| Index: gm/textblobcolortrans.cpp
|
| diff --git a/gm/textblobcolortrans.cpp b/gm/textblobcolortrans.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..cb4686e6e7481c7712bebbff561b534bfa86baf4
|
| --- /dev/null
|
| +++ b/gm/textblobcolortrans.cpp
|
| @@ -0,0 +1,100 @@
|
| +/*
|
| + * Copyright 2015 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#include "gm.h"
|
| +
|
| +#include "Resources.h"
|
| +#include "SkCanvas.h"
|
| +#include "SkGradientShader.h"
|
| +#include "SkStream.h"
|
| +#include "SkTextBlob.h"
|
| +#include "SkTypeface.h"
|
| +
|
| +namespace skiagm {
|
| +class TextBlobColorTrans : public GM {
|
| +public:
|
| + // This gm tests that textblobs can be translated and have their colors regenerated
|
| + // correctly. With smaller atlas sizes, it can also trigger regeneration of texture coords on
|
| + // the GPU backend
|
| + TextBlobColorTrans() { }
|
| +
|
| +protected:
|
| + void onOnceBeforeDraw() override {
|
| + SkTextBlobBuilder builder;
|
| +
|
| + // make textblob
|
| + // Large text is used to trigger atlas eviction
|
| + SkPaint paint;
|
| + paint.setTextSize(256);
|
| + const char* text = "AB";
|
| + sk_tool_utils::set_portable_typeface(&paint);
|
| +
|
| + SkRect bounds;
|
| + paint.measureText(text, strlen(text), &bounds);
|
| +
|
| + SkScalar yOffset = bounds.height();
|
| + sk_tool_utils::add_to_text_blob(&builder, text, paint, 0, yOffset - 30);
|
| +
|
| + // A8
|
| + paint.setTextSize(28);
|
| + text = "The quick brown fox jumps over the lazy dog.";
|
| + paint.setSubpixelText(false);
|
| + paint.setLCDRenderText(false);
|
| + paint.measureText(text, strlen(text), &bounds);
|
| + sk_tool_utils::add_to_text_blob(&builder, text, paint, 0, yOffset - 8);
|
| +
|
| + // build
|
| + fBlob.reset(builder.build());
|
| + }
|
| +
|
| + SkString onShortName() override {
|
| + return SkString("textblobcolortrans");
|
| + }
|
| +
|
| + SkISize onISize() override {
|
| + return SkISize::Make(kWidth, kHeight);
|
| + }
|
| +
|
| + void onDraw(SkCanvas* canvas) override {
|
| +
|
| + canvas->drawColor(SK_ColorGRAY);
|
| +
|
| + SkPaint paint;
|
| + canvas->translate(10, 40);
|
| +
|
| + SkRect bounds = fBlob->bounds();
|
| +
|
| + // Colors were chosen to map to pairs of canonical colors. The GPU Backend will cache A8
|
| + // Texture Blobs based on the canonical color they map to. Canonical colors are used to
|
| + // create masks. For A8 there are 8 of them.
|
| + SkColor colors[] = {SK_ColorCYAN, SK_ColorLTGRAY, SK_ColorYELLOW, SK_ColorWHITE};
|
| +
|
| + size_t count = SK_ARRAY_COUNT(colors);
|
| + size_t colorIndex = 0;
|
| + for (int y = 0; y + SkScalarFloorToInt(bounds.height()) < kHeight;
|
| + y += SkScalarFloorToInt(bounds.height())) {
|
| + paint.setColor(colors[colorIndex++ % count]);
|
| + canvas->save();
|
| + canvas->translate(0, SkIntToScalar(y));
|
| + canvas->drawTextBlob(fBlob, 0, 0, paint);
|
| + canvas->restore();
|
| + }
|
| + }
|
| +
|
| +private:
|
| + SkAutoTUnref<const SkTextBlob> fBlob;
|
| +
|
| + static const int kWidth = 675;
|
| + static const int kHeight = 1600;
|
| +
|
| + typedef GM INHERITED;
|
| +};
|
| +
|
| +//////////////////////////////////////////////////////////////////////////////
|
| +
|
| +DEF_GM( return SkNEW(TextBlobColorTrans); )
|
| +}
|
|
|