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1 CONSOLE WARNING: 'CanvasRenderingContext2D.webkitImageSmoothingEnabled' is depre
cated. Please use 'CanvasRenderingContext2D.imageSmoothingEnabled' instead. | |
2 Tests canvas WebGL ResourceState during the replay. | |
3 | |
4 | |
5 Started capturing. | |
6 Stopped capturing. | |
7 | |
8 --- WebGLRenderingContext state --- | |
9 {ResourceState} length(imageURL):1594 | |
10 ACTIVE_TEXTURE: TEXTURE2 | |
11 ARRAY_BUFFER_BINDING: WebGLBuffer@1 | |
12 BLEND: false | |
13 BLEND_COLOR: Float32Array[4] | |
14 BLEND_DST_ALPHA: 0 | |
15 BLEND_DST_RGB: 1 | |
16 BLEND_EQUATION_ALPHA: FUNC_REVERSE_SUBTRACT | |
17 BLEND_EQUATION_RGB: FUNC_ADD | |
18 BLEND_SRC_ALPHA: 1 | |
19 BLEND_SRC_RGB: 0 | |
20 COLOR_CLEAR_VALUE: Float32Array[4] | |
21 COLOR_WRITEMASK: Array[4] | |
22 CULL_FACE: false | |
23 CULL_FACE_MODE: FRONT_AND_BACK | |
24 CURRENT_PROGRAM: WebGLProgram@1 | |
25 DEPTH_CLEAR_VALUE: 1 | |
26 DEPTH_FUNC: NOTEQUAL | |
27 DEPTH_RANGE: Float32Array[2] | |
28 DEPTH_TEST: false | |
29 DEPTH_WRITEMASK: true | |
30 DITHER: false | |
31 ELEMENT_ARRAY_BUFFER_BINDING: null | |
32 ENABLED_EXTENSIONS[4] | |
33 EXT_texture_filter_anisotropic: EXTTextureFilterAnisotropic | |
34 OES_standard_derivatives: OESStandardDerivatives | |
35 OES_vertex_array_object: OESVertexArrayObject | |
36 WEBKIT_EXT_texture_filter_anisotropic: EXTTextureFilterAnisotropic | |
37 FRAGMENT_SHADER_DERIVATIVE_HINT_OES: DONT_CARE | |
38 FRAMEBUFFER_BINDING: WebGLFramebuffer@1 | |
39 FRONT_FACE: CCW | |
40 GENERATE_MIPMAP_HINT: DONT_CARE | |
41 LINE_WIDTH: 1 | |
42 PACK_ALIGNMENT: 4 | |
43 POLYGON_OFFSET_FACTOR: 0 | |
44 POLYGON_OFFSET_FILL: true | |
45 POLYGON_OFFSET_UNITS: 0 | |
46 RENDERBUFFER_BINDING: WebGLRenderbuffer@1 | |
47 SAMPLE_ALPHA_TO_COVERAGE: false | |
48 SAMPLE_COVERAGE: false | |
49 SAMPLE_COVERAGE_INVERT: false | |
50 SAMPLE_COVERAGE_VALUE: 1 | |
51 SCISSOR_BOX: Int32Array[4] | |
52 SCISSOR_TEST: false | |
53 STENCIL_BACK_FAIL: KEEP | |
54 STENCIL_BACK_FUNC: ALWAYS | |
55 STENCIL_BACK_PASS_DEPTH_FAIL: KEEP | |
56 STENCIL_BACK_PASS_DEPTH_PASS: KEEP | |
57 STENCIL_BACK_REF: 0 | |
58 STENCIL_BACK_VALUE_MASK: 4294967295 | |
59 STENCIL_BACK_WRITEMASK: 4294967295 | |
60 STENCIL_CLEAR_VALUE: 0 | |
61 STENCIL_FAIL: KEEP | |
62 STENCIL_FUNC: ALWAYS | |
63 STENCIL_PASS_DEPTH_FAIL: KEEP | |
64 STENCIL_PASS_DEPTH_PASS: KEEP | |
65 STENCIL_REF: 0 | |
66 STENCIL_TEST: false | |
67 STENCIL_VALUE_MASK: 4294967295 | |
68 STENCIL_WRITEMASK: 4294967295 | |
69 TEXTURE_BINDING_2D: WebGLTexture@2 | |
70 TEXTURE_BINDING_CUBE_MAP: null | |
71 TEXTURE_UNITS[16] | |
72 TEXTURE0 | |
73 TEXTURE_2D: WebGLTexture@1 | |
74 TEXTURE_CUBE_MAP: null | |
75 TEXTURE1 | |
76 TEXTURE_2D: null | |
77 TEXTURE_CUBE_MAP: null | |
78 TEXTURE2 | |
79 TEXTURE_2D: WebGLTexture@2 | |
80 TEXTURE_CUBE_MAP: null | |
81 TEXTURE3 | |
82 TEXTURE_2D: null | |
83 TEXTURE_CUBE_MAP: null | |
84 TEXTURE4 | |
85 TEXTURE_2D: null | |
86 TEXTURE_CUBE_MAP: null | |
87 TEXTURE5 | |
88 TEXTURE_2D: null | |
89 TEXTURE_CUBE_MAP: null | |
90 TEXTURE6 | |
91 TEXTURE_2D: null | |
92 TEXTURE_CUBE_MAP: null | |
93 TEXTURE7 | |
94 TEXTURE_2D: null | |
95 TEXTURE_CUBE_MAP: null | |
96 TEXTURE8 | |
97 TEXTURE_2D: null | |
98 TEXTURE_CUBE_MAP: null | |
99 TEXTURE9 | |
100 TEXTURE_2D: null | |
101 TEXTURE_CUBE_MAP: null | |
102 TEXTURE10 | |
103 TEXTURE_2D: null | |
104 TEXTURE_CUBE_MAP: null | |
105 TEXTURE11 | |
106 TEXTURE_2D: null | |
107 TEXTURE_CUBE_MAP: null | |
108 TEXTURE12 | |
109 TEXTURE_2D: null | |
110 TEXTURE_CUBE_MAP: null | |
111 TEXTURE13 | |
112 TEXTURE_2D: null | |
113 TEXTURE_CUBE_MAP: null | |
114 TEXTURE14 | |
115 TEXTURE_2D: null | |
116 TEXTURE_CUBE_MAP: null | |
117 TEXTURE15 | |
118 TEXTURE_2D: null | |
119 TEXTURE_CUBE_MAP: null | |
120 UNPACK_ALIGNMENT: 4 | |
121 UNPACK_COLORSPACE_CONVERSION_WEBGL: BROWSER_DEFAULT_WEBGL | |
122 UNPACK_FLIP_Y_WEBGL: true | |
123 UNPACK_PREMULTIPLY_ALPHA_WEBGL: false | |
124 VERTEX_ARRAY_BINDING_OES: null | |
125 VERTEX_ATTRIB_ARRAYS[16] | |
126 0 | |
127 CURRENT_VERTEX_ATTRIB: Float32Array[4] | |
128 VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: null | |
129 VERTEX_ATTRIB_ARRAY_ENABLED: false | |
130 VERTEX_ATTRIB_ARRAY_NORMALIZED: false | |
131 VERTEX_ATTRIB_ARRAY_POINTER: 0 | |
132 VERTEX_ATTRIB_ARRAY_SIZE: 4 | |
133 VERTEX_ATTRIB_ARRAY_STRIDE: 0 | |
134 VERTEX_ATTRIB_ARRAY_TYPE: FLOAT | |
135 1 | |
136 CURRENT_VERTEX_ATTRIB: Float32Array[4] | |
137 VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: null | |
138 VERTEX_ATTRIB_ARRAY_ENABLED: false | |
139 VERTEX_ATTRIB_ARRAY_NORMALIZED: false | |
140 VERTEX_ATTRIB_ARRAY_POINTER: 0 | |
141 VERTEX_ATTRIB_ARRAY_SIZE: 4 | |
142 VERTEX_ATTRIB_ARRAY_STRIDE: 0 | |
143 VERTEX_ATTRIB_ARRAY_TYPE: FLOAT | |
144 2 | |
145 CURRENT_VERTEX_ATTRIB: Float32Array[4] | |
146 VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: null | |
147 VERTEX_ATTRIB_ARRAY_ENABLED: false | |
148 VERTEX_ATTRIB_ARRAY_NORMALIZED: false | |
149 VERTEX_ATTRIB_ARRAY_POINTER: 0 | |
150 VERTEX_ATTRIB_ARRAY_SIZE: 4 | |
151 VERTEX_ATTRIB_ARRAY_STRIDE: 0 | |
152 VERTEX_ATTRIB_ARRAY_TYPE: FLOAT | |
153 3 | |
154 CURRENT_VERTEX_ATTRIB: Float32Array[4] | |
155 VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: null | |
156 VERTEX_ATTRIB_ARRAY_ENABLED: false | |
157 VERTEX_ATTRIB_ARRAY_NORMALIZED: false | |
158 VERTEX_ATTRIB_ARRAY_POINTER: 0 | |
159 VERTEX_ATTRIB_ARRAY_SIZE: 4 | |
160 VERTEX_ATTRIB_ARRAY_STRIDE: 0 | |
161 VERTEX_ATTRIB_ARRAY_TYPE: FLOAT | |
162 4 | |
163 CURRENT_VERTEX_ATTRIB: Float32Array[4] | |
164 VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: null | |
165 VERTEX_ATTRIB_ARRAY_ENABLED: false | |
166 VERTEX_ATTRIB_ARRAY_NORMALIZED: false | |
167 VERTEX_ATTRIB_ARRAY_POINTER: 0 | |
168 VERTEX_ATTRIB_ARRAY_SIZE: 4 | |
169 VERTEX_ATTRIB_ARRAY_STRIDE: 0 | |
170 VERTEX_ATTRIB_ARRAY_TYPE: FLOAT | |
171 5 | |
172 CURRENT_VERTEX_ATTRIB: Float32Array[4] | |
173 VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: null | |
174 VERTEX_ATTRIB_ARRAY_ENABLED: false | |
175 VERTEX_ATTRIB_ARRAY_NORMALIZED: false | |
176 VERTEX_ATTRIB_ARRAY_POINTER: 0 | |
177 VERTEX_ATTRIB_ARRAY_SIZE: 4 | |
178 VERTEX_ATTRIB_ARRAY_STRIDE: 0 | |
179 VERTEX_ATTRIB_ARRAY_TYPE: FLOAT | |
180 6 | |
181 CURRENT_VERTEX_ATTRIB: Float32Array[4] | |
182 VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: null | |
183 VERTEX_ATTRIB_ARRAY_ENABLED: false | |
184 VERTEX_ATTRIB_ARRAY_NORMALIZED: false | |
185 VERTEX_ATTRIB_ARRAY_POINTER: 0 | |
186 VERTEX_ATTRIB_ARRAY_SIZE: 4 | |
187 VERTEX_ATTRIB_ARRAY_STRIDE: 0 | |
188 VERTEX_ATTRIB_ARRAY_TYPE: FLOAT | |
189 7 | |
190 CURRENT_VERTEX_ATTRIB: Float32Array[4] | |
191 VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: null | |
192 VERTEX_ATTRIB_ARRAY_ENABLED: false | |
193 VERTEX_ATTRIB_ARRAY_NORMALIZED: false | |
194 VERTEX_ATTRIB_ARRAY_POINTER: 0 | |
195 VERTEX_ATTRIB_ARRAY_SIZE: 4 | |
196 VERTEX_ATTRIB_ARRAY_STRIDE: 0 | |
197 VERTEX_ATTRIB_ARRAY_TYPE: FLOAT | |
198 8 | |
199 CURRENT_VERTEX_ATTRIB: Float32Array[4] | |
200 VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: null | |
201 VERTEX_ATTRIB_ARRAY_ENABLED: false | |
202 VERTEX_ATTRIB_ARRAY_NORMALIZED: false | |
203 VERTEX_ATTRIB_ARRAY_POINTER: 0 | |
204 VERTEX_ATTRIB_ARRAY_SIZE: 4 | |
205 VERTEX_ATTRIB_ARRAY_STRIDE: 0 | |
206 VERTEX_ATTRIB_ARRAY_TYPE: FLOAT | |
207 9 | |
208 CURRENT_VERTEX_ATTRIB: Float32Array[4] | |
209 VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: null | |
210 VERTEX_ATTRIB_ARRAY_ENABLED: false | |
211 VERTEX_ATTRIB_ARRAY_NORMALIZED: false | |
212 VERTEX_ATTRIB_ARRAY_POINTER: 0 | |
213 VERTEX_ATTRIB_ARRAY_SIZE: 4 | |
214 VERTEX_ATTRIB_ARRAY_STRIDE: 0 | |
215 VERTEX_ATTRIB_ARRAY_TYPE: FLOAT | |
216 10 | |
217 CURRENT_VERTEX_ATTRIB: Float32Array[4] | |
218 VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: null | |
219 VERTEX_ATTRIB_ARRAY_ENABLED: false | |
220 VERTEX_ATTRIB_ARRAY_NORMALIZED: false | |
221 VERTEX_ATTRIB_ARRAY_POINTER: 0 | |
222 VERTEX_ATTRIB_ARRAY_SIZE: 4 | |
223 VERTEX_ATTRIB_ARRAY_STRIDE: 0 | |
224 VERTEX_ATTRIB_ARRAY_TYPE: FLOAT | |
225 11 | |
226 CURRENT_VERTEX_ATTRIB: Float32Array[4] | |
227 VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: null | |
228 VERTEX_ATTRIB_ARRAY_ENABLED: false | |
229 VERTEX_ATTRIB_ARRAY_NORMALIZED: false | |
230 VERTEX_ATTRIB_ARRAY_POINTER: 0 | |
231 VERTEX_ATTRIB_ARRAY_SIZE: 4 | |
232 VERTEX_ATTRIB_ARRAY_STRIDE: 0 | |
233 VERTEX_ATTRIB_ARRAY_TYPE: FLOAT | |
234 12 | |
235 CURRENT_VERTEX_ATTRIB: Float32Array[4] | |
236 VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: null | |
237 VERTEX_ATTRIB_ARRAY_ENABLED: false | |
238 VERTEX_ATTRIB_ARRAY_NORMALIZED: false | |
239 VERTEX_ATTRIB_ARRAY_POINTER: 0 | |
240 VERTEX_ATTRIB_ARRAY_SIZE: 4 | |
241 VERTEX_ATTRIB_ARRAY_STRIDE: 0 | |
242 VERTEX_ATTRIB_ARRAY_TYPE: FLOAT | |
243 13 | |
244 CURRENT_VERTEX_ATTRIB: Float32Array[4] | |
245 VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: null | |
246 VERTEX_ATTRIB_ARRAY_ENABLED: false | |
247 VERTEX_ATTRIB_ARRAY_NORMALIZED: false | |
248 VERTEX_ATTRIB_ARRAY_POINTER: 0 | |
249 VERTEX_ATTRIB_ARRAY_SIZE: 4 | |
250 VERTEX_ATTRIB_ARRAY_STRIDE: 0 | |
251 VERTEX_ATTRIB_ARRAY_TYPE: FLOAT | |
252 14 | |
253 CURRENT_VERTEX_ATTRIB: Float32Array[4] | |
254 VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: null | |
255 VERTEX_ATTRIB_ARRAY_ENABLED: false | |
256 VERTEX_ATTRIB_ARRAY_NORMALIZED: false | |
257 VERTEX_ATTRIB_ARRAY_POINTER: 0 | |
258 VERTEX_ATTRIB_ARRAY_SIZE: 4 | |
259 VERTEX_ATTRIB_ARRAY_STRIDE: 0 | |
260 VERTEX_ATTRIB_ARRAY_TYPE: FLOAT | |
261 15 | |
262 CURRENT_VERTEX_ATTRIB: Float32Array[4] | |
263 VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: null | |
264 VERTEX_ATTRIB_ARRAY_ENABLED: false | |
265 VERTEX_ATTRIB_ARRAY_NORMALIZED: false | |
266 VERTEX_ATTRIB_ARRAY_POINTER: 0 | |
267 VERTEX_ATTRIB_ARRAY_SIZE: 4 | |
268 VERTEX_ATTRIB_ARRAY_STRIDE: 0 | |
269 VERTEX_ATTRIB_ARRAY_TYPE: FLOAT | |
270 VIEWPORT: Int32Array[4] | |
271 | |
272 --- WebGLBuffer state --- | |
273 {ResourceState} length(imageURL):0 | |
274 BUFFER_SIZE: 24 | |
275 BUFFER_USAGE: STATIC_DRAW | |
276 bufferData: Float32Array[6] | |
277 context: WebGLRenderingContext@1 | |
278 isBuffer: true | |
279 target: ARRAY_BUFFER | |
280 | |
281 --- WebGLTexture state --- | |
282 {ResourceState} length(imageURL):0 | |
283 TEXTURE_MAG_FILTER: LINEAR | |
284 TEXTURE_MAX_ANISOTROPY_EXT: 1 | |
285 TEXTURE_MIN_FILTER: NEAREST_MIPMAP_LINEAR | |
286 TEXTURE_WRAP_S: REPEAT | |
287 TEXTURE_WRAP_T: REPEAT | |
288 context: WebGLRenderingContext@1 | |
289 isTexture: true | |
290 target: TEXTURE_2D | |
291 | |
292 --- WebGLProgram state --- | |
293 {ResourceState} length(imageURL):0 | |
294 ACTIVE_ATTRIBUTES[1] | |
295 0 | |
296 name: aVertex | |
297 size: 1 | |
298 type: FLOAT_VEC4 | |
299 ACTIVE_UNIFORMS[1] | |
300 0 | |
301 name: uColor | |
302 size: 1 | |
303 type: FLOAT_VEC4 | |
304 value: Float32Array[4] | |
305 ATTACHED_SHADERS[2] | |
306 FRAGMENT_SHADER: WebGLShader@2 | |
307 VERTEX_SHADER: WebGLShader@1 | |
308 DELETE_STATUS: false | |
309 LINK_STATUS: true | |
310 VALIDATE_STATUS: false | |
311 context: WebGLRenderingContext@1 | |
312 getProgramInfoLog: | |
313 isProgram: true | |
314 | |
315 --- WebGLShader state --- | |
316 {ResourceState} length(imageURL):0 | |
317 COMPILE_STATUS: true | |
318 DELETE_STATUS: false | |
319 SHADER_TYPE: VERTEX_SHADER | |
320 context: WebGLRenderingContext@1 | |
321 getShaderInfoLog: | |
322 getShaderPrecisionFormat | |
323 HIGH_FLOAT: WebGLShaderPrecisionFormat | |
324 HIGH_INT: WebGLShaderPrecisionFormat | |
325 LOW_FLOAT: WebGLShaderPrecisionFormat | |
326 LOW_INT: WebGLShaderPrecisionFormat | |
327 MEDIUM_FLOAT: WebGLShaderPrecisionFormat | |
328 MEDIUM_INT: WebGLShaderPrecisionFormat | |
329 getShaderSource: attribute vec4 aVertex; attribute vec4 aColor; varying vec4 v
Color; void main() { vColor = aColor; gl_Position = aVertex; } | |
330 isShader: true | |
331 | |
332 --- WebGLFramebuffer state --- | |
333 {ResourceState} length(imageURL):0 | |
334 COLOR_ATTACHMENT0 | |
335 FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: WebGLTexture@2 | |
336 FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: TEXTURE | |
337 FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: 0 | |
338 FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: 0 | |
339 DEPTH_ATTACHMENT | |
340 FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: WebGLRenderbuffer@1 | |
341 FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: RENDERBUFFER | |
342 FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: null | |
343 FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: null | |
344 STENCIL_ATTACHMENT | |
345 FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: null | |
346 FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: 0 | |
347 FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: null | |
348 FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: null | |
349 context: WebGLRenderingContext@1 | |
350 isFramebuffer: true | |
351 | |
352 --- WebGLRenderbuffer state --- | |
353 {ResourceState} length(imageURL):0 | |
354 RENDERBUFFER_ALPHA_SIZE: 0 | |
355 RENDERBUFFER_BLUE_SIZE: 0 | |
356 RENDERBUFFER_DEPTH_SIZE: 16 | |
357 RENDERBUFFER_GREEN_SIZE: 0 | |
358 RENDERBUFFER_HEIGHT: 512 | |
359 RENDERBUFFER_INTERNAL_FORMAT: DEPTH_COMPONENT16 | |
360 RENDERBUFFER_RED_SIZE: 0 | |
361 RENDERBUFFER_STENCIL_SIZE: 0 | |
362 RENDERBUFFER_WIDTH: 512 | |
363 context: WebGLRenderingContext@1 | |
364 isRenderbuffer: true | |
365 | |
366 --- WebGLUniformLocation state --- | |
367 {ResourceState} length(imageURL):0 | |
368 context: WebGLRenderingContext@1 | |
369 name: uColor | |
370 program: WebGLProgram@1 | |
371 size: 1 | |
372 type: FLOAT_VEC4 | |
373 value: Float32Array[4] | |
374 | |
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