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Unified Diff: ui/views/bubble/bubble_border_2.h

Issue 10905311: Consolidate bubble border code. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: remove USE_AURA ifdef for kBigShadowImages and kSmalleShadowImages Created 8 years, 3 months ago
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Index: ui/views/bubble/bubble_border_2.h
diff --git a/ui/views/bubble/bubble_border_2.h b/ui/views/bubble/bubble_border_2.h
deleted file mode 100644
index 46eafbc1e7f05fc66502144200dfb274f94dff3f..0000000000000000000000000000000000000000
--- a/ui/views/bubble/bubble_border_2.h
+++ /dev/null
@@ -1,91 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef UI_VIEWS_BUBBLE_BUBBLE_BORDER_2_H_
-#define UI_VIEWS_BUBBLE_BUBBLE_BORDER_2_H_
-
-#include "base/basictypes.h"
-#include "base/compiler_specific.h"
-#include "ui/gfx/shadow_value.h"
-#include "ui/views/bubble/bubble_border.h"
-
-namespace views {
-
-// A BubbleBorder rendered with Skia drawing commands instead of images.
-class VIEWS_EXPORT BubbleBorder2 : public BubbleBorder {
- public:
- explicit BubbleBorder2(ArrowLocation arrow_location);
- virtual ~BubbleBorder2();
-
- // Given the |bubble_rect| that this border encloses, and the bounds of the
- // anchor view |anchor_view_rect|, compute the right offset to place the
- // arrow at shifting the |bubble_rect| to fit inside the display area if
- // needed. Returns the shifted |bubble_rect|.
- gfx::Rect ComputeOffsetAndUpdateBubbleRect(gfx::Rect bubble_rect,
- const gfx::Rect& anchor_view_rect);
-
- // Returns the path in |mask| that would be created if this border were to be
- // applied to the rect specified by |bounds|.
- void GetMask(const gfx::Rect& bounds, gfx::Path* mask) const;
-
- void set_offset(const gfx::Point& offset) { offset_ = offset; }
- const gfx::Point& offset() const { return offset_; }
-
- void set_corner_radius(int corner_radius) { corner_radius_ = corner_radius; }
- int corner_radius() const { return corner_radius_; }
-
- void set_border_size(int border_size) { border_size_ = border_size; }
- int border_size() const { return border_size_; }
-
- void set_arrow_height(int arrow_height) { arrow_height_ = arrow_height; }
- int arrow_height() const { return arrow_height_; }
-
- void set_arrow_width(int arrow_width) { arrow_width_ = arrow_width; }
- int arrow_width() const { return arrow_width_; }
-
- void SetShadow(gfx::ShadowValue shadow);
-
- // views::BubbleBorder overrides:
- virtual int GetBorderThickness() const OVERRIDE;
-
- protected:
- virtual void PaintBackground(gfx::Canvas* canvas,
- const gfx::Rect& bounds) const;
-
- private:
- // Gets arrow offset based on arrow location and |offset_|.
- int GetArrowOffset() const;
-
- // views::BubbleBorder overrides:
- virtual void GetInsets(gfx::Insets* insets) const OVERRIDE;
- virtual gfx::Rect GetBounds(const gfx::Rect& position_relative_to,
- const gfx::Size& contents_size) const OVERRIDE;
- virtual void GetInsetsForArrowLocation(
- gfx::Insets* insets,
- ArrowLocation arrow_loc) const OVERRIDE;
-
- // views::Border overrides:
- virtual void Paint(const View& view,
- gfx::Canvas* canvas) const OVERRIDE;
-
- int corner_radius_;
- int border_size_;
- int arrow_height_;
- int arrow_width_;
- SkColor background_color_;
- SkColor border_color_;
-
- // Offset in pixels by which the arrow is shifted relative the default middle
- // position. If the arrow is placed horizontally (at top or bottom), the |x_|
- // component of |offset_| specifies the offset, else, the |y_| component.
- gfx::Point offset_;
-
- gfx::ShadowValues shadows_;
-
- DISALLOW_COPY_AND_ASSIGN(BubbleBorder2);
-};
-
-} // namespace views
-
-#endif // UI_VIEWS_BUBBLE_BUBBLE_BORDER_2_H_
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