| Index: cc/CCPrioritizedTextureManager.cpp
|
| diff --git a/cc/CCPrioritizedTextureManager.cpp b/cc/CCPrioritizedTextureManager.cpp
|
| index a609548c2f85646652b9171306fe1a90d7b2d2fd..24ac419fc8c61d34866c96ea4a6ddba342846d06 100644
|
| --- a/cc/CCPrioritizedTextureManager.cpp
|
| +++ b/cc/CCPrioritizedTextureManager.cpp
|
| @@ -35,13 +35,13 @@ CCPrioritizedTextureManager::~CCPrioritizedTextureManager()
|
| deleteEvictedBackings();
|
|
|
| // Each remaining backing is a leaked opengl texture. There should be none.
|
| - ASSERT(m_backings.isEmpty());
|
| + DCHECK(m_backings.isEmpty());
|
| }
|
|
|
| void CCPrioritizedTextureManager::prioritizeTextures()
|
| {
|
| TRACE_EVENT0("cc", "CCPrioritizedTextureManager::prioritizeTextures");
|
| - ASSERT(CCProxy::isMainThread());
|
| + DCHECK(CCProxy::isMainThread());
|
|
|
| // Sorting textures in this function could be replaced by a slightly
|
| // modified O(n) quick-select to partition textures rather than
|
| @@ -96,21 +96,19 @@ void CCPrioritizedTextureManager::prioritizeTextures()
|
|
|
| m_needsUpdateBackingsPrioritites = true;
|
|
|
| - ASSERT(m_memoryAboveCutoffBytes <= m_memoryAvailableBytes);
|
| - ASSERT(memoryAboveCutoffBytes() <= maxMemoryLimitBytes());
|
| + DCHECK(m_memoryAboveCutoffBytes <= m_memoryAvailableBytes);
|
| + DCHECK(memoryAboveCutoffBytes() <= maxMemoryLimitBytes());
|
| }
|
|
|
| void CCPrioritizedTextureManager::updateBackingsPriorities()
|
| {
|
| TRACE_EVENT0("cc", "CCPrioritizedTextureManager::updateBackingsPriorities");
|
| - ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
|
| + DCHECK(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
|
|
|
| if (!m_needsUpdateBackingsPrioritites)
|
| return;
|
|
|
| -#if !ASSERT_DISABLED
|
| assertInvariants();
|
| -#endif
|
|
|
| // Update backings' priorities and put backings in eviction/recycling order.
|
| BackingVector& sortedBackings = m_tempBackingVector;
|
| @@ -128,14 +126,12 @@ void CCPrioritizedTextureManager::updateBackingsPriorities()
|
| sortedBackings.clear();
|
| m_needsUpdateBackingsPrioritites = false;
|
|
|
| -#if !ASSERT_DISABLED
|
| assertInvariants();
|
| -#endif
|
| }
|
|
|
| void CCPrioritizedTextureManager::clearPriorities()
|
| {
|
| - ASSERT(CCProxy::isMainThread());
|
| + DCHECK(CCProxy::isMainThread());
|
| for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); ++it) {
|
| // FIXME: We should remove this and just set all priorities to
|
| // CCPriorityCalculator::lowestPriority() once we have priorities
|
| @@ -147,7 +143,7 @@ void CCPrioritizedTextureManager::clearPriorities()
|
|
|
| bool CCPrioritizedTextureManager::requestLate(CCPrioritizedTexture* texture)
|
| {
|
| - ASSERT(CCProxy::isMainThread());
|
| + DCHECK(CCProxy::isMainThread());
|
|
|
| // This is already above cutoff, so don't double count it's memory below.
|
| if (texture->isAbovePriorityCutoff())
|
| @@ -168,9 +164,9 @@ bool CCPrioritizedTextureManager::requestLate(CCPrioritizedTexture* texture)
|
|
|
| void CCPrioritizedTextureManager::acquireBackingTextureIfNeeded(CCPrioritizedTexture* texture, CCResourceProvider* resourceProvider)
|
| {
|
| - ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
|
| - ASSERT(!texture->isSelfManaged());
|
| - ASSERT(texture->isAbovePriorityCutoff());
|
| + DCHECK(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
|
| + DCHECK(!texture->isSelfManaged());
|
| + DCHECK(texture->isAbovePriorityCutoff());
|
| if (texture->backing() || !texture->isAbovePriorityCutoff())
|
| return;
|
|
|
| @@ -209,7 +205,7 @@ void CCPrioritizedTextureManager::acquireBackingTextureIfNeeded(CCPrioritizedTex
|
|
|
| void CCPrioritizedTextureManager::evictBackingsToReduceMemory(size_t limitBytes, EvictionPriorityPolicy evictionPolicy, CCResourceProvider* resourceProvider)
|
| {
|
| - ASSERT(CCProxy::isImplThread());
|
| + DCHECK(CCProxy::isImplThread());
|
| if (memoryUseBytes() <= limitBytes)
|
| return;
|
|
|
| @@ -226,13 +222,13 @@ void CCPrioritizedTextureManager::evictBackingsToReduceMemory(size_t limitBytes,
|
|
|
| void CCPrioritizedTextureManager::reduceMemory(CCResourceProvider* resourceProvider)
|
| {
|
| - ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
|
| + DCHECK(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
|
|
|
| // Make sure that the backings list is up to date and sorted before traversing it.
|
| updateBackingsPriorities();
|
|
|
| evictBackingsToReduceMemory(m_memoryAvailableBytes, RespectManagerPriorityCutoff, resourceProvider);
|
| - ASSERT(memoryUseBytes() <= maxMemoryLimitBytes());
|
| + DCHECK(memoryUseBytes() <= maxMemoryLimitBytes());
|
|
|
| // We currently collect backings from deleted textures for later recycling.
|
| // However, if we do that forever we will always use the max limit even if
|
| @@ -254,29 +250,29 @@ void CCPrioritizedTextureManager::reduceMemory(CCResourceProvider* resourceProvi
|
|
|
| void CCPrioritizedTextureManager::clearAllMemory(CCResourceProvider* resourceProvider)
|
| {
|
| - ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
|
| - ASSERT(resourceProvider);
|
| + DCHECK(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
|
| + DCHECK(resourceProvider);
|
| evictBackingsToReduceMemory(0, DoNotRespectManagerPriorityCutoff, resourceProvider);
|
| deleteEvictedBackings();
|
| }
|
|
|
| void CCPrioritizedTextureManager::reduceMemoryOnImplThread(size_t limitBytes, CCResourceProvider* resourceProvider)
|
| {
|
| - ASSERT(CCProxy::isImplThread());
|
| - ASSERT(resourceProvider);
|
| + DCHECK(CCProxy::isImplThread());
|
| + DCHECK(resourceProvider);
|
| evictBackingsToReduceMemory(limitBytes, DoNotRespectManagerPriorityCutoff, resourceProvider);
|
| }
|
|
|
| void CCPrioritizedTextureManager::getEvictedBackings(BackingVector& evictedBackings)
|
| {
|
| - ASSERT(CCProxy::isImplThread());
|
| + DCHECK(CCProxy::isImplThread());
|
| evictedBackings.clear();
|
| evictedBackings.append(m_evictedBackings);
|
| }
|
|
|
| void CCPrioritizedTextureManager::unlinkEvictedBackings(const BackingVector& evictedBackings)
|
| {
|
| - ASSERT(CCProxy::isMainThread());
|
| + DCHECK(CCProxy::isMainThread());
|
| for (BackingVector::const_iterator it = evictedBackings.begin(); it != evictedBackings.end(); ++it) {
|
| CCPrioritizedTexture::Backing* backing = (*it);
|
| if (backing->owner())
|
| @@ -286,7 +282,7 @@ void CCPrioritizedTextureManager::unlinkEvictedBackings(const BackingVector& evi
|
|
|
| bool CCPrioritizedTextureManager::deleteEvictedBackings()
|
| {
|
| - ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()));
|
| + DCHECK(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()));
|
| bool linkedEvictedBackingsExisted = false;
|
| for (BackingVector::const_iterator it = m_evictedBackings.begin(); it != m_evictedBackings.end(); ++it) {
|
| CCPrioritizedTexture::Backing* backing = (*it);
|
| @@ -302,11 +298,11 @@ bool CCPrioritizedTextureManager::deleteEvictedBackings()
|
|
|
| void CCPrioritizedTextureManager::registerTexture(CCPrioritizedTexture* texture)
|
| {
|
| - ASSERT(CCProxy::isMainThread());
|
| - ASSERT(texture);
|
| - ASSERT(!texture->textureManager());
|
| - ASSERT(!texture->backing());
|
| - ASSERT(!ContainsKey(m_textures, texture));
|
| + DCHECK(CCProxy::isMainThread());
|
| + DCHECK(texture);
|
| + DCHECK(!texture->textureManager());
|
| + DCHECK(!texture->backing());
|
| + DCHECK(!ContainsKey(m_textures, texture));
|
|
|
| texture->setManagerInternal(this);
|
| m_textures.insert(texture);
|
| @@ -315,9 +311,9 @@ void CCPrioritizedTextureManager::registerTexture(CCPrioritizedTexture* texture)
|
|
|
| void CCPrioritizedTextureManager::unregisterTexture(CCPrioritizedTexture* texture)
|
| {
|
| - ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()));
|
| - ASSERT(texture);
|
| - ASSERT(ContainsKey(m_textures, texture));
|
| + DCHECK(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()));
|
| + DCHECK(texture);
|
| + DCHECK(ContainsKey(m_textures, texture));
|
|
|
| returnBackingTexture(texture);
|
| texture->setManagerInternal(0);
|
| @@ -327,7 +323,7 @@ void CCPrioritizedTextureManager::unregisterTexture(CCPrioritizedTexture* textur
|
|
|
| void CCPrioritizedTextureManager::returnBackingTexture(CCPrioritizedTexture* texture)
|
| {
|
| - ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()));
|
| + DCHECK(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()));
|
| if (texture->backing()) {
|
| texture->unlink();
|
| m_needsUpdateBackingsPrioritites = true;
|
| @@ -336,8 +332,8 @@ void CCPrioritizedTextureManager::returnBackingTexture(CCPrioritizedTexture* tex
|
|
|
| CCPrioritizedTexture::Backing* CCPrioritizedTextureManager::createBacking(IntSize size, GC3Denum format, CCResourceProvider* resourceProvider)
|
| {
|
| - ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
|
| - ASSERT(resourceProvider);
|
| + DCHECK(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
|
| + DCHECK(resourceProvider);
|
| CCResourceProvider::ResourceId resourceId = resourceProvider->createResource(m_pool, size, format, CCResourceProvider::TextureUsageAny);
|
| CCPrioritizedTexture::Backing* backing = new CCPrioritizedTexture::Backing(resourceId, resourceProvider, size, format);
|
| m_memoryUseBytes += backing->bytes();
|
| @@ -348,10 +344,10 @@ CCPrioritizedTexture::Backing* CCPrioritizedTextureManager::createBacking(IntSiz
|
|
|
| void CCPrioritizedTextureManager::evictBackingResource(CCPrioritizedTexture::Backing* backing, CCResourceProvider* resourceProvider)
|
| {
|
| - ASSERT(CCProxy::isImplThread());
|
| - ASSERT(backing);
|
| - ASSERT(resourceProvider);
|
| - ASSERT(m_backings.find(backing) != m_backings.end());
|
| + DCHECK(CCProxy::isImplThread());
|
| + DCHECK(backing);
|
| + DCHECK(resourceProvider);
|
| + DCHECK(m_backings.find(backing) != m_backings.end());
|
|
|
| // Note that we create a backing and its resource at the same time, but we
|
| // delete the backing structure and its resource in two steps. This is because
|
| @@ -363,10 +359,12 @@ void CCPrioritizedTextureManager::evictBackingResource(CCPrioritizedTexture::Bac
|
| m_evictedBackings.append(backing);
|
| }
|
|
|
| -#if !ASSERT_DISABLED
|
| void CCPrioritizedTextureManager::assertInvariants()
|
| {
|
| - ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
|
| + if (!DCHECK_IS_ON())
|
| + return;
|
| +
|
| + DCHECK(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
|
|
|
| // If we hit any of these asserts, there is a bug in this class. To see
|
| // where the bug is, call this function at the beginning and end of
|
| @@ -375,14 +373,14 @@ void CCPrioritizedTextureManager::assertInvariants()
|
| // Backings/textures must be doubly-linked and only to other backings/textures in this manager.
|
| for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); ++it) {
|
| if ((*it)->owner()) {
|
| - ASSERT(ContainsKey(m_textures, (*it)->owner()));
|
| - ASSERT((*it)->owner()->backing() == (*it));
|
| + DCHECK(ContainsKey(m_textures, (*it)->owner()));
|
| + DCHECK((*it)->owner()->backing() == (*it));
|
| }
|
| }
|
| for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); ++it) {
|
| if ((*it)->backing()) {
|
| - ASSERT(m_backings.find((*it)->backing()) != m_backings.end());
|
| - ASSERT((*it)->backing()->owner() == (*it));
|
| + DCHECK(m_backings.find((*it)->backing()) != m_backings.end());
|
| + DCHECK((*it)->backing()->owner() == (*it));
|
| }
|
| }
|
|
|
| @@ -397,14 +395,13 @@ void CCPrioritizedTextureManager::assertInvariants()
|
| if ((*it)->wasAbovePriorityCutoffAtLastPriorityUpdate())
|
| reachedAboveCutoff = true;
|
| if (reachedOwned)
|
| - ASSERT((*it)->hadOwnerAtLastPriorityUpdate());
|
| + DCHECK((*it)->hadOwnerAtLastPriorityUpdate());
|
| if (reachedAboveCutoff) {
|
| - ASSERT((*it)->hadOwnerAtLastPriorityUpdate() && (*it)->wasAbovePriorityCutoffAtLastPriorityUpdate());
|
| - ASSERT(reachedOwned);
|
| + DCHECK((*it)->hadOwnerAtLastPriorityUpdate() && (*it)->wasAbovePriorityCutoffAtLastPriorityUpdate());
|
| + DCHECK(reachedOwned);
|
| }
|
| }
|
| }
|
| -#endif
|
|
|
|
|
| } // namespace cc
|
|
|