Chromium Code Reviews| Index: src/codec/SkJpegDecoderMgr.cpp |
| diff --git a/src/codec/SkJpegDecoderMgr.cpp b/src/codec/SkJpegDecoderMgr.cpp |
| index c1f044c64f98001d261779b959d715e04420fdae..93ad1fd56b727a12bb038e1141eae0ae17ca5a03 100644 |
| --- a/src/codec/SkJpegDecoderMgr.cpp |
| +++ b/src/codec/SkJpegDecoderMgr.cpp |
| @@ -32,15 +32,8 @@ static void output_message(j_common_ptr info) { |
| */ |
| static void overwrite_mem_buffer_size(jpeg_decompress_struct* dinfo) { |
| #ifdef SK_BUILD_FOR_ANDROID |
| - |
| -// Use 30 MB for devices with a large amount of system memory and 5MB otherwise |
| -// TODO: (msarett) This matches SkImageDecoder. Why were these values chosen? |
| -#ifdef ANDROID_LARGE_MEMORY_DEVICE |
| + // We can use a large chunk of memory on all currently supported Android devices |
| dinfo->mem->max_memory_to_use = 30 * 1024 * 1024; |
|
scroggo
2015/04/27 20:05:58
Why do we use this value? I think I saw in your no
scroggo
2015/04/27 20:24:31
I think I've answered my own question: at least wh
|
| -#else |
| - dinfo->mem->max_memory_to_use = 5 * 1024 * 1024; |
| -#endif |
| - |
| #endif // SK_BUILD_FOR_ANDROID |
| } |