Chromium Code Reviews| Index: Source/core/inspector/InspectorAnimationAgent.h |
| diff --git a/Source/core/inspector/InspectorAnimationAgent.h b/Source/core/inspector/InspectorAnimationAgent.h |
| index 8573f9dcabf0bf1a2e48a47badd65112078df5b6..dbee41661e5b3825a9cd8d3eb2e879ad488edc8a 100644 |
| --- a/Source/core/inspector/InspectorAnimationAgent.h |
| +++ b/Source/core/inspector/InspectorAnimationAgent.h |
| @@ -18,15 +18,14 @@ class AnimationPlayer; |
| class AnimationTimeline; |
| class Element; |
| class InspectorDOMAgent; |
|
yurys
2015/04/24 08:54:40
class LocalFrame;
|
| -class InspectorPageAgent; |
| class TimingFunction; |
| class InspectorAnimationAgent final : public InspectorBaseAgent<InspectorAnimationAgent, InspectorFrontend::Animation>, public InspectorBackendDispatcher::AnimationCommandHandler { |
| WTF_MAKE_NONCOPYABLE(InspectorAnimationAgent); |
| public: |
| - static PassOwnPtrWillBeRawPtr<InspectorAnimationAgent> create(InspectorPageAgent* pageAgent, InspectorDOMAgent* domAgent) |
| + static PassOwnPtrWillBeRawPtr<InspectorAnimationAgent> create(LocalFrame* inspectedFrame, InspectorDOMAgent* domAgent) |
| { |
| - return adoptPtrWillBeNoop(new InspectorAnimationAgent(pageAgent, domAgent)); |
| + return adoptPtrWillBeNoop(new InspectorAnimationAgent(inspectedFrame, domAgent)); |
| } |
| // Base agent methods. |
| @@ -55,7 +54,7 @@ public: |
| DECLARE_VIRTUAL_TRACE(); |
| private: |
| - InspectorAnimationAgent(InspectorPageAgent*, InspectorDOMAgent*); |
| + InspectorAnimationAgent(LocalFrame*, InspectorDOMAgent*); |
| typedef TypeBuilder::Animation::AnimationPlayer::Type::Enum AnimationType; |
| @@ -65,7 +64,7 @@ private: |
| double normalizedStartTime(AnimationPlayer&); |
| AnimationTimeline& referenceTimeline(); |
| - RawPtrWillBeMember<InspectorPageAgent> m_pageAgent; |
| + RawPtrWillBeMember<LocalFrame> m_inspectedFrame; |
| RawPtrWillBeMember<InspectorDOMAgent> m_domAgent; |
| WillBeHeapHashMap<String, RefPtrWillBeMember<AnimationPlayer>> m_idToAnimationPlayer; |
| WillBeHeapHashMap<String, AnimationType> m_idToAnimationType; |