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1 /* | 1 /* |
2 * Copyright (c) 2006,2007,2008, Google Inc. All rights reserved. | 2 * Copyright (c) 2006,2007,2008, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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120 InterpolationQuality limitInterpolationQuality(const GraphicsContext*, Interpola
tionQuality resampling); | 120 InterpolationQuality limitInterpolationQuality(const GraphicsContext*, Interpola
tionQuality resampling); |
121 | 121 |
122 InterpolationQuality computeInterpolationQuality( | 122 InterpolationQuality computeInterpolationQuality( |
123 const SkMatrix&, | 123 const SkMatrix&, |
124 float srcWidth, | 124 float srcWidth, |
125 float srcHeight, | 125 float srcHeight, |
126 float destWidth, | 126 float destWidth, |
127 float destHeight, | 127 float destHeight, |
128 bool isDataComplete = true); | 128 bool isDataComplete = true); |
129 | 129 |
130 bool shouldDrawAntiAliased(const GraphicsContext*, const SkRect& destRect); | |
131 | |
132 // This replicates the old skia behavior when it used to take radius for blur. N
ow it takes sigma. | 130 // This replicates the old skia behavior when it used to take radius for blur. N
ow it takes sigma. |
133 inline SkScalar skBlurRadiusToSigma(SkScalar radius) | 131 inline SkScalar skBlurRadiusToSigma(SkScalar radius) |
134 { | 132 { |
135 SkASSERT(radius >= 0); | 133 SkASSERT(radius >= 0); |
136 return 0.288675f * radius + 0.5f; | 134 return 0.288675f * radius + 0.5f; |
137 } | 135 } |
138 | 136 |
139 } // namespace blink | 137 } // namespace blink |
140 | 138 |
141 #endif // SkiaUtils_h | 139 #endif // SkiaUtils_h |
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