Index: ui/gfx/geometry/vector2d.h |
diff --git a/ui/gfx/vector2d.h b/ui/gfx/geometry/vector2d.h |
similarity index 94% |
copy from ui/gfx/vector2d.h |
copy to ui/gfx/geometry/vector2d.h |
index 8dd76324d1a90a3c1d6673f41edf9dcd9b255db6..12f29a956d77f19d3a9833b4cd914cb927ba6e36 100644 |
--- a/ui/gfx/vector2d.h |
+++ b/ui/gfx/geometry/vector2d.h |
@@ -7,14 +7,14 @@ |
// produce a vector, and adding a vector to a point produces the point at the |
// vector's distance from the original point. |
-#ifndef UI_GFX_VECTOR2D_H_ |
-#define UI_GFX_VECTOR2D_H_ |
+#ifndef UI_GFX_GEOMETRY_VECTOR2D_H_ |
+#define UI_GFX_GEOMETRY_VECTOR2D_H_ |
#include <string> |
#include "base/basictypes.h" |
+#include "ui/gfx/geometry/vector2d_f.h" |
#include "ui/gfx/gfx_export.h" |
-#include "ui/gfx/vector2d_f.h" |
namespace gfx { |
@@ -88,4 +88,4 @@ inline Vector2d operator-(const Vector2d& lhs, const Vector2d& rhs) { |
} // namespace gfx |
-#endif // UI_GFX_VECTOR2D_H_ |
+#endif // UI_GFX_GEOMETRY_VECTOR2D_H_ |