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Unified Diff: third_party/WebKit/WebCore/platform/graphics/FloatQuad.cpp

Issue 10670: Do another merge using nifty new merge script (CL for that coming soon). (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 12 years, 1 month ago
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Index: third_party/WebKit/WebCore/platform/graphics/FloatQuad.cpp
===================================================================
--- third_party/WebKit/WebCore/platform/graphics/FloatQuad.cpp (revision 0)
+++ third_party/WebKit/WebCore/platform/graphics/FloatQuad.cpp (revision 5296)
@@ -0,0 +1,60 @@
+/*
+ * Copyright (C) 2008 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
+ * its contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+#include "FloatQuad.h"
+
+#include <algorithm>
+
+using std::max;
+using std::min;
+
+namespace WebCore {
+
+static inline float min4(float a, float b, float c, float d)
+{
+ return min(min(a, b), min(c, d));
+}
+
+static inline float max4(float a, float b, float c, float d)
+{
+ return max(max(a, b), max(c, d));
+}
+
+FloatRect FloatQuad::boundingBox() const
+{
+ float left = min4(m_p1.x(), m_p2.x(), m_p3.x(), m_p4.x());
+ float top = min4(m_p1.y(), m_p2.y(), m_p3.y(), m_p4.y());
+
+ float right = max4(m_p1.x(), m_p2.x(), m_p3.x(), m_p4.x());
+ float bottom = max4(m_p1.y(), m_p2.y(), m_p3.y(), m_p4.y());
+
+ return FloatRect(left, top, right - left, bottom - top);
+}
+
+} // namespace WebCore

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