| Index: ui/views/bubble/bubble_border_2.h
|
| diff --git a/ui/views/bubble/bubble_border_2.h b/ui/views/bubble/bubble_border_2.h
|
| deleted file mode 100644
|
| index 46eafbc1e7f05fc66502144200dfb274f94dff3f..0000000000000000000000000000000000000000
|
| --- a/ui/views/bubble/bubble_border_2.h
|
| +++ /dev/null
|
| @@ -1,91 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef UI_VIEWS_BUBBLE_BUBBLE_BORDER_2_H_
|
| -#define UI_VIEWS_BUBBLE_BUBBLE_BORDER_2_H_
|
| -
|
| -#include "base/basictypes.h"
|
| -#include "base/compiler_specific.h"
|
| -#include "ui/gfx/shadow_value.h"
|
| -#include "ui/views/bubble/bubble_border.h"
|
| -
|
| -namespace views {
|
| -
|
| -// A BubbleBorder rendered with Skia drawing commands instead of images.
|
| -class VIEWS_EXPORT BubbleBorder2 : public BubbleBorder {
|
| - public:
|
| - explicit BubbleBorder2(ArrowLocation arrow_location);
|
| - virtual ~BubbleBorder2();
|
| -
|
| - // Given the |bubble_rect| that this border encloses, and the bounds of the
|
| - // anchor view |anchor_view_rect|, compute the right offset to place the
|
| - // arrow at shifting the |bubble_rect| to fit inside the display area if
|
| - // needed. Returns the shifted |bubble_rect|.
|
| - gfx::Rect ComputeOffsetAndUpdateBubbleRect(gfx::Rect bubble_rect,
|
| - const gfx::Rect& anchor_view_rect);
|
| -
|
| - // Returns the path in |mask| that would be created if this border were to be
|
| - // applied to the rect specified by |bounds|.
|
| - void GetMask(const gfx::Rect& bounds, gfx::Path* mask) const;
|
| -
|
| - void set_offset(const gfx::Point& offset) { offset_ = offset; }
|
| - const gfx::Point& offset() const { return offset_; }
|
| -
|
| - void set_corner_radius(int corner_radius) { corner_radius_ = corner_radius; }
|
| - int corner_radius() const { return corner_radius_; }
|
| -
|
| - void set_border_size(int border_size) { border_size_ = border_size; }
|
| - int border_size() const { return border_size_; }
|
| -
|
| - void set_arrow_height(int arrow_height) { arrow_height_ = arrow_height; }
|
| - int arrow_height() const { return arrow_height_; }
|
| -
|
| - void set_arrow_width(int arrow_width) { arrow_width_ = arrow_width; }
|
| - int arrow_width() const { return arrow_width_; }
|
| -
|
| - void SetShadow(gfx::ShadowValue shadow);
|
| -
|
| - // views::BubbleBorder overrides:
|
| - virtual int GetBorderThickness() const OVERRIDE;
|
| -
|
| - protected:
|
| - virtual void PaintBackground(gfx::Canvas* canvas,
|
| - const gfx::Rect& bounds) const;
|
| -
|
| - private:
|
| - // Gets arrow offset based on arrow location and |offset_|.
|
| - int GetArrowOffset() const;
|
| -
|
| - // views::BubbleBorder overrides:
|
| - virtual void GetInsets(gfx::Insets* insets) const OVERRIDE;
|
| - virtual gfx::Rect GetBounds(const gfx::Rect& position_relative_to,
|
| - const gfx::Size& contents_size) const OVERRIDE;
|
| - virtual void GetInsetsForArrowLocation(
|
| - gfx::Insets* insets,
|
| - ArrowLocation arrow_loc) const OVERRIDE;
|
| -
|
| - // views::Border overrides:
|
| - virtual void Paint(const View& view,
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| - gfx::Canvas* canvas) const OVERRIDE;
|
| -
|
| - int corner_radius_;
|
| - int border_size_;
|
| - int arrow_height_;
|
| - int arrow_width_;
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| - SkColor background_color_;
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| - SkColor border_color_;
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| -
|
| - // Offset in pixels by which the arrow is shifted relative the default middle
|
| - // position. If the arrow is placed horizontally (at top or bottom), the |x_|
|
| - // component of |offset_| specifies the offset, else, the |y_| component.
|
| - gfx::Point offset_;
|
| -
|
| - gfx::ShadowValues shadows_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(BubbleBorder2);
|
| -};
|
| -
|
| -} // namespace views
|
| -
|
| -#endif // UI_VIEWS_BUBBLE_BUBBLE_BORDER_2_H_
|
|
|