Index: content/browser/wake_lock/wake_lock_state_unittest.cc |
diff --git a/content/browser/wake_lock/wake_lock_state_unittest.cc b/content/browser/wake_lock/wake_lock_state_unittest.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..0266ba9beaa26c9766c9d4d8ea8345144a3b134f |
--- /dev/null |
+++ b/content/browser/wake_lock/wake_lock_state_unittest.cc |
@@ -0,0 +1,91 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "content/browser/wake_lock/wake_lock_state.h" |
+ |
+#include "testing/gtest/include/gtest/gtest.h" |
+ |
+namespace content { |
+ |
+class WakeLockStateTest : public testing::Test { |
+ public: |
+ static const RenderFrameHost* MakeFakeRFHPtr(int fake_ptr_value) { |
Tom Sepez
2015/04/28 16:22:54
Does this build everywhere without something like
|
+ return reinterpret_cast<RenderFrameHost*>(fake_ptr_value); |
+ } |
+ |
+ protected: |
+ WakeLockState state_; |
+}; |
+ |
+TEST_F(WakeLockStateTest, InitialState) { |
+ EXPECT_FALSE(state_.GetLockState()); |
+} |
+ |
+TEST_F(WakeLockStateTest, SetFrameLockNegative) { |
+ const RenderFrameHost* rfh = MakeFakeRFHPtr(0xdeadbeef); |
+ state_.SetFrameLock(rfh, false); |
+ EXPECT_FALSE(state_.GetLockState()); |
+} |
+ |
+TEST_F(WakeLockStateTest, SetFrameLockPositive) { |
+ const RenderFrameHost* rfh = MakeFakeRFHPtr(0xdeadbeef); |
+ state_.SetFrameLock(rfh, true); |
+ EXPECT_TRUE(state_.GetLockState()); |
+} |
+ |
+TEST_F(WakeLockStateTest, SetFrameLockPositiveTwice) { |
+ const RenderFrameHost* rfh = MakeFakeRFHPtr(0xdeadbeef); |
+ state_.SetFrameLock(rfh, true); |
+ state_.SetFrameLock(rfh, true); |
+ EXPECT_TRUE(state_.GetLockState()); |
+} |
+ |
+TEST_F(WakeLockStateTest, MultipleSetSingleRemove) { |
+ const RenderFrameHost* rfh = MakeFakeRFHPtr(0xdeadbeef); |
+ state_.SetFrameLock(rfh, true); |
+ state_.SetFrameLock(rfh, true); |
+ state_.SetFrameLock(rfh, false); |
+ EXPECT_FALSE(state_.GetLockState()); |
+} |
+ |
+TEST_F(WakeLockStateTest, SetFrameLockPositiveThenNegative) { |
+ const RenderFrameHost* rfh = MakeFakeRFHPtr(0xdeadbeef); |
+ state_.SetFrameLock(rfh, true); |
+ state_.SetFrameLock(rfh, false); |
+ EXPECT_FALSE(state_.GetLockState()); |
+} |
+ |
+TEST_F(WakeLockStateTest, SetFrameLockPositiveAndRemove) { |
+ const RenderFrameHost* rfh = MakeFakeRFHPtr(0xdeadbeef); |
+ state_.SetFrameLock(rfh, true); |
+ state_.RemoveFrame(rfh); |
+ EXPECT_FALSE(state_.GetLockState()); |
+} |
+ |
+TEST_F(WakeLockStateTest, SetFrameLockNegativeAndPositive) { |
+ const RenderFrameHost* rfh1 = MakeFakeRFHPtr(0xdeadbeef); |
+ const RenderFrameHost* rfh2 = MakeFakeRFHPtr(0xbaadf00d); |
+ state_.SetFrameLock(rfh1, true); |
+ state_.SetFrameLock(rfh2, false); |
+ EXPECT_TRUE(state_.GetLockState()); |
+} |
+ |
+TEST_F(WakeLockStateTest, SetFrameLockMultiplePositiveAndRemoveAll) { |
+ const RenderFrameHost* rfh1 = MakeFakeRFHPtr(0xdeadbeef); |
+ const RenderFrameHost* rfh2 = MakeFakeRFHPtr(0xbaadf00d); |
+ state_.SetFrameLock(rfh1, true); |
+ state_.SetFrameLock(rfh2, true); |
+ state_.RemoveAllFrames(); |
+ EXPECT_FALSE(state_.GetLockState()); |
+} |
+ |
+TEST_F(WakeLockStateTest, RemoveNonExistent) { |
+ const RenderFrameHost* rfh1 = MakeFakeRFHPtr(0xdeadbeef); |
+ const RenderFrameHost* rfh2 = MakeFakeRFHPtr(0xbaadf00d); |
+ state_.SetFrameLock(rfh1, true); |
+ state_.RemoveFrame(rfh2); |
+ EXPECT_TRUE(state_.GetLockState()); |
+} |
+ |
+} // namespace content |