| Index: Source/core/platform/graphics/filters/custom/CustomFilterMesh.cpp
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| diff --git a/Source/core/platform/graphics/filters/custom/CustomFilterMesh.cpp b/Source/core/platform/graphics/filters/custom/CustomFilterMesh.cpp
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| deleted file mode 100644
|
| index 98ed14993aa16a88b60342f3c33f64a20e4fbb3a..0000000000000000000000000000000000000000
|
| --- a/Source/core/platform/graphics/filters/custom/CustomFilterMesh.cpp
|
| +++ /dev/null
|
| @@ -1,68 +0,0 @@
|
| -/*
|
| - * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved.
|
| - *
|
| - * Redistribution and use in source and binary forms, with or without
|
| - * modification, are permitted provided that the following conditions
|
| - * are met:
|
| - *
|
| - * 1. Redistributions of source code must retain the above
|
| - * copyright notice, this list of conditions and the following
|
| - * disclaimer.
|
| - * 2. Redistributions in binary form must reproduce the above
|
| - * copyright notice, this list of conditions and the following
|
| - * disclaimer in the documentation and/or other materials
|
| - * provided with the distribution.
|
| - *
|
| - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER “AS IS” AND ANY
|
| - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
| - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
| - * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE
|
| - * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
|
| - * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
| - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
| - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
| - * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
|
| - * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
|
| - * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
| - * SUCH DAMAGE.
|
| - */
|
| -
|
| -#include "config.h"
|
| -
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| -#include "core/platform/graphics/filters/custom/CustomFilterMesh.h"
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| -#include "platform/graphics/GraphicsContext3D.h"
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| -#include "platform/graphics/filters/custom/CustomFilterMeshGenerator.h"
|
| -
|
| -namespace WebCore {
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| -
|
| -CustomFilterMesh::CustomFilterMesh(GraphicsContext3D* context, unsigned columns, unsigned rows,
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| - const FloatRect& meshBox, CustomFilterMeshType meshType)
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| - : m_context(context)
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| - , m_verticesBufferObject(0)
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| - , m_elementsBufferObject(0)
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| - , m_meshBox(meshBox)
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| - , m_meshType(meshType)
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| -{
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| - CustomFilterMeshGenerator generator(columns, rows, meshBox, meshType);
|
| - m_indicesCount = generator.indicesCount();
|
| - m_bytesPerVertex = generator.floatsPerVertex() * sizeof(float);
|
| -
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| - m_context->makeContextCurrent();
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| -
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| - m_verticesBufferObject = m_context->createBuffer();
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| - m_context->bindBuffer(GraphicsContext3D::ARRAY_BUFFER, m_verticesBufferObject);
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| - m_context->bufferData(GraphicsContext3D::ARRAY_BUFFER, generator.vertices().size() * sizeof(float), generator.vertices().data(), GraphicsContext3D::STATIC_DRAW);
|
| -
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| - m_elementsBufferObject = m_context->createBuffer();
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| - m_context->bindBuffer(GraphicsContext3D::ELEMENT_ARRAY_BUFFER, m_elementsBufferObject);
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| - m_context->bufferData(GraphicsContext3D::ELEMENT_ARRAY_BUFFER, generator.indices().size() * sizeof(uint16_t), generator.indices().data(), GraphicsContext3D::STATIC_DRAW);
|
| -}
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| -
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| -CustomFilterMesh::~CustomFilterMesh()
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| -{
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| - m_context->makeContextCurrent();
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| - m_context->deleteBuffer(m_verticesBufferObject);
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| - m_context->deleteBuffer(m_elementsBufferObject);
|
| -}
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| -
|
| -} // namespace WebCore
|
|
|