Chromium Code Reviews| Index: content/browser/wake_lock/wake_lock_state_unittest.cc |
| diff --git a/content/browser/wake_lock/wake_lock_state_unittest.cc b/content/browser/wake_lock/wake_lock_state_unittest.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..0266ba9beaa26c9766c9d4d8ea8345144a3b134f |
| --- /dev/null |
| +++ b/content/browser/wake_lock/wake_lock_state_unittest.cc |
| @@ -0,0 +1,91 @@ |
| +// Copyright 2015 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "content/browser/wake_lock/wake_lock_state.h" |
| + |
| +#include "testing/gtest/include/gtest/gtest.h" |
| + |
| +namespace content { |
| + |
| +class WakeLockStateTest : public testing::Test { |
| + public: |
| + static const RenderFrameHost* MakeFakeRFHPtr(int fake_ptr_value) { |
|
Tom Sepez
2015/04/28 16:22:54
Does this build everywhere without something like
|
| + return reinterpret_cast<RenderFrameHost*>(fake_ptr_value); |
| + } |
| + |
| + protected: |
| + WakeLockState state_; |
| +}; |
| + |
| +TEST_F(WakeLockStateTest, InitialState) { |
| + EXPECT_FALSE(state_.GetLockState()); |
| +} |
| + |
| +TEST_F(WakeLockStateTest, SetFrameLockNegative) { |
| + const RenderFrameHost* rfh = MakeFakeRFHPtr(0xdeadbeef); |
| + state_.SetFrameLock(rfh, false); |
| + EXPECT_FALSE(state_.GetLockState()); |
| +} |
| + |
| +TEST_F(WakeLockStateTest, SetFrameLockPositive) { |
| + const RenderFrameHost* rfh = MakeFakeRFHPtr(0xdeadbeef); |
| + state_.SetFrameLock(rfh, true); |
| + EXPECT_TRUE(state_.GetLockState()); |
| +} |
| + |
| +TEST_F(WakeLockStateTest, SetFrameLockPositiveTwice) { |
| + const RenderFrameHost* rfh = MakeFakeRFHPtr(0xdeadbeef); |
| + state_.SetFrameLock(rfh, true); |
| + state_.SetFrameLock(rfh, true); |
| + EXPECT_TRUE(state_.GetLockState()); |
| +} |
| + |
| +TEST_F(WakeLockStateTest, MultipleSetSingleRemove) { |
| + const RenderFrameHost* rfh = MakeFakeRFHPtr(0xdeadbeef); |
| + state_.SetFrameLock(rfh, true); |
| + state_.SetFrameLock(rfh, true); |
| + state_.SetFrameLock(rfh, false); |
| + EXPECT_FALSE(state_.GetLockState()); |
| +} |
| + |
| +TEST_F(WakeLockStateTest, SetFrameLockPositiveThenNegative) { |
| + const RenderFrameHost* rfh = MakeFakeRFHPtr(0xdeadbeef); |
| + state_.SetFrameLock(rfh, true); |
| + state_.SetFrameLock(rfh, false); |
| + EXPECT_FALSE(state_.GetLockState()); |
| +} |
| + |
| +TEST_F(WakeLockStateTest, SetFrameLockPositiveAndRemove) { |
| + const RenderFrameHost* rfh = MakeFakeRFHPtr(0xdeadbeef); |
| + state_.SetFrameLock(rfh, true); |
| + state_.RemoveFrame(rfh); |
| + EXPECT_FALSE(state_.GetLockState()); |
| +} |
| + |
| +TEST_F(WakeLockStateTest, SetFrameLockNegativeAndPositive) { |
| + const RenderFrameHost* rfh1 = MakeFakeRFHPtr(0xdeadbeef); |
| + const RenderFrameHost* rfh2 = MakeFakeRFHPtr(0xbaadf00d); |
| + state_.SetFrameLock(rfh1, true); |
| + state_.SetFrameLock(rfh2, false); |
| + EXPECT_TRUE(state_.GetLockState()); |
| +} |
| + |
| +TEST_F(WakeLockStateTest, SetFrameLockMultiplePositiveAndRemoveAll) { |
| + const RenderFrameHost* rfh1 = MakeFakeRFHPtr(0xdeadbeef); |
| + const RenderFrameHost* rfh2 = MakeFakeRFHPtr(0xbaadf00d); |
| + state_.SetFrameLock(rfh1, true); |
| + state_.SetFrameLock(rfh2, true); |
| + state_.RemoveAllFrames(); |
| + EXPECT_FALSE(state_.GetLockState()); |
| +} |
| + |
| +TEST_F(WakeLockStateTest, RemoveNonExistent) { |
| + const RenderFrameHost* rfh1 = MakeFakeRFHPtr(0xdeadbeef); |
| + const RenderFrameHost* rfh2 = MakeFakeRFHPtr(0xbaadf00d); |
| + state_.SetFrameLock(rfh1, true); |
| + state_.RemoveFrame(rfh2); |
| + EXPECT_TRUE(state_.GetLockState()); |
| +} |
| + |
| +} // namespace content |