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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_TOUCH_SELECTION_LONGPRESS_DRAG_SELECTOR_H_ | |
| 6 #define UI_TOUCH_SELECTION_LONGPRESS_DRAG_SELECTOR_H_ | |
| 7 | |
| 8 #include "base/time/time.h" | |
| 9 #include "ui/gfx/geometry/point_f.h" | |
| 10 #include "ui/gfx/geometry/vector2d_f.h" | |
| 11 #include "ui/touch_selection/touch_selection_draggable.h" | |
| 12 #include "ui/touch_selection/ui_touch_selection_export.h" | |
| 13 | |
| 14 namespace ui { | |
| 15 | |
| 16 class MotionEvent; | |
| 17 | |
| 18 class UI_TOUCH_SELECTION_EXPORT LongPressDragSelectorClient | |
| 19 : public TouchSelectionDraggableClient { | |
| 20 public: | |
| 21 ~LongPressDragSelectorClient() override {} | |
| 22 virtual void OnLongPressDragActiveStateChanged() = 0; | |
| 23 virtual gfx::PointF GetSelectionStart() const = 0; | |
| 24 virtual gfx::PointF GetSelectionEnd() const = 0; | |
| 25 }; | |
| 26 | |
| 27 // Supports text selection via touch dragging after a longpress-initiated | |
| 28 // selection. | |
| 29 class UI_TOUCH_SELECTION_EXPORT LongPressDragSelector | |
| 30 : public TouchSelectionDraggable { | |
| 31 public: | |
| 32 explicit LongPressDragSelector(LongPressDragSelectorClient* client); | |
| 33 ~LongPressDragSelector() override; | |
| 34 | |
| 35 // TouchSelectionDraggable implementation. | |
| 36 bool WillHandleTouchEvent(const MotionEvent& event) override; | |
| 37 bool IsActive() const override; | |
| 38 | |
| 39 // Called just prior to a longpress event being handled. | |
| 40 void OnLongPressEvent(base::TimeTicks event_time, | |
| 41 const gfx::PointF& position); | |
| 42 | |
| 43 // Called when the active selection changes. | |
| 44 void OnSelectionActivated(); | |
| 45 void OnSelectionDeactivated(); | |
| 46 | |
| 47 // Whether drag detection following a longpress-triggered selection is active. | |
| 48 // This includes both the actual drag motion, and the time when the touch | |
| 49 // sequence is still active after the longpress triggers a selection. | |
| 50 bool IsDetectingDrag() const; | |
|
mfomitchev
2015/04/29 00:34:28
This should be removed
jdduke (slow)
2015/04/29 16:39:15
Done.
| |
| 51 | |
| 52 private: | |
| 53 enum SelectionState { | |
| 54 INACTIVE, | |
| 55 LONGPRESS_PENDING, | |
| 56 SELECTION_PENDING, | |
| 57 DRAG_PENDING, | |
| 58 DRAGGING | |
| 59 }; | |
| 60 | |
| 61 void SetState(SelectionState state); | |
| 62 | |
| 63 LongPressDragSelectorClient* const client_; | |
| 64 | |
| 65 SelectionState state_; | |
| 66 | |
| 67 gfx::PointF longpress_drag_start_position_; | |
| 68 gfx::Vector2dF longpress_drag_selection_offset_; | |
| 69 | |
| 70 base::TimeTicks touch_down_time_; | |
| 71 gfx::PointF touch_down_position_; | |
| 72 }; | |
| 73 | |
| 74 } // namespace ui | |
| 75 | |
| 76 #endif // UI_TOUCH_SELECTION_LONGPRESS_DRAG_SELECTOR_H_ | |
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