| OLD | NEW |
| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 | 6 |
| 7 #include "CCPrioritizedTextureManager.h" | 7 #include "CCPrioritizedTextureManager.h" |
| 8 | 8 |
| 9 #include "base/stl_util.h" | 9 #include "base/stl_util.h" |
| 10 #include "CCPrioritizedTexture.h" | 10 #include "CCPrioritizedTexture.h" |
| (...skipping 17 matching lines...) Expand all Loading... |
| 28 } | 28 } |
| 29 | 29 |
| 30 CCPrioritizedTextureManager::~CCPrioritizedTextureManager() | 30 CCPrioritizedTextureManager::~CCPrioritizedTextureManager() |
| 31 { | 31 { |
| 32 while (m_textures.size() > 0) | 32 while (m_textures.size() > 0) |
| 33 unregisterTexture(*m_textures.begin()); | 33 unregisterTexture(*m_textures.begin()); |
| 34 | 34 |
| 35 deleteEvictedBackings(); | 35 deleteEvictedBackings(); |
| 36 | 36 |
| 37 // Each remaining backing is a leaked opengl texture. There should be none. | 37 // Each remaining backing is a leaked opengl texture. There should be none. |
| 38 ASSERT(m_backings.isEmpty()); | 38 DCHECK(m_backings.isEmpty()); |
| 39 } | 39 } |
| 40 | 40 |
| 41 void CCPrioritizedTextureManager::prioritizeTextures() | 41 void CCPrioritizedTextureManager::prioritizeTextures() |
| 42 { | 42 { |
| 43 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::prioritizeTextures"); | 43 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::prioritizeTextures"); |
| 44 ASSERT(CCProxy::isMainThread()); | 44 DCHECK(CCProxy::isMainThread()); |
| 45 | 45 |
| 46 // Sorting textures in this function could be replaced by a slightly | 46 // Sorting textures in this function could be replaced by a slightly |
| 47 // modified O(n) quick-select to partition textures rather than | 47 // modified O(n) quick-select to partition textures rather than |
| 48 // sort them (if performance of the sort becomes an issue). | 48 // sort them (if performance of the sort becomes an issue). |
| 49 | 49 |
| 50 TextureVector& sortedTextures = m_tempTextureVector; | 50 TextureVector& sortedTextures = m_tempTextureVector; |
| 51 sortedTextures.clear(); | 51 sortedTextures.clear(); |
| 52 | 52 |
| 53 // Copy all textures into a vector and sort them. | 53 // Copy all textures into a vector and sort them. |
| 54 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); +
+it) | 54 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); +
+it) |
| (...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 89 for (TextureVector::iterator it = sortedTextures.begin(); it != sortedTextur
es.end(); ++it) { | 89 for (TextureVector::iterator it = sortedTextures.begin(); it != sortedTextur
es.end(); ++it) { |
| 90 bool isAbovePriorityCutoff = CCPriorityCalculator::priorityIsHigher((*it
)->requestPriority(), m_priorityCutoff); | 90 bool isAbovePriorityCutoff = CCPriorityCalculator::priorityIsHigher((*it
)->requestPriority(), m_priorityCutoff); |
| 91 (*it)->setAbovePriorityCutoff(isAbovePriorityCutoff); | 91 (*it)->setAbovePriorityCutoff(isAbovePriorityCutoff); |
| 92 if (isAbovePriorityCutoff && !(*it)->isSelfManaged()) | 92 if (isAbovePriorityCutoff && !(*it)->isSelfManaged()) |
| 93 m_memoryAboveCutoffBytes += (*it)->bytes(); | 93 m_memoryAboveCutoffBytes += (*it)->bytes(); |
| 94 } | 94 } |
| 95 sortedTextures.clear(); | 95 sortedTextures.clear(); |
| 96 | 96 |
| 97 m_needsUpdateBackingsPrioritites = true; | 97 m_needsUpdateBackingsPrioritites = true; |
| 98 | 98 |
| 99 ASSERT(m_memoryAboveCutoffBytes <= m_memoryAvailableBytes); | 99 DCHECK(m_memoryAboveCutoffBytes <= m_memoryAvailableBytes); |
| 100 ASSERT(memoryAboveCutoffBytes() <= maxMemoryLimitBytes()); | 100 DCHECK(memoryAboveCutoffBytes() <= maxMemoryLimitBytes()); |
| 101 } | 101 } |
| 102 | 102 |
| 103 void CCPrioritizedTextureManager::updateBackingsPriorities() | 103 void CCPrioritizedTextureManager::updateBackingsPriorities() |
| 104 { | 104 { |
| 105 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::updateBackingsPriorities"); | 105 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::updateBackingsPriorities"); |
| 106 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | 106 DCHECK(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); |
| 107 | 107 |
| 108 if (!m_needsUpdateBackingsPrioritites) | 108 if (!m_needsUpdateBackingsPrioritites) |
| 109 return; | 109 return; |
| 110 | 110 |
| 111 #if !ASSERT_DISABLED | |
| 112 assertInvariants(); | 111 assertInvariants(); |
| 113 #endif | |
| 114 | 112 |
| 115 // Update backings' priorities and put backings in eviction/recycling order. | 113 // Update backings' priorities and put backings in eviction/recycling order. |
| 116 BackingVector& sortedBackings = m_tempBackingVector; | 114 BackingVector& sortedBackings = m_tempBackingVector; |
| 117 sortedBackings.clear(); | 115 sortedBackings.clear(); |
| 118 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); +
+it) { | 116 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); +
+it) { |
| 119 (*it)->updatePriority(); | 117 (*it)->updatePriority(); |
| 120 sortedBackings.append(*it); | 118 sortedBackings.append(*it); |
| 121 } | 119 } |
| 122 std::sort(sortedBackings.begin(), sortedBackings.end(), compareBackings); | 120 std::sort(sortedBackings.begin(), sortedBackings.end(), compareBackings); |
| 123 | 121 |
| 124 for (BackingVector::iterator it = sortedBackings.begin(); it != sortedBackin
gs.end(); ++it) { | 122 for (BackingVector::iterator it = sortedBackings.begin(); it != sortedBackin
gs.end(); ++it) { |
| 125 m_backings.remove(*it); | 123 m_backings.remove(*it); |
| 126 m_backings.add(*it); | 124 m_backings.add(*it); |
| 127 } | 125 } |
| 128 sortedBackings.clear(); | 126 sortedBackings.clear(); |
| 129 m_needsUpdateBackingsPrioritites = false; | 127 m_needsUpdateBackingsPrioritites = false; |
| 130 | 128 |
| 131 #if !ASSERT_DISABLED | |
| 132 assertInvariants(); | 129 assertInvariants(); |
| 133 #endif | |
| 134 } | 130 } |
| 135 | 131 |
| 136 void CCPrioritizedTextureManager::clearPriorities() | 132 void CCPrioritizedTextureManager::clearPriorities() |
| 137 { | 133 { |
| 138 ASSERT(CCProxy::isMainThread()); | 134 DCHECK(CCProxy::isMainThread()); |
| 139 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); +
+it) { | 135 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); +
+it) { |
| 140 // FIXME: We should remove this and just set all priorities to | 136 // FIXME: We should remove this and just set all priorities to |
| 141 // CCPriorityCalculator::lowestPriority() once we have priorities | 137 // CCPriorityCalculator::lowestPriority() once we have priorities |
| 142 // for all textures (we can't currently calculate distances for | 138 // for all textures (we can't currently calculate distances for |
| 143 // off-screen textures). | 139 // off-screen textures). |
| 144 (*it)->setRequestPriority(CCPriorityCalculator::lingeringPriority((*it)-
>requestPriority())); | 140 (*it)->setRequestPriority(CCPriorityCalculator::lingeringPriority((*it)-
>requestPriority())); |
| 145 } | 141 } |
| 146 } | 142 } |
| 147 | 143 |
| 148 bool CCPrioritizedTextureManager::requestLate(CCPrioritizedTexture* texture) | 144 bool CCPrioritizedTextureManager::requestLate(CCPrioritizedTexture* texture) |
| 149 { | 145 { |
| 150 ASSERT(CCProxy::isMainThread()); | 146 DCHECK(CCProxy::isMainThread()); |
| 151 | 147 |
| 152 // This is already above cutoff, so don't double count it's memory below. | 148 // This is already above cutoff, so don't double count it's memory below. |
| 153 if (texture->isAbovePriorityCutoff()) | 149 if (texture->isAbovePriorityCutoff()) |
| 154 return true; | 150 return true; |
| 155 | 151 |
| 156 if (CCPriorityCalculator::priorityIsLower(texture->requestPriority(), m_prio
rityCutoff)) | 152 if (CCPriorityCalculator::priorityIsLower(texture->requestPriority(), m_prio
rityCutoff)) |
| 157 return false; | 153 return false; |
| 158 | 154 |
| 159 size_t newMemoryBytes = m_memoryAboveCutoffBytes + texture->bytes(); | 155 size_t newMemoryBytes = m_memoryAboveCutoffBytes + texture->bytes(); |
| 160 if (newMemoryBytes > m_memoryAvailableBytes) | 156 if (newMemoryBytes > m_memoryAvailableBytes) |
| 161 return false; | 157 return false; |
| 162 | 158 |
| 163 m_memoryAboveCutoffBytes = newMemoryBytes; | 159 m_memoryAboveCutoffBytes = newMemoryBytes; |
| 164 texture->setAbovePriorityCutoff(true); | 160 texture->setAbovePriorityCutoff(true); |
| 165 m_needsUpdateBackingsPrioritites = true; | 161 m_needsUpdateBackingsPrioritites = true; |
| 166 return true; | 162 return true; |
| 167 } | 163 } |
| 168 | 164 |
| 169 void CCPrioritizedTextureManager::acquireBackingTextureIfNeeded(CCPrioritizedTex
ture* texture, CCResourceProvider* resourceProvider) | 165 void CCPrioritizedTextureManager::acquireBackingTextureIfNeeded(CCPrioritizedTex
ture* texture, CCResourceProvider* resourceProvider) |
| 170 { | 166 { |
| 171 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | 167 DCHECK(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); |
| 172 ASSERT(!texture->isSelfManaged()); | 168 DCHECK(!texture->isSelfManaged()); |
| 173 ASSERT(texture->isAbovePriorityCutoff()); | 169 DCHECK(texture->isAbovePriorityCutoff()); |
| 174 if (texture->backing() || !texture->isAbovePriorityCutoff()) | 170 if (texture->backing() || !texture->isAbovePriorityCutoff()) |
| 175 return; | 171 return; |
| 176 | 172 |
| 177 // Make sure that the backings list is up to date and sorted before traversi
ng it. | 173 // Make sure that the backings list is up to date and sorted before traversi
ng it. |
| 178 updateBackingsPriorities(); | 174 updateBackingsPriorities(); |
| 179 | 175 |
| 180 // Find a backing below, by either recycling or allocating. | 176 // Find a backing below, by either recycling or allocating. |
| 181 CCPrioritizedTexture::Backing* backing = 0; | 177 CCPrioritizedTexture::Backing* backing = 0; |
| 182 | 178 |
| 183 // First try to recycle | 179 // First try to recycle |
| (...skipping 18 matching lines...) Expand all Loading... |
| 202 texture->link(backing); | 198 texture->link(backing); |
| 203 m_backings.remove(backing); | 199 m_backings.remove(backing); |
| 204 m_backings.add(backing); | 200 m_backings.add(backing); |
| 205 | 201 |
| 206 // Update the backing's priority from its new owner. | 202 // Update the backing's priority from its new owner. |
| 207 backing->updatePriority(); | 203 backing->updatePriority(); |
| 208 } | 204 } |
| 209 | 205 |
| 210 void CCPrioritizedTextureManager::evictBackingsToReduceMemory(size_t limitBytes,
EvictionPriorityPolicy evictionPolicy, CCResourceProvider* resourceProvider) | 206 void CCPrioritizedTextureManager::evictBackingsToReduceMemory(size_t limitBytes,
EvictionPriorityPolicy evictionPolicy, CCResourceProvider* resourceProvider) |
| 211 { | 207 { |
| 212 ASSERT(CCProxy::isImplThread()); | 208 DCHECK(CCProxy::isImplThread()); |
| 213 if (memoryUseBytes() <= limitBytes) | 209 if (memoryUseBytes() <= limitBytes) |
| 214 return; | 210 return; |
| 215 | 211 |
| 216 // Destroy backings until we are below the limit, | 212 // Destroy backings until we are below the limit, |
| 217 // or until all backings remaining are above the cutoff. | 213 // or until all backings remaining are above the cutoff. |
| 218 while (memoryUseBytes() > limitBytes && m_backings.size() > 0) { | 214 while (memoryUseBytes() > limitBytes && m_backings.size() > 0) { |
| 219 CCPrioritizedTexture::Backing* backing = *m_backings.begin(); | 215 CCPrioritizedTexture::Backing* backing = *m_backings.begin(); |
| 220 if (evictionPolicy == RespectManagerPriorityCutoff) | 216 if (evictionPolicy == RespectManagerPriorityCutoff) |
| 221 if (backing->hadOwnerAtLastPriorityUpdate() && backing->wasAbovePrio
rityCutoffAtLastPriorityUpdate()) | 217 if (backing->hadOwnerAtLastPriorityUpdate() && backing->wasAbovePrio
rityCutoffAtLastPriorityUpdate()) |
| 222 break; | 218 break; |
| 223 evictBackingResource(backing, resourceProvider); | 219 evictBackingResource(backing, resourceProvider); |
| 224 } | 220 } |
| 225 } | 221 } |
| 226 | 222 |
| 227 void CCPrioritizedTextureManager::reduceMemory(CCResourceProvider* resourceProvi
der) | 223 void CCPrioritizedTextureManager::reduceMemory(CCResourceProvider* resourceProvi
der) |
| 228 { | 224 { |
| 229 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | 225 DCHECK(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); |
| 230 | 226 |
| 231 // Make sure that the backings list is up to date and sorted before traversi
ng it. | 227 // Make sure that the backings list is up to date and sorted before traversi
ng it. |
| 232 updateBackingsPriorities(); | 228 updateBackingsPriorities(); |
| 233 | 229 |
| 234 evictBackingsToReduceMemory(m_memoryAvailableBytes, RespectManagerPriorityCu
toff, resourceProvider); | 230 evictBackingsToReduceMemory(m_memoryAvailableBytes, RespectManagerPriorityCu
toff, resourceProvider); |
| 235 ASSERT(memoryUseBytes() <= maxMemoryLimitBytes()); | 231 DCHECK(memoryUseBytes() <= maxMemoryLimitBytes()); |
| 236 | 232 |
| 237 // We currently collect backings from deleted textures for later recycling. | 233 // We currently collect backings from deleted textures for later recycling. |
| 238 // However, if we do that forever we will always use the max limit even if | 234 // However, if we do that forever we will always use the max limit even if |
| 239 // we really need very little memory. This should probably be solved by redu
cing the | 235 // we really need very little memory. This should probably be solved by redu
cing the |
| 240 // limit externally, but until then this just does some "clean up" of unused | 236 // limit externally, but until then this just does some "clean up" of unused |
| 241 // backing textures (any more than 10%). | 237 // backing textures (any more than 10%). |
| 242 size_t wastedMemory = 0; | 238 size_t wastedMemory = 0; |
| 243 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); +
+it) { | 239 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); +
+it) { |
| 244 if ((*it)->owner()) | 240 if ((*it)->owner()) |
| 245 break; | 241 break; |
| 246 wastedMemory += (*it)->bytes(); | 242 wastedMemory += (*it)->bytes(); |
| 247 } | 243 } |
| 248 size_t tenPercentOfMemory = m_memoryAvailableBytes / 10; | 244 size_t tenPercentOfMemory = m_memoryAvailableBytes / 10; |
| 249 if (wastedMemory > tenPercentOfMemory) | 245 if (wastedMemory > tenPercentOfMemory) |
| 250 evictBackingsToReduceMemory(memoryUseBytes() - (wastedMemory - tenPercen
tOfMemory), RespectManagerPriorityCutoff, resourceProvider); | 246 evictBackingsToReduceMemory(memoryUseBytes() - (wastedMemory - tenPercen
tOfMemory), RespectManagerPriorityCutoff, resourceProvider); |
| 251 | 247 |
| 252 deleteEvictedBackings(); | 248 deleteEvictedBackings(); |
| 253 } | 249 } |
| 254 | 250 |
| 255 void CCPrioritizedTextureManager::clearAllMemory(CCResourceProvider* resourcePro
vider) | 251 void CCPrioritizedTextureManager::clearAllMemory(CCResourceProvider* resourcePro
vider) |
| 256 { | 252 { |
| 257 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | 253 DCHECK(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); |
| 258 ASSERT(resourceProvider); | 254 DCHECK(resourceProvider); |
| 259 evictBackingsToReduceMemory(0, DoNotRespectManagerPriorityCutoff, resourcePr
ovider); | 255 evictBackingsToReduceMemory(0, DoNotRespectManagerPriorityCutoff, resourcePr
ovider); |
| 260 deleteEvictedBackings(); | 256 deleteEvictedBackings(); |
| 261 } | 257 } |
| 262 | 258 |
| 263 void CCPrioritizedTextureManager::reduceMemoryOnImplThread(size_t limitBytes, CC
ResourceProvider* resourceProvider) | 259 void CCPrioritizedTextureManager::reduceMemoryOnImplThread(size_t limitBytes, CC
ResourceProvider* resourceProvider) |
| 264 { | 260 { |
| 265 ASSERT(CCProxy::isImplThread()); | 261 DCHECK(CCProxy::isImplThread()); |
| 266 ASSERT(resourceProvider); | 262 DCHECK(resourceProvider); |
| 267 evictBackingsToReduceMemory(limitBytes, DoNotRespectManagerPriorityCutoff, r
esourceProvider); | 263 evictBackingsToReduceMemory(limitBytes, DoNotRespectManagerPriorityCutoff, r
esourceProvider); |
| 268 } | 264 } |
| 269 | 265 |
| 270 void CCPrioritizedTextureManager::getEvictedBackings(BackingVector& evictedBacki
ngs) | 266 void CCPrioritizedTextureManager::getEvictedBackings(BackingVector& evictedBacki
ngs) |
| 271 { | 267 { |
| 272 ASSERT(CCProxy::isImplThread()); | 268 DCHECK(CCProxy::isImplThread()); |
| 273 evictedBackings.clear(); | 269 evictedBackings.clear(); |
| 274 evictedBackings.append(m_evictedBackings); | 270 evictedBackings.append(m_evictedBackings); |
| 275 } | 271 } |
| 276 | 272 |
| 277 void CCPrioritizedTextureManager::unlinkEvictedBackings(const BackingVector& evi
ctedBackings) | 273 void CCPrioritizedTextureManager::unlinkEvictedBackings(const BackingVector& evi
ctedBackings) |
| 278 { | 274 { |
| 279 ASSERT(CCProxy::isMainThread()); | 275 DCHECK(CCProxy::isMainThread()); |
| 280 for (BackingVector::const_iterator it = evictedBackings.begin(); it != evict
edBackings.end(); ++it) { | 276 for (BackingVector::const_iterator it = evictedBackings.begin(); it != evict
edBackings.end(); ++it) { |
| 281 CCPrioritizedTexture::Backing* backing = (*it); | 277 CCPrioritizedTexture::Backing* backing = (*it); |
| 282 if (backing->owner()) | 278 if (backing->owner()) |
| 283 backing->owner()->unlink(); | 279 backing->owner()->unlink(); |
| 284 } | 280 } |
| 285 } | 281 } |
| 286 | 282 |
| 287 bool CCPrioritizedTextureManager::deleteEvictedBackings() | 283 bool CCPrioritizedTextureManager::deleteEvictedBackings() |
| 288 { | 284 { |
| 289 ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMai
nThreadBlocked())); | 285 DCHECK(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMai
nThreadBlocked())); |
| 290 bool linkedEvictedBackingsExisted = false; | 286 bool linkedEvictedBackingsExisted = false; |
| 291 for (BackingVector::const_iterator it = m_evictedBackings.begin(); it != m_e
victedBackings.end(); ++it) { | 287 for (BackingVector::const_iterator it = m_evictedBackings.begin(); it != m_e
victedBackings.end(); ++it) { |
| 292 CCPrioritizedTexture::Backing* backing = (*it); | 288 CCPrioritizedTexture::Backing* backing = (*it); |
| 293 if (backing->owner()) { | 289 if (backing->owner()) { |
| 294 linkedEvictedBackingsExisted = true; | 290 linkedEvictedBackingsExisted = true; |
| 295 backing->owner()->unlink(); | 291 backing->owner()->unlink(); |
| 296 } | 292 } |
| 297 delete backing; | 293 delete backing; |
| 298 } | 294 } |
| 299 m_evictedBackings.clear(); | 295 m_evictedBackings.clear(); |
| 300 return linkedEvictedBackingsExisted; | 296 return linkedEvictedBackingsExisted; |
| 301 } | 297 } |
| 302 | 298 |
| 303 void CCPrioritizedTextureManager::registerTexture(CCPrioritizedTexture* texture) | 299 void CCPrioritizedTextureManager::registerTexture(CCPrioritizedTexture* texture) |
| 304 { | 300 { |
| 305 ASSERT(CCProxy::isMainThread()); | 301 DCHECK(CCProxy::isMainThread()); |
| 306 ASSERT(texture); | 302 DCHECK(texture); |
| 307 ASSERT(!texture->textureManager()); | 303 DCHECK(!texture->textureManager()); |
| 308 ASSERT(!texture->backing()); | 304 DCHECK(!texture->backing()); |
| 309 ASSERT(!ContainsKey(m_textures, texture)); | 305 DCHECK(!ContainsKey(m_textures, texture)); |
| 310 | 306 |
| 311 texture->setManagerInternal(this); | 307 texture->setManagerInternal(this); |
| 312 m_textures.insert(texture); | 308 m_textures.insert(texture); |
| 313 | 309 |
| 314 } | 310 } |
| 315 | 311 |
| 316 void CCPrioritizedTextureManager::unregisterTexture(CCPrioritizedTexture* textur
e) | 312 void CCPrioritizedTextureManager::unregisterTexture(CCPrioritizedTexture* textur
e) |
| 317 { | 313 { |
| 318 ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMai
nThreadBlocked())); | 314 DCHECK(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMai
nThreadBlocked())); |
| 319 ASSERT(texture); | 315 DCHECK(texture); |
| 320 ASSERT(ContainsKey(m_textures, texture)); | 316 DCHECK(ContainsKey(m_textures, texture)); |
| 321 | 317 |
| 322 returnBackingTexture(texture); | 318 returnBackingTexture(texture); |
| 323 texture->setManagerInternal(0); | 319 texture->setManagerInternal(0); |
| 324 m_textures.erase(texture); | 320 m_textures.erase(texture); |
| 325 texture->setAbovePriorityCutoff(false); | 321 texture->setAbovePriorityCutoff(false); |
| 326 } | 322 } |
| 327 | 323 |
| 328 void CCPrioritizedTextureManager::returnBackingTexture(CCPrioritizedTexture* tex
ture) | 324 void CCPrioritizedTextureManager::returnBackingTexture(CCPrioritizedTexture* tex
ture) |
| 329 { | 325 { |
| 330 ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMai
nThreadBlocked())); | 326 DCHECK(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMai
nThreadBlocked())); |
| 331 if (texture->backing()) { | 327 if (texture->backing()) { |
| 332 texture->unlink(); | 328 texture->unlink(); |
| 333 m_needsUpdateBackingsPrioritites = true; | 329 m_needsUpdateBackingsPrioritites = true; |
| 334 } | 330 } |
| 335 } | 331 } |
| 336 | 332 |
| 337 CCPrioritizedTexture::Backing* CCPrioritizedTextureManager::createBacking(IntSiz
e size, GC3Denum format, CCResourceProvider* resourceProvider) | 333 CCPrioritizedTexture::Backing* CCPrioritizedTextureManager::createBacking(IntSiz
e size, GC3Denum format, CCResourceProvider* resourceProvider) |
| 338 { | 334 { |
| 339 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | 335 DCHECK(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); |
| 340 ASSERT(resourceProvider); | 336 DCHECK(resourceProvider); |
| 341 CCResourceProvider::ResourceId resourceId = resourceProvider->createResource
(m_pool, size, format, CCResourceProvider::TextureUsageAny); | 337 CCResourceProvider::ResourceId resourceId = resourceProvider->createResource
(m_pool, size, format, CCResourceProvider::TextureUsageAny); |
| 342 CCPrioritizedTexture::Backing* backing = new CCPrioritizedTexture::Backing(r
esourceId, resourceProvider, size, format); | 338 CCPrioritizedTexture::Backing* backing = new CCPrioritizedTexture::Backing(r
esourceId, resourceProvider, size, format); |
| 343 m_memoryUseBytes += backing->bytes(); | 339 m_memoryUseBytes += backing->bytes(); |
| 344 // Put backing texture at the front for eviction, since it isn't in use yet. | 340 // Put backing texture at the front for eviction, since it isn't in use yet. |
| 345 m_backings.insertBefore(m_backings.begin(), backing); | 341 m_backings.insertBefore(m_backings.begin(), backing); |
| 346 return backing; | 342 return backing; |
| 347 } | 343 } |
| 348 | 344 |
| 349 void CCPrioritizedTextureManager::evictBackingResource(CCPrioritizedTexture::Bac
king* backing, CCResourceProvider* resourceProvider) | 345 void CCPrioritizedTextureManager::evictBackingResource(CCPrioritizedTexture::Bac
king* backing, CCResourceProvider* resourceProvider) |
| 350 { | 346 { |
| 351 ASSERT(CCProxy::isImplThread()); | 347 DCHECK(CCProxy::isImplThread()); |
| 352 ASSERT(backing); | 348 DCHECK(backing); |
| 353 ASSERT(resourceProvider); | 349 DCHECK(resourceProvider); |
| 354 ASSERT(m_backings.find(backing) != m_backings.end()); | 350 DCHECK(m_backings.find(backing) != m_backings.end()); |
| 355 | 351 |
| 356 // Note that we create a backing and its resource at the same time, but we | 352 // Note that we create a backing and its resource at the same time, but we |
| 357 // delete the backing structure and its resource in two steps. This is becau
se | 353 // delete the backing structure and its resource in two steps. This is becau
se |
| 358 // we can delete the resource while the main thread is running, but we canno
t | 354 // we can delete the resource while the main thread is running, but we canno
t |
| 359 // unlink backings while the main thread is running. | 355 // unlink backings while the main thread is running. |
| 360 backing->deleteResource(resourceProvider); | 356 backing->deleteResource(resourceProvider); |
| 361 m_memoryUseBytes -= backing->bytes(); | 357 m_memoryUseBytes -= backing->bytes(); |
| 362 m_backings.remove(backing); | 358 m_backings.remove(backing); |
| 363 m_evictedBackings.append(backing); | 359 m_evictedBackings.append(backing); |
| 364 } | 360 } |
| 365 | 361 |
| 366 #if !ASSERT_DISABLED | |
| 367 void CCPrioritizedTextureManager::assertInvariants() | 362 void CCPrioritizedTextureManager::assertInvariants() |
| 368 { | 363 { |
| 369 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | 364 if (!DCHECK_IS_ON()) |
| 365 return; |
| 366 |
| 367 DCHECK(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); |
| 370 | 368 |
| 371 // If we hit any of these asserts, there is a bug in this class. To see | 369 // If we hit any of these asserts, there is a bug in this class. To see |
| 372 // where the bug is, call this function at the beginning and end of | 370 // where the bug is, call this function at the beginning and end of |
| 373 // every public function. | 371 // every public function. |
| 374 | 372 |
| 375 // Backings/textures must be doubly-linked and only to other backings/textur
es in this manager. | 373 // Backings/textures must be doubly-linked and only to other backings/textur
es in this manager. |
| 376 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); +
+it) { | 374 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); +
+it) { |
| 377 if ((*it)->owner()) { | 375 if ((*it)->owner()) { |
| 378 ASSERT(ContainsKey(m_textures, (*it)->owner())); | 376 DCHECK(ContainsKey(m_textures, (*it)->owner())); |
| 379 ASSERT((*it)->owner()->backing() == (*it)); | 377 DCHECK((*it)->owner()->backing() == (*it)); |
| 380 } | 378 } |
| 381 } | 379 } |
| 382 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); +
+it) { | 380 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); +
+it) { |
| 383 if ((*it)->backing()) { | 381 if ((*it)->backing()) { |
| 384 ASSERT(m_backings.find((*it)->backing()) != m_backings.end()); | 382 DCHECK(m_backings.find((*it)->backing()) != m_backings.end()); |
| 385 ASSERT((*it)->backing()->owner() == (*it)); | 383 DCHECK((*it)->backing()->owner() == (*it)); |
| 386 } | 384 } |
| 387 } | 385 } |
| 388 | 386 |
| 389 // At all times, backings that can be evicted must always come before | 387 // At all times, backings that can be evicted must always come before |
| 390 // backings that can't be evicted in the backing texture list (otherwise | 388 // backings that can't be evicted in the backing texture list (otherwise |
| 391 // reduceMemory will not find all textures available for eviction/recycling)
. | 389 // reduceMemory will not find all textures available for eviction/recycling)
. |
| 392 bool reachedOwned = false; | 390 bool reachedOwned = false; |
| 393 bool reachedAboveCutoff = false; | 391 bool reachedAboveCutoff = false; |
| 394 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); +
+it) { | 392 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); +
+it) { |
| 395 if ((*it)->hadOwnerAtLastPriorityUpdate()) | 393 if ((*it)->hadOwnerAtLastPriorityUpdate()) |
| 396 reachedOwned = true; | 394 reachedOwned = true; |
| 397 if ((*it)->wasAbovePriorityCutoffAtLastPriorityUpdate()) | 395 if ((*it)->wasAbovePriorityCutoffAtLastPriorityUpdate()) |
| 398 reachedAboveCutoff = true; | 396 reachedAboveCutoff = true; |
| 399 if (reachedOwned) | 397 if (reachedOwned) |
| 400 ASSERT((*it)->hadOwnerAtLastPriorityUpdate()); | 398 DCHECK((*it)->hadOwnerAtLastPriorityUpdate()); |
| 401 if (reachedAboveCutoff) { | 399 if (reachedAboveCutoff) { |
| 402 ASSERT((*it)->hadOwnerAtLastPriorityUpdate() && (*it)->wasAbovePrior
ityCutoffAtLastPriorityUpdate()); | 400 DCHECK((*it)->hadOwnerAtLastPriorityUpdate() && (*it)->wasAbovePrior
ityCutoffAtLastPriorityUpdate()); |
| 403 ASSERT(reachedOwned); | 401 DCHECK(reachedOwned); |
| 404 } | 402 } |
| 405 } | 403 } |
| 406 } | 404 } |
| 407 #endif | |
| 408 | 405 |
| 409 | 406 |
| 410 } // namespace cc | 407 } // namespace cc |
| OLD | NEW |