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Side by Side Diff: cc/resources/texture_compressor_etc1_unittest.cc

Issue 1096703002: Reland: Add ETC1 powered SSE encoder for tile texture compression (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Applying feedback Created 5 years, 7 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "cc/resources/texture_compressor.h"
6
7 #include "cc/base/util.h"
8 #include "testing/gtest/include/gtest/gtest.h"
9
10 namespace cc {
11 namespace {
12
13 const int kImageWidth = 256;
14 const int kImageHeight = 256;
15 const int kImageChannels = 4;
16 const int kImageSizeInBytes = kImageWidth * kImageHeight * kImageChannels;
17
18 TEST(TextureCompressorETC1Test, Compress256x256CreateETC1) {
reveman 2015/05/06 18:44:02 This test is not ETC1 specific. If you think this
radu.velea 2015/05/07 11:21:41 This might be useful for checking if all encoders
19 scoped_ptr<TextureCompressor> compressor =
20 TextureCompressor::Create(TextureCompressor::kFormatETC1);
21 EXPECT_NE(nullptr, compressor);
22 }
23
24 TEST(TextureCompressorETC1Test, Compress256x256RatioETC1) {
reveman 2015/05/06 18:44:02 s/Compress256x256RatioETC1/Compress256x256Ratio/ a
25 scoped_ptr<TextureCompressor> compressor =
26 TextureCompressor::Create(TextureCompressor::kFormatETC1);
27 uint8_t src[kImageSizeInBytes];
28 uint8_t dst[kImageSizeInBytes];
reveman 2015/05/06 18:44:02 How about we add TextureCompressor API that will r
radu.velea 2015/05/07 11:21:41 That would be a good idea. I had a talk with chris
29 int compressed_size = 0;
reveman 2015/05/06 18:44:02 nit: move this variable down to where it's first u
radu.velea 2015/05/07 11:21:41 Done.
30 const unsigned int kImagePoison = 0xDEADBEEF;
31
32 /* Poison destination bytes */
reveman 2015/05/06 18:44:02 nit: comment style
radu.velea 2015/05/07 11:21:41 Done.
33 uint32_t* dst_32 = reinterpret_cast<uint32_t*>(dst);
34 for (int i = 0; i < kImageWidth * kImageHeight; i++) {
35 dst_32[i] = kImagePoison;
36 }
37
38 /* Generate test texture */
reveman 2015/05/06 18:44:02 nit: comment style
radu.velea 2015/05/07 11:21:41 Done.
39 for (int i = 0; i < kImageSizeInBytes; i++) {
40 src[i] = i % 256;
41 }
42
43 compressor->Compress(src, dst, kImageWidth, kImageHeight,
44 (TextureCompressor::Quality)0);
reveman 2015/05/06 18:44:02 Don't use c-style casts. I think we should use a v
radu.velea 2015/05/07 11:21:41 Done.
45 for (compressed_size = 0; compressed_size < kImageWidth * kImageHeight;
46 compressed_size++) {
47 if (dst_32[compressed_size] == kImagePoison) {
48 compressed_size =
49 compressed_size * 4; /* size in bytes of the compressed block */
50 break;
51 }
52 }
53
54 /* Check if compression ratio is 8:1 for RGBA or BGRA images, after discarding
55 * alpha channel */
reveman 2015/05/06 18:44:02 nit: comment style
56 EXPECT_EQ(compressed_size * 8, kImageSizeInBytes);
reveman 2015/05/06 18:44:02 expected value should be the first parameter
radu.velea 2015/05/07 11:21:41 Done.
57 }
58
59 } // namespace
60 } // namespace cc
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