Index: cc/trees/draw_property_utils.cc |
diff --git a/cc/trees/draw_property_utils.cc b/cc/trees/draw_property_utils.cc |
deleted file mode 100644 |
index 41aa81b3354250877fa3ca7910c722438f5316d1..0000000000000000000000000000000000000000 |
--- a/cc/trees/draw_property_utils.cc |
+++ /dev/null |
@@ -1,284 +0,0 @@ |
-// Copyright 2014 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "cc/trees/draw_property_utils.h" |
- |
-#include <vector> |
- |
-#include "cc/base/math_util.h" |
-#include "cc/layers/layer.h" |
-#include "cc/trees/property_tree.h" |
-#include "cc/trees/property_tree_builder.h" |
-#include "ui/gfx/geometry/rect_conversions.h" |
- |
-namespace cc { |
- |
-namespace { |
- |
-void CalculateVisibleRects( |
- const std::vector<Layer*>& layers_that_need_visible_rects, |
- const ClipTree& clip_tree, |
- const TransformTree& transform_tree) { |
- for (size_t i = 0; i < layers_that_need_visible_rects.size(); ++i) { |
- Layer* layer = layers_that_need_visible_rects[i]; |
- |
- // TODO(ajuma): Compute content_scale rather than using it. Note that for |
- // PictureLayer and PictureImageLayers, content_bounds == bounds and |
- // content_scale_x == content_scale_y == 1.0, so once impl painting is on |
- // everywhere, this code will be unnecessary. |
- gfx::Size layer_content_bounds = layer->content_bounds(); |
- float contents_scale_x = layer->contents_scale_x(); |
- float contents_scale_y = layer->contents_scale_y(); |
- const bool has_clip = layer->clip_tree_index() > 0; |
- const TransformNode* transform_node = |
- transform_tree.Node(layer->transform_tree_index()); |
- if (has_clip) { |
- const ClipNode* clip_node = clip_tree.Node(layer->clip_tree_index()); |
- const TransformNode* clip_transform_node = |
- transform_tree.Node(clip_node->data.transform_id); |
- const TransformNode* target_node = |
- transform_tree.Node(transform_node->data.content_target_id); |
- |
- gfx::Transform clip_to_target; |
- gfx::Transform content_to_target; |
- gfx::Transform target_to_content; |
- gfx::Transform target_to_layer; |
- |
- bool success = |
- transform_tree.ComputeTransform(clip_transform_node->id, |
- target_node->id, &clip_to_target) && |
- transform_tree.ComputeTransform(transform_node->id, target_node->id, |
- &content_to_target) && |
- transform_tree.ComputeTransform(target_node->id, transform_node->id, |
- &target_to_layer); |
- |
- // This should only fail if we somehow got here with a singular ancestor. |
- DCHECK(success); |
- |
- target_to_content.Scale(contents_scale_x, contents_scale_y); |
- target_to_content.Translate(-layer->offset_to_transform_parent().x(), |
- -layer->offset_to_transform_parent().y()); |
- target_to_content.PreconcatTransform(target_to_layer); |
- |
- content_to_target.Translate(layer->offset_to_transform_parent().x(), |
- layer->offset_to_transform_parent().y()); |
- content_to_target.Scale(1.0 / contents_scale_x, 1.0 / contents_scale_y); |
- |
- gfx::Rect layer_content_rect = gfx::Rect(layer_content_bounds); |
- gfx::RectF layer_content_bounds_in_target_space = |
- MathUtil::MapClippedRect(content_to_target, layer_content_rect); |
- gfx::RectF clip_rect_in_target_space; |
- if (target_node->id > clip_node->id) { |
- clip_rect_in_target_space = MathUtil::ProjectClippedRect( |
- clip_to_target, clip_node->data.combined_clip); |
- } else { |
- clip_rect_in_target_space = MathUtil::MapClippedRect( |
- clip_to_target, clip_node->data.combined_clip); |
- } |
- |
- clip_rect_in_target_space.Intersect(layer_content_bounds_in_target_space); |
- |
- gfx::Rect visible_rect = |
- gfx::ToEnclosingRect(MathUtil::ProjectClippedRect( |
- target_to_content, clip_rect_in_target_space)); |
- |
- visible_rect.Intersect(gfx::Rect(layer_content_bounds)); |
- |
- layer->set_visible_rect_from_property_trees(visible_rect); |
- } else { |
- layer->set_visible_rect_from_property_trees( |
- gfx::Rect(layer_content_bounds)); |
- } |
- } |
-} |
- |
-static bool IsRootLayerOfNewRenderingContext(Layer* layer) { |
- if (layer->parent()) |
- return !layer->parent()->Is3dSorted() && layer->Is3dSorted(); |
- return layer->Is3dSorted(); |
-} |
- |
-static inline bool LayerIsInExisting3DRenderingContext(Layer* layer) { |
- return layer->Is3dSorted() && layer->parent() && |
- layer->parent()->Is3dSorted(); |
-} |
- |
-static bool TransformToScreenIsKnown(Layer* layer, const TransformTree& tree) { |
- const TransformNode* node = tree.Node(layer->transform_tree_index()); |
- return !node->data.to_screen_is_animated; |
-} |
- |
-static bool IsLayerBackFaceExposed(Layer* layer, const TransformTree& tree) { |
- if (!TransformToScreenIsKnown(layer, tree)) |
- return false; |
- if (LayerIsInExisting3DRenderingContext(layer)) |
- return layer->draw_transform_from_property_trees(tree).IsBackFaceVisible(); |
- return layer->transform().IsBackFaceVisible(); |
-} |
- |
-static bool IsSurfaceBackFaceExposed(Layer* layer, |
- const TransformTree& tree) { |
- if (!TransformToScreenIsKnown(layer, tree)) |
- return false; |
- if (LayerIsInExisting3DRenderingContext(layer)) |
- return layer->draw_transform_from_property_trees(tree).IsBackFaceVisible(); |
- |
- if (IsRootLayerOfNewRenderingContext(layer)) |
- return layer->transform().IsBackFaceVisible(); |
- |
- // If the render_surface is not part of a new or existing rendering context, |
- // then the layers that contribute to this surface will decide back-face |
- // visibility for themselves. |
- return false; |
-} |
- |
-static bool HasSingularTransform(Layer* layer, const TransformTree& tree) { |
- const TransformNode* node = tree.Node(layer->transform_tree_index()); |
- return !node->data.is_invertible || !node->data.ancestors_are_invertible; |
-} |
- |
-static bool IsBackFaceInvisible(Layer* layer, const TransformTree& tree) { |
- Layer* backface_test_layer = layer; |
- if (layer->use_parent_backface_visibility()) { |
- DCHECK(layer->parent()); |
- DCHECK(!layer->parent()->use_parent_backface_visibility()); |
- backface_test_layer = layer->parent(); |
- } |
- return !backface_test_layer->double_sided() && |
- IsLayerBackFaceExposed(backface_test_layer, tree); |
-} |
- |
-static bool IsInvisibleDueToTransform(Layer* layer, const TransformTree& tree) { |
- return HasSingularTransform(layer, tree) || IsBackFaceInvisible(layer, tree); |
-} |
- |
-void FindLayersThatNeedVisibleRects(Layer* layer, |
- const TransformTree& tree, |
- bool subtree_is_visible_from_ancestor, |
- std::vector<Layer*>* layers_to_update) { |
- const bool layer_is_invisible = |
- (!layer->opacity() && !layer->OpacityIsAnimating() && |
- !layer->OpacityCanAnimateOnImplThread()); |
- const bool layer_is_backfacing = |
- (layer->has_render_surface() && !layer->double_sided() && |
- IsSurfaceBackFaceExposed(layer, tree)); |
- |
- const bool subtree_is_invisble = layer_is_invisible || layer_is_backfacing; |
- if (subtree_is_invisble) |
- return; |
- |
- bool layer_is_drawn = |
- layer->HasCopyRequest() || |
- (subtree_is_visible_from_ancestor && !layer->hide_layer_and_subtree()); |
- |
- if (layer_is_drawn && layer->DrawsContent()) { |
- const bool visible = !IsInvisibleDueToTransform(layer, tree); |
- if (visible) |
- layers_to_update->push_back(layer); |
- } |
- |
- for (size_t i = 0; i < layer->children().size(); ++i) { |
- FindLayersThatNeedVisibleRects(layer->children()[i].get(), |
- tree, |
- layer_is_drawn, |
- layers_to_update); |
- } |
-} |
- |
-} // namespace |
- |
-void ComputeClips(ClipTree* clip_tree, const TransformTree& transform_tree) { |
- for (int i = 0; i < static_cast<int>(clip_tree->size()); ++i) { |
- ClipNode* clip_node = clip_tree->Node(i); |
- |
- // Only descendants of a real clipping layer (i.e., not 0) may have their |
- // clip adjusted due to intersecting with an ancestor clip. |
- const bool is_clipped = clip_node->parent_id > 0; |
- if (!is_clipped) { |
- clip_node->data.combined_clip = clip_node->data.clip; |
- continue; |
- } |
- |
- ClipNode* parent_clip_node = clip_tree->parent(clip_node); |
- const TransformNode* parent_transform_node = |
- transform_tree.Node(parent_clip_node->data.transform_id); |
- const TransformNode* transform_node = |
- transform_tree.Node(clip_node->data.transform_id); |
- |
- // Clips must be combined in target space. We cannot, for example, combine |
- // clips in the space of the child clip. The reason is non-affine |
- // transforms. Say we have the following tree T->A->B->C, and B clips C, but |
- // draw into target T. It may be the case that A applies a perspective |
- // transform, and B and C are at different z positions. When projected into |
- // target space, the relative sizes and positions of B and C can shift. |
- // Since it's the relationship in target space that matters, that's where we |
- // must combine clips. |
- gfx::Transform parent_to_target; |
- gfx::Transform clip_to_target; |
- gfx::Transform target_to_clip; |
- |
- bool success = |
- transform_tree.ComputeTransform(parent_transform_node->id, |
- clip_node->data.target_id, |
- &parent_to_target) && |
- transform_tree.ComputeTransform( |
- transform_node->id, clip_node->data.target_id, &clip_to_target) && |
- transform_tree.ComputeTransform(clip_node->data.target_id, |
- transform_node->id, &target_to_clip); |
- |
- // If we can't compute a transform, it's because we had to use the inverse |
- // of a singular transform. We won't draw in this case, so there's no need |
- // to compute clips. |
- if (!success) |
- continue; |
- |
- // In order to intersect with as small a rect as possible, we do a |
- // preliminary clip in target space so that when we project back, there's |
- // less likelihood of intersecting the view plane. |
- gfx::RectF inherited_clip_in_target_space = MathUtil::MapClippedRect( |
- parent_to_target, parent_clip_node->data.combined_clip); |
- |
- gfx::RectF clip_in_target_space = |
- MathUtil::MapClippedRect(clip_to_target, clip_node->data.clip); |
- |
- gfx::RectF intersected_in_target_space = gfx::IntersectRects( |
- inherited_clip_in_target_space, clip_in_target_space); |
- |
- clip_node->data.combined_clip = MathUtil::ProjectClippedRect( |
- target_to_clip, intersected_in_target_space); |
- |
- clip_node->data.combined_clip.Intersect(clip_node->data.clip); |
- } |
-} |
- |
-void ComputeTransforms(TransformTree* transform_tree) { |
- for (int i = 1; i < static_cast<int>(transform_tree->size()); ++i) |
- transform_tree->UpdateTransforms(i); |
-} |
- |
-void ComputeVisibleRectsUsingPropertyTrees( |
- Layer* root_layer, |
- const Layer* page_scale_layer, |
- float page_scale_factor, |
- float device_scale_factor, |
- const gfx::Rect& viewport, |
- const gfx::Transform& device_transform, |
- TransformTree* transform_tree, |
- ClipTree* clip_tree, |
- OpacityTree* opacity_tree) { |
- PropertyTreeBuilder::BuildPropertyTrees( |
- root_layer, page_scale_layer, page_scale_factor, device_scale_factor, |
- viewport, device_transform, transform_tree, clip_tree, opacity_tree); |
- ComputeTransforms(transform_tree); |
- ComputeClips(clip_tree, *transform_tree); |
- |
- std::vector<Layer*> layers_to_update; |
- const bool subtree_is_visible_from_ancestor = true; |
- FindLayersThatNeedVisibleRects(root_layer, *transform_tree, |
- subtree_is_visible_from_ancestor, |
- &layers_to_update); |
- CalculateVisibleRects(layers_to_update, *clip_tree, *transform_tree); |
-} |
- |
-} // namespace cc |