| Index: Source/core/platform/graphics/filters/SpotLightSource.cpp
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| diff --git a/Source/core/platform/graphics/filters/SpotLightSource.cpp b/Source/core/platform/graphics/filters/SpotLightSource.cpp
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| deleted file mode 100644
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| index 6efa99362cb7ee85a2f414be2c2033be2ef4c6f1..0000000000000000000000000000000000000000
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| --- a/Source/core/platform/graphics/filters/SpotLightSource.cpp
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| +++ /dev/null
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| @@ -1,195 +0,0 @@
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| -/*
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| - * Copyright (C) 2008 Alex Mathews <possessedpenguinbob@gmail.com>
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| - * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org>
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| - * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
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| - * Copyright (C) 2005 Eric Seidel <eric@webkit.org>
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| - * Copyright (C) 2010 Zoltan Herczeg <zherczeg@webkit.org>
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| - * Copyright (C) 2011 University of Szeged
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| - * Copyright (C) 2011 Renata Hodovan <reni@webkit.org>
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| - *
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| - * Redistribution and use in source and binary forms, with or without
|
| - * modification, are permitted provided that the following conditions
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| - * are met:
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| - * 1. Redistributions of source code must retain the above copyright
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| - * notice, this list of conditions and the following disclaimer.
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| - * 2. Redistributions in binary form must reproduce the above copyright
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| - * notice, this list of conditions and the following disclaimer in the
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| - * documentation and/or other materials provided with the distribution.
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| - *
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| - * THIS SOFTWARE IS PROVIDED BY UNIVERSITY OF SZEGED ``AS IS'' AND ANY
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| - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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| - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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| - * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL UNIVERSITY OF SZEGED OR
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| - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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| - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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| - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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| - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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| - * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| - */
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| -
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| -#include "config.h"
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| -
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| -#include "core/platform/graphics/filters/SpotLightSource.h"
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| -
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| -#include "platform/text/TextStream.h"
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| -
|
| -namespace WebCore {
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| -
|
| -// spot-light edge darkening depends on an absolute treshold
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| -// according to the SVG 1.1 SE light regression tests
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| -static const float antiAliasTreshold = 0.016f;
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| -
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| -void SpotLightSource::initPaintingData(PaintingData& paintingData)
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| -{
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| - paintingData.privateColorVector = paintingData.colorVector;
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| - paintingData.directionVector.setX(m_direction.x() - m_position.x());
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| - paintingData.directionVector.setY(m_direction.y() - m_position.y());
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| - paintingData.directionVector.setZ(m_direction.z() - m_position.z());
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| - paintingData.directionVector.normalize();
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| -
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| - if (!m_limitingConeAngle) {
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| - paintingData.coneCutOffLimit = 0.0f;
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| - paintingData.coneFullLight = -antiAliasTreshold;
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| - } else {
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| - float limitingConeAngle = m_limitingConeAngle;
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| - if (limitingConeAngle < 0.0f)
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| - limitingConeAngle = -limitingConeAngle;
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| - if (limitingConeAngle > 90.0f)
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| - limitingConeAngle = 90.0f;
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| - paintingData.coneCutOffLimit = cosf(deg2rad(180.0f - limitingConeAngle));
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| - paintingData.coneFullLight = paintingData.coneCutOffLimit - antiAliasTreshold;
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| - }
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| -
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| - // Optimization for common specularExponent values
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| - if (!m_specularExponent)
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| - paintingData.specularExponent = 0;
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| - else if (m_specularExponent == 1.0f)
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| - paintingData.specularExponent = 1;
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| - else // It is neither 0.0f nor 1.0f
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| - paintingData.specularExponent = 2;
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| -}
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| -
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| -void SpotLightSource::updatePaintingData(PaintingData& paintingData, int x, int y, float z)
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| -{
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| - paintingData.lightVector.setX(m_position.x() - x);
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| - paintingData.lightVector.setY(m_position.y() - y);
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| - paintingData.lightVector.setZ(m_position.z() - z);
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| - paintingData.lightVectorLength = paintingData.lightVector.length();
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| -
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| - float cosineOfAngle = (paintingData.lightVector * paintingData.directionVector) / paintingData.lightVectorLength;
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| - if (cosineOfAngle > paintingData.coneCutOffLimit) {
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| - // No light is produced, scanlines are not updated
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| - paintingData.colorVector.setX(0.0f);
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| - paintingData.colorVector.setY(0.0f);
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| - paintingData.colorVector.setZ(0.0f);
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| - return;
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| - }
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| -
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| - // Set the color of the pixel
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| - float lightStrength;
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| - switch (paintingData.specularExponent) {
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| - case 0:
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| - lightStrength = 1.0f; // -cosineOfAngle ^ 0 == 1
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| - break;
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| - case 1:
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| - lightStrength = -cosineOfAngle; // -cosineOfAngle ^ 1 == -cosineOfAngle
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| - break;
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| - default:
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| - lightStrength = powf(-cosineOfAngle, m_specularExponent);
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| - break;
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| - }
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| -
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| - if (cosineOfAngle > paintingData.coneFullLight)
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| - lightStrength *= (paintingData.coneCutOffLimit - cosineOfAngle) / (paintingData.coneCutOffLimit - paintingData.coneFullLight);
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| -
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| - if (lightStrength > 1.0f)
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| - lightStrength = 1.0f;
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| -
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| - paintingData.colorVector.setX(paintingData.privateColorVector.x() * lightStrength);
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| - paintingData.colorVector.setY(paintingData.privateColorVector.y() * lightStrength);
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| - paintingData.colorVector.setZ(paintingData.privateColorVector.z() * lightStrength);
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| -}
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| -
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| -bool SpotLightSource::setX(float x)
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| -{
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| - if (m_position.x() == x)
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| - return false;
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| - m_position.setX(x);
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| - return true;
|
| -}
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| -
|
| -bool SpotLightSource::setY(float y)
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| -{
|
| - if (m_position.y() == y)
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| - return false;
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| - m_position.setY(y);
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| - return true;
|
| -}
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| -
|
| -bool SpotLightSource::setZ(float z)
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| -{
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| - if (m_position.z() == z)
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| - return false;
|
| - m_position.setZ(z);
|
| - return true;
|
| -}
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| -
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| -bool SpotLightSource::setPointsAtX(float pointsAtX)
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| -{
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| - if (m_direction.x() == pointsAtX)
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| - return false;
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| - m_direction.setX(pointsAtX);
|
| - return true;
|
| -}
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| -
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| -bool SpotLightSource::setPointsAtY(float pointsAtY)
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| -{
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| - if (m_direction.y() == pointsAtY)
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| - return false;
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| - m_direction.setY(pointsAtY);
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| - return true;
|
| -}
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| -
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| -bool SpotLightSource::setPointsAtZ(float pointsAtZ)
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| -{
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| - if (m_direction.z() == pointsAtZ)
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| - return false;
|
| - m_direction.setZ(pointsAtZ);
|
| - return true;
|
| -}
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| -
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| -bool SpotLightSource::setSpecularExponent(float specularExponent)
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| -{
|
| - if (m_specularExponent == specularExponent)
|
| - return false;
|
| - m_specularExponent = specularExponent;
|
| - return true;
|
| -}
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| -
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| -bool SpotLightSource::setLimitingConeAngle(float limitingConeAngle)
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| -{
|
| - if (m_limitingConeAngle == limitingConeAngle)
|
| - return false;
|
| - m_limitingConeAngle = limitingConeAngle;
|
| - return true;
|
| -}
|
| -
|
| -static TextStream& operator<<(TextStream& ts, const FloatPoint3D& p)
|
| -{
|
| - ts << "x=" << p.x() << " y=" << p.y() << " z=" << p.z();
|
| - return ts;
|
| -}
|
| -
|
| -TextStream& SpotLightSource::externalRepresentation(TextStream& ts) const
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| -{
|
| - ts << "[type=SPOT-LIGHT] ";
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| - ts << "[position=\"" << position() << "\"]";
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| - ts << "[direction=\"" << direction() << "\"]";
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| - ts << "[specularExponent=\"" << specularExponent() << "\"]";
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| - ts << "[limitingConeAngle=\"" << limitingConeAngle() << "\"]";
|
| - return ts;
|
| -}
|
| -
|
| -}; // namespace WebCore
|
|
|