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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_GL_SCOPED_CGL_H_ | |
| 6 #define UI_GL_SCOPED_CGL_H_ | |
| 7 | |
| 8 #include <OpenGL/OpenGL.h> | |
| 9 | |
| 10 #include "base/mac/scoped_typeref.h" | |
| 11 #include "ui/gl/gl_export.h" | |
| 12 | |
| 13 namespace base { | |
| 14 | |
| 15 template<> | |
| 16 struct ScopedTypeRefTraits<CGLContextObj> { | |
| 17 static void Retain(CGLContextObj object) { | |
| 18 CGLRetainContext(object); | |
| 19 } | |
| 20 static void Release(CGLContextObj object) { | |
| 21 CGLReleaseContext(object); | |
| 22 } | |
| 23 }; | |
| 24 | |
| 25 template<> | |
| 26 struct ScopedTypeRefTraits<CGLPixelFormatObj> { | |
| 27 static void Retain(CGLPixelFormatObj object) { | |
| 28 CGLRetainPixelFormat(object); | |
| 29 } | |
| 30 static void Release(CGLPixelFormatObj object) { | |
| 31 CGLReleasePixelFormat(object); | |
| 32 } | |
| 33 }; | |
| 34 | |
| 35 } // namespace base | |
| 36 | |
| 37 namespace gfx { | |
| 38 | |
| 39 class GL_EXPORT ScopedCGLSetCurrentContext { | |
| 40 public: | |
| 41 explicit ScopedCGLSetCurrentContext(CGLContextObj context); | |
| 42 ~ScopedCGLSetCurrentContext(); | |
| 43 private: | |
| 44 // Note that if a context is destroyed when it is current, then the current | |
| 45 // context is changed to NULL. Take out a reference on |previous_context_| to | |
| 46 // preserve this behavior (when this falls out of scope, |previous_context_| | |
| 47 // will be made current, then released, so NULL will be current if that | |
| 48 // release destroys the context). | |
| 49 base::ScopedTypeRef<CGLContextObj> previous_context_; | |
| 50 | |
| 51 DISALLOW_COPY_AND_ASSIGN(ScopedCGLSetCurrentContext); | |
| 52 }; | |
| 53 | |
| 54 } // namespace gfx | |
| 55 | |
| 56 #endif // UI_GL_SCOPED_CGL_H_ | |
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