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Unified Diff: Source/core/platform/graphics/filters/FETurbulence.h

Issue 107713004: Move all filters-related files from core/platform to platform. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Maybe fix win build. Created 7 years ago
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Index: Source/core/platform/graphics/filters/FETurbulence.h
diff --git a/Source/core/platform/graphics/filters/FETurbulence.h b/Source/core/platform/graphics/filters/FETurbulence.h
deleted file mode 100644
index 331a71f7d99b741b3b63311ce494822cbb6c5bb2..0000000000000000000000000000000000000000
--- a/Source/core/platform/graphics/filters/FETurbulence.h
+++ /dev/null
@@ -1,140 +0,0 @@
-/*
- * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org>
- * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
- * Copyright (C) 2005 Eric Seidel <eric@webkit.org>
- * Copyright (C) 2009 Dirk Schulze <krit@webkit.org>
- * Copyright (C) 2010 Renata Hodovan <reni@inf.u-szeged.hu>
- * Copyright (C) 2013 Google Inc. All rights reserved.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public License
- * along with this library; see the file COPYING.LIB. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- */
-
-#ifndef FETurbulence_h
-#define FETurbulence_h
-
-#include "platform/graphics/filters/Filter.h"
-#include "platform/graphics/filters/FilterEffect.h"
-
-namespace WebCore {
-
-enum TurbulenceType {
- FETURBULENCE_TYPE_UNKNOWN = 0,
- FETURBULENCE_TYPE_FRACTALNOISE = 1,
- FETURBULENCE_TYPE_TURBULENCE = 2
-};
-
-class FETurbulence : public FilterEffect {
-public:
- static PassRefPtr<FETurbulence> create(Filter*, TurbulenceType, float, float, int, float, bool);
-
- TurbulenceType type() const;
- bool setType(TurbulenceType);
-
- float baseFrequencyY() const;
- bool setBaseFrequencyY(float);
-
- float baseFrequencyX() const;
- bool setBaseFrequencyX(float);
-
- float seed() const;
- bool setSeed(float);
-
- int numOctaves() const;
- bool setNumOctaves(int);
-
- bool stitchTiles() const;
- bool setStitchTiles(bool);
-
- static void fillRegionWorker(void*);
-
- virtual void determineAbsolutePaintRect() { setAbsolutePaintRect(enclosingIntRect(maxEffectRect())); }
-
- virtual TextStream& externalRepresentation(TextStream&, int indention) const;
-
-private:
- static const int s_blockSize = 256;
- static const int s_blockMask = s_blockSize - 1;
-
- static const int s_minimalRectDimension = (100 * 100); // Empirical data limit for parallel jobs.
-
- struct PaintingData {
- PaintingData(long paintingSeed, const IntSize& paintingSize)
- : seed(paintingSeed)
- , filterSize(paintingSize)
- {
- }
-
- long seed;
- int latticeSelector[2 * s_blockSize + 2];
- float gradient[4][2 * s_blockSize + 2][2];
- IntSize filterSize;
-
- inline long random();
- };
-
- struct StitchData {
- StitchData()
- : width(0)
- , wrapX(0)
- , height(0)
- , wrapY(0)
- {
- }
-
- int width; // How much to subtract to wrap for stitching.
- int wrapX; // Minimum value to wrap.
- int height;
- int wrapY;
- };
-
- template<typename Type>
- friend class ParallelJobs;
-
- struct FillRegionParameters {
- FETurbulence* filter;
- Uint8ClampedArray* pixelArray;
- PaintingData* paintingData;
- int startY;
- int endY;
- float baseFrequencyX;
- float baseFrequencyY;
- };
-
- static void fillRegionWorker(FillRegionParameters*);
-
- FETurbulence(Filter*, TurbulenceType, float, float, int, float, bool);
-
- virtual void applySoftware() OVERRIDE;
- virtual bool applySkia() OVERRIDE;
- virtual PassRefPtr<SkImageFilter> createImageFilter(SkiaImageFilterBuilder*) OVERRIDE;
- SkShader* createShader(const IntRect& filterRegion);
-
- inline void initPaint(PaintingData&);
- float noise2D(int channel, PaintingData&, StitchData&, const FloatPoint&);
- unsigned char calculateTurbulenceValueForPoint(int channel, PaintingData&, StitchData&, const FloatPoint&, float, float);
- inline void fillRegion(Uint8ClampedArray*, PaintingData&, int, int, float, float);
-
- TurbulenceType m_type;
- float m_baseFrequencyX;
- float m_baseFrequencyY;
- int m_numOctaves;
- float m_seed;
- bool m_stitchTiles;
-};
-
-} // namespace WebCore
-
-#endif // FETurbulence_h
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