Index: ui/gl/gl_image_memory.cc |
diff --git a/ui/gl/gl_image_memory.cc b/ui/gl/gl_image_memory.cc |
index 908ce7eb774736d12530b948b1fdb977c26756c0..56301dfab6c953acc677b27ea74f2259efcb79d7 100644 |
--- a/ui/gl/gl_image_memory.cc |
+++ b/ui/gl/gl_image_memory.cc |
@@ -28,19 +28,19 @@ bool ValidInternalFormat(unsigned internalformat) { |
} |
} |
-bool ValidFormat(gfx::GpuMemoryBuffer::Format format) { |
+bool ValidFormat(GpuMemoryBuffer::Format format) { |
switch (format) { |
- case gfx::GpuMemoryBuffer::ATC: |
- case gfx::GpuMemoryBuffer::ATCIA: |
- case gfx::GpuMemoryBuffer::DXT1: |
- case gfx::GpuMemoryBuffer::DXT5: |
- case gfx::GpuMemoryBuffer::ETC1: |
- case gfx::GpuMemoryBuffer::R_8: |
- case gfx::GpuMemoryBuffer::RGBA_8888: |
- case gfx::GpuMemoryBuffer::BGRA_8888: |
+ case GpuMemoryBuffer::ATC: |
+ case GpuMemoryBuffer::ATCIA: |
+ case GpuMemoryBuffer::DXT1: |
+ case GpuMemoryBuffer::DXT5: |
+ case GpuMemoryBuffer::ETC1: |
+ case GpuMemoryBuffer::R_8: |
+ case GpuMemoryBuffer::RGBA_8888: |
+ case GpuMemoryBuffer::BGRA_8888: |
return true; |
- case gfx::GpuMemoryBuffer::RGBX_8888: |
- case gfx::GpuMemoryBuffer::YUV_420: |
+ case GpuMemoryBuffer::RGBX_8888: |
+ case GpuMemoryBuffer::YUV_420: |
return false; |
} |
@@ -48,19 +48,19 @@ bool ValidFormat(gfx::GpuMemoryBuffer::Format format) { |
return false; |
} |
-bool IsCompressedFormat(gfx::GpuMemoryBuffer::Format format) { |
+bool IsCompressedFormat(GpuMemoryBuffer::Format format) { |
switch (format) { |
- case gfx::GpuMemoryBuffer::ATC: |
- case gfx::GpuMemoryBuffer::ATCIA: |
- case gfx::GpuMemoryBuffer::DXT1: |
- case gfx::GpuMemoryBuffer::DXT5: |
- case gfx::GpuMemoryBuffer::ETC1: |
- case gfx::GpuMemoryBuffer::YUV_420: |
+ case GpuMemoryBuffer::ATC: |
+ case GpuMemoryBuffer::ATCIA: |
+ case GpuMemoryBuffer::DXT1: |
+ case GpuMemoryBuffer::DXT5: |
+ case GpuMemoryBuffer::ETC1: |
+ case GpuMemoryBuffer::YUV_420: |
return true; |
- case gfx::GpuMemoryBuffer::R_8: |
- case gfx::GpuMemoryBuffer::RGBA_8888: |
- case gfx::GpuMemoryBuffer::BGRA_8888: |
- case gfx::GpuMemoryBuffer::RGBX_8888: |
+ case GpuMemoryBuffer::R_8: |
+ case GpuMemoryBuffer::RGBA_8888: |
+ case GpuMemoryBuffer::BGRA_8888: |
+ case GpuMemoryBuffer::RGBX_8888: |
return false; |
} |
@@ -68,26 +68,26 @@ bool IsCompressedFormat(gfx::GpuMemoryBuffer::Format format) { |
return false; |
} |
-GLenum TextureFormat(gfx::GpuMemoryBuffer::Format format) { |
+GLenum TextureFormat(GpuMemoryBuffer::Format format) { |
switch (format) { |
- case gfx::GpuMemoryBuffer::ATC: |
+ case GpuMemoryBuffer::ATC: |
return GL_ATC_RGB_AMD; |
- case gfx::GpuMemoryBuffer::ATCIA: |
+ case GpuMemoryBuffer::ATCIA: |
return GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD; |
- case gfx::GpuMemoryBuffer::DXT1: |
+ case GpuMemoryBuffer::DXT1: |
return GL_COMPRESSED_RGB_S3TC_DXT1_EXT; |
- case gfx::GpuMemoryBuffer::DXT5: |
+ case GpuMemoryBuffer::DXT5: |
return GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; |
- case gfx::GpuMemoryBuffer::ETC1: |
+ case GpuMemoryBuffer::ETC1: |
return GL_ETC1_RGB8_OES; |
- case gfx::GpuMemoryBuffer::R_8: |
+ case GpuMemoryBuffer::R_8: |
return GL_RED; |
- case gfx::GpuMemoryBuffer::RGBA_8888: |
+ case GpuMemoryBuffer::RGBA_8888: |
return GL_RGBA; |
- case gfx::GpuMemoryBuffer::BGRA_8888: |
+ case GpuMemoryBuffer::BGRA_8888: |
return GL_BGRA_EXT; |
- case gfx::GpuMemoryBuffer::RGBX_8888: |
- case gfx::GpuMemoryBuffer::YUV_420: |
+ case GpuMemoryBuffer::RGBX_8888: |
+ case GpuMemoryBuffer::YUV_420: |
NOTREACHED(); |
return 0; |
} |
@@ -96,23 +96,23 @@ GLenum TextureFormat(gfx::GpuMemoryBuffer::Format format) { |
return 0; |
} |
-GLenum DataFormat(gfx::GpuMemoryBuffer::Format format) { |
+GLenum DataFormat(GpuMemoryBuffer::Format format) { |
return TextureFormat(format); |
} |
-GLenum DataType(gfx::GpuMemoryBuffer::Format format) { |
+GLenum DataType(GpuMemoryBuffer::Format format) { |
switch (format) { |
- case gfx::GpuMemoryBuffer::RGBA_8888: |
- case gfx::GpuMemoryBuffer::BGRA_8888: |
- case gfx::GpuMemoryBuffer::R_8: |
+ case GpuMemoryBuffer::RGBA_8888: |
+ case GpuMemoryBuffer::BGRA_8888: |
+ case GpuMemoryBuffer::R_8: |
return GL_UNSIGNED_BYTE; |
- case gfx::GpuMemoryBuffer::ATC: |
- case gfx::GpuMemoryBuffer::ATCIA: |
- case gfx::GpuMemoryBuffer::DXT1: |
- case gfx::GpuMemoryBuffer::DXT5: |
- case gfx::GpuMemoryBuffer::ETC1: |
- case gfx::GpuMemoryBuffer::RGBX_8888: |
- case gfx::GpuMemoryBuffer::YUV_420: |
+ case GpuMemoryBuffer::ATC: |
+ case GpuMemoryBuffer::ATCIA: |
+ case GpuMemoryBuffer::DXT1: |
+ case GpuMemoryBuffer::DXT5: |
+ case GpuMemoryBuffer::ETC1: |
+ case GpuMemoryBuffer::RGBX_8888: |
+ case GpuMemoryBuffer::YUV_420: |
NOTREACHED(); |
return 0; |
} |
@@ -121,8 +121,8 @@ GLenum DataType(gfx::GpuMemoryBuffer::Format format) { |
return 0; |
} |
-GLsizei SizeInBytes(const gfx::Size& size, |
- gfx::GpuMemoryBuffer::Format format) { |
+GLsizei SizeInBytes(const Size& size, |
+ GpuMemoryBuffer::Format format) { |
size_t stride_in_bytes = 0; |
bool valid_stride = GLImageMemory::StrideInBytes( |
size.width(), format, &stride_in_bytes); |
@@ -132,11 +132,11 @@ GLsizei SizeInBytes(const gfx::Size& size, |
} // namespace |
-GLImageMemory::GLImageMemory(const gfx::Size& size, unsigned internalformat) |
+GLImageMemory::GLImageMemory(const Size& size, unsigned internalformat) |
: size_(size), |
internalformat_(internalformat), |
memory_(NULL), |
- format_(gfx::GpuMemoryBuffer::RGBA_8888), |
+ format_(GpuMemoryBuffer::RGBA_8888), |
in_use_(false), |
target_(0), |
need_do_bind_tex_image_(false) |
@@ -159,35 +159,35 @@ GLImageMemory::~GLImageMemory() { |
// static |
bool GLImageMemory::StrideInBytes(size_t width, |
- gfx::GpuMemoryBuffer::Format format, |
+ GpuMemoryBuffer::Format format, |
size_t* stride_in_bytes) { |
base::CheckedNumeric<size_t> checked_stride = width; |
switch (format) { |
- case gfx::GpuMemoryBuffer::ATCIA: |
- case gfx::GpuMemoryBuffer::DXT5: |
+ case GpuMemoryBuffer::ATCIA: |
+ case GpuMemoryBuffer::DXT5: |
*stride_in_bytes = width; |
return true; |
- case gfx::GpuMemoryBuffer::ATC: |
- case gfx::GpuMemoryBuffer::DXT1: |
- case gfx::GpuMemoryBuffer::ETC1: |
+ case GpuMemoryBuffer::ATC: |
+ case GpuMemoryBuffer::DXT1: |
+ case GpuMemoryBuffer::ETC1: |
DCHECK_EQ(width % 2, 0u); |
*stride_in_bytes = width / 2; |
return true; |
- case gfx::GpuMemoryBuffer::R_8: |
+ case GpuMemoryBuffer::R_8: |
checked_stride += 3; |
if (!checked_stride.IsValid()) |
return false; |
*stride_in_bytes = checked_stride.ValueOrDie() & ~0x3; |
return true; |
- case gfx::GpuMemoryBuffer::RGBA_8888: |
- case gfx::GpuMemoryBuffer::BGRA_8888: |
+ case GpuMemoryBuffer::RGBA_8888: |
+ case GpuMemoryBuffer::BGRA_8888: |
checked_stride *= 4; |
if (!checked_stride.IsValid()) |
return false; |
*stride_in_bytes = checked_stride.ValueOrDie(); |
return true; |
- case gfx::GpuMemoryBuffer::RGBX_8888: |
- case gfx::GpuMemoryBuffer::YUV_420: |
+ case GpuMemoryBuffer::RGBX_8888: |
+ case GpuMemoryBuffer::YUV_420: |
NOTREACHED(); |
return false; |
} |
@@ -197,7 +197,7 @@ bool GLImageMemory::StrideInBytes(size_t width, |
} |
bool GLImageMemory::Initialize(const unsigned char* memory, |
- gfx::GpuMemoryBuffer::Format format) { |
+ GpuMemoryBuffer::Format format) { |
if (!ValidInternalFormat(internalformat_)) { |
LOG(ERROR) << "Invalid internalformat: " << internalformat_; |
return false; |
@@ -234,7 +234,7 @@ void GLImageMemory::Destroy(bool have_context) { |
memory_ = NULL; |
} |
-gfx::Size GLImageMemory::GetSize() { |
+Size GLImageMemory::GetSize() { |
return size_; |
} |
@@ -298,7 +298,7 @@ void GLImageMemory::DidUseTexImage() { |
in_use_ = false; |
} |
-bool GLImageMemory::ScheduleOverlayPlane(gfx::AcceleratedWidget widget, |
+bool GLImageMemory::ScheduleOverlayPlane(AcceleratedWidget widget, |
int z_order, |
OverlayTransform transform, |
const Rect& bounds_rect, |