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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gl/gl_image_memory.h" | 5 #include "ui/gl/gl_image_memory.h" |
| 6 | 6 |
| 7 #include "base/logging.h" | 7 #include "base/logging.h" |
| 8 #include "base/trace_event/trace_event.h" | 8 #include "base/trace_event/trace_event.h" |
| 9 #include "ui/gl/gl_bindings.h" | 9 #include "ui/gl/gl_bindings.h" |
| 10 #include "ui/gl/scoped_binders.h" | 10 #include "ui/gl/scoped_binders.h" |
| (...skipping 10 matching lines...) Expand all Loading... |
| 21 switch (internalformat) { | 21 switch (internalformat) { |
| 22 case GL_R8: | 22 case GL_R8: |
| 23 case GL_RGBA: | 23 case GL_RGBA: |
| 24 case GL_BGRA_EXT: | 24 case GL_BGRA_EXT: |
| 25 return true; | 25 return true; |
| 26 default: | 26 default: |
| 27 return false; | 27 return false; |
| 28 } | 28 } |
| 29 } | 29 } |
| 30 | 30 |
| 31 bool ValidFormat(gfx::GpuMemoryBuffer::Format format) { | 31 bool ValidFormat(GpuMemoryBuffer::Format format) { |
| 32 switch (format) { | 32 switch (format) { |
| 33 case gfx::GpuMemoryBuffer::ATC: | 33 case GpuMemoryBuffer::ATC: |
| 34 case gfx::GpuMemoryBuffer::ATCIA: | 34 case GpuMemoryBuffer::ATCIA: |
| 35 case gfx::GpuMemoryBuffer::DXT1: | 35 case GpuMemoryBuffer::DXT1: |
| 36 case gfx::GpuMemoryBuffer::DXT5: | 36 case GpuMemoryBuffer::DXT5: |
| 37 case gfx::GpuMemoryBuffer::ETC1: | 37 case GpuMemoryBuffer::ETC1: |
| 38 case gfx::GpuMemoryBuffer::R_8: | 38 case GpuMemoryBuffer::R_8: |
| 39 case gfx::GpuMemoryBuffer::RGBA_8888: | 39 case GpuMemoryBuffer::RGBA_8888: |
| 40 case gfx::GpuMemoryBuffer::BGRA_8888: | 40 case GpuMemoryBuffer::BGRA_8888: |
| 41 return true; | 41 return true; |
| 42 case gfx::GpuMemoryBuffer::RGBX_8888: | 42 case GpuMemoryBuffer::RGBX_8888: |
| 43 case gfx::GpuMemoryBuffer::YUV_420: | 43 case GpuMemoryBuffer::YUV_420: |
| 44 return false; | 44 return false; |
| 45 } | 45 } |
| 46 | 46 |
| 47 NOTREACHED(); | 47 NOTREACHED(); |
| 48 return false; | 48 return false; |
| 49 } | 49 } |
| 50 | 50 |
| 51 bool IsCompressedFormat(gfx::GpuMemoryBuffer::Format format) { | 51 bool IsCompressedFormat(GpuMemoryBuffer::Format format) { |
| 52 switch (format) { | 52 switch (format) { |
| 53 case gfx::GpuMemoryBuffer::ATC: | 53 case GpuMemoryBuffer::ATC: |
| 54 case gfx::GpuMemoryBuffer::ATCIA: | 54 case GpuMemoryBuffer::ATCIA: |
| 55 case gfx::GpuMemoryBuffer::DXT1: | 55 case GpuMemoryBuffer::DXT1: |
| 56 case gfx::GpuMemoryBuffer::DXT5: | 56 case GpuMemoryBuffer::DXT5: |
| 57 case gfx::GpuMemoryBuffer::ETC1: | 57 case GpuMemoryBuffer::ETC1: |
| 58 case gfx::GpuMemoryBuffer::YUV_420: | 58 case GpuMemoryBuffer::YUV_420: |
| 59 return true; | 59 return true; |
| 60 case gfx::GpuMemoryBuffer::R_8: | 60 case GpuMemoryBuffer::R_8: |
| 61 case gfx::GpuMemoryBuffer::RGBA_8888: | 61 case GpuMemoryBuffer::RGBA_8888: |
| 62 case gfx::GpuMemoryBuffer::BGRA_8888: | 62 case GpuMemoryBuffer::BGRA_8888: |
| 63 case gfx::GpuMemoryBuffer::RGBX_8888: | 63 case GpuMemoryBuffer::RGBX_8888: |
| 64 return false; | 64 return false; |
| 65 } | 65 } |
| 66 | 66 |
| 67 NOTREACHED(); | 67 NOTREACHED(); |
| 68 return false; | 68 return false; |
| 69 } | 69 } |
| 70 | 70 |
| 71 GLenum TextureFormat(gfx::GpuMemoryBuffer::Format format) { | 71 GLenum TextureFormat(GpuMemoryBuffer::Format format) { |
| 72 switch (format) { | 72 switch (format) { |
| 73 case gfx::GpuMemoryBuffer::ATC: | 73 case GpuMemoryBuffer::ATC: |
| 74 return GL_ATC_RGB_AMD; | 74 return GL_ATC_RGB_AMD; |
| 75 case gfx::GpuMemoryBuffer::ATCIA: | 75 case GpuMemoryBuffer::ATCIA: |
| 76 return GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD; | 76 return GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD; |
| 77 case gfx::GpuMemoryBuffer::DXT1: | 77 case GpuMemoryBuffer::DXT1: |
| 78 return GL_COMPRESSED_RGB_S3TC_DXT1_EXT; | 78 return GL_COMPRESSED_RGB_S3TC_DXT1_EXT; |
| 79 case gfx::GpuMemoryBuffer::DXT5: | 79 case GpuMemoryBuffer::DXT5: |
| 80 return GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; | 80 return GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; |
| 81 case gfx::GpuMemoryBuffer::ETC1: | 81 case GpuMemoryBuffer::ETC1: |
| 82 return GL_ETC1_RGB8_OES; | 82 return GL_ETC1_RGB8_OES; |
| 83 case gfx::GpuMemoryBuffer::R_8: | 83 case GpuMemoryBuffer::R_8: |
| 84 return GL_RED; | 84 return GL_RED; |
| 85 case gfx::GpuMemoryBuffer::RGBA_8888: | 85 case GpuMemoryBuffer::RGBA_8888: |
| 86 return GL_RGBA; | 86 return GL_RGBA; |
| 87 case gfx::GpuMemoryBuffer::BGRA_8888: | 87 case GpuMemoryBuffer::BGRA_8888: |
| 88 return GL_BGRA_EXT; | 88 return GL_BGRA_EXT; |
| 89 case gfx::GpuMemoryBuffer::RGBX_8888: | 89 case GpuMemoryBuffer::RGBX_8888: |
| 90 case gfx::GpuMemoryBuffer::YUV_420: | 90 case GpuMemoryBuffer::YUV_420: |
| 91 NOTREACHED(); | 91 NOTREACHED(); |
| 92 return 0; | 92 return 0; |
| 93 } | 93 } |
| 94 | 94 |
| 95 NOTREACHED(); | 95 NOTREACHED(); |
| 96 return 0; | 96 return 0; |
| 97 } | 97 } |
| 98 | 98 |
| 99 GLenum DataFormat(gfx::GpuMemoryBuffer::Format format) { | 99 GLenum DataFormat(GpuMemoryBuffer::Format format) { |
| 100 return TextureFormat(format); | 100 return TextureFormat(format); |
| 101 } | 101 } |
| 102 | 102 |
| 103 GLenum DataType(gfx::GpuMemoryBuffer::Format format) { | 103 GLenum DataType(GpuMemoryBuffer::Format format) { |
| 104 switch (format) { | 104 switch (format) { |
| 105 case gfx::GpuMemoryBuffer::RGBA_8888: | 105 case GpuMemoryBuffer::RGBA_8888: |
| 106 case gfx::GpuMemoryBuffer::BGRA_8888: | 106 case GpuMemoryBuffer::BGRA_8888: |
| 107 case gfx::GpuMemoryBuffer::R_8: | 107 case GpuMemoryBuffer::R_8: |
| 108 return GL_UNSIGNED_BYTE; | 108 return GL_UNSIGNED_BYTE; |
| 109 case gfx::GpuMemoryBuffer::ATC: | 109 case GpuMemoryBuffer::ATC: |
| 110 case gfx::GpuMemoryBuffer::ATCIA: | 110 case GpuMemoryBuffer::ATCIA: |
| 111 case gfx::GpuMemoryBuffer::DXT1: | 111 case GpuMemoryBuffer::DXT1: |
| 112 case gfx::GpuMemoryBuffer::DXT5: | 112 case GpuMemoryBuffer::DXT5: |
| 113 case gfx::GpuMemoryBuffer::ETC1: | 113 case GpuMemoryBuffer::ETC1: |
| 114 case gfx::GpuMemoryBuffer::RGBX_8888: | 114 case GpuMemoryBuffer::RGBX_8888: |
| 115 case gfx::GpuMemoryBuffer::YUV_420: | 115 case GpuMemoryBuffer::YUV_420: |
| 116 NOTREACHED(); | 116 NOTREACHED(); |
| 117 return 0; | 117 return 0; |
| 118 } | 118 } |
| 119 | 119 |
| 120 NOTREACHED(); | 120 NOTREACHED(); |
| 121 return 0; | 121 return 0; |
| 122 } | 122 } |
| 123 | 123 |
| 124 GLsizei SizeInBytes(const gfx::Size& size, | 124 GLsizei SizeInBytes(const Size& size, |
| 125 gfx::GpuMemoryBuffer::Format format) { | 125 GpuMemoryBuffer::Format format) { |
| 126 size_t stride_in_bytes = 0; | 126 size_t stride_in_bytes = 0; |
| 127 bool valid_stride = GLImageMemory::StrideInBytes( | 127 bool valid_stride = GLImageMemory::StrideInBytes( |
| 128 size.width(), format, &stride_in_bytes); | 128 size.width(), format, &stride_in_bytes); |
| 129 DCHECK(valid_stride); | 129 DCHECK(valid_stride); |
| 130 return static_cast<GLsizei>(stride_in_bytes * size.height()); | 130 return static_cast<GLsizei>(stride_in_bytes * size.height()); |
| 131 } | 131 } |
| 132 | 132 |
| 133 } // namespace | 133 } // namespace |
| 134 | 134 |
| 135 GLImageMemory::GLImageMemory(const gfx::Size& size, unsigned internalformat) | 135 GLImageMemory::GLImageMemory(const Size& size, unsigned internalformat) |
| 136 : size_(size), | 136 : size_(size), |
| 137 internalformat_(internalformat), | 137 internalformat_(internalformat), |
| 138 memory_(NULL), | 138 memory_(NULL), |
| 139 format_(gfx::GpuMemoryBuffer::RGBA_8888), | 139 format_(GpuMemoryBuffer::RGBA_8888), |
| 140 in_use_(false), | 140 in_use_(false), |
| 141 target_(0), | 141 target_(0), |
| 142 need_do_bind_tex_image_(false) | 142 need_do_bind_tex_image_(false) |
| 143 #if defined(OS_WIN) || defined(USE_X11) || defined(OS_ANDROID) || \ | 143 #if defined(OS_WIN) || defined(USE_X11) || defined(OS_ANDROID) || \ |
| 144 defined(USE_OZONE) | 144 defined(USE_OZONE) |
| 145 , | 145 , |
| 146 egl_texture_id_(0u), | 146 egl_texture_id_(0u), |
| 147 egl_image_(EGL_NO_IMAGE_KHR) | 147 egl_image_(EGL_NO_IMAGE_KHR) |
| 148 #endif | 148 #endif |
| 149 { | 149 { |
| 150 } | 150 } |
| 151 | 151 |
| 152 GLImageMemory::~GLImageMemory() { | 152 GLImageMemory::~GLImageMemory() { |
| 153 #if defined(OS_WIN) || defined(USE_X11) || defined(OS_ANDROID) || \ | 153 #if defined(OS_WIN) || defined(USE_X11) || defined(OS_ANDROID) || \ |
| 154 defined(USE_OZONE) | 154 defined(USE_OZONE) |
| 155 DCHECK_EQ(EGL_NO_IMAGE_KHR, egl_image_); | 155 DCHECK_EQ(EGL_NO_IMAGE_KHR, egl_image_); |
| 156 DCHECK_EQ(0u, egl_texture_id_); | 156 DCHECK_EQ(0u, egl_texture_id_); |
| 157 #endif | 157 #endif |
| 158 } | 158 } |
| 159 | 159 |
| 160 // static | 160 // static |
| 161 bool GLImageMemory::StrideInBytes(size_t width, | 161 bool GLImageMemory::StrideInBytes(size_t width, |
| 162 gfx::GpuMemoryBuffer::Format format, | 162 GpuMemoryBuffer::Format format, |
| 163 size_t* stride_in_bytes) { | 163 size_t* stride_in_bytes) { |
| 164 base::CheckedNumeric<size_t> checked_stride = width; | 164 base::CheckedNumeric<size_t> checked_stride = width; |
| 165 switch (format) { | 165 switch (format) { |
| 166 case gfx::GpuMemoryBuffer::ATCIA: | 166 case GpuMemoryBuffer::ATCIA: |
| 167 case gfx::GpuMemoryBuffer::DXT5: | 167 case GpuMemoryBuffer::DXT5: |
| 168 *stride_in_bytes = width; | 168 *stride_in_bytes = width; |
| 169 return true; | 169 return true; |
| 170 case gfx::GpuMemoryBuffer::ATC: | 170 case GpuMemoryBuffer::ATC: |
| 171 case gfx::GpuMemoryBuffer::DXT1: | 171 case GpuMemoryBuffer::DXT1: |
| 172 case gfx::GpuMemoryBuffer::ETC1: | 172 case GpuMemoryBuffer::ETC1: |
| 173 DCHECK_EQ(width % 2, 0u); | 173 DCHECK_EQ(width % 2, 0u); |
| 174 *stride_in_bytes = width / 2; | 174 *stride_in_bytes = width / 2; |
| 175 return true; | 175 return true; |
| 176 case gfx::GpuMemoryBuffer::R_8: | 176 case GpuMemoryBuffer::R_8: |
| 177 checked_stride += 3; | 177 checked_stride += 3; |
| 178 if (!checked_stride.IsValid()) | 178 if (!checked_stride.IsValid()) |
| 179 return false; | 179 return false; |
| 180 *stride_in_bytes = checked_stride.ValueOrDie() & ~0x3; | 180 *stride_in_bytes = checked_stride.ValueOrDie() & ~0x3; |
| 181 return true; | 181 return true; |
| 182 case gfx::GpuMemoryBuffer::RGBA_8888: | 182 case GpuMemoryBuffer::RGBA_8888: |
| 183 case gfx::GpuMemoryBuffer::BGRA_8888: | 183 case GpuMemoryBuffer::BGRA_8888: |
| 184 checked_stride *= 4; | 184 checked_stride *= 4; |
| 185 if (!checked_stride.IsValid()) | 185 if (!checked_stride.IsValid()) |
| 186 return false; | 186 return false; |
| 187 *stride_in_bytes = checked_stride.ValueOrDie(); | 187 *stride_in_bytes = checked_stride.ValueOrDie(); |
| 188 return true; | 188 return true; |
| 189 case gfx::GpuMemoryBuffer::RGBX_8888: | 189 case GpuMemoryBuffer::RGBX_8888: |
| 190 case gfx::GpuMemoryBuffer::YUV_420: | 190 case GpuMemoryBuffer::YUV_420: |
| 191 NOTREACHED(); | 191 NOTREACHED(); |
| 192 return false; | 192 return false; |
| 193 } | 193 } |
| 194 | 194 |
| 195 NOTREACHED(); | 195 NOTREACHED(); |
| 196 return false; | 196 return false; |
| 197 } | 197 } |
| 198 | 198 |
| 199 bool GLImageMemory::Initialize(const unsigned char* memory, | 199 bool GLImageMemory::Initialize(const unsigned char* memory, |
| 200 gfx::GpuMemoryBuffer::Format format) { | 200 GpuMemoryBuffer::Format format) { |
| 201 if (!ValidInternalFormat(internalformat_)) { | 201 if (!ValidInternalFormat(internalformat_)) { |
| 202 LOG(ERROR) << "Invalid internalformat: " << internalformat_; | 202 LOG(ERROR) << "Invalid internalformat: " << internalformat_; |
| 203 return false; | 203 return false; |
| 204 } | 204 } |
| 205 | 205 |
| 206 if (!ValidFormat(format)) { | 206 if (!ValidFormat(format)) { |
| 207 LOG(ERROR) << "Invalid format: " << format; | 207 LOG(ERROR) << "Invalid format: " << format; |
| 208 return false; | 208 return false; |
| 209 } | 209 } |
| 210 | 210 |
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| 227 | 227 |
| 228 if (egl_texture_id_) { | 228 if (egl_texture_id_) { |
| 229 if (have_context) | 229 if (have_context) |
| 230 glDeleteTextures(1, &egl_texture_id_); | 230 glDeleteTextures(1, &egl_texture_id_); |
| 231 egl_texture_id_ = 0u; | 231 egl_texture_id_ = 0u; |
| 232 } | 232 } |
| 233 #endif | 233 #endif |
| 234 memory_ = NULL; | 234 memory_ = NULL; |
| 235 } | 235 } |
| 236 | 236 |
| 237 gfx::Size GLImageMemory::GetSize() { | 237 Size GLImageMemory::GetSize() { |
| 238 return size_; | 238 return size_; |
| 239 } | 239 } |
| 240 | 240 |
| 241 bool GLImageMemory::BindTexImage(unsigned target) { | 241 bool GLImageMemory::BindTexImage(unsigned target) { |
| 242 if (target_ && target_ != target) { | 242 if (target_ && target_ != target) { |
| 243 LOG(ERROR) << "GLImage can only be bound to one target"; | 243 LOG(ERROR) << "GLImage can only be bound to one target"; |
| 244 return false; | 244 return false; |
| 245 } | 245 } |
| 246 target_ = target; | 246 target_ = target; |
| 247 | 247 |
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| 291 | 291 |
| 292 DCHECK(target_); | 292 DCHECK(target_); |
| 293 DoBindTexImage(target_); | 293 DoBindTexImage(target_); |
| 294 } | 294 } |
| 295 | 295 |
| 296 void GLImageMemory::DidUseTexImage() { | 296 void GLImageMemory::DidUseTexImage() { |
| 297 DCHECK(in_use_); | 297 DCHECK(in_use_); |
| 298 in_use_ = false; | 298 in_use_ = false; |
| 299 } | 299 } |
| 300 | 300 |
| 301 bool GLImageMemory::ScheduleOverlayPlane(gfx::AcceleratedWidget widget, | 301 bool GLImageMemory::ScheduleOverlayPlane(AcceleratedWidget widget, |
| 302 int z_order, | 302 int z_order, |
| 303 OverlayTransform transform, | 303 OverlayTransform transform, |
| 304 const Rect& bounds_rect, | 304 const Rect& bounds_rect, |
| 305 const RectF& crop_rect) { | 305 const RectF& crop_rect) { |
| 306 return false; | 306 return false; |
| 307 } | 307 } |
| 308 | 308 |
| 309 void GLImageMemory::DoBindTexImage(unsigned target) { | 309 void GLImageMemory::DoBindTexImage(unsigned target) { |
| 310 TRACE_EVENT0("gpu", "GLImageMemory::DoBindTexImage"); | 310 TRACE_EVENT0("gpu", "GLImageMemory::DoBindTexImage"); |
| 311 | 311 |
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| 402 size_.width(), | 402 size_.width(), |
| 403 size_.height(), | 403 size_.height(), |
| 404 0, // border | 404 0, // border |
| 405 DataFormat(format_), | 405 DataFormat(format_), |
| 406 DataType(format_), | 406 DataType(format_), |
| 407 memory_); | 407 memory_); |
| 408 } | 408 } |
| 409 } | 409 } |
| 410 | 410 |
| 411 } // namespace gfx | 411 } // namespace gfx |
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