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Unified Diff: Source/core/platform/graphics/filters/SpotLightSource.cpp

Issue 107713004: Move all filters-related files from core/platform to platform. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Maybe fix win build. Created 7 years ago
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Index: Source/core/platform/graphics/filters/SpotLightSource.cpp
diff --git a/Source/core/platform/graphics/filters/SpotLightSource.cpp b/Source/core/platform/graphics/filters/SpotLightSource.cpp
deleted file mode 100644
index 6efa99362cb7ee85a2f414be2c2033be2ef4c6f1..0000000000000000000000000000000000000000
--- a/Source/core/platform/graphics/filters/SpotLightSource.cpp
+++ /dev/null
@@ -1,195 +0,0 @@
-/*
- * Copyright (C) 2008 Alex Mathews <possessedpenguinbob@gmail.com>
- * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org>
- * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
- * Copyright (C) 2005 Eric Seidel <eric@webkit.org>
- * Copyright (C) 2010 Zoltan Herczeg <zherczeg@webkit.org>
- * Copyright (C) 2011 University of Szeged
- * Copyright (C) 2011 Renata Hodovan <reni@webkit.org>
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY UNIVERSITY OF SZEGED ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL UNIVERSITY OF SZEGED OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "config.h"
-
-#include "core/platform/graphics/filters/SpotLightSource.h"
-
-#include "platform/text/TextStream.h"
-
-namespace WebCore {
-
-// spot-light edge darkening depends on an absolute treshold
-// according to the SVG 1.1 SE light regression tests
-static const float antiAliasTreshold = 0.016f;
-
-void SpotLightSource::initPaintingData(PaintingData& paintingData)
-{
- paintingData.privateColorVector = paintingData.colorVector;
- paintingData.directionVector.setX(m_direction.x() - m_position.x());
- paintingData.directionVector.setY(m_direction.y() - m_position.y());
- paintingData.directionVector.setZ(m_direction.z() - m_position.z());
- paintingData.directionVector.normalize();
-
- if (!m_limitingConeAngle) {
- paintingData.coneCutOffLimit = 0.0f;
- paintingData.coneFullLight = -antiAliasTreshold;
- } else {
- float limitingConeAngle = m_limitingConeAngle;
- if (limitingConeAngle < 0.0f)
- limitingConeAngle = -limitingConeAngle;
- if (limitingConeAngle > 90.0f)
- limitingConeAngle = 90.0f;
- paintingData.coneCutOffLimit = cosf(deg2rad(180.0f - limitingConeAngle));
- paintingData.coneFullLight = paintingData.coneCutOffLimit - antiAliasTreshold;
- }
-
- // Optimization for common specularExponent values
- if (!m_specularExponent)
- paintingData.specularExponent = 0;
- else if (m_specularExponent == 1.0f)
- paintingData.specularExponent = 1;
- else // It is neither 0.0f nor 1.0f
- paintingData.specularExponent = 2;
-}
-
-void SpotLightSource::updatePaintingData(PaintingData& paintingData, int x, int y, float z)
-{
- paintingData.lightVector.setX(m_position.x() - x);
- paintingData.lightVector.setY(m_position.y() - y);
- paintingData.lightVector.setZ(m_position.z() - z);
- paintingData.lightVectorLength = paintingData.lightVector.length();
-
- float cosineOfAngle = (paintingData.lightVector * paintingData.directionVector) / paintingData.lightVectorLength;
- if (cosineOfAngle > paintingData.coneCutOffLimit) {
- // No light is produced, scanlines are not updated
- paintingData.colorVector.setX(0.0f);
- paintingData.colorVector.setY(0.0f);
- paintingData.colorVector.setZ(0.0f);
- return;
- }
-
- // Set the color of the pixel
- float lightStrength;
- switch (paintingData.specularExponent) {
- case 0:
- lightStrength = 1.0f; // -cosineOfAngle ^ 0 == 1
- break;
- case 1:
- lightStrength = -cosineOfAngle; // -cosineOfAngle ^ 1 == -cosineOfAngle
- break;
- default:
- lightStrength = powf(-cosineOfAngle, m_specularExponent);
- break;
- }
-
- if (cosineOfAngle > paintingData.coneFullLight)
- lightStrength *= (paintingData.coneCutOffLimit - cosineOfAngle) / (paintingData.coneCutOffLimit - paintingData.coneFullLight);
-
- if (lightStrength > 1.0f)
- lightStrength = 1.0f;
-
- paintingData.colorVector.setX(paintingData.privateColorVector.x() * lightStrength);
- paintingData.colorVector.setY(paintingData.privateColorVector.y() * lightStrength);
- paintingData.colorVector.setZ(paintingData.privateColorVector.z() * lightStrength);
-}
-
-bool SpotLightSource::setX(float x)
-{
- if (m_position.x() == x)
- return false;
- m_position.setX(x);
- return true;
-}
-
-bool SpotLightSource::setY(float y)
-{
- if (m_position.y() == y)
- return false;
- m_position.setY(y);
- return true;
-}
-
-bool SpotLightSource::setZ(float z)
-{
- if (m_position.z() == z)
- return false;
- m_position.setZ(z);
- return true;
-}
-
-bool SpotLightSource::setPointsAtX(float pointsAtX)
-{
- if (m_direction.x() == pointsAtX)
- return false;
- m_direction.setX(pointsAtX);
- return true;
-}
-
-bool SpotLightSource::setPointsAtY(float pointsAtY)
-{
- if (m_direction.y() == pointsAtY)
- return false;
- m_direction.setY(pointsAtY);
- return true;
-}
-
-bool SpotLightSource::setPointsAtZ(float pointsAtZ)
-{
- if (m_direction.z() == pointsAtZ)
- return false;
- m_direction.setZ(pointsAtZ);
- return true;
-}
-
-bool SpotLightSource::setSpecularExponent(float specularExponent)
-{
- if (m_specularExponent == specularExponent)
- return false;
- m_specularExponent = specularExponent;
- return true;
-}
-
-bool SpotLightSource::setLimitingConeAngle(float limitingConeAngle)
-{
- if (m_limitingConeAngle == limitingConeAngle)
- return false;
- m_limitingConeAngle = limitingConeAngle;
- return true;
-}
-
-static TextStream& operator<<(TextStream& ts, const FloatPoint3D& p)
-{
- ts << "x=" << p.x() << " y=" << p.y() << " z=" << p.z();
- return ts;
-}
-
-TextStream& SpotLightSource::externalRepresentation(TextStream& ts) const
-{
- ts << "[type=SPOT-LIGHT] ";
- ts << "[position=\"" << position() << "\"]";
- ts << "[direction=\"" << direction() << "\"]";
- ts << "[specularExponent=\"" << specularExponent() << "\"]";
- ts << "[limitingConeAngle=\"" << limitingConeAngle() << "\"]";
- return ts;
-}
-
-}; // namespace WebCore

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