Index: core/include/fxcrt/fx_coordinates.h |
diff --git a/core/include/fxcrt/fx_coordinates.h b/core/include/fxcrt/fx_coordinates.h |
index a9afc5712e4135335ed6567d56f8fb85653bfbd8..c14b14c691b37bd8a6de3fbb1ee0db0f5282014b 100644 |
--- a/core/include/fxcrt/fx_coordinates.h |
+++ b/core/include/fxcrt/fx_coordinates.h |
@@ -132,9 +132,9 @@ public: |
typedef CFX_PSVTemplate<baseType> FXT_POINT; |
Tom Sepez
2015/04/10 21:33:05
nit: this types are shadows?
|
typedef CFX_PSVTemplate<baseType> FXT_SIZE; |
typedef CFX_VTemplate<baseType> FXT_VECTOR; |
- void Set(baseType x, baseType y) |
+ void Set(baseType newx, baseType newy) |
Tom Sepez
2015/04/10 21:00:04
why do we even need this method? Isn't there one
brucedawson
2015/04/10 21:29:50
A quick check shows that it is needed. fpdf_text_i
|
{ |
- FXT_PSV::x = x, FXT_PSV::y = y; |
+ FXT_PSV::x = newx, FXT_PSV::y = newy; |
Tom Sepez
2015/04/10 20:36:53
Can we get rid of the FXT_PSV:: qualifiers through
brucedawson
2015/04/10 21:29:50
I started doing that initially, and I'd be happy t
|
} |
void Set(const FXT_PSV &psv) |
{ |
@@ -165,26 +165,26 @@ public: |
FXT_PSV::x = ((baseType)FXT_PSV::x) / fLen; |
FXT_PSV::y = ((baseType)FXT_PSV::y) / fLen; |
} |
- baseType DotProduct(baseType x, baseType y) const |
+ baseType DotProduct(baseType otherx, baseType othery) const |
{ |
- return FXT_PSV::x * x + FXT_PSV::y * y; |
+ return FXT_PSV::x * otherx + FXT_PSV::y * othery; |
} |
baseType DotProduct(const FXT_VECTOR &v) const |
{ |
return FXT_PSV::x * v.x + FXT_PSV::y * v.y; |
} |
- FX_BOOL IsParallel(baseType x, baseType y) const |
+ FX_BOOL IsParallel(baseType otherx, baseType othery) const |
{ |
- baseType t = FXT_PSV::x * y - FXT_PSV::y * x; |
+ baseType t = FXT_PSV::x * othery - FXT_PSV::y * otherx; |
return FXSYS_fabs(t) < 0x0001f; |
} |
FX_BOOL IsParallel(const FXT_VECTOR &v) const |
{ |
return IsParallel(v.x, v.y); |
} |
- FX_BOOL IsPerpendicular(baseType x, baseType y) const |
+ FX_BOOL IsPerpendicular(baseType otherx, baseType othery) const |
{ |
- baseType t = DotProduct(x, y); |
+ baseType t = DotProduct(otherx, othery); |
return FXSYS_fabs(t) < 0x0001f; |
} |
FX_BOOL IsPerpendicular(const FXT_VECTOR &v) const |