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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "content/browser/wake_lock/wake_lock_state.h" | |
| 6 | |
| 7 #include "testing/gtest/include/gtest/gtest.h" | |
| 8 | |
| 9 namespace content { | |
| 10 | |
| 11 class WakeLockStateTest : public testing::Test { | |
| 12 public: | |
| 13 static const RenderFrameHost* MakeFakeRFHPtr(int fake_ptr_value) { | |
|
Tom Sepez
2015/04/28 16:22:54
Does this build everywhere without something like
| |
| 14 return reinterpret_cast<RenderFrameHost*>(fake_ptr_value); | |
| 15 } | |
| 16 | |
| 17 protected: | |
| 18 WakeLockState state_; | |
| 19 }; | |
| 20 | |
| 21 TEST_F(WakeLockStateTest, InitialState) { | |
| 22 EXPECT_FALSE(state_.GetLockState()); | |
| 23 } | |
| 24 | |
| 25 TEST_F(WakeLockStateTest, SetFrameLockNegative) { | |
| 26 const RenderFrameHost* rfh = MakeFakeRFHPtr(0xdeadbeef); | |
| 27 state_.SetFrameLock(rfh, false); | |
| 28 EXPECT_FALSE(state_.GetLockState()); | |
| 29 } | |
| 30 | |
| 31 TEST_F(WakeLockStateTest, SetFrameLockPositive) { | |
| 32 const RenderFrameHost* rfh = MakeFakeRFHPtr(0xdeadbeef); | |
| 33 state_.SetFrameLock(rfh, true); | |
| 34 EXPECT_TRUE(state_.GetLockState()); | |
| 35 } | |
| 36 | |
| 37 TEST_F(WakeLockStateTest, SetFrameLockPositiveTwice) { | |
| 38 const RenderFrameHost* rfh = MakeFakeRFHPtr(0xdeadbeef); | |
| 39 state_.SetFrameLock(rfh, true); | |
| 40 state_.SetFrameLock(rfh, true); | |
| 41 EXPECT_TRUE(state_.GetLockState()); | |
| 42 } | |
| 43 | |
| 44 TEST_F(WakeLockStateTest, MultipleSetSingleRemove) { | |
| 45 const RenderFrameHost* rfh = MakeFakeRFHPtr(0xdeadbeef); | |
| 46 state_.SetFrameLock(rfh, true); | |
| 47 state_.SetFrameLock(rfh, true); | |
| 48 state_.SetFrameLock(rfh, false); | |
| 49 EXPECT_FALSE(state_.GetLockState()); | |
| 50 } | |
| 51 | |
| 52 TEST_F(WakeLockStateTest, SetFrameLockPositiveThenNegative) { | |
| 53 const RenderFrameHost* rfh = MakeFakeRFHPtr(0xdeadbeef); | |
| 54 state_.SetFrameLock(rfh, true); | |
| 55 state_.SetFrameLock(rfh, false); | |
| 56 EXPECT_FALSE(state_.GetLockState()); | |
| 57 } | |
| 58 | |
| 59 TEST_F(WakeLockStateTest, SetFrameLockPositiveAndRemove) { | |
| 60 const RenderFrameHost* rfh = MakeFakeRFHPtr(0xdeadbeef); | |
| 61 state_.SetFrameLock(rfh, true); | |
| 62 state_.RemoveFrame(rfh); | |
| 63 EXPECT_FALSE(state_.GetLockState()); | |
| 64 } | |
| 65 | |
| 66 TEST_F(WakeLockStateTest, SetFrameLockNegativeAndPositive) { | |
| 67 const RenderFrameHost* rfh1 = MakeFakeRFHPtr(0xdeadbeef); | |
| 68 const RenderFrameHost* rfh2 = MakeFakeRFHPtr(0xbaadf00d); | |
| 69 state_.SetFrameLock(rfh1, true); | |
| 70 state_.SetFrameLock(rfh2, false); | |
| 71 EXPECT_TRUE(state_.GetLockState()); | |
| 72 } | |
| 73 | |
| 74 TEST_F(WakeLockStateTest, SetFrameLockMultiplePositiveAndRemoveAll) { | |
| 75 const RenderFrameHost* rfh1 = MakeFakeRFHPtr(0xdeadbeef); | |
| 76 const RenderFrameHost* rfh2 = MakeFakeRFHPtr(0xbaadf00d); | |
| 77 state_.SetFrameLock(rfh1, true); | |
| 78 state_.SetFrameLock(rfh2, true); | |
| 79 state_.RemoveAllFrames(); | |
| 80 EXPECT_FALSE(state_.GetLockState()); | |
| 81 } | |
| 82 | |
| 83 TEST_F(WakeLockStateTest, RemoveNonExistent) { | |
| 84 const RenderFrameHost* rfh1 = MakeFakeRFHPtr(0xdeadbeef); | |
| 85 const RenderFrameHost* rfh2 = MakeFakeRFHPtr(0xbaadf00d); | |
| 86 state_.SetFrameLock(rfh1, true); | |
| 87 state_.RemoveFrame(rfh2); | |
| 88 EXPECT_TRUE(state_.GetLockState()); | |
| 89 } | |
| 90 | |
| 91 } // namespace content | |
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