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Side by Side Diff: Source/core/inspector/InspectorAnimationAgent.h

Issue 1092123004: DevTools: remove dependency of most agents on InspectorPageAgent (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: further cuts on InspectorPageAgent inter-agents API Created 5 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef InspectorAnimationAgent_h 5 #ifndef InspectorAnimationAgent_h
6 #define InspectorAnimationAgent_h 6 #define InspectorAnimationAgent_h
7 7
8 #include "core/InspectorFrontend.h" 8 #include "core/InspectorFrontend.h"
9 #include "core/css/CSSKeyframesRule.h" 9 #include "core/css/CSSKeyframesRule.h"
10 #include "core/inspector/InspectorBaseAgent.h" 10 #include "core/inspector/InspectorBaseAgent.h"
11 #include "wtf/PassOwnPtr.h" 11 #include "wtf/PassOwnPtr.h"
12 #include "wtf/text/WTFString.h" 12 #include "wtf/text/WTFString.h"
13 13
14 namespace blink { 14 namespace blink {
15 15
16 class AnimationNode; 16 class AnimationNode;
17 class AnimationPlayer; 17 class AnimationPlayer;
18 class AnimationTimeline; 18 class AnimationTimeline;
19 class Element; 19 class Element;
20 class InspectorDOMAgent; 20 class InspectorDOMAgent;
yurys 2015/04/24 08:54:40 class LocalFrame;
21 class InspectorPageAgent;
22 class TimingFunction; 21 class TimingFunction;
23 22
24 class InspectorAnimationAgent final : public InspectorBaseAgent<InspectorAnimati onAgent, InspectorFrontend::Animation>, public InspectorBackendDispatcher::Anima tionCommandHandler { 23 class InspectorAnimationAgent final : public InspectorBaseAgent<InspectorAnimati onAgent, InspectorFrontend::Animation>, public InspectorBackendDispatcher::Anima tionCommandHandler {
25 WTF_MAKE_NONCOPYABLE(InspectorAnimationAgent); 24 WTF_MAKE_NONCOPYABLE(InspectorAnimationAgent);
26 public: 25 public:
27 static PassOwnPtrWillBeRawPtr<InspectorAnimationAgent> create(InspectorPageA gent* pageAgent, InspectorDOMAgent* domAgent) 26 static PassOwnPtrWillBeRawPtr<InspectorAnimationAgent> create(LocalFrame* in spectedFrame, InspectorDOMAgent* domAgent)
28 { 27 {
29 return adoptPtrWillBeNoop(new InspectorAnimationAgent(pageAgent, domAgen t)); 28 return adoptPtrWillBeNoop(new InspectorAnimationAgent(inspectedFrame, do mAgent));
30 } 29 }
31 30
32 // Base agent methods. 31 // Base agent methods.
33 void restore() override; 32 void restore() override;
34 void disable(ErrorString*) override; 33 void disable(ErrorString*) override;
35 void didCommitLoadForLocalFrame(LocalFrame*) override; 34 void didCommitLoadForLocalFrame(LocalFrame*) override;
36 35
37 // Protocol method implementations 36 // Protocol method implementations
38 virtual void getAnimationPlayersForNode(ErrorString*, int nodeId, bool inclu deSubtreeAnimations, RefPtr<TypeBuilder::Array<TypeBuilder::Animation::Animation Player> >& animationPlayersArray) override; 37 virtual void getAnimationPlayersForNode(ErrorString*, int nodeId, bool inclu deSubtreeAnimations, RefPtr<TypeBuilder::Array<TypeBuilder::Animation::Animation Player> >& animationPlayersArray) override;
39 virtual void getPlaybackRate(ErrorString*, double* playbackRate) override; 38 virtual void getPlaybackRate(ErrorString*, double* playbackRate) override;
40 virtual void setPlaybackRate(ErrorString*, double playbackRate) override; 39 virtual void setPlaybackRate(ErrorString*, double playbackRate) override;
41 virtual void setCurrentTime(ErrorString*, double currentTime) override; 40 virtual void setCurrentTime(ErrorString*, double currentTime) override;
42 virtual void setTiming(ErrorString*, const String& playerId, double duration , double delay) override; 41 virtual void setTiming(ErrorString*, const String& playerId, double duration , double delay) override;
43 42
44 // API for InspectorInstrumentation 43 // API for InspectorInstrumentation
45 void didCreateAnimationPlayer(AnimationPlayer*); 44 void didCreateAnimationPlayer(AnimationPlayer*);
46 void didCancelAnimationPlayer(AnimationPlayer*); 45 void didCancelAnimationPlayer(AnimationPlayer*);
47 void didClearDocumentOfWindowObject(LocalFrame*); 46 void didClearDocumentOfWindowObject(LocalFrame*);
48 47
49 // API for InspectorFrontend 48 // API for InspectorFrontend
50 virtual void enable(ErrorString*) override; 49 virtual void enable(ErrorString*) override;
51 50
52 // Methods for other agents to use. 51 // Methods for other agents to use.
53 AnimationPlayer* assertAnimationPlayer(ErrorString*, const String& id); 52 AnimationPlayer* assertAnimationPlayer(ErrorString*, const String& id);
54 53
55 DECLARE_VIRTUAL_TRACE(); 54 DECLARE_VIRTUAL_TRACE();
56 55
57 private: 56 private:
58 InspectorAnimationAgent(InspectorPageAgent*, InspectorDOMAgent*); 57 InspectorAnimationAgent(LocalFrame*, InspectorDOMAgent*);
59 58
60 typedef TypeBuilder::Animation::AnimationPlayer::Type::Enum AnimationType; 59 typedef TypeBuilder::Animation::AnimationPlayer::Type::Enum AnimationType;
61 60
62 PassRefPtr<TypeBuilder::Animation::AnimationPlayer> buildObjectForAnimationP layer(AnimationPlayer&); 61 PassRefPtr<TypeBuilder::Animation::AnimationPlayer> buildObjectForAnimationP layer(AnimationPlayer&);
63 PassRefPtr<TypeBuilder::Animation::AnimationPlayer> buildObjectForAnimationP layer(AnimationPlayer&, AnimationType, PassRefPtr<TypeBuilder::Animation::Keyfra mesRule> keyframeRule = nullptr); 62 PassRefPtr<TypeBuilder::Animation::AnimationPlayer> buildObjectForAnimationP layer(AnimationPlayer&, AnimationType, PassRefPtr<TypeBuilder::Animation::Keyfra mesRule> keyframeRule = nullptr);
64 PassRefPtr<TypeBuilder::Array<TypeBuilder::Animation::AnimationPlayer> > bui ldArrayForAnimationPlayers(Element&, const WillBeHeapVector<RefPtrWillBeMember<A nimationPlayer> >); 63 PassRefPtr<TypeBuilder::Array<TypeBuilder::Animation::AnimationPlayer> > bui ldArrayForAnimationPlayers(Element&, const WillBeHeapVector<RefPtrWillBeMember<A nimationPlayer> >);
65 double normalizedStartTime(AnimationPlayer&); 64 double normalizedStartTime(AnimationPlayer&);
66 AnimationTimeline& referenceTimeline(); 65 AnimationTimeline& referenceTimeline();
67 66
68 RawPtrWillBeMember<InspectorPageAgent> m_pageAgent; 67 RawPtrWillBeMember<LocalFrame> m_inspectedFrame;
69 RawPtrWillBeMember<InspectorDOMAgent> m_domAgent; 68 RawPtrWillBeMember<InspectorDOMAgent> m_domAgent;
70 WillBeHeapHashMap<String, RefPtrWillBeMember<AnimationPlayer>> m_idToAnimati onPlayer; 69 WillBeHeapHashMap<String, RefPtrWillBeMember<AnimationPlayer>> m_idToAnimati onPlayer;
71 WillBeHeapHashMap<String, AnimationType> m_idToAnimationType; 70 WillBeHeapHashMap<String, AnimationType> m_idToAnimationType;
72 }; 71 };
73 72
74 } 73 }
75 74
76 #endif // InspectorAnimationAgent_h 75 #endif // InspectorAnimationAgent_h
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