| Index: Source/platform/graphics/filters/custom/CustomFilterValidatedProgram.h
|
| diff --git a/Source/core/platform/graphics/filters/custom/CustomFilterValidatedProgram.h b/Source/platform/graphics/filters/custom/CustomFilterValidatedProgram.h
|
| similarity index 96%
|
| rename from Source/core/platform/graphics/filters/custom/CustomFilterValidatedProgram.h
|
| rename to Source/platform/graphics/filters/custom/CustomFilterValidatedProgram.h
|
| index 052d657c79aeae608b9a037e0e999ca746302f68..fed78481ae8ac9dd4ad0a83acdc8b1f592a53f21 100644
|
| --- a/Source/core/platform/graphics/filters/custom/CustomFilterValidatedProgram.h
|
| +++ b/Source/platform/graphics/filters/custom/CustomFilterValidatedProgram.h
|
| @@ -30,7 +30,7 @@
|
| #ifndef CustomFilterValidatedProgram_h
|
| #define CustomFilterValidatedProgram_h
|
|
|
| -#include "core/platform/graphics/filters/custom/CustomFilterCompiledProgram.h"
|
| +#include "platform/graphics/filters/custom/CustomFilterCompiledProgram.h"
|
| #include "platform/graphics/filters/custom/CustomFilterProgramInfo.h"
|
| #include "wtf/PassRefPtr.h"
|
| #include "wtf/RefCounted.h"
|
| @@ -58,7 +58,7 @@ class CustomFilterGlobalContext;
|
| // FECustomFilter is the reference owner of the CustomFilterValidatedProgram.
|
| // Thus, a validated and compiled shader is only kept alive as long as there is at least one visible layer that applies the shader.
|
| //
|
| -class CustomFilterValidatedProgram : public RefCounted<CustomFilterValidatedProgram> {
|
| +class PLATFORM_EXPORT CustomFilterValidatedProgram : public RefCounted<CustomFilterValidatedProgram> {
|
| public:
|
| static PassRefPtr<CustomFilterValidatedProgram> create(CustomFilterGlobalContext* globalContext, const CustomFilterProgramInfo& programInfo)
|
| {
|
|
|