Index: src/gpu/GrRenderTarget.cpp |
diff --git a/src/gpu/GrRenderTarget.cpp b/src/gpu/GrRenderTarget.cpp |
index 042e19f6ad6745ea1da528ccfd50d00b19e562ec..59ad3927c051f110a5831c05315a647d7e4e4401 100644 |
--- a/src/gpu/GrRenderTarget.cpp |
+++ b/src/gpu/GrRenderTarget.cpp |
@@ -12,7 +12,7 @@ |
#include "GrContext.h" |
#include "GrGpu.h" |
#include "GrRenderTargetPriv.h" |
-#include "GrStencilBuffer.h" |
+#include "GrStencilAttachment.h" |
void GrRenderTarget::discard() { |
// go through context so that all necessary flushing occurs |
@@ -61,11 +61,11 @@ void GrRenderTarget::onAbandon() { |
/////////////////////////////////////////////////////////////////////////////// |
-void GrRenderTargetPriv::didAttachStencilBuffer(GrStencilBuffer* stencilBuffer) { |
+void GrRenderTargetPriv::didAttachStencilBuffer(GrStencilAttachment* stencilBuffer) { |
SkRefCnt_SafeAssign(fRenderTarget->fStencilBuffer, stencilBuffer); |
} |
-GrStencilBuffer* GrRenderTargetPriv::attachStencilBuffer() const { |
+GrStencilAttachment* GrRenderTargetPriv::attachStencilBuffer() const { |
if (fRenderTarget->fStencilBuffer) { |
return fRenderTarget->fStencilBuffer; |
} |