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Unified Diff: cc/resources/texture_compressor_etc1_unittest.cc

Issue 1096703002: Reland: Add ETC1 powered SSE encoder for tile texture compression (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Applying feedback Created 5 years, 7 months ago
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Index: cc/resources/texture_compressor_etc1_unittest.cc
diff --git a/cc/resources/texture_compressor_etc1_unittest.cc b/cc/resources/texture_compressor_etc1_unittest.cc
new file mode 100644
index 0000000000000000000000000000000000000000..ac1d927f276e662f2b12f0c401d879d295a7dc6d
--- /dev/null
+++ b/cc/resources/texture_compressor_etc1_unittest.cc
@@ -0,0 +1,60 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "cc/resources/texture_compressor.h"
+
+#include "cc/base/util.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+namespace cc {
+namespace {
+
+const int kImageWidth = 256;
+const int kImageHeight = 256;
+const int kImageChannels = 4;
+const int kImageSizeInBytes = kImageWidth * kImageHeight * kImageChannels;
+
+TEST(TextureCompressorETC1Test, Compress256x256CreateETC1) {
reveman 2015/05/06 18:44:02 This test is not ETC1 specific. If you think this
radu.velea 2015/05/07 11:21:41 This might be useful for checking if all encoders
+ scoped_ptr<TextureCompressor> compressor =
+ TextureCompressor::Create(TextureCompressor::kFormatETC1);
+ EXPECT_NE(nullptr, compressor);
+}
+
+TEST(TextureCompressorETC1Test, Compress256x256RatioETC1) {
reveman 2015/05/06 18:44:02 s/Compress256x256RatioETC1/Compress256x256Ratio/ a
+ scoped_ptr<TextureCompressor> compressor =
+ TextureCompressor::Create(TextureCompressor::kFormatETC1);
+ uint8_t src[kImageSizeInBytes];
+ uint8_t dst[kImageSizeInBytes];
reveman 2015/05/06 18:44:02 How about we add TextureCompressor API that will r
radu.velea 2015/05/07 11:21:41 That would be a good idea. I had a talk with chris
+ int compressed_size = 0;
reveman 2015/05/06 18:44:02 nit: move this variable down to where it's first u
radu.velea 2015/05/07 11:21:41 Done.
+ const unsigned int kImagePoison = 0xDEADBEEF;
+
+ /* Poison destination bytes */
reveman 2015/05/06 18:44:02 nit: comment style
radu.velea 2015/05/07 11:21:41 Done.
+ uint32_t* dst_32 = reinterpret_cast<uint32_t*>(dst);
+ for (int i = 0; i < kImageWidth * kImageHeight; i++) {
+ dst_32[i] = kImagePoison;
+ }
+
+ /* Generate test texture */
reveman 2015/05/06 18:44:02 nit: comment style
radu.velea 2015/05/07 11:21:41 Done.
+ for (int i = 0; i < kImageSizeInBytes; i++) {
+ src[i] = i % 256;
+ }
+
+ compressor->Compress(src, dst, kImageWidth, kImageHeight,
+ (TextureCompressor::Quality)0);
reveman 2015/05/06 18:44:02 Don't use c-style casts. I think we should use a v
radu.velea 2015/05/07 11:21:41 Done.
+ for (compressed_size = 0; compressed_size < kImageWidth * kImageHeight;
+ compressed_size++) {
+ if (dst_32[compressed_size] == kImagePoison) {
+ compressed_size =
+ compressed_size * 4; /* size in bytes of the compressed block */
+ break;
+ }
+ }
+
+ /* Check if compression ratio is 8:1 for RGBA or BGRA images, after discarding
+ * alpha channel */
reveman 2015/05/06 18:44:02 nit: comment style
+ EXPECT_EQ(compressed_size * 8, kImageSizeInBytes);
reveman 2015/05/06 18:44:02 expected value should be the first parameter
radu.velea 2015/05/07 11:21:41 Done.
+}
+
+} // namespace
+} // namespace cc

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