| Index: ui/gl/scoped_cgl.h
|
| diff --git a/ui/gl/scoped_cgl.h b/ui/gl/scoped_cgl.h
|
| deleted file mode 100644
|
| index 81e1e6ea36068c9fddd99123d5a9ac3733e6aa6e..0000000000000000000000000000000000000000
|
| --- a/ui/gl/scoped_cgl.h
|
| +++ /dev/null
|
| @@ -1,56 +0,0 @@
|
| -// Copyright 2014 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef UI_GL_SCOPED_CGL_H_
|
| -#define UI_GL_SCOPED_CGL_H_
|
| -
|
| -#include <OpenGL/OpenGL.h>
|
| -
|
| -#include "base/mac/scoped_typeref.h"
|
| -#include "ui/gl/gl_export.h"
|
| -
|
| -namespace base {
|
| -
|
| -template<>
|
| -struct ScopedTypeRefTraits<CGLContextObj> {
|
| - static void Retain(CGLContextObj object) {
|
| - CGLRetainContext(object);
|
| - }
|
| - static void Release(CGLContextObj object) {
|
| - CGLReleaseContext(object);
|
| - }
|
| -};
|
| -
|
| -template<>
|
| -struct ScopedTypeRefTraits<CGLPixelFormatObj> {
|
| - static void Retain(CGLPixelFormatObj object) {
|
| - CGLRetainPixelFormat(object);
|
| - }
|
| - static void Release(CGLPixelFormatObj object) {
|
| - CGLReleasePixelFormat(object);
|
| - }
|
| -};
|
| -
|
| -} // namespace base
|
| -
|
| -namespace gfx {
|
| -
|
| -class GL_EXPORT ScopedCGLSetCurrentContext {
|
| - public:
|
| - explicit ScopedCGLSetCurrentContext(CGLContextObj context);
|
| - ~ScopedCGLSetCurrentContext();
|
| - private:
|
| - // Note that if a context is destroyed when it is current, then the current
|
| - // context is changed to NULL. Take out a reference on |previous_context_| to
|
| - // preserve this behavior (when this falls out of scope, |previous_context_|
|
| - // will be made current, then released, so NULL will be current if that
|
| - // release destroys the context).
|
| - base::ScopedTypeRef<CGLContextObj> previous_context_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(ScopedCGLSetCurrentContext);
|
| -};
|
| -
|
| -} // namespace gfx
|
| -
|
| -#endif // UI_GL_SCOPED_CGL_H_
|
|
|