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Unified Diff: cc/output/shader.h

Issue 1057283003: Remove parts of //cc we aren't using (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
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Index: cc/output/shader.h
diff --git a/cc/output/shader.h b/cc/output/shader.h
index 561fe28d1049224634025531f857c3e9a52b4fa5..5ccaa77ebad600bdf0e76c8a44bd3dd151dfb61e 100644
--- a/cc/output/shader.h
+++ b/cc/output/shader.h
@@ -8,7 +8,6 @@
#include <string>
#include "base/basictypes.h"
-#include "cc/base/cc_export.h"
namespace gfx {
class Point;
@@ -89,17 +88,15 @@ struct ShaderLocations {
// the caching multi-thread/context safe in an easy low-overhead manner.
// The caller must make sure to clear highp_threshold_cache to 0, so it can be
// reinitialized, if a new or different context is used.
-CC_EXPORT TexCoordPrecision
- TexCoordPrecisionRequired(gpu::gles2::GLES2Interface* context,
- int* highp_threshold_cache,
- int highp_threshold_min,
- const gfx::Point& max_coordinate);
-
-CC_EXPORT TexCoordPrecision TexCoordPrecisionRequired(
- gpu::gles2::GLES2Interface* context,
- int *highp_threshold_cache,
- int highp_threshold_min,
- const gfx::Size& max_size);
+TexCoordPrecision TexCoordPrecisionRequired(gpu::gles2::GLES2Interface* context,
+ int* highp_threshold_cache,
+ int highp_threshold_min,
+ const gfx::Point& max_coordinate);
+
+TexCoordPrecision TexCoordPrecisionRequired(gpu::gles2::GLES2Interface* context,
+ int* highp_threshold_cache,
+ int highp_threshold_min,
+ const gfx::Size& max_size);
class VertexShaderPosTex {
public:
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