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Side by Side Diff: ui/gfx/vector2d_conversions.h

Issue 109433013: Move geometric types to a separate, more lightweight target. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 7 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_VECTOR2D_CONVERSIONS_H_ 5 // TODO(beng): remove once callsites are patched.
6 #define UI_GFX_VECTOR2D_CONVERSIONS_H_ 6 #include "ui/gfx/geometry/vector2d_conversions.h"
7 7
8 #include "ui/gfx/vector2d.h"
9 #include "ui/gfx/vector2d_f.h"
10
11 namespace gfx {
12
13 // Returns a Vector2d with each component from the input Vector2dF floored.
14 GFX_EXPORT Vector2d ToFlooredVector2d(const Vector2dF& vector2d);
15
16 // Returns a Vector2d with each component from the input Vector2dF ceiled.
17 GFX_EXPORT Vector2d ToCeiledVector2d(const Vector2dF& vector2d);
18
19 // Returns a Vector2d with each component from the input Vector2dF rounded.
20 GFX_EXPORT Vector2d ToRoundedVector2d(const Vector2dF& vector2d);
21
22 } // namespace gfx
23
24 #endif // UI_GFX_VECTOR2D_CONVERSIONS_H_
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