Index: content/browser/android/in_process/synchronous_compositor_factory_impl.cc |
diff --git a/content/browser/android/in_process/synchronous_compositor_factory_impl.cc b/content/browser/android/in_process/synchronous_compositor_factory_impl.cc |
index 470743a547ca066e1f434035ec6e4df9038b3b64..70eea5eb575beb058236bd4f1dcaa8bcbd33762e 100644 |
--- a/content/browser/android/in_process/synchronous_compositor_factory_impl.cc |
+++ b/content/browser/android/in_process/synchronous_compositor_factory_impl.cc |
@@ -82,12 +82,10 @@ scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> WrapContext( |
class SynchronousCompositorFactoryImpl::VideoContextProvider |
: public StreamTextureFactorySynchronousImpl::ContextProvider { |
public: |
- VideoContextProvider( |
- scoped_ptr<gpu::GLInProcessContext> gl_in_process_context) |
- : gl_in_process_context_(gl_in_process_context.get()) { |
- context_provider_ = webkit::gpu::ContextProviderInProcess::Create( |
- WrapContext(gl_in_process_context.Pass(), GetDefaultAttribs()), |
- "Video-Offscreen-main-thread"); |
+ VideoContextProvider(gpu::GLInProcessContext* gl_in_process_context, |
+ scoped_refptr<cc::ContextProvider> context_provider) |
+ : gl_in_process_context_(gl_in_process_context), |
+ context_provider_(context_provider) { |
context_provider_->BindToCurrentThread(); |
} |
@@ -118,8 +116,8 @@ class SynchronousCompositorFactoryImpl::VideoContextProvider |
friend class base::RefCountedThreadSafe<VideoContextProvider>; |
~VideoContextProvider() override {} |
- scoped_refptr<cc::ContextProvider> context_provider_; |
gpu::GLInProcessContext* gl_in_process_context_; |
boliu
2015/04/08 20:24:26
Why the reorder? In theory, this would lead to a m
|
+ scoped_refptr<cc::ContextProvider> context_provider_; |
ObserverList<StreamTextureFactoryContextObserver> observer_list_; |
DISALLOW_COPY_AND_ASSIGN(VideoContextProvider); |
@@ -262,9 +260,13 @@ SynchronousCompositorFactoryImpl::TryCreateStreamTextureFactory() { |
attributes.shareResources = false; |
// This needs to run in on-screen |service_| context due to SurfaceTexture |
// limitations. |
- video_context_provider_ = new VideoContextProvider(CreateContextHolder( |
- attributes, service_, gpu::GLInProcessContextSharedMemoryLimits(), |
- false)); |
+ scoped_ptr<gpu::GLInProcessContext> context = |
+ CreateContextHolder(attributes, service_, |
+ gpu::GLInProcessContextSharedMemoryLimits(), false); |
+ video_context_provider_ = new VideoContextProvider( |
+ context.get(), webkit::gpu::ContextProviderInProcess::Create( |
boliu
2015/04/08 20:24:26
Just save the raw pointer in a local variable. Thi
tfarina
2015/04/08 20:26:25
Unfortunately that didn't work very well with Wrap
boliu
2015/04/08 20:29:58
This should work (ignore poor formatting):
sc
tfarina
2015/04/08 20:56:46
Cool! thanks. Done.
|
+ WrapContext(context.Pass(), GetDefaultAttribs()), |
+ "Video-Offscreen-main-thread")); |
} |
return video_context_provider_; |
} |