Chromium Code Reviews| Index: ui/touch_selection/longpress_drag_selector.h |
| diff --git a/ui/touch_selection/longpress_drag_selector.h b/ui/touch_selection/longpress_drag_selector.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..08e7e2a27f79024cfcbc666f06c4a03f1f420cbc |
| --- /dev/null |
| +++ b/ui/touch_selection/longpress_drag_selector.h |
| @@ -0,0 +1,76 @@ |
| +// Copyright 2015 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef UI_TOUCH_SELECTION_LONGPRESS_DRAG_SELECTOR_H_ |
| +#define UI_TOUCH_SELECTION_LONGPRESS_DRAG_SELECTOR_H_ |
| + |
| +#include "base/time/time.h" |
| +#include "ui/gfx/geometry/point_f.h" |
| +#include "ui/gfx/geometry/vector2d_f.h" |
| +#include "ui/touch_selection/touch_selection_draggable.h" |
| +#include "ui/touch_selection/ui_touch_selection_export.h" |
| + |
| +namespace ui { |
| + |
| +class MotionEvent; |
| + |
| +class UI_TOUCH_SELECTION_EXPORT LongPressDragSelectorClient |
| + : public TouchSelectionDraggableClient { |
| + public: |
| + ~LongPressDragSelectorClient() override {} |
| + virtual void OnLongPressDragActiveStateChanged() = 0; |
| + virtual gfx::PointF GetSelectionStart() const = 0; |
| + virtual gfx::PointF GetSelectionEnd() const = 0; |
| +}; |
| + |
| +// Supports text selection via touch dragging after a longpress-initiated |
| +// selection. |
| +class UI_TOUCH_SELECTION_EXPORT LongPressDragSelector |
| + : public TouchSelectionDraggable { |
| + public: |
| + explicit LongPressDragSelector(LongPressDragSelectorClient* client); |
| + ~LongPressDragSelector() override; |
| + |
| + // TouchSelectionDraggable implementation. |
| + bool WillHandleTouchEvent(const MotionEvent& event) override; |
| + bool IsActive() const override; |
| + |
| + // Called just prior to a longpress event being handled. |
| + void OnLongPressEvent(base::TimeTicks event_time, |
| + const gfx::PointF& position); |
| + |
| + // Called when the active selection changes. |
| + void OnSelectionActivated(); |
| + void OnSelectionDeactivated(); |
| + |
| + // Whether drag detection following a longpress-triggered selection is active. |
| + // This includes both the actual drag motion, and the time when the touch |
| + // sequence is still active after the longpress triggers a selection. |
| + bool IsDetectingDrag() const; |
|
mfomitchev
2015/04/29 00:34:28
This should be removed
jdduke (slow)
2015/04/29 16:39:15
Done.
|
| + |
| + private: |
| + enum SelectionState { |
| + INACTIVE, |
| + LONGPRESS_PENDING, |
| + SELECTION_PENDING, |
| + DRAG_PENDING, |
| + DRAGGING |
| + }; |
| + |
| + void SetState(SelectionState state); |
| + |
| + LongPressDragSelectorClient* const client_; |
| + |
| + SelectionState state_; |
| + |
| + gfx::PointF longpress_drag_start_position_; |
| + gfx::Vector2dF longpress_drag_selection_offset_; |
| + |
| + base::TimeTicks touch_down_time_; |
| + gfx::PointF touch_down_position_; |
| +}; |
| + |
| +} // namespace ui |
| + |
| +#endif // UI_TOUCH_SELECTION_LONGPRESS_DRAG_SELECTOR_H_ |