| Index: ui/gfx/geometry/vector2d.h
|
| diff --git a/ui/gfx/vector2d.h b/ui/gfx/geometry/vector2d.h
|
| similarity index 94%
|
| copy from ui/gfx/vector2d.h
|
| copy to ui/gfx/geometry/vector2d.h
|
| index 8dd76324d1a90a3c1d6673f41edf9dcd9b255db6..12f29a956d77f19d3a9833b4cd914cb927ba6e36 100644
|
| --- a/ui/gfx/vector2d.h
|
| +++ b/ui/gfx/geometry/vector2d.h
|
| @@ -7,14 +7,14 @@
|
| // produce a vector, and adding a vector to a point produces the point at the
|
| // vector's distance from the original point.
|
|
|
| -#ifndef UI_GFX_VECTOR2D_H_
|
| -#define UI_GFX_VECTOR2D_H_
|
| +#ifndef UI_GFX_GEOMETRY_VECTOR2D_H_
|
| +#define UI_GFX_GEOMETRY_VECTOR2D_H_
|
|
|
| #include <string>
|
|
|
| #include "base/basictypes.h"
|
| +#include "ui/gfx/geometry/vector2d_f.h"
|
| #include "ui/gfx/gfx_export.h"
|
| -#include "ui/gfx/vector2d_f.h"
|
|
|
| namespace gfx {
|
|
|
| @@ -88,4 +88,4 @@ inline Vector2d operator-(const Vector2d& lhs, const Vector2d& rhs) {
|
|
|
| } // namespace gfx
|
|
|
| -#endif // UI_GFX_VECTOR2D_H_
|
| +#endif // UI_GFX_GEOMETRY_VECTOR2D_H_
|
|
|