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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/browser/android/in_process/synchronous_compositor_factory_impl .h" | 5 #include "content/browser/android/in_process/synchronous_compositor_factory_impl .h" |
| 6 | 6 |
| 7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
| 8 #include "base/observer_list.h" | 8 #include "base/observer_list.h" |
| 9 #include "content/browser/android/in_process/synchronous_compositor_external_beg in_frame_source.h" | 9 #include "content/browser/android/in_process/synchronous_compositor_external_beg in_frame_source.h" |
| 10 #include "content/browser/android/in_process/synchronous_compositor_impl.h" | 10 #include "content/browser/android/in_process/synchronous_compositor_impl.h" |
| (...skipping 64 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 75 return scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl>( | 75 return scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl>( |
| 76 WebGraphicsContext3DInProcessCommandBufferImpl::WrapContext( | 76 WebGraphicsContext3DInProcessCommandBufferImpl::WrapContext( |
| 77 context.Pass(), attributes)); | 77 context.Pass(), attributes)); |
| 78 } | 78 } |
| 79 | 79 |
| 80 } // namespace | 80 } // namespace |
| 81 | 81 |
| 82 class SynchronousCompositorFactoryImpl::VideoContextProvider | 82 class SynchronousCompositorFactoryImpl::VideoContextProvider |
| 83 : public StreamTextureFactorySynchronousImpl::ContextProvider { | 83 : public StreamTextureFactorySynchronousImpl::ContextProvider { |
| 84 public: | 84 public: |
| 85 VideoContextProvider( | 85 VideoContextProvider(gpu::GLInProcessContext* gl_in_process_context, |
| 86 scoped_ptr<gpu::GLInProcessContext> gl_in_process_context) | 86 scoped_refptr<cc::ContextProvider> context_provider) |
| 87 : gl_in_process_context_(gl_in_process_context.get()) { | 87 : gl_in_process_context_(gl_in_process_context), |
| 88 context_provider_ = webkit::gpu::ContextProviderInProcess::Create( | 88 context_provider_(context_provider) { |
| 89 WrapContext(gl_in_process_context.Pass(), GetDefaultAttribs()), | |
| 90 "Video-Offscreen-main-thread"); | |
| 91 context_provider_->BindToCurrentThread(); | 89 context_provider_->BindToCurrentThread(); |
| 92 } | 90 } |
| 93 | 91 |
| 94 scoped_refptr<gfx::SurfaceTexture> GetSurfaceTexture( | 92 scoped_refptr<gfx::SurfaceTexture> GetSurfaceTexture( |
| 95 uint32 stream_id) override { | 93 uint32 stream_id) override { |
| 96 return gl_in_process_context_->GetSurfaceTexture(stream_id); | 94 return gl_in_process_context_->GetSurfaceTexture(stream_id); |
| 97 } | 95 } |
| 98 | 96 |
| 99 gpu::gles2::GLES2Interface* ContextGL() override { | 97 gpu::gles2::GLES2Interface* ContextGL() override { |
| 100 return context_provider_->ContextGL(); | 98 return context_provider_->ContextGL(); |
| (...skipping 10 matching lines...) Expand all Loading... | |
| 111 void RestoreContext() { | 109 void RestoreContext() { |
| 112 FOR_EACH_OBSERVER(StreamTextureFactoryContextObserver, | 110 FOR_EACH_OBSERVER(StreamTextureFactoryContextObserver, |
| 113 observer_list_, | 111 observer_list_, |
| 114 ResetStreamTextureProxy()); | 112 ResetStreamTextureProxy()); |
| 115 } | 113 } |
| 116 | 114 |
| 117 private: | 115 private: |
| 118 friend class base::RefCountedThreadSafe<VideoContextProvider>; | 116 friend class base::RefCountedThreadSafe<VideoContextProvider>; |
| 119 ~VideoContextProvider() override {} | 117 ~VideoContextProvider() override {} |
| 120 | 118 |
| 119 gpu::GLInProcessContext* gl_in_process_context_; | |
|
boliu
2015/04/08 20:24:26
Why the reorder? In theory, this would lead to a m
| |
| 121 scoped_refptr<cc::ContextProvider> context_provider_; | 120 scoped_refptr<cc::ContextProvider> context_provider_; |
| 122 gpu::GLInProcessContext* gl_in_process_context_; | |
| 123 ObserverList<StreamTextureFactoryContextObserver> observer_list_; | 121 ObserverList<StreamTextureFactoryContextObserver> observer_list_; |
| 124 | 122 |
| 125 DISALLOW_COPY_AND_ASSIGN(VideoContextProvider); | 123 DISALLOW_COPY_AND_ASSIGN(VideoContextProvider); |
| 126 }; | 124 }; |
| 127 | 125 |
| 128 | 126 |
| 129 SynchronousCompositorFactoryImpl::SynchronousCompositorFactoryImpl() | 127 SynchronousCompositorFactoryImpl::SynchronousCompositorFactoryImpl() |
| 130 : record_full_layer_(true), | 128 : record_full_layer_(true), |
| 131 num_hardware_compositors_(0) { | 129 num_hardware_compositors_(0) { |
| 132 SynchronousCompositorFactory::SetInstance(this); | 130 SynchronousCompositorFactory::SetInstance(this); |
| (...skipping 122 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 255 scoped_refptr<StreamTextureFactorySynchronousImpl::ContextProvider>(); | 253 scoped_refptr<StreamTextureFactorySynchronousImpl::ContextProvider>(); |
| 256 } | 254 } |
| 257 | 255 |
| 258 if (!video_context_provider_.get()) { | 256 if (!video_context_provider_.get()) { |
| 259 DCHECK(service_.get()); | 257 DCHECK(service_.get()); |
| 260 | 258 |
| 261 blink::WebGraphicsContext3D::Attributes attributes = GetDefaultAttribs(); | 259 blink::WebGraphicsContext3D::Attributes attributes = GetDefaultAttribs(); |
| 262 attributes.shareResources = false; | 260 attributes.shareResources = false; |
| 263 // This needs to run in on-screen |service_| context due to SurfaceTexture | 261 // This needs to run in on-screen |service_| context due to SurfaceTexture |
| 264 // limitations. | 262 // limitations. |
| 265 video_context_provider_ = new VideoContextProvider(CreateContextHolder( | 263 scoped_ptr<gpu::GLInProcessContext> context = |
| 266 attributes, service_, gpu::GLInProcessContextSharedMemoryLimits(), | 264 CreateContextHolder(attributes, service_, |
| 267 false)); | 265 gpu::GLInProcessContextSharedMemoryLimits(), false); |
| 266 video_context_provider_ = new VideoContextProvider( | |
| 267 context.get(), webkit::gpu::ContextProviderInProcess::Create( | |
|
boliu
2015/04/08 20:24:26
Just save the raw pointer in a local variable. Thi
tfarina
2015/04/08 20:26:25
Unfortunately that didn't work very well with Wrap
boliu
2015/04/08 20:29:58
This should work (ignore poor formatting):
sc
tfarina
2015/04/08 20:56:46
Cool! thanks. Done.
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| 268 WrapContext(context.Pass(), GetDefaultAttribs()), | |
| 269 "Video-Offscreen-main-thread")); | |
| 268 } | 270 } |
| 269 return video_context_provider_; | 271 return video_context_provider_; |
| 270 } | 272 } |
| 271 | 273 |
| 272 void SynchronousCompositorFactoryImpl::SetDeferredGpuService( | 274 void SynchronousCompositorFactoryImpl::SetDeferredGpuService( |
| 273 scoped_refptr<gpu::InProcessCommandBuffer::Service> service) { | 275 scoped_refptr<gpu::InProcessCommandBuffer::Service> service) { |
| 274 DCHECK(!service_.get()); | 276 DCHECK(!service_.get()); |
| 275 service_ = service; | 277 service_ = service; |
| 276 } | 278 } |
| 277 | 279 |
| 278 void SynchronousCompositorFactoryImpl::SetRecordFullDocument( | 280 void SynchronousCompositorFactoryImpl::SetRecordFullDocument( |
| 279 bool record_full_document) { | 281 bool record_full_document) { |
| 280 record_full_layer_ = record_full_document; | 282 record_full_layer_ = record_full_document; |
| 281 } | 283 } |
| 282 | 284 |
| 283 } // namespace content | 285 } // namespace content |
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