OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Defines a simple integer vector class. This class is used to indicate a | 5 // Defines a simple integer vector class. This class is used to indicate a |
6 // distance in two dimensions between two points. Subtracting two points should | 6 // distance in two dimensions between two points. Subtracting two points should |
7 // produce a vector, and adding a vector to a point produces the point at the | 7 // produce a vector, and adding a vector to a point produces the point at the |
8 // vector's distance from the original point. | 8 // vector's distance from the original point. |
9 | 9 |
10 #ifndef UI_GFX_VECTOR2D_H_ | 10 #ifndef UI_GFX_GEOMETRY_VECTOR2D_H_ |
11 #define UI_GFX_VECTOR2D_H_ | 11 #define UI_GFX_GEOMETRY_VECTOR2D_H_ |
12 | 12 |
13 #include <string> | 13 #include <string> |
14 | 14 |
15 #include "base/basictypes.h" | 15 #include "base/basictypes.h" |
| 16 #include "ui/gfx/geometry/vector2d_f.h" |
16 #include "ui/gfx/gfx_export.h" | 17 #include "ui/gfx/gfx_export.h" |
17 #include "ui/gfx/vector2d_f.h" | |
18 | 18 |
19 namespace gfx { | 19 namespace gfx { |
20 | 20 |
21 class GFX_EXPORT Vector2d { | 21 class GFX_EXPORT Vector2d { |
22 public: | 22 public: |
23 Vector2d() : x_(0), y_(0) {} | 23 Vector2d() : x_(0), y_(0) {} |
24 Vector2d(int x, int y) : x_(x), y_(y) {} | 24 Vector2d(int x, int y) : x_(x), y_(y) {} |
25 | 25 |
26 int x() const { return x_; } | 26 int x() const { return x_; } |
27 void set_x(int x) { x_ = x; } | 27 void set_x(int x) { x_ = x; } |
(...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
81 } | 81 } |
82 | 82 |
83 inline Vector2d operator-(const Vector2d& lhs, const Vector2d& rhs) { | 83 inline Vector2d operator-(const Vector2d& lhs, const Vector2d& rhs) { |
84 Vector2d result = lhs; | 84 Vector2d result = lhs; |
85 result.Add(-rhs); | 85 result.Add(-rhs); |
86 return result; | 86 return result; |
87 } | 87 } |
88 | 88 |
89 } // namespace gfx | 89 } // namespace gfx |
90 | 90 |
91 #endif // UI_GFX_VECTOR2D_H_ | 91 #endif // UI_GFX_GEOMETRY_VECTOR2D_H_ |
OLD | NEW |