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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CCTextureDrawQuad_h | 5 #ifndef CCTextureDrawQuad_h |
| 6 #define CCTextureDrawQuad_h | 6 #define CCTextureDrawQuad_h |
| 7 | 7 |
| 8 #include "CCDrawQuad.h" | 8 #include "CCDrawQuad.h" |
| 9 #include "FloatRect.h" | 9 #include "FloatRect.h" |
| 10 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
| 11 | 11 |
| 12 namespace cc { | 12 namespace cc { |
| 13 | 13 |
| 14 #pragma pack(push, 4) | 14 #pragma pack(push, 4) |
| 15 | 15 |
| 16 class CCTextureDrawQuad : public CCDrawQuad { | 16 class CCTextureDrawQuad : public CCDrawQuad { |
| 17 public: | 17 public: |
| 18 static scoped_ptr<CCTextureDrawQuad> create(const CCSharedQuadState*, const
IntRect&, unsigned resourceId, bool premultipliedAlpha, const FloatRect& uvRect,
bool flipped); | 18 static scoped_ptr<CCTextureDrawQuad> create(const CCSharedQuadState*, const
IntRect&, unsigned resourceId, bool premultipliedAlpha, const FloatRect& uvRect,
bool flipped); |
| 19 FloatRect uvRect() const { return m_uvRect; } | 19 FloatRect uvRect() const { return m_uvRect; } |
| 20 | 20 |
| 21 unsigned resourceId() const { return m_resourceId; } | 21 unsigned resourceId() const { return m_resourceId; } |
| 22 void setResourceId(unsigned id) { m_resourceId = id; } |
| 22 bool premultipliedAlpha() const { return m_premultipliedAlpha; } | 23 bool premultipliedAlpha() const { return m_premultipliedAlpha; } |
| 23 bool flipped() const { return m_flipped; } | 24 bool flipped() const { return m_flipped; } |
| 24 | 25 |
| 25 void setNeedsBlending(); | 26 void setNeedsBlending(); |
| 26 | 27 |
| 27 static const CCTextureDrawQuad* materialCast(const CCDrawQuad*); | 28 static const CCTextureDrawQuad* materialCast(const CCDrawQuad*); |
| 28 private: | 29 private: |
| 29 CCTextureDrawQuad(const CCSharedQuadState*, const IntRect&, unsigned resourc
eId, bool premultipliedAlpha, const FloatRect& uvRect, bool flipped); | 30 CCTextureDrawQuad(const CCSharedQuadState*, const IntRect&, unsigned resourc
eId, bool premultipliedAlpha, const FloatRect& uvRect, bool flipped); |
| 30 | 31 |
| 31 unsigned m_resourceId; | 32 unsigned m_resourceId; |
| 33 FloatRect m_uvRect; |
| 32 bool m_premultipliedAlpha; | 34 bool m_premultipliedAlpha; |
| 33 FloatRect m_uvRect; | |
| 34 bool m_flipped; | 35 bool m_flipped; |
| 35 }; | 36 }; |
| 36 | 37 |
| 37 #pragma pack(pop) | 38 #pragma pack(pop) |
| 38 | 39 |
| 39 } | 40 } |
| 40 | 41 |
| 41 #endif | 42 #endif |
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