Index: cc/layers/delegated_renderer_layer_impl_unittest.cc |
diff --git a/cc/layers/delegated_renderer_layer_impl_unittest.cc b/cc/layers/delegated_renderer_layer_impl_unittest.cc |
deleted file mode 100644 |
index 9e2d553e671868d3c19df17c9860643f748f3030..0000000000000000000000000000000000000000 |
--- a/cc/layers/delegated_renderer_layer_impl_unittest.cc |
+++ /dev/null |
@@ -1,1688 +0,0 @@ |
-// Copyright 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "cc/layers/delegated_renderer_layer_impl.h" |
- |
-#include "cc/base/scoped_ptr_vector.h" |
-#include "cc/layers/solid_color_layer_impl.h" |
-#include "cc/quads/render_pass_draw_quad.h" |
-#include "cc/quads/solid_color_draw_quad.h" |
-#include "cc/test/fake_delegated_renderer_layer_impl.h" |
-#include "cc/test/fake_impl_proxy.h" |
-#include "cc/test/fake_layer_tree_host_impl.h" |
-#include "cc/test/fake_layer_tree_host_impl_client.h" |
-#include "cc/test/fake_output_surface.h" |
-#include "cc/test/geometry_test_utils.h" |
-#include "cc/test/layer_test_common.h" |
-#include "cc/test/render_pass_test_common.h" |
-#include "cc/test/render_pass_test_utils.h" |
-#include "cc/test/test_shared_bitmap_manager.h" |
-#include "cc/test/test_task_graph_runner.h" |
-#include "cc/test/test_web_graphics_context_3d.h" |
-#include "cc/trees/layer_tree_host_impl.h" |
-#include "cc/trees/layer_tree_impl.h" |
-#include "cc/trees/single_thread_proxy.h" |
-#include "testing/gtest/include/gtest/gtest.h" |
-#include "ui/gfx/frame_time.h" |
-#include "ui/gfx/transform.h" |
- |
-namespace cc { |
-namespace { |
- |
-class DelegatedRendererLayerImplTest : public testing::Test { |
- public: |
- DelegatedRendererLayerImplTest() |
- : proxy_(), |
- always_impl_thread_and_main_thread_blocked_(&proxy_) { |
- LayerTreeSettings settings; |
- settings.minimum_occlusion_tracking_size = gfx::Size(); |
- |
- host_impl_.reset(new FakeLayerTreeHostImpl( |
- settings, &proxy_, &shared_bitmap_manager_, &task_graph_runner_)); |
- host_impl_->InitializeRenderer(FakeOutputSurface::Create3d()); |
- host_impl_->SetViewportSize(gfx::Size(10, 10)); |
- } |
- |
- protected: |
- FakeImplProxy proxy_; |
- DebugScopedSetImplThreadAndMainThreadBlocked |
- always_impl_thread_and_main_thread_blocked_; |
- TestSharedBitmapManager shared_bitmap_manager_; |
- TestTaskGraphRunner task_graph_runner_; |
- scoped_ptr<LayerTreeHostImpl> host_impl_; |
-}; |
- |
-class DelegatedRendererLayerImplTestSimple |
- : public DelegatedRendererLayerImplTest { |
- public: |
- DelegatedRendererLayerImplTestSimple() |
- : DelegatedRendererLayerImplTest() { |
- scoped_ptr<LayerImpl> root_layer = |
- SolidColorLayerImpl::Create(host_impl_->active_tree(), 1); |
- scoped_ptr<LayerImpl> layer_before = |
- SolidColorLayerImpl::Create(host_impl_->active_tree(), 2); |
- scoped_ptr<LayerImpl> layer_after = |
- SolidColorLayerImpl::Create(host_impl_->active_tree(), 3); |
- scoped_ptr<FakeDelegatedRendererLayerImpl> delegated_renderer_layer = |
- FakeDelegatedRendererLayerImpl::Create(host_impl_->active_tree(), 4); |
- |
- host_impl_->SetViewportSize(gfx::Size(100, 100)); |
- root_layer->SetBounds(gfx::Size(100, 100)); |
- root_layer->SetHasRenderSurface(true); |
- |
- layer_before->SetPosition(gfx::Point(20, 20)); |
- layer_before->SetBounds(gfx::Size(14, 14)); |
- layer_before->SetContentBounds(gfx::Size(14, 14)); |
- layer_before->SetDrawsContent(true); |
- layer_before->SetHasRenderSurface(true); |
- |
- layer_after->SetPosition(gfx::Point(5, 5)); |
- layer_after->SetBounds(gfx::Size(15, 15)); |
- layer_after->SetContentBounds(gfx::Size(15, 15)); |
- layer_after->SetDrawsContent(true); |
- layer_after->SetHasRenderSurface(true); |
- |
- delegated_renderer_layer->SetPosition(gfx::Point(3, 3)); |
- delegated_renderer_layer->SetBounds(gfx::Size(10, 10)); |
- delegated_renderer_layer->SetContentBounds(gfx::Size(10, 10)); |
- delegated_renderer_layer->SetDrawsContent(true); |
- gfx::Transform transform; |
- transform.Translate(1.0, 1.0); |
- delegated_renderer_layer->SetTransform(transform); |
- |
- RenderPassList delegated_render_passes; |
- TestRenderPass* pass1 = AddRenderPass(&delegated_render_passes, |
- RenderPassId(9, 6), |
- gfx::Rect(6, 6, 6, 6), |
- gfx::Transform(1, 0, 0, 1, 5, 6)); |
- AddQuad(pass1, gfx::Rect(0, 0, 6, 6), 33u); |
- TestRenderPass* pass2 = AddRenderPass(&delegated_render_passes, |
- RenderPassId(9, 7), |
- gfx::Rect(7, 7, 7, 7), |
- gfx::Transform(1, 0, 0, 1, 7, 8)); |
- AddQuad(pass2, gfx::Rect(0, 0, 7, 7), 22u); |
- AddRenderPassQuad(pass2, pass1); |
- TestRenderPass* pass3 = AddRenderPass(&delegated_render_passes, |
- RenderPassId(9, 8), |
- gfx::Rect(0, 0, 8, 8), |
- gfx::Transform(1, 0, 0, 1, 9, 10)); |
- AddRenderPassQuad(pass3, pass2); |
- delegated_renderer_layer->SetFrameDataForRenderPasses( |
- 1.f, delegated_render_passes); |
- |
- root_layer_ = root_layer.get(); |
- layer_before_ = layer_before.get(); |
- layer_after_ = layer_after.get(); |
- delegated_renderer_layer_ = delegated_renderer_layer.get(); |
- |
- // Force the delegated RenderPasses to come before the RenderPass from |
- // layer_after. |
- layer_after->AddChild(delegated_renderer_layer.Pass()); |
- root_layer->AddChild(layer_after.Pass()); |
- |
- // Get the RenderPass generated by layer_before to come before the delegated |
- // RenderPasses. |
- root_layer->AddChild(layer_before.Pass()); |
- host_impl_->active_tree()->SetRootLayer(root_layer.Pass()); |
- } |
- |
- protected: |
- LayerImpl* root_layer_; |
- LayerImpl* layer_before_; |
- LayerImpl* layer_after_; |
- DelegatedRendererLayerImpl* delegated_renderer_layer_; |
-}; |
- |
-TEST_F(DelegatedRendererLayerImplTest, |
- ChangeContributingRenderPassForNewFrame) { |
- FakeDelegatedRendererLayerImpl* fake_delegated_renderer_layer_impl; |
- { |
- scoped_ptr<LayerImpl> root_layer = |
- SolidColorLayerImpl::Create(host_impl_->active_tree(), 1); |
- scoped_ptr<FakeDelegatedRendererLayerImpl> delegated_renderer_layer = |
- FakeDelegatedRendererLayerImpl::Create(host_impl_->active_tree(), 2); |
- |
- host_impl_->SetViewportSize(gfx::Size(100, 100)); |
- root_layer->SetBounds(gfx::Size(100, 100)); |
- root_layer->SetHasRenderSurface(true); |
- |
- delegated_renderer_layer->SetPosition(gfx::Point(3, 3)); |
- delegated_renderer_layer->SetBounds(gfx::Size(10, 10)); |
- delegated_renderer_layer->SetContentBounds(gfx::Size(10, 10)); |
- delegated_renderer_layer->SetDrawsContent(true); |
- delegated_renderer_layer->SetHasRenderSurface(true); |
- gfx::Transform transform; |
- transform.Translate(1.0, 1.0); |
- delegated_renderer_layer->SetTransform(transform); |
- |
- RenderPassList delegated_render_passes; |
- TestRenderPass* pass1 = |
- AddRenderPass(&delegated_render_passes, RenderPassId(9, 6), |
- gfx::Rect(6, 6, 6, 6), gfx::Transform(1, 0, 0, 1, 5, 6)); |
- AddQuad(pass1, gfx::Rect(0, 0, 6, 6), 33u); |
- TestRenderPass* pass2 = |
- AddRenderPass(&delegated_render_passes, RenderPassId(9, 7), |
- gfx::Rect(7, 7, 7, 7), gfx::Transform(1, 0, 0, 1, 7, 8)); |
- AddQuad(pass2, gfx::Rect(0, 0, 7, 7), 22u); |
- AddRenderPassQuad(pass2, pass1); |
- TestRenderPass* pass3 = |
- AddRenderPass(&delegated_render_passes, RenderPassId(9, 8), |
- gfx::Rect(0, 0, 8, 8), gfx::Transform(1, 0, 0, 1, 9, 10)); |
- AddRenderPassQuad(pass3, pass2); |
- delegated_renderer_layer->SetFrameDataForRenderPasses( |
- 1.f, delegated_render_passes); |
- |
- fake_delegated_renderer_layer_impl = delegated_renderer_layer.get(); |
- |
- root_layer->AddChild(delegated_renderer_layer.Pass()); |
- |
- host_impl_->active_tree()->SetRootLayer(root_layer.Pass()); |
- |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame)); |
- |
- // Root layer has one render pass, and delegated renderer layer has two |
- // contributing render passes and its own render pass. |
- ASSERT_EQ(4u, frame.render_passes.size()); |
- |
- host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
- } |
- { |
- // New frame makes delegated renderer layer loses its contributing render |
- // passes. |
- RenderPassList delegated_render_passes; |
- AddRenderPass(&delegated_render_passes, RenderPassId(9, 8), |
- gfx::Rect(0, 0, 8, 8), gfx::Transform(1, 0, 0, 1, 9, 10)); |
- fake_delegated_renderer_layer_impl->SetFrameDataForRenderPasses( |
- 1.f, delegated_render_passes); |
- |
- // Force damage to redraw a new frame. |
- host_impl_->SetViewportDamage(gfx::Rect(10, 10)); |
- |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame)); |
- |
- // Each non-DelegatedRendererLayer added one RenderPass. The |
- // DelegatedRendererLayer added two contributing passes. |
- ASSERT_EQ(1u, frame.render_passes.size()); |
- |
- host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
- } |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTest, |
- ChangeContributingRenderPassNonFullTreeSync) { |
- FakeDelegatedRendererLayerImpl* fake_delegated_renderer_layer_impl; |
- { |
- host_impl_->CreatePendingTree(); |
- scoped_ptr<LayerImpl> root_layer = |
- SolidColorLayerImpl::Create(host_impl_->pending_tree(), 1); |
- scoped_ptr<FakeDelegatedRendererLayerImpl> delegated_renderer_layer = |
- FakeDelegatedRendererLayerImpl::Create(host_impl_->pending_tree(), 2); |
- |
- host_impl_->SetViewportSize(gfx::Size(100, 100)); |
- root_layer->SetBounds(gfx::Size(100, 100)); |
- root_layer->SetHasRenderSurface(true); |
- |
- delegated_renderer_layer->SetPosition(gfx::Point(3, 3)); |
- delegated_renderer_layer->SetBounds(gfx::Size(10, 10)); |
- delegated_renderer_layer->SetContentBounds(gfx::Size(10, 10)); |
- delegated_renderer_layer->SetDrawsContent(true); |
- delegated_renderer_layer->SetHasRenderSurface(true); |
- gfx::Transform transform; |
- transform.Translate(1.0, 1.0); |
- delegated_renderer_layer->SetTransform(transform); |
- |
- RenderPassList delegated_render_passes; |
- TestRenderPass* pass1 = |
- AddRenderPass(&delegated_render_passes, RenderPassId(9, 6), |
- gfx::Rect(6, 6, 6, 6), gfx::Transform(1, 0, 0, 1, 5, 6)); |
- AddQuad(pass1, gfx::Rect(0, 0, 6, 6), 33u); |
- TestRenderPass* pass2 = |
- AddRenderPass(&delegated_render_passes, RenderPassId(9, 7), |
- gfx::Rect(7, 7, 7, 7), gfx::Transform(1, 0, 0, 1, 7, 8)); |
- AddQuad(pass2, gfx::Rect(0, 0, 7, 7), 22u); |
- AddRenderPassQuad(pass2, pass1); |
- TestRenderPass* pass3 = |
- AddRenderPass(&delegated_render_passes, RenderPassId(9, 8), |
- gfx::Rect(0, 0, 8, 8), gfx::Transform(1, 0, 0, 1, 9, 10)); |
- AddRenderPassQuad(pass3, pass2); |
- delegated_renderer_layer->SetFrameDataForRenderPasses( |
- 1.f, delegated_render_passes); |
- |
- fake_delegated_renderer_layer_impl = delegated_renderer_layer.get(); |
- |
- root_layer->AddChild(delegated_renderer_layer.Pass()); |
- |
- host_impl_->pending_tree()->SetRootLayer(root_layer.Pass()); |
- host_impl_->ActivateSyncTree(); |
- |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame)); |
- |
- // Root layer has one render pass, and delegated renderer layer has two |
- // contributing render passes and its own render pass. |
- ASSERT_EQ(4u, frame.render_passes.size()); |
- |
- host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
- } |
- { |
- // Remove contributing render passes from the delegated renderer layer. |
- host_impl_->CreatePendingTree(); |
- host_impl_->pending_tree()->set_needs_full_tree_sync(false); |
- RenderPassList delegated_render_passes; |
- AddRenderPass(&delegated_render_passes, RenderPassId(9, 8), |
- gfx::Rect(0, 0, 8, 8), gfx::Transform(1, 0, 0, 1, 9, 10)); |
- |
- fake_delegated_renderer_layer_impl->SetFrameDataForRenderPasses( |
- 1.f, delegated_render_passes); |
- |
- // Force damage to redraw a new frame. |
- |
- host_impl_->ActivateSyncTree(); |
- host_impl_->SetViewportDamage(gfx::Rect(100, 100)); |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame)); |
- |
- // Root layer has one render pass, and delegated renderer layer no longer |
- // has contributing render passes. |
- ASSERT_EQ(1u, frame.render_passes.size()); |
- |
- host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
- } |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestSimple, AddsContributingRenderPasses) { |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame)); |
- |
- // Each non-DelegatedRendererLayer added one RenderPass. The |
- // DelegatedRendererLayer added two contributing passes. |
- ASSERT_EQ(5u, frame.render_passes.size()); |
- |
- // The DelegatedRendererLayer should have added its contributing RenderPasses |
- // to the frame. |
- EXPECT_EQ(4, frame.render_passes[1]->id.layer_id); |
- EXPECT_EQ(1, frame.render_passes[1]->id.index); |
- EXPECT_EQ(4, frame.render_passes[2]->id.layer_id); |
- EXPECT_EQ(2, frame.render_passes[2]->id.index); |
- // And all other RenderPasses should be non-delegated. |
- EXPECT_NE(4, frame.render_passes[0]->id.layer_id); |
- EXPECT_EQ(0, frame.render_passes[0]->id.index); |
- EXPECT_NE(4, frame.render_passes[3]->id.layer_id); |
- EXPECT_EQ(0, frame.render_passes[3]->id.index); |
- EXPECT_NE(4, frame.render_passes[4]->id.layer_id); |
- EXPECT_EQ(0, frame.render_passes[4]->id.index); |
- |
- // The DelegatedRendererLayer should have added its RenderPasses to the frame |
- // in order. |
- EXPECT_EQ(gfx::Rect(6, 6, 6, 6).ToString(), |
- frame.render_passes[1]->output_rect.ToString()); |
- EXPECT_EQ(gfx::Rect(7, 7, 7, 7).ToString(), |
- frame.render_passes[2]->output_rect.ToString()); |
- |
- host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestSimple, |
- AddsQuadsToContributingRenderPasses) { |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame)); |
- |
- // Each non-DelegatedRendererLayer added one RenderPass. The |
- // DelegatedRendererLayer added two contributing passes. |
- ASSERT_EQ(5u, frame.render_passes.size()); |
- |
- // The DelegatedRendererLayer should have added its contributing RenderPasses |
- // to the frame. |
- EXPECT_EQ(4, frame.render_passes[1]->id.layer_id); |
- EXPECT_EQ(1, frame.render_passes[1]->id.index); |
- EXPECT_EQ(4, frame.render_passes[2]->id.layer_id); |
- EXPECT_EQ(2, frame.render_passes[2]->id.index); |
- |
- // The DelegatedRendererLayer should have added copies of its quads to |
- // contributing RenderPasses. |
- ASSERT_EQ(1u, frame.render_passes[1]->quad_list.size()); |
- EXPECT_EQ(gfx::Rect(0, 0, 6, 6).ToString(), |
- frame.render_passes[1]->quad_list.front()->rect.ToString()); |
- |
- // Verify it added the right quads. |
- ASSERT_EQ(2u, frame.render_passes[2]->quad_list.size()); |
- EXPECT_EQ(gfx::Rect(0, 0, 7, 7).ToString(), |
- frame.render_passes[2]->quad_list.front()->rect.ToString()); |
- EXPECT_EQ(gfx::Rect(6, 6, 6, 6).ToString(), |
- frame.render_passes[2]->quad_list.ElementAt(1)->rect.ToString()); |
- ASSERT_EQ(1u, frame.render_passes[1]->quad_list.size()); |
- EXPECT_EQ(gfx::Rect(0, 0, 6, 6).ToString(), |
- frame.render_passes[1]->quad_list.front()->rect.ToString()); |
- |
- host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestSimple, AddsQuadsToTargetRenderPass) { |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame)); |
- |
- // Each non-DelegatedRendererLayer added one RenderPass. The |
- // DelegatedRendererLayer added two contributing passes. |
- ASSERT_EQ(5u, frame.render_passes.size()); |
- |
- // The layer's target is the RenderPass from layer_after_. |
- EXPECT_EQ(RenderPassId(3, 0), frame.render_passes[3]->id); |
- |
- // The DelegatedRendererLayer should have added copies of quads in its root |
- // RenderPass to its target RenderPass. The layer_after_ also adds one quad. |
- ASSERT_EQ(2u, frame.render_passes[3]->quad_list.size()); |
- |
- // Verify it added the right quads. |
- EXPECT_EQ(gfx::Rect(7, 7, 7, 7).ToString(), |
- frame.render_passes[3]->quad_list.front()->rect.ToString()); |
- |
- // Its target layer should have a quad as well. |
- EXPECT_EQ(gfx::Rect(0, 0, 15, 15).ToString(), |
- frame.render_passes[3]->quad_list.ElementAt(1)->rect.ToString()); |
- |
- host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestSimple, |
- QuadsFromRootRenderPassAreModifiedForTheTarget) { |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame)); |
- |
- // Each non-DelegatedRendererLayer added one RenderPass. The |
- // DelegatedRendererLayer added two contributing passes. |
- ASSERT_EQ(5u, frame.render_passes.size()); |
- |
- // The DelegatedRendererLayer is at position 3,3 compared to its target, and |
- // has a translation transform of 1,1. So its root RenderPass' quads should |
- // all be transformed by that combined amount. |
- gfx::Transform transform; |
- transform.Translate(4.0, 4.0); |
- EXPECT_TRANSFORMATION_MATRIX_EQ( |
- transform, frame.render_passes[3]->quad_list.front()->quadTransform()); |
- |
- // Quads from non-root RenderPasses should not be shifted though. |
- ASSERT_EQ(2u, frame.render_passes[2]->quad_list.size()); |
- |
- EXPECT_TRANSFORMATION_MATRIX_EQ( |
- gfx::Transform(), |
- frame.render_passes[2]->quad_list.front()->quadTransform()); |
- EXPECT_TRANSFORMATION_MATRIX_EQ( |
- gfx::Transform(), |
- frame.render_passes[2]->quad_list.ElementAt(1)->quadTransform()); |
- ASSERT_EQ(1u, frame.render_passes[1]->quad_list.size()); |
- EXPECT_TRANSFORMATION_MATRIX_EQ( |
- gfx::Transform(), |
- frame.render_passes[1]->quad_list.front()->quadTransform()); |
- |
- host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestSimple, RenderPassTransformIsModified) { |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame)); |
- |
- // The delegated layer has a surface between it and the root. |
- EXPECT_TRUE(delegated_renderer_layer_->render_target()->parent()); |
- |
- // Each non-DelegatedRendererLayer added one RenderPass. The |
- // DelegatedRendererLayer added two contributing passes. |
- ASSERT_EQ(5u, frame.render_passes.size()); |
- |
- // The DelegatedRendererLayer is at position 9,9 compared to the root, so all |
- // render pass' transforms to the root should be shifted by this amount. |
- gfx::Transform transform; |
- transform.Translate(9.0, 9.0); |
- |
- // The first contributing surface has a translation of 5, 6. |
- gfx::Transform five_six(1, 0, 0, 1, 5, 6); |
- |
- // The second contributing surface has a translation of 7, 8. |
- gfx::Transform seven_eight(1, 0, 0, 1, 7, 8); |
- |
- EXPECT_TRANSFORMATION_MATRIX_EQ( |
- transform * five_six, frame.render_passes[1]->transform_to_root_target); |
- EXPECT_TRANSFORMATION_MATRIX_EQ( |
- transform * seven_eight, |
- frame.render_passes[2]->transform_to_root_target); |
- |
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-class DelegatedRendererLayerImplTestOwnSurface |
- : public DelegatedRendererLayerImplTestSimple { |
- public: |
- DelegatedRendererLayerImplTestOwnSurface() |
- : DelegatedRendererLayerImplTestSimple() { |
- delegated_renderer_layer_->SetHasRenderSurface(true); |
- } |
-}; |
- |
-TEST_F(DelegatedRendererLayerImplTestOwnSurface, AddsRenderPasses) { |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame)); |
- |
- // Each non-DelegatedRendererLayer added one RenderPass. The |
- // DelegatedRendererLayer added two contributing passes and its owned surface |
- // added one pass. |
- ASSERT_EQ(6u, frame.render_passes.size()); |
- |
- // The DelegatedRendererLayer should have added its contributing RenderPasses |
- // to the frame. |
- EXPECT_EQ(4, frame.render_passes[1]->id.layer_id); |
- EXPECT_EQ(1, frame.render_passes[1]->id.index); |
- EXPECT_EQ(4, frame.render_passes[2]->id.layer_id); |
- EXPECT_EQ(2, frame.render_passes[2]->id.index); |
- // The DelegatedRendererLayer should have added a RenderPass for its surface |
- // to the frame. |
- EXPECT_EQ(4, frame.render_passes[1]->id.layer_id); |
- EXPECT_EQ(0, frame.render_passes[3]->id.index); |
- // And all other RenderPasses should be non-delegated. |
- EXPECT_NE(4, frame.render_passes[0]->id.layer_id); |
- EXPECT_EQ(0, frame.render_passes[0]->id.index); |
- EXPECT_NE(4, frame.render_passes[4]->id.layer_id); |
- EXPECT_EQ(0, frame.render_passes[4]->id.index); |
- EXPECT_NE(4, frame.render_passes[5]->id.layer_id); |
- EXPECT_EQ(0, frame.render_passes[5]->id.index); |
- |
- // The DelegatedRendererLayer should have added its RenderPasses to the frame |
- // in order. |
- EXPECT_EQ(gfx::Rect(6, 6, 6, 6).ToString(), |
- frame.render_passes[1]->output_rect.ToString()); |
- EXPECT_EQ(gfx::Rect(7, 7, 7, 7).ToString(), |
- frame.render_passes[2]->output_rect.ToString()); |
- |
- host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestOwnSurface, |
- AddsQuadsToContributingRenderPasses) { |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame)); |
- |
- // Each non-DelegatedRendererLayer added one RenderPass. The |
- // DelegatedRendererLayer added two contributing passes and its owned surface |
- // added one pass. |
- ASSERT_EQ(6u, frame.render_passes.size()); |
- |
- // The DelegatedRendererLayer should have added its contributing RenderPasses |
- // to the frame. |
- EXPECT_EQ(4, frame.render_passes[1]->id.layer_id); |
- EXPECT_EQ(1, frame.render_passes[1]->id.index); |
- EXPECT_EQ(4, frame.render_passes[2]->id.layer_id); |
- EXPECT_EQ(2, frame.render_passes[2]->id.index); |
- |
- // The DelegatedRendererLayer should have added copies of its quads to |
- // contributing RenderPasses. |
- ASSERT_EQ(1u, frame.render_passes[1]->quad_list.size()); |
- EXPECT_EQ(gfx::Rect(0, 0, 6, 6).ToString(), |
- frame.render_passes[1]->quad_list.front()->rect.ToString()); |
- |
- // Verify it added the right quads. |
- ASSERT_EQ(2u, frame.render_passes[2]->quad_list.size()); |
- |
- EXPECT_EQ(gfx::Rect(0, 0, 7, 7).ToString(), |
- frame.render_passes[2]->quad_list.front()->rect.ToString()); |
- EXPECT_EQ(gfx::Rect(6, 6, 6, 6).ToString(), |
- frame.render_passes[2]->quad_list.ElementAt(1)->rect.ToString()); |
- ASSERT_EQ(1u, frame.render_passes[1]->quad_list.size()); |
- EXPECT_EQ(gfx::Rect(0, 0, 6, 6).ToString(), |
- frame.render_passes[1]->quad_list.front()->rect.ToString()); |
- |
- host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestOwnSurface, AddsQuadsToTargetRenderPass) { |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame)); |
- |
- // Each non-DelegatedRendererLayer added one RenderPass. The |
- // DelegatedRendererLayer added two contributing passes and its owned surface |
- // added one pass. |
- ASSERT_EQ(6u, frame.render_passes.size()); |
- |
- // The layer's target is the RenderPass owned by itself. |
- EXPECT_EQ(RenderPassId(4, 0), frame.render_passes[3]->id); |
- |
- // The DelegatedRendererLayer should have added copies of quads in its root |
- // RenderPass to its target RenderPass. |
- // The layer_after also adds one quad. |
- ASSERT_EQ(1u, frame.render_passes[3]->quad_list.size()); |
- |
- // Verify it added the right quads. |
- EXPECT_EQ(gfx::Rect(7, 7, 7, 7).ToString(), |
- frame.render_passes[3]->quad_list.front()->rect.ToString()); |
- |
- host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestOwnSurface, |
- QuadsFromRootRenderPassAreNotModifiedForTheTarget) { |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame)); |
- |
- // Each non-DelegatedRendererLayer added one RenderPass. The |
- // DelegatedRendererLayer added two contributing passes and its owned surface |
- // added one pass. |
- ASSERT_EQ(6u, frame.render_passes.size()); |
- |
- // Because the DelegatedRendererLayer owns a RenderSurfaceImpl, its root |
- // RenderPass' quads do not need to be translated at all. |
- EXPECT_TRANSFORMATION_MATRIX_EQ( |
- gfx::Transform(), |
- frame.render_passes[3]->quad_list.front()->quadTransform()); |
- |
- // Quads from non-root RenderPasses should not be shifted either. |
- ASSERT_EQ(2u, frame.render_passes[2]->quad_list.size()); |
- |
- EXPECT_TRANSFORMATION_MATRIX_EQ( |
- gfx::Transform(), |
- frame.render_passes[2]->quad_list.front()->quadTransform()); |
- EXPECT_TRANSFORMATION_MATRIX_EQ( |
- gfx::Transform(), |
- frame.render_passes[2]->quad_list.ElementAt(1)->quadTransform()); |
- ASSERT_EQ(1u, frame.render_passes[1]->quad_list.size()); |
- EXPECT_TRANSFORMATION_MATRIX_EQ( |
- gfx::Transform(), |
- frame.render_passes[1]->quad_list.front()->quadTransform()); |
- |
- host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-class DelegatedRendererLayerImplTestTransform |
- : public DelegatedRendererLayerImplTest { |
- public: |
- DelegatedRendererLayerImplTestTransform() |
- : root_delegated_render_pass_is_clipped_(false), |
- delegated_device_scale_factor_(2.f) {} |
- |
- void SetUpTest() { |
- host_impl_->SetDeviceScaleFactor(2.f); |
- |
- scoped_ptr<LayerImpl> root_layer = LayerImpl::Create( |
- host_impl_->active_tree(), 1); |
- scoped_ptr<FakeDelegatedRendererLayerImpl> delegated_renderer_layer = |
- FakeDelegatedRendererLayerImpl::Create(host_impl_->active_tree(), 2); |
- |
- host_impl_->SetViewportSize(gfx::Size(200, 200)); |
- root_layer->SetBounds(gfx::Size(100, 100)); |
- root_layer->SetHasRenderSurface(true); |
- |
- delegated_renderer_layer->SetPosition(gfx::Point(20, 20)); |
- delegated_renderer_layer->SetBounds(gfx::Size(75, 75)); |
- delegated_renderer_layer->SetContentBounds(gfx::Size(75, 75)); |
- delegated_renderer_layer->SetDrawsContent(true); |
- gfx::Transform transform; |
- transform.Scale(2.0, 2.0); |
- transform.Translate(8.0, 8.0); |
- delegated_renderer_layer->SetTransform(transform); |
- |
- RenderPassList delegated_render_passes; |
- |
- gfx::Size child_pass_content_bounds(7, 7); |
- gfx::Rect child_pass_rect(20, 20, 7, 7); |
- gfx::Transform child_pass_transform; |
- child_pass_transform.Scale(0.8f, 0.8f); |
- child_pass_transform.Translate(9.0, 9.0); |
- gfx::Rect child_pass_clip_rect(21, 21, 3, 3); |
- bool child_pass_clipped = false; |
- |
- { |
- TestRenderPass* pass = AddRenderPass(&delegated_render_passes, |
- RenderPassId(10, 7), |
- child_pass_rect, |
- gfx::Transform()); |
- SharedQuadState* shared_quad_state = |
- pass->CreateAndAppendSharedQuadState(); |
- shared_quad_state->SetAll(child_pass_transform, |
- child_pass_content_bounds, |
- child_pass_rect, |
- child_pass_clip_rect, |
- child_pass_clipped, |
- 1.f, |
- SkXfermode::kSrcOver_Mode, |
- 0); |
- |
- SolidColorDrawQuad* color_quad; |
- color_quad = pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); |
- color_quad->SetNew(shared_quad_state, |
- gfx::Rect(20, 20, 3, 7), |
- gfx::Rect(20, 20, 3, 7), |
- 1u, |
- false); |
- |
- color_quad = pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); |
- color_quad->SetNew(shared_quad_state, |
- gfx::Rect(23, 20, 4, 7), |
- gfx::Rect(23, 20, 4, 7), |
- 1u, |
- false); |
- } |
- |
- gfx::Size root_pass_content_bounds(100, 100); |
- gfx::Rect root_pass_rect(0, 0, 100, 100); |
- gfx::Transform root_pass_transform; |
- root_pass_transform.Scale(1.5, 1.5); |
- root_pass_transform.Translate(7.0, 7.0); |
- gfx::Rect root_pass_clip_rect(10, 10, 35, 35); |
- bool root_pass_clipped = root_delegated_render_pass_is_clipped_; |
- |
- TestRenderPass* pass = AddRenderPass(&delegated_render_passes, |
- RenderPassId(9, 6), |
- root_pass_rect, |
- gfx::Transform()); |
- SharedQuadState* shared_quad_state = pass->CreateAndAppendSharedQuadState(); |
- shared_quad_state->SetAll(root_pass_transform, |
- root_pass_content_bounds, |
- root_pass_rect, |
- root_pass_clip_rect, |
- root_pass_clipped, |
- 1.f, |
- SkXfermode::kSrcOver_Mode, |
- 0); |
- |
- RenderPassDrawQuad* render_pass_quad = |
- pass->CreateAndAppendDrawQuad<RenderPassDrawQuad>(); |
- render_pass_quad->SetNew(shared_quad_state, |
- gfx::Rect(5, 5, 7, 7), // quad_rect |
- gfx::Rect(5, 5, 7, 7), // visible_rect |
- RenderPassId(10, 7), // render_pass_id |
- 0, // mask_resource_id |
- gfx::Vector2dF(), // mask_uv_scale |
- gfx::Size(), // mask_texture_size |
- FilterOperations(), // filters |
- gfx::Vector2dF(), // filters_scale |
- FilterOperations()); // background_filters |
- |
- SolidColorDrawQuad* color_quad; |
- color_quad = pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); |
- color_quad->SetNew(shared_quad_state, |
- gfx::Rect(0, 0, 10, 10), |
- gfx::Rect(0, 0, 10, 10), |
- 1u, |
- false); |
- |
- color_quad = pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); |
- color_quad->SetNew(shared_quad_state, |
- gfx::Rect(0, 10, 10, 10), |
- gfx::Rect(0, 10, 10, 10), |
- 2u, |
- false); |
- |
- color_quad = pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); |
- color_quad->SetNew(shared_quad_state, |
- gfx::Rect(10, 0, 10, 10), |
- gfx::Rect(10, 0, 10, 10), |
- 3u, |
- false); |
- |
- color_quad = pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); |
- color_quad->SetNew(shared_quad_state, |
- gfx::Rect(10, 10, 10, 10), |
- gfx::Rect(10, 10, 10, 10), |
- 4u, |
- false); |
- |
- delegated_renderer_layer->SetFrameDataForRenderPasses( |
- delegated_device_scale_factor_, delegated_render_passes); |
- |
- root_layer_ = root_layer.get(); |
- delegated_renderer_layer_ = delegated_renderer_layer.get(); |
- |
- root_layer->AddChild(delegated_renderer_layer.Pass()); |
- host_impl_->active_tree()->SetRootLayer(root_layer.Pass()); |
- } |
- |
- void VerifyRenderPasses( |
- const LayerTreeHostImpl::FrameData& frame, |
- size_t num_render_passes, |
- const SharedQuadState** root_delegated_shared_quad_state, |
- const SharedQuadState** contrib_delegated_shared_quad_state) { |
- ASSERT_EQ(num_render_passes, frame.render_passes.size()); |
- // The contributing render pass in the DelegatedRendererLayer. |
- EXPECT_EQ(2, frame.render_passes[0]->id.layer_id); |
- EXPECT_EQ(1, frame.render_passes[0]->id.index); |
- // The root render pass. |
- EXPECT_EQ(1, frame.render_passes.back()->id.layer_id); |
- EXPECT_EQ(0, frame.render_passes.back()->id.index); |
- |
- const QuadList& contrib_delegated_quad_list = |
- frame.render_passes[0]->quad_list; |
- ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
- |
- const QuadList& root_delegated_quad_list = |
- frame.render_passes[1]->quad_list; |
- ASSERT_EQ(5u, root_delegated_quad_list.size()); |
- |
- // All quads in a render pass should share the same state. |
- *contrib_delegated_shared_quad_state = |
- contrib_delegated_quad_list.front()->shared_quad_state; |
- EXPECT_EQ(*contrib_delegated_shared_quad_state, |
- contrib_delegated_quad_list.ElementAt(1)->shared_quad_state); |
- |
- *root_delegated_shared_quad_state = |
- root_delegated_quad_list.front()->shared_quad_state; |
- EXPECT_EQ(*root_delegated_shared_quad_state, |
- root_delegated_quad_list.ElementAt(1)->shared_quad_state); |
- EXPECT_EQ(*root_delegated_shared_quad_state, |
- root_delegated_quad_list.ElementAt(2)->shared_quad_state); |
- EXPECT_EQ(*root_delegated_shared_quad_state, |
- root_delegated_quad_list.ElementAt(3)->shared_quad_state); |
- EXPECT_EQ(*root_delegated_shared_quad_state, |
- root_delegated_quad_list.ElementAt(4)->shared_quad_state); |
- |
- EXPECT_NE(*contrib_delegated_shared_quad_state, |
- *root_delegated_shared_quad_state); |
- } |
- |
- protected: |
- LayerImpl* root_layer_; |
- DelegatedRendererLayerImpl* delegated_renderer_layer_; |
- bool root_delegated_render_pass_is_clipped_; |
- float delegated_device_scale_factor_; |
-}; |
- |
-TEST_F(DelegatedRendererLayerImplTestTransform, QuadsUnclipped_NoSurface) { |
- root_delegated_render_pass_is_clipped_ = false; |
- SetUpTest(); |
- |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame)); |
- |
- const SharedQuadState* root_delegated_shared_quad_state = nullptr; |
- const SharedQuadState* contrib_delegated_shared_quad_state = nullptr; |
- VerifyRenderPasses( |
- frame, |
- 2, |
- &root_delegated_shared_quad_state, |
- &contrib_delegated_shared_quad_state); |
- |
- // When the quads don't have a clip of their own, the clip rect is set to |
- // the drawable_content_rect of the delegated renderer layer. |
- EXPECT_EQ(delegated_renderer_layer_->drawable_content_rect().ToString(), |
- root_delegated_shared_quad_state->clip_rect.ToString()); |
- |
- // Even though the quads in the root pass have no clip of their own, they |
- // inherit the clip rect from the delegated renderer layer if it does not |
- // own a surface. |
- EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
- |
- gfx::Transform expected; |
- // Device scale factor. |
- expected.Scale(2.0, 2.0); |
- // This is the transform from the layer's space to its target. |
- expected.Translate(20, 20); |
- expected.Scale(2.0, 2.0); |
- expected.Translate(8.0, 8.0); |
- // This is the transform within the source frame. |
- // Inverse device scale factor to go from physical space to layer space. |
- expected.Scale(0.5, 0.5); |
- expected.Scale(1.5, 1.5); |
- expected.Translate(7.0, 7.0); |
- EXPECT_TRANSFORMATION_MATRIX_EQ( |
- expected, root_delegated_shared_quad_state->content_to_target_transform); |
- |
- // The contributing render pass should not be transformed from its input. |
- EXPECT_EQ(gfx::Rect(21, 21, 3, 3).ToString(), |
- contrib_delegated_shared_quad_state->clip_rect.ToString()); |
- EXPECT_FALSE(contrib_delegated_shared_quad_state->is_clipped); |
- expected.MakeIdentity(); |
- expected.Scale(0.8f, 0.8f); |
- expected.Translate(9.0, 9.0); |
- EXPECT_TRANSFORMATION_MATRIX_EQ( |
- expected, |
- contrib_delegated_shared_quad_state->content_to_target_transform); |
- |
- host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestTransform, QuadsClipped_NoSurface) { |
- root_delegated_render_pass_is_clipped_ = true; |
- SetUpTest(); |
- |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame)); |
- |
- const SharedQuadState* root_delegated_shared_quad_state = nullptr; |
- const SharedQuadState* contrib_delegated_shared_quad_state = nullptr; |
- VerifyRenderPasses( |
- frame, |
- 2, |
- &root_delegated_shared_quad_state, |
- &contrib_delegated_shared_quad_state); |
- |
- // Since the quads have a clip_rect it should be modified by delegated |
- // renderer layer's draw_transform. |
- // The position of the resulting clip_rect is: |
- // (clip rect position (10) * inverse dsf (1/2) + translate (8)) * |
- // layer scale (2) + layer position (20) = 46 |
- // The device scale is 2, so everything gets doubled, giving 92. |
- // |
- // The size is 35x35 scaled by the device scale. |
- EXPECT_EQ(gfx::Rect(92, 92, 70, 70).ToString(), |
- root_delegated_shared_quad_state->clip_rect.ToString()); |
- |
- // The quads had a clip and it should be preserved. |
- EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
- |
- gfx::Transform expected; |
- // Device scale factor. |
- expected.Scale(2.0, 2.0); |
- // This is the transform from the layer's space to its target. |
- expected.Translate(20, 20); |
- expected.Scale(2.0, 2.0); |
- expected.Translate(8.0, 8.0); |
- // This is the transform within the source frame. |
- // Inverse device scale factor to go from physical space to layer space. |
- expected.Scale(0.5, 0.5); |
- expected.Scale(1.5, 1.5); |
- expected.Translate(7.0, 7.0); |
- EXPECT_TRANSFORMATION_MATRIX_EQ( |
- expected, root_delegated_shared_quad_state->content_to_target_transform); |
- |
- // The contributing render pass should not be transformed from its input. |
- EXPECT_EQ(gfx::Rect(21, 21, 3, 3).ToString(), |
- contrib_delegated_shared_quad_state->clip_rect.ToString()); |
- EXPECT_FALSE(contrib_delegated_shared_quad_state->is_clipped); |
- expected.MakeIdentity(); |
- expected.Scale(0.8f, 0.8f); |
- expected.Translate(9.0, 9.0); |
- EXPECT_TRANSFORMATION_MATRIX_EQ( |
- expected, |
- contrib_delegated_shared_quad_state->content_to_target_transform); |
- |
- host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestTransform, QuadsUnclipped_Surface) { |
- root_delegated_render_pass_is_clipped_ = false; |
- SetUpTest(); |
- |
- delegated_renderer_layer_->SetHasRenderSurface(true); |
- |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame)); |
- |
- const SharedQuadState* root_delegated_shared_quad_state = nullptr; |
- const SharedQuadState* contrib_delegated_shared_quad_state = nullptr; |
- VerifyRenderPasses( |
- frame, |
- 3, |
- &root_delegated_shared_quad_state, |
- &contrib_delegated_shared_quad_state); |
- |
- // When the layer owns a surface, then its translation is not part of its |
- // draw transform, but its scale is. |
- EXPECT_EQ(gfx::Rect(20, 20, 70, 70).ToString(), |
- root_delegated_shared_quad_state->clip_rect.ToString()); |
- |
- // Since the layer owns a surface it doesn't need to clip its quads, so |
- // unclipped quads remain unclipped. |
- EXPECT_FALSE(root_delegated_shared_quad_state->is_clipped); |
- |
- gfx::Transform expected; |
- // This is the transform within the source frame scaled by the delegated |
- // render layer transform. |
- expected.Scale(3.0, 3.0); |
- expected.Translate(7.0, 7.0); |
- EXPECT_TRANSFORMATION_MATRIX_EQ( |
- expected, root_delegated_shared_quad_state->content_to_target_transform); |
- |
- // The contributing render pass should not be transformed from its input. |
- EXPECT_EQ(gfx::Rect(21, 21, 3, 3).ToString(), |
- contrib_delegated_shared_quad_state->clip_rect.ToString()); |
- EXPECT_FALSE(contrib_delegated_shared_quad_state->is_clipped); |
- expected.MakeIdentity(); |
- expected.Scale(0.8f, 0.8f); |
- expected.Translate(9.0, 9.0); |
- EXPECT_TRANSFORMATION_MATRIX_EQ( |
- expected, |
- contrib_delegated_shared_quad_state->content_to_target_transform); |
- |
- host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestTransform, QuadsClipped_Surface) { |
- root_delegated_render_pass_is_clipped_ = true; |
- SetUpTest(); |
- |
- delegated_renderer_layer_->SetHasRenderSurface(true); |
- |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame)); |
- |
- const SharedQuadState* root_delegated_shared_quad_state = nullptr; |
- const SharedQuadState* contrib_delegated_shared_quad_state = nullptr; |
- VerifyRenderPasses( |
- frame, |
- 3, |
- &root_delegated_shared_quad_state, |
- &contrib_delegated_shared_quad_state); |
- |
- // When the layer owns a surface, then its translation is not part of its |
- // draw transform, but its scale is. |
- EXPECT_EQ(gfx::Rect(20, 20, 70, 70).ToString(), |
- root_delegated_shared_quad_state->clip_rect.ToString()); |
- |
- // The quads had a clip and it should be preserved. |
- EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
- |
- gfx::Transform expected; |
- // This is the transform within the source frame scaled by the delegated |
- // render layer transform. |
- expected.Scale(3.0, 3.0); |
- expected.Translate(7.0, 7.0); |
- EXPECT_TRANSFORMATION_MATRIX_EQ( |
- expected, root_delegated_shared_quad_state->content_to_target_transform); |
- |
- // The contributing render pass should not be transformed from its input. |
- EXPECT_EQ(gfx::Rect(21, 21, 3, 3).ToString(), |
- contrib_delegated_shared_quad_state->clip_rect.ToString()); |
- EXPECT_FALSE(contrib_delegated_shared_quad_state->is_clipped); |
- expected.MakeIdentity(); |
- expected.Scale(0.8f, 0.8f); |
- expected.Translate(9.0, 9.0); |
- EXPECT_TRANSFORMATION_MATRIX_EQ( |
- expected, |
- contrib_delegated_shared_quad_state->content_to_target_transform); |
- |
- host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestTransform, MismatchedDeviceScaleFactor) { |
- root_delegated_render_pass_is_clipped_ = true; |
- delegated_device_scale_factor_ = 1.3f; |
- |
- SetUpTest(); |
- |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame)); |
- |
- const SharedQuadState* root_delegated_shared_quad_state = nullptr; |
- const SharedQuadState* contrib_delegated_shared_quad_state = nullptr; |
- VerifyRenderPasses(frame, |
- 2, |
- &root_delegated_shared_quad_state, |
- &contrib_delegated_shared_quad_state); |
- |
- // The parent tree's device scale factor is 2.0, but the child has submitted a |
- // frame with a device scale factor of 1.3. Absent any better option, the |
- // only thing we can do is scale from 1.3 -> 2.0. |
- |
- gfx::Transform expected; |
- // Device scale factor (from parent). |
- expected.Scale(2.0, 2.0); |
- // This is the transform from the layer's space to its target. |
- expected.Translate(20, 20); |
- expected.Scale(2.0, 2.0); |
- expected.Translate(8.0, 8.0); |
- // This is the transform within the source frame. |
- // Inverse device scale factor (from child). |
- expected.Scale(1.0f / 1.3f, 1.0f / 1.3f); |
- expected.Scale(1.5, 1.5); |
- expected.Translate(7.0, 7.0); |
- EXPECT_TRANSFORMATION_MATRIX_EQ( |
- expected, root_delegated_shared_quad_state->content_to_target_transform); |
- |
- host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-class DelegatedRendererLayerImplTestClip |
- : public DelegatedRendererLayerImplTest { |
- public: |
- void SetUpTest() { |
- scoped_ptr<LayerImpl> root_layer = |
- LayerImpl::Create(host_impl_->active_tree(), 1); |
- scoped_ptr<FakeDelegatedRendererLayerImpl> delegated_renderer_layer = |
- FakeDelegatedRendererLayerImpl::Create(host_impl_->active_tree(), 2); |
- scoped_ptr<LayerImpl> clip_layer = |
- LayerImpl::Create(host_impl_->active_tree(), 3); |
- scoped_ptr<LayerImpl> origin_layer = |
- LayerImpl::Create(host_impl_->active_tree(), 4); |
- |
- host_impl_->SetViewportSize(gfx::Size(100, 100)); |
- root_layer->SetBounds(gfx::Size(100, 100)); |
- root_layer->SetHasRenderSurface(true); |
- |
- delegated_renderer_layer->SetPosition(gfx::Point(20, 20)); |
- delegated_renderer_layer->SetBounds(gfx::Size(50, 50)); |
- delegated_renderer_layer->SetContentBounds(gfx::Size(50, 50)); |
- delegated_renderer_layer->SetDrawsContent(true); |
- |
- RenderPassList delegated_render_passes; |
- |
- gfx::Size child_pass_content_bounds(7, 7); |
- gfx::Rect child_pass_rect(20, 20, 7, 7); |
- gfx::Transform child_pass_transform; |
- gfx::Rect child_pass_clip_rect(21, 21, 3, 3); |
- bool child_pass_clipped = false; |
- |
- { |
- TestRenderPass* pass = AddRenderPass(&delegated_render_passes, |
- RenderPassId(10, 7), |
- child_pass_rect, |
- gfx::Transform()); |
- SharedQuadState* shared_quad_state = |
- pass->CreateAndAppendSharedQuadState(); |
- shared_quad_state->SetAll(child_pass_transform, |
- child_pass_content_bounds, |
- child_pass_rect, |
- child_pass_clip_rect, |
- child_pass_clipped, |
- 1.f, |
- SkXfermode::kSrcOver_Mode, |
- 0); |
- |
- SolidColorDrawQuad* color_quad; |
- color_quad = pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); |
- color_quad->SetNew(shared_quad_state, |
- gfx::Rect(20, 20, 3, 7), |
- gfx::Rect(20, 20, 3, 7), |
- 1u, |
- false); |
- |
- color_quad = pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); |
- color_quad->SetNew(shared_quad_state, |
- gfx::Rect(23, 20, 4, 7), |
- gfx::Rect(23, 20, 4, 7), |
- 1u, |
- false); |
- } |
- |
- gfx::Size root_pass_content_bounds(50, 50); |
- gfx::Rect root_pass_rect(0, 0, 50, 50); |
- gfx::Transform root_pass_transform; |
- gfx::Rect root_pass_clip_rect(5, 5, 40, 40); |
- bool root_pass_clipped = root_delegated_render_pass_is_clipped_; |
- |
- TestRenderPass* pass = AddRenderPass(&delegated_render_passes, |
- RenderPassId(9, 6), |
- root_pass_rect, |
- gfx::Transform()); |
- SharedQuadState* shared_quad_state = pass->CreateAndAppendSharedQuadState(); |
- shared_quad_state->SetAll(root_pass_transform, |
- root_pass_content_bounds, |
- root_pass_rect, |
- root_pass_clip_rect, |
- root_pass_clipped, |
- 1.f, |
- SkXfermode::kSrcOver_Mode, |
- 0); |
- |
- RenderPassDrawQuad* render_pass_quad = |
- pass->CreateAndAppendDrawQuad<RenderPassDrawQuad>(); |
- render_pass_quad->SetNew(shared_quad_state, |
- gfx::Rect(5, 5, 7, 7), // quad_rect |
- gfx::Rect(5, 5, 7, 7), // visible_quad_rect |
- RenderPassId(10, 7), // render_pass_id |
- 0, // mask_resource_id |
- gfx::Vector2dF(), // mask_uv_scale |
- gfx::Size(), // mask_texture_size, |
- FilterOperations(), // filters |
- gfx::Vector2dF(), // filters_scale |
- FilterOperations()); // background_filters |
- |
- SolidColorDrawQuad* color_quad; |
- color_quad = pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); |
- color_quad->SetNew(shared_quad_state, |
- gfx::Rect(0, 0, 10, 10), |
- gfx::Rect(0, 0, 10, 10), |
- 1u, |
- false); |
- |
- color_quad = pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); |
- color_quad->SetNew(shared_quad_state, |
- gfx::Rect(0, 10, 10, 10), |
- gfx::Rect(0, 10, 10, 10), |
- 2u, |
- false); |
- |
- color_quad = pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); |
- color_quad->SetNew(shared_quad_state, |
- gfx::Rect(10, 0, 10, 10), |
- gfx::Rect(10, 0, 10, 10), |
- 3u, |
- false); |
- |
- color_quad = pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); |
- color_quad->SetNew(shared_quad_state, |
- gfx::Rect(10, 10, 10, 10), |
- gfx::Rect(10, 10, 10, 10), |
- 4u, |
- false); |
- |
- delegated_renderer_layer->SetFrameDataForRenderPasses( |
- 1.f, delegated_render_passes); |
- |
- root_layer_ = root_layer.get(); |
- delegated_renderer_layer_ = delegated_renderer_layer.get(); |
- |
- if (clip_delegated_renderer_layer_) { |
- gfx::Rect clip_rect(21, 27, 23, 21); |
- |
- clip_layer->SetPosition(clip_rect.origin()); |
- clip_layer->SetBounds(clip_rect.size()); |
- clip_layer->SetContentBounds(clip_rect.size()); |
- clip_layer->SetMasksToBounds(true); |
- |
- origin_layer->SetPosition( |
- gfx::PointAtOffsetFromOrigin(-clip_rect.OffsetFromOrigin())); |
- |
- origin_layer->AddChild(delegated_renderer_layer.Pass()); |
- clip_layer->AddChild(origin_layer.Pass()); |
- root_layer->AddChild(clip_layer.Pass()); |
- } else { |
- root_layer->AddChild(delegated_renderer_layer.Pass()); |
- } |
- |
- host_impl_->active_tree()->SetRootLayer(root_layer.Pass()); |
- } |
- |
- protected: |
- LayerImpl* root_layer_; |
- DelegatedRendererLayerImpl* delegated_renderer_layer_; |
- bool root_delegated_render_pass_is_clipped_; |
- bool clip_delegated_renderer_layer_; |
-}; |
- |
-TEST_F(DelegatedRendererLayerImplTestClip, |
- QuadsUnclipped_LayerUnclipped_NoSurface) { |
- root_delegated_render_pass_is_clipped_ = false; |
- clip_delegated_renderer_layer_ = false; |
- SetUpTest(); |
- |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame)); |
- |
- ASSERT_EQ(2u, frame.render_passes.size()); |
- const QuadList& contrib_delegated_quad_list = |
- frame.render_passes[0]->quad_list; |
- ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
- const QuadList& root_delegated_quad_list = frame.render_passes[1]->quad_list; |
- ASSERT_EQ(5u, root_delegated_quad_list.size()); |
- const SharedQuadState* root_delegated_shared_quad_state = |
- root_delegated_quad_list.front()->shared_quad_state; |
- |
- // When the quads don't have a clip of their own, the clip rect is set to |
- // the drawable_content_rect of the delegated renderer layer. |
- EXPECT_EQ(gfx::Rect(20, 20, 50, 50).ToString(), |
- root_delegated_shared_quad_state->clip_rect.ToString()); |
- // Quads are clipped to the delegated renderer layer. |
- EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
- |
- host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestClip, |
- QuadsClipped_LayerUnclipped_NoSurface) { |
- root_delegated_render_pass_is_clipped_ = true; |
- clip_delegated_renderer_layer_ = false; |
- SetUpTest(); |
- |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame)); |
- |
- ASSERT_EQ(2u, frame.render_passes.size()); |
- const QuadList& contrib_delegated_quad_list = |
- frame.render_passes[0]->quad_list; |
- ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
- const QuadList& root_delegated_quad_list = |
- frame.render_passes[1]->quad_list; |
- ASSERT_EQ(5u, root_delegated_quad_list.size()); |
- const SharedQuadState* root_delegated_shared_quad_state = |
- root_delegated_quad_list.front()->shared_quad_state; |
- |
- // When the quads have a clip of their own, it is used. |
- EXPECT_EQ(gfx::Rect(25, 25, 40, 40).ToString(), |
- root_delegated_shared_quad_state->clip_rect.ToString()); |
- // Quads came with a clip rect. |
- EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
- |
- host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestClip, |
- QuadsUnclipped_LayerClipped_NoSurface) { |
- root_delegated_render_pass_is_clipped_ = false; |
- clip_delegated_renderer_layer_ = true; |
- SetUpTest(); |
- |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame)); |
- |
- ASSERT_EQ(2u, frame.render_passes.size()); |
- const QuadList& contrib_delegated_quad_list = |
- frame.render_passes[0]->quad_list; |
- ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
- const QuadList& root_delegated_quad_list = frame.render_passes[1]->quad_list; |
- ASSERT_EQ(5u, root_delegated_quad_list.size()); |
- const SharedQuadState* root_delegated_shared_quad_state = |
- root_delegated_quad_list.front()->shared_quad_state; |
- |
- // When the quads don't have a clip of their own, the clip rect is set to |
- // the drawable_content_rect of the delegated renderer layer. When the layer |
- // is clipped, that should be seen in the quads' clip_rect. |
- EXPECT_EQ(gfx::Rect(21, 27, 23, 21).ToString(), |
- root_delegated_shared_quad_state->clip_rect.ToString()); |
- // Quads are clipped to the delegated renderer layer. |
- EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
- |
- host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestClip, |
- QuadsClipped_LayerClipped_NoSurface) { |
- root_delegated_render_pass_is_clipped_ = true; |
- clip_delegated_renderer_layer_ = true; |
- SetUpTest(); |
- |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame)); |
- |
- ASSERT_EQ(2u, frame.render_passes.size()); |
- const QuadList& contrib_delegated_quad_list = |
- frame.render_passes[0]->quad_list; |
- ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
- const QuadList& root_delegated_quad_list = frame.render_passes[1]->quad_list; |
- ASSERT_EQ(5u, root_delegated_quad_list.size()); |
- const SharedQuadState* root_delegated_shared_quad_state = |
- root_delegated_quad_list.front()->shared_quad_state; |
- |
- // When the quads have a clip of their own, it is used, but it is |
- // combined with the clip rect of the delegated renderer layer. |
- EXPECT_EQ(gfx::Rect(25, 27, 19, 21).ToString(), |
- root_delegated_shared_quad_state->clip_rect.ToString()); |
- // Quads came with a clip rect. |
- EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
- |
- host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestClip, |
- QuadsUnclipped_LayerUnclipped_Surface) { |
- root_delegated_render_pass_is_clipped_ = false; |
- clip_delegated_renderer_layer_ = false; |
- SetUpTest(); |
- |
- delegated_renderer_layer_->SetHasRenderSurface(true); |
- |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame)); |
- |
- ASSERT_EQ(3u, frame.render_passes.size()); |
- const QuadList& contrib_delegated_quad_list = |
- frame.render_passes[0]->quad_list; |
- ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
- const QuadList& root_delegated_quad_list = frame.render_passes[1]->quad_list; |
- ASSERT_EQ(5u, root_delegated_quad_list.size()); |
- const SharedQuadState* root_delegated_shared_quad_state = |
- root_delegated_quad_list.front()->shared_quad_state; |
- |
- // When the layer owns a surface, the quads don't need to be clipped |
- // further than they already specify. If they aren't clipped, then their |
- // clip rect is ignored, and they are not set as clipped. |
- EXPECT_FALSE(root_delegated_shared_quad_state->is_clipped); |
- |
- host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestClip, |
- QuadsClipped_LayerUnclipped_Surface) { |
- root_delegated_render_pass_is_clipped_ = true; |
- clip_delegated_renderer_layer_ = false; |
- SetUpTest(); |
- |
- delegated_renderer_layer_->SetHasRenderSurface(true); |
- |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame)); |
- |
- ASSERT_EQ(3u, frame.render_passes.size()); |
- const QuadList& contrib_delegated_quad_list = |
- frame.render_passes[0]->quad_list; |
- ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
- const QuadList& root_delegated_quad_list = frame.render_passes[1]->quad_list; |
- ASSERT_EQ(5u, root_delegated_quad_list.size()); |
- const SharedQuadState* root_delegated_shared_quad_state = |
- root_delegated_quad_list.front()->shared_quad_state; |
- |
- // When the quads have a clip of their own, it is used. |
- EXPECT_EQ(gfx::Rect(5, 5, 40, 40).ToString(), |
- root_delegated_shared_quad_state->clip_rect.ToString()); |
- // Quads came with a clip rect. |
- EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
- |
- host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestClip, |
- QuadsUnclipped_LayerClipped_Surface) { |
- root_delegated_render_pass_is_clipped_ = false; |
- clip_delegated_renderer_layer_ = true; |
- SetUpTest(); |
- |
- delegated_renderer_layer_->SetHasRenderSurface(true); |
- |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame)); |
- |
- ASSERT_EQ(3u, frame.render_passes.size()); |
- const QuadList& contrib_delegated_quad_list = |
- frame.render_passes[0]->quad_list; |
- ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
- const QuadList& root_delegated_quad_list = frame.render_passes[1]->quad_list; |
- ASSERT_EQ(5u, root_delegated_quad_list.size()); |
- const SharedQuadState* root_delegated_shared_quad_state = |
- root_delegated_quad_list.front()->shared_quad_state; |
- |
- // When the layer owns a surface, the quads don't need to be clipped |
- // further than they already specify. If they aren't clipped, then their |
- // clip rect is ignored, and they are not set as clipped. |
- EXPECT_FALSE(root_delegated_shared_quad_state->is_clipped); |
- |
- host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestClip, QuadsClipped_LayerClipped_Surface) { |
- root_delegated_render_pass_is_clipped_ = true; |
- clip_delegated_renderer_layer_ = true; |
- SetUpTest(); |
- |
- delegated_renderer_layer_->SetHasRenderSurface(true); |
- |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame)); |
- |
- ASSERT_EQ(3u, frame.render_passes.size()); |
- const QuadList& contrib_delegated_quad_list = |
- frame.render_passes[0]->quad_list; |
- ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
- const QuadList& root_delegated_quad_list = frame.render_passes[1]->quad_list; |
- ASSERT_EQ(5u, root_delegated_quad_list.size()); |
- const SharedQuadState* root_delegated_shared_quad_state = |
- root_delegated_quad_list.front()->shared_quad_state; |
- |
- // When the quads have a clip of their own, it is used, but it is |
- // combined with the clip rect of the delegated renderer layer. If the |
- // layer owns a surface, then it does not have a clip rect of its own. |
- EXPECT_EQ(gfx::Rect(5, 5, 40, 40).ToString(), |
- root_delegated_shared_quad_state->clip_rect.ToString()); |
- // Quads came with a clip rect. |
- EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
- |
- host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTest, InvalidRenderPassDrawQuad) { |
- scoped_ptr<LayerImpl> root_layer = |
- LayerImpl::Create(host_impl_->active_tree(), 1); |
- scoped_ptr<FakeDelegatedRendererLayerImpl> delegated_renderer_layer = |
- FakeDelegatedRendererLayerImpl::Create(host_impl_->active_tree(), 4); |
- |
- host_impl_->SetViewportSize(gfx::Size(100, 100)); |
- root_layer->SetHasRenderSurface(true); |
- |
- delegated_renderer_layer->SetPosition(gfx::Point(3, 3)); |
- delegated_renderer_layer->SetBounds(gfx::Size(10, 10)); |
- delegated_renderer_layer->SetContentBounds(gfx::Size(10, 10)); |
- delegated_renderer_layer->SetDrawsContent(true); |
- |
- RenderPassList delegated_render_passes; |
- TestRenderPass* pass1 = AddRenderPass(&delegated_render_passes, |
- RenderPassId(9, 6), |
- gfx::Rect(0, 0, 10, 10), |
- gfx::Transform()); |
- AddQuad(pass1, gfx::Rect(0, 0, 6, 6), 33u); |
- |
- // This render pass isn't part of the frame. |
- scoped_ptr<TestRenderPass> missing_pass(TestRenderPass::Create()); |
- missing_pass->SetNew(RenderPassId(9, 7), |
- gfx::Rect(7, 7, 7, 7), |
- gfx::Rect(7, 7, 7, 7), |
- gfx::Transform()); |
- |
- // But a render pass quad refers to it. |
- AddRenderPassQuad(pass1, missing_pass.get()); |
- |
- delegated_renderer_layer->SetFrameDataForRenderPasses( |
- 1.f, delegated_render_passes); |
- |
- root_layer->AddChild(delegated_renderer_layer.Pass()); |
- host_impl_->active_tree()->SetRootLayer(root_layer.Pass()); |
- |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame)); |
- |
- // The DelegatedRendererLayerImpl should drop the bad RenderPassDrawQuad. |
- ASSERT_EQ(1u, frame.render_passes.size()); |
- ASSERT_EQ(1u, frame.render_passes[0]->quad_list.size()); |
- EXPECT_EQ(DrawQuad::SOLID_COLOR, |
- frame.render_passes[0]->quad_list.front()->material); |
- |
- host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTest, Occlusion) { |
- gfx::Size layer_size(1000, 1000); |
- gfx::Size viewport_size(1000, 1000); |
- gfx::Rect quad_screen_rect(211, 300, 400, 500); |
- |
- gfx::Transform transform; |
- transform.Translate(211.0, 300.0); |
- |
- LayerTestCommon::LayerImplTest impl; |
- |
- FakeDelegatedRendererLayerImpl* delegated_renderer_layer_impl = |
- impl.AddChildToRoot<FakeDelegatedRendererLayerImpl>(); |
- delegated_renderer_layer_impl->SetBounds(layer_size); |
- delegated_renderer_layer_impl->SetContentBounds(layer_size); |
- delegated_renderer_layer_impl->SetDrawsContent(true); |
- |
- // Contributing render pass is offset by a transform and holds a quad that |
- // covers it entirely. |
- RenderPassList delegated_render_passes; |
- // pass2 is just the size of the quad. It contributes to |pass1| with a |
- // translation of (211,300). |
- RenderPassId pass2_id = |
- delegated_renderer_layer_impl->FirstContributingRenderPassId(); |
- TestRenderPass* pass2 = AddRenderPass(&delegated_render_passes, |
- pass2_id, |
- gfx::Rect(quad_screen_rect.size()), |
- transform); |
- AddQuad(pass2, gfx::Rect(quad_screen_rect.size()), SK_ColorRED); |
- // |pass1| covers the whole layer. |
- RenderPassId pass1_id = RenderPassId(impl.root_layer()->id(), 0); |
- TestRenderPass* pass1 = AddRenderPass(&delegated_render_passes, |
- pass1_id, |
- gfx::Rect(layer_size), |
- gfx::Transform()); |
- AddRenderPassQuad(pass1, |
- pass2, |
- 0, |
- FilterOperations(), |
- transform, |
- SkXfermode::kSrcOver_Mode); |
- delegated_renderer_layer_impl->SetFrameDataForRenderPasses( |
- 1.f, delegated_render_passes); |
- |
- impl.CalcDrawProps(viewport_size); |
- |
- { |
- SCOPED_TRACE("No occlusion"); |
- gfx::Rect occluded; |
- |
- { |
- SCOPED_TRACE("Root render pass"); |
- impl.AppendQuadsForPassWithOcclusion(delegated_renderer_layer_impl, pass1, |
- occluded); |
- LayerTestCommon::VerifyQuadsExactlyCoverRect(pass1->quad_list, |
- quad_screen_rect); |
- ASSERT_EQ(1u, pass1->quad_list.size()); |
- EXPECT_EQ(DrawQuad::RENDER_PASS, pass1->quad_list.front()->material); |
- } |
- { |
- SCOPED_TRACE("Contributing render pass"); |
- impl.AppendQuadsForPassWithOcclusion(delegated_renderer_layer_impl, pass2, |
- occluded); |
- LayerTestCommon::VerifyQuadsExactlyCoverRect( |
- pass2->quad_list, gfx::Rect(quad_screen_rect.size())); |
- ASSERT_EQ(1u, pass2->quad_list.size()); |
- EXPECT_EQ(DrawQuad::SOLID_COLOR, pass2->quad_list.front()->material); |
- } |
- } |
- |
- { |
- SCOPED_TRACE("Full occlusion"); |
- { |
- gfx::Rect occluded(delegated_renderer_layer_impl->visible_content_rect()); |
- |
- SCOPED_TRACE("Root render pass"); |
- impl.AppendQuadsForPassWithOcclusion(delegated_renderer_layer_impl, pass1, |
- occluded); |
- LayerTestCommon::VerifyQuadsExactlyCoverRect(pass1->quad_list, |
- gfx::Rect()); |
- EXPECT_EQ(pass1->quad_list.size(), 0u); |
- } |
- { |
- gfx::Rect occluded(delegated_renderer_layer_impl->visible_content_rect()); |
- |
- SCOPED_TRACE("Contributing render pass"); |
- impl.AppendQuadsForPassWithOcclusion(delegated_renderer_layer_impl, pass2, |
- occluded); |
- LayerTestCommon::VerifyQuadsExactlyCoverRect(pass2->quad_list, |
- gfx::Rect()); |
- EXPECT_EQ(pass2->quad_list.size(), 0u); |
- } |
- } |
- |
- { |
- SCOPED_TRACE("Partial occlusion"); |
- { |
- gfx::Rect occlusion_in_root_target(0, 0, 500, 1000); |
- |
- SCOPED_TRACE("Root render pass"); |
- impl.AppendQuadsForPassWithOcclusion(delegated_renderer_layer_impl, pass1, |
- occlusion_in_root_target); |
- size_t partially_occluded_count = 0; |
- LayerTestCommon::VerifyQuadsAreOccluded(pass1->quad_list, |
- occlusion_in_root_target, |
- &partially_occluded_count); |
- // The layer outputs one quad, which is partially occluded. |
- EXPECT_EQ(1u, pass1->quad_list.size()); |
- EXPECT_EQ(1u, partially_occluded_count); |
- } |
- { |
- gfx::Rect occlusion_in_root_target(0, 0, 500, 1000); |
- // Move the occlusion to where it is in the contributing surface. |
- gfx::Rect occlusion_in_target_of_delegated_quad = |
- occlusion_in_root_target - quad_screen_rect.OffsetFromOrigin(); |
- |
- SCOPED_TRACE("Contributing render pass"); |
- impl.AppendQuadsForPassWithOcclusion(delegated_renderer_layer_impl, pass2, |
- occlusion_in_root_target); |
- size_t partially_occluded_count = 0; |
- LayerTestCommon::VerifyQuadsAreOccluded( |
- pass2->quad_list, occlusion_in_target_of_delegated_quad, |
- &partially_occluded_count); |
- // The layer outputs one quad, which is partially occluded. |
- EXPECT_EQ(1u, pass2->quad_list.size()); |
- EXPECT_EQ(1u, partially_occluded_count); |
- // The quad in the contributing surface is at (211,300) in the root. |
- // The occlusion extends to 500 in the x-axis, pushing the left of the |
- // visible part of the quad to 500 - 211 = 300 - 11 inside the quad. |
- EXPECT_EQ(gfx::Rect(300 - 11, 0, 100 + 11, 500).ToString(), |
- pass2->quad_list.front()->visible_rect.ToString()); |
- } |
- { |
- gfx::Rect occlusion_in_root_target(0, 0, 500, 1000); |
- // Move the occlusion to where it is in the contributing surface. |
- gfx::Rect occlusion_in_target_of_delegated_quad = |
- occlusion_in_root_target - quad_screen_rect.OffsetFromOrigin(); |
- |
- SCOPED_TRACE("Contributing render pass with transformed root"); |
- |
- gfx::Transform layer_transform; |
- layer_transform.Translate(11.0, 0.0); |
- delegated_renderer_layer_impl->SetTransform(layer_transform); |
- |
- occlusion_in_target_of_delegated_quad += gfx::Vector2d(11, 0); |
- |
- impl.CalcDrawProps(viewport_size); |
- |
- impl.AppendQuadsForPassWithOcclusion(delegated_renderer_layer_impl, pass2, |
- occlusion_in_root_target); |
- size_t partially_occluded_count = 0; |
- LayerTestCommon::VerifyQuadsAreOccluded( |
- pass2->quad_list, occlusion_in_target_of_delegated_quad, |
- &partially_occluded_count); |
- // The layer outputs one quad, which is partially occluded. |
- EXPECT_EQ(1u, pass2->quad_list.size()); |
- EXPECT_EQ(1u, partially_occluded_count); |
- // The quad in the contributing surface is at (222,300) in the transformed |
- // root. The occlusion extends to 500 in the x-axis, pushing the left of |
- // the visible part of the quad to 500 - 222 = 300 - 22 inside the quad. |
- EXPECT_EQ(gfx::Rect(300 - 22, 0, 100 + 22, 500).ToString(), |
- pass2->quad_list.front()->visible_rect.ToString()); |
- } |
- } |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTest, PushPropertiesTo) { |
- gfx::Size layer_size(1000, 1000); |
- |
- scoped_ptr<FakeDelegatedRendererLayerImpl> delegated_renderer_layer_impl = |
- FakeDelegatedRendererLayerImpl::Create(host_impl_->active_tree(), 5); |
- delegated_renderer_layer_impl->SetBounds(layer_size); |
- delegated_renderer_layer_impl->SetContentBounds(layer_size); |
- delegated_renderer_layer_impl->SetDrawsContent(true); |
- |
- RenderPassList delegated_render_passes; |
- // |pass1| covers the whole layer. |
- RenderPassId pass1_id = RenderPassId(5, 0); |
- AddRenderPass(&delegated_render_passes, |
- pass1_id, |
- gfx::Rect(layer_size), |
- gfx::Transform()); |
- delegated_renderer_layer_impl->SetFrameDataForRenderPasses( |
- 2.f, delegated_render_passes); |
- EXPECT_EQ(0.5f, delegated_renderer_layer_impl->inverse_device_scale_factor()); |
- |
- scoped_ptr<DelegatedRendererLayerImpl> other_layer = |
- DelegatedRendererLayerImpl::Create(host_impl_->active_tree(), 6); |
- |
- delegated_renderer_layer_impl->PushPropertiesTo(other_layer.get()); |
- |
- EXPECT_EQ(0.5f, other_layer->inverse_device_scale_factor()); |
-} |
- |
-} // namespace |
-} // namespace cc |