Index: Source/platform/graphics/skia/SkiaUtils.h |
diff --git a/Source/platform/graphics/skia/SkiaUtils.h b/Source/platform/graphics/skia/SkiaUtils.h |
index f0372ae22414ae02e762cbb7e7d86f351aede557..e17f64d826c91a16b29e6db6a542b6e04f63f83d 100644 |
--- a/Source/platform/graphics/skia/SkiaUtils.h |
+++ b/Source/platform/graphics/skia/SkiaUtils.h |
@@ -127,8 +127,6 @@ InterpolationQuality computeInterpolationQuality( |
float destHeight, |
bool isDataComplete = true); |
-bool shouldDrawAntiAliased(const GraphicsContext*, const SkRect& destRect); |
- |
// This replicates the old skia behavior when it used to take radius for blur. Now it takes sigma. |
inline SkScalar skBlurRadiusToSigma(SkScalar radius) |
{ |