| Index: Source/bindings/core/v8/custom/V8PopStateEventCustom.cpp
|
| diff --git a/Source/bindings/core/v8/custom/V8PopStateEventCustom.cpp b/Source/bindings/core/v8/custom/V8PopStateEventCustom.cpp
|
| index f3b4279eedad1c876ec28cc8ceaf99d104701c45..f8d613991b348c3662dd06d5a549913117aae084 100644
|
| --- a/Source/bindings/core/v8/custom/V8PopStateEventCustom.cpp
|
| +++ b/Source/bindings/core/v8/custom/V8PopStateEventCustom.cpp
|
| @@ -41,7 +41,7 @@
|
| namespace blink {
|
|
|
| // Save the state value to a hidden attribute in the V8PopStateEvent, and return it, for convenience.
|
| -static v8::Handle<v8::Value> cacheState(v8::Handle<v8::Object> popStateEvent, v8::Handle<v8::Value> state, v8::Isolate* isolate)
|
| +static v8::Local<v8::Value> cacheState(v8::Local<v8::Object> popStateEvent, v8::Local<v8::Value> state, v8::Isolate* isolate)
|
| {
|
| V8HiddenValue::setHiddenValue(isolate, popStateEvent, V8HiddenValue::state(isolate), state);
|
| return state;
|
| @@ -49,7 +49,7 @@ static v8::Handle<v8::Value> cacheState(v8::Handle<v8::Object> popStateEvent, v8
|
|
|
| void V8PopStateEvent::stateAttributeGetterCustom(const v8::PropertyCallbackInfo<v8::Value>& info)
|
| {
|
| - v8::Handle<v8::Value> result = V8HiddenValue::getHiddenValue(info.GetIsolate(), info.Holder(), V8HiddenValue::state(info.GetIsolate()));
|
| + v8::Local<v8::Value> result = V8HiddenValue::getHiddenValue(info.GetIsolate(), info.Holder(), V8HiddenValue::state(info.GetIsolate()));
|
|
|
| if (!result.IsEmpty()) {
|
| v8SetReturnValue(info, result);
|
| @@ -83,7 +83,7 @@ void V8PopStateEvent::stateAttributeGetterCustom(const v8::PropertyCallbackInfo<
|
| bool isSameState = history->isSameAsCurrentState(event->serializedState());
|
|
|
| if (isSameState) {
|
| - v8::Handle<v8::Object> v8History = toV8(history, info.Holder(), info.GetIsolate()).As<v8::Object>();
|
| + v8::Local<v8::Object> v8History = toV8(history, info.Holder(), info.GetIsolate()).As<v8::Object>();
|
| if (!history->stateChanged()) {
|
| result = V8HiddenValue::getHiddenValue(info.GetIsolate(), v8History, V8HiddenValue::state(info.GetIsolate()));
|
| if (!result.IsEmpty()) {
|
|
|