Index: cc/layers/layer.h |
diff --git a/cc/layers/layer.h b/cc/layers/layer.h |
index 4eb5e8173a6580bb152dec52c87a7ca359e12ab9..1f8da7e68e99d0748689d40412dc87ad0fd07ff6 100644 |
--- a/cc/layers/layer.h |
+++ b/cc/layers/layer.h |
@@ -477,6 +477,7 @@ class CC_EXPORT Layer : public base::RefCounted<Layer>, |
void Set3dSortingContextId(int id); |
int sorting_context_id() const { return sorting_context_id_; } |
+ // TODO(enne): should these set needs push properties? |
ajuma
2015/04/16 21:58:14
I think they'll need to, since they could change w
enne (OOO)
2015/04/16 22:16:54
Done. I didn't add any "if (new != old) push" log
|
void set_transform_tree_index(int index) { transform_tree_index_ = index; } |
void set_clip_tree_index(int index) { clip_tree_index_ = index; } |
void set_opacity_tree_index(int index) { opacity_tree_index_ = index; } |
@@ -504,15 +505,12 @@ class CC_EXPORT Layer : public base::RefCounted<Layer>, |
visible_rect_from_property_trees_ = rect; |
} |
- gfx::Transform screen_space_transform_from_property_trees( |
- const TransformTree& tree) const; |
- gfx::Transform draw_transform_from_property_trees( |
- const TransformTree& tree) const; |
- float DrawOpacityFromPropertyTrees(const OpacityTree& tree) const; |
- |
void set_should_flatten_transform_from_property_tree(bool should_flatten) { |
should_flatten_transform_from_property_tree_ = should_flatten; |
} |
+ bool should_flatten_transform_from_property_tree() const { |
+ return should_flatten_transform_from_property_tree_; |
+ } |
// TODO(vollick): These values are temporary and will be removed as soon as |
// render surface determinations are moved out of CDP. They only exist because |