Index: ui/gfx/vector2d_conversions.h |
diff --git a/ui/gfx/vector2d_conversions.h b/ui/gfx/vector2d_conversions.h |
index 509a4567d107bc3a8f4e8d026735a84fe4f12d31..5417e1c3f2172d665274356e7e6ada28873ce7b8 100644 |
--- a/ui/gfx/vector2d_conversions.h |
+++ b/ui/gfx/vector2d_conversions.h |
@@ -1,24 +1,7 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Copyright 2013 The Chromium Authors. All rights reserved. |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#ifndef UI_GFX_VECTOR2D_CONVERSIONS_H_ |
-#define UI_GFX_VECTOR2D_CONVERSIONS_H_ |
+// TODO(beng): remove once callsites are patched. |
+#include "ui/gfx/geometry/vector2d_conversions.h" |
-#include "ui/gfx/vector2d.h" |
-#include "ui/gfx/vector2d_f.h" |
- |
-namespace gfx { |
- |
-// Returns a Vector2d with each component from the input Vector2dF floored. |
-GFX_EXPORT Vector2d ToFlooredVector2d(const Vector2dF& vector2d); |
- |
-// Returns a Vector2d with each component from the input Vector2dF ceiled. |
-GFX_EXPORT Vector2d ToCeiledVector2d(const Vector2dF& vector2d); |
- |
-// Returns a Vector2d with each component from the input Vector2dF rounded. |
-GFX_EXPORT Vector2d ToRoundedVector2d(const Vector2dF& vector2d); |
- |
-} // namespace gfx |
- |
-#endif // UI_GFX_VECTOR2D_CONVERSIONS_H_ |