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Side by Side Diff: cc/CCDelegatingRenderer.cpp

Issue 10915298: Add CCDelegatingRenderer, and corresponding IPCs (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: correct base Created 8 years, 3 months ago
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1 /*
2 * Copyright (C) 2012 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 *
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 *
14 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
16 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
17 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
18 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
19 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
20 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26 #include "config.h"
27
28 #include <set>
29 #include <string>
30 #include <vector>
31
32 #include "cc/CCCheckerboardDrawQuad.h"
33 #include "cc/CCDebugBorderDrawQuad.h"
34 #include "cc/CCDelegatingRenderer.h"
35 #include "cc/CCRenderPassDrawQuad.h"
36 #include "cc/CCResourceProvider.h"
37 #include "cc/CCSolidColorDrawQuad.h"
38 #include "cc/CCTextureDrawQuad.h"
39 #include "cc/CCTileDrawQuad.h"
40 #include "cc/CCYUVVideoDrawQuad.h"
41 #include "cc/web_compositor_frame.h"
42 #include "CCSettings.h"
43 #include "PlatformColor.h"
44 #include "TraceEvent.h"
45 #include <public/WebFloatRect.h>
46 #include <public/WebRect.h>
47 #include <public/WebSize.h>
48 #include <wtf/text/StringHash.h>
49 #ifdef LOG
50 #undef LOG
51 #endif
52 #include "base/string_split.h"
53 #include "base/string_util.h"
54
55 using namespace WebKit;
56
57 namespace WebCore {
58
59 PassOwnPtr<CCDelegatingRenderer> CCDelegatingRenderer::create(CCRendererClient* client, CCResourceProvider* resourceProvider)
60 {
61 OwnPtr<CCDelegatingRenderer> renderer(adoptPtr(new CCDelegatingRenderer(clie nt, resourceProvider)));
62 if (!renderer->initialize())
63 return nullptr;
64 return renderer.release();
65 }
66
67 CCDelegatingRenderer::CCDelegatingRenderer(CCRendererClient* client, CCResourceP rovider* resourceProvider)
68 : CCRenderer(client)
69 , m_resourceProvider(resourceProvider)
70 , m_visible(true)
71 {
72 ASSERT(m_resourceProvider);
73 }
74
75 bool CCDelegatingRenderer::initialize()
76 {
77 m_capabilities.usingPartialSwap = CCSettings::partialSwapEnabled();
danakj 2012/09/21 20:51:41 I don't think we want to ever partial swap with de
78 // FIXME: Throttling - we may want to only allow 1 outstanding frame (the
79 // parent compositor can pipeline for us).
80 m_capabilities.usingSwapCompleteCallback = true;
81 m_capabilities.maxTextureSize = m_resourceProvider->maxTextureSize();
82
83 WebGraphicsContext3D* context = m_resourceProvider->graphicsContext3D();
84 bool supportsBGRA = false;
85 if (context) {
86 if (!context->makeContextCurrent())
87 return false;
88
89 context->setContextLostCallback(this);
90 context->pushGroupMarkerEXT("CompositorContext");
91
92 std::string extensionsString = UTF16ToASCII(context->getString(GraphicsCon text3D::EXTENSIONS));
93 std::vector<std::string> extensionsList;
94 base::SplitString(extensionsString, ' ', &extensionsList);
95 std::set<std::string> extensions(extensionsList.begin(), extensionsList.en d());
96
97 if (settings().acceleratePainting && extensions.count("GL_EXT_texture_form at_BGRA8888")
98 && extensions.count("GL_EXT_read_format_bgra"))
99 m_capabilities.usingAcceleratedPainting = true;
100 else
101 m_capabilities.usingAcceleratedPainting = false;
102
103 // FIXME: loop visibility to GPU process?
104 m_capabilities.usingSetVisibility = extensions.count("GL_CHROMIUM_set_visi bility");
105
106 if (extensions.count("GL_CHROMIUM_iosurface"))
107 ASSERT(extensions.count("GL_ARB_texture_rectangle"));
108
109 m_capabilities.usingGpuMemoryManager = extensions.count("GL_CHROMIUM_gpu_m emory_manager");
110 // FIXME: doesn't belong here.
111 /*
112 if (m_capabilities.usingGpuMemoryManager)
113 context->setMemoryAllocationChangedCallbackCHROMIUM(this);
114 */
115
116 m_capabilities.usingEglImage = extensions.count("GL_OES_EGL_image_external ");
117 supportsBGRA = extensions.count("GL_EXT_texture_format_BGRA8888");
118 }
119
120 m_capabilities.bestTextureFormat = PlatformColor::bestTextureFormat(context, supportsBGRA);
121
122 return true;
123 }
124
125 CCDelegatingRenderer::~CCDelegatingRenderer()
126 {
127 ASSERT(CCProxy::isImplThread());
128 WebGraphicsContext3D* context = m_resourceProvider->graphicsContext3D();
129 if (context)
130 context->setContextLostCallback(0);
131 }
132
133 void CCDelegatingRenderer::drawFrame(const CCRenderPassList& renderPassesInDrawO rder, const CCRenderPassIdHashMap&)
134 {
135 TRACE_EVENT0("cc", "CCDelegatingRenderer::drawFrame");
136 WebCompositorOutputSurface* outputSurface = m_resourceProvider->context();
137 ASSERT(outputSurface);
138 WebCompositorFrame frame;
139 frame.render_passes.reserve(renderPassesInDrawOrder.size());
danakj 2012/09/21 20:51:41 What about just storing a pointer/reference to the
140 for (CCRenderPassList::const_iterator it = renderPassesInDrawOrder.begin(); it != renderPassesInDrawOrder.end(); ++it)
141 frame.render_passes.push_back(*it);
142 // TODO(piman): prepare resources for transfer, stash into frame.
143
144 outputSurface->sendFrameToParentCompositor(frame);
danakj 2012/09/21 20:51:41 Should this be in swapBuffers? Could it ever matte
145 }
146
147 bool CCDelegatingRenderer::swapBuffers()
148 {
149 return true;
150 }
151
152 void CCDelegatingRenderer::getFramebufferPixels(void *pixels, const IntRect&)
153 {
154 // FIXME
danakj 2012/09/21 20:51:41 Hm, in this case we're going to need a CCDirectRen
155 }
156
157 bool CCDelegatingRenderer::isContextLost()
158 {
159 WebGraphicsContext3D* context = m_resourceProvider->graphicsContext3D();
160 if (!context)
161 return false;
162 return (context->getGraphicsResetStatusARB() != GraphicsContext3D::NO_ERROR) ;
163 }
164
165 void CCDelegatingRenderer::onSendFrameToParentCompositorAck(const WebKit::WebCom positorFrameAck& ack)
166 {
167 // TODO(piman): get recycled resources from ack, give back to CCResourceProv ider.
168 m_client->onSwapBuffersComplete();
169 }
170
171 void CCDelegatingRenderer::setVisible(bool visible)
172 {
173 if (m_visible == visible)
174 return;
175 m_visible = visible;
176 }
177
178 void CCDelegatingRenderer::onContextLost()
179 {
180 m_client->didLoseContext();
181 }
182
183 }
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