Index: cc/animation/animation.cc |
diff --git a/cc/animation/animation.cc b/cc/animation/animation.cc |
deleted file mode 100644 |
index 96cb40ae712fbb5855723646424ec0f36e1aad61..0000000000000000000000000000000000000000 |
--- a/cc/animation/animation.cc |
+++ /dev/null |
@@ -1,288 +0,0 @@ |
-// Copyright 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "cc/animation/animation.h" |
- |
-#include <cmath> |
- |
-#include "base/strings/string_util.h" |
-#include "base/trace_event/trace_event.h" |
-#include "cc/animation/animation_curve.h" |
-#include "cc/base/time_util.h" |
- |
-namespace { |
- |
-// This should match the RunState enum. |
-static const char* const s_runStateNames[] = {"WAITING_FOR_TARGET_AVAILABILITY", |
- "WAITING_FOR_DELETION", |
- "STARTING", |
- "RUNNING", |
- "PAUSED", |
- "FINISHED", |
- "ABORTED"}; |
- |
-static_assert(static_cast<int>(cc::Animation::LAST_RUN_STATE) + 1 == |
- arraysize(s_runStateNames), |
- "RunStateEnumSize should equal the number of elements in " |
- "s_runStateNames"); |
- |
-// This should match the TargetProperty enum. |
-static const char* const s_targetPropertyNames[] = {"TRANSFORM", |
- "OPACITY", |
- "FILTER", |
- "SCROLL_OFFSET", |
- "BACKGROUND_COLOR"}; |
- |
-static_assert(static_cast<int>(cc::Animation::LAST_TARGET_PROPERTY) + 1 == |
- arraysize(s_targetPropertyNames), |
- "TargetPropertyEnumSize should equal the number of elements in " |
- "s_targetPropertyNames"); |
- |
-} // namespace |
- |
-namespace cc { |
- |
-scoped_ptr<Animation> Animation::Create( |
- scoped_ptr<AnimationCurve> curve, |
- int animation_id, |
- int group_id, |
- TargetProperty target_property) { |
- return make_scoped_ptr(new Animation(curve.Pass(), |
- animation_id, |
- group_id, |
- target_property)); } |
- |
-Animation::Animation(scoped_ptr<AnimationCurve> curve, |
- int animation_id, |
- int group_id, |
- TargetProperty target_property) |
- : curve_(curve.Pass()), |
- id_(animation_id), |
- group_(group_id), |
- target_property_(target_property), |
- run_state_(WAITING_FOR_TARGET_AVAILABILITY), |
- iterations_(1), |
- iteration_start_(0), |
- direction_(DIRECTION_NORMAL), |
- playback_rate_(1), |
- fill_mode_(FILL_MODE_BOTH), |
- needs_synchronized_start_time_(false), |
- received_finished_event_(false), |
- suspended_(false), |
- is_controlling_instance_(false), |
- is_impl_only_(false), |
- affects_active_observers_(true), |
- affects_pending_observers_(true) { |
-} |
- |
-Animation::~Animation() { |
- if (run_state_ == RUNNING || run_state_ == PAUSED) |
- SetRunState(ABORTED, base::TimeTicks()); |
-} |
- |
-void Animation::SetRunState(RunState run_state, |
- base::TimeTicks monotonic_time) { |
- if (suspended_) |
- return; |
- |
- char name_buffer[256]; |
- base::snprintf(name_buffer, |
- sizeof(name_buffer), |
- "%s-%d", |
- s_targetPropertyNames[target_property_], |
- group_); |
- |
- bool is_waiting_to_start = |
- run_state_ == WAITING_FOR_TARGET_AVAILABILITY || run_state_ == STARTING; |
- |
- if (is_controlling_instance_ && is_waiting_to_start && run_state == RUNNING) { |
- TRACE_EVENT_ASYNC_BEGIN1( |
- "cc", "Animation", this, "Name", TRACE_STR_COPY(name_buffer)); |
- } |
- |
- bool was_finished = is_finished(); |
- |
- const char* old_run_state_name = s_runStateNames[run_state_]; |
- |
- if (run_state == RUNNING && run_state_ == PAUSED) |
- total_paused_time_ += (monotonic_time - pause_time_); |
- else if (run_state == PAUSED) |
- pause_time_ = monotonic_time; |
- run_state_ = run_state; |
- |
- const char* new_run_state_name = s_runStateNames[run_state]; |
- |
- if (is_controlling_instance_ && !was_finished && is_finished()) |
- TRACE_EVENT_ASYNC_END0("cc", "Animation", this); |
- |
- char state_buffer[256]; |
- base::snprintf(state_buffer, |
- sizeof(state_buffer), |
- "%s->%s", |
- old_run_state_name, |
- new_run_state_name); |
- |
- TRACE_EVENT_INSTANT2("cc", |
- "LayerAnimationController::SetRunState", |
- TRACE_EVENT_SCOPE_THREAD, |
- "Name", |
- TRACE_STR_COPY(name_buffer), |
- "State", |
- TRACE_STR_COPY(state_buffer)); |
-} |
- |
-void Animation::Suspend(base::TimeTicks monotonic_time) { |
- SetRunState(PAUSED, monotonic_time); |
- suspended_ = true; |
-} |
- |
-void Animation::Resume(base::TimeTicks monotonic_time) { |
- suspended_ = false; |
- SetRunState(RUNNING, monotonic_time); |
-} |
- |
-bool Animation::IsFinishedAt(base::TimeTicks monotonic_time) const { |
- if (is_finished()) |
- return true; |
- |
- if (needs_synchronized_start_time_) |
- return false; |
- |
- if (playback_rate_ == 0) |
- return false; |
- |
- return run_state_ == RUNNING && iterations_ >= 0 && |
- TimeUtil::Scale(curve_->Duration(), |
- iterations_ / std::abs(playback_rate_)) <= |
- (monotonic_time + time_offset_ - start_time_ - total_paused_time_); |
-} |
- |
-bool Animation::InEffect(base::TimeTicks monotonic_time) const { |
- return ConvertToActiveTime(monotonic_time) >= base::TimeDelta() || |
- (fill_mode_ == FILL_MODE_BOTH || fill_mode_ == FILL_MODE_BACKWARDS); |
-} |
- |
-base::TimeDelta Animation::ConvertToActiveTime( |
- base::TimeTicks monotonic_time) const { |
- base::TimeTicks trimmed = monotonic_time + time_offset_; |
- |
- // If we're paused, time is 'stuck' at the pause time. |
- if (run_state_ == PAUSED) |
- trimmed = pause_time_; |
- |
- // Returned time should always be relative to the start time and should |
- // subtract all time spent paused. |
- trimmed -= (start_time_ - base::TimeTicks()) + total_paused_time_; |
- |
- // If we're just starting or we're waiting on receiving a start time, |
- // time is 'stuck' at the initial state. |
- if ((run_state_ == STARTING && !has_set_start_time()) || |
- needs_synchronized_start_time()) |
- trimmed = base::TimeTicks() + time_offset_; |
- |
- return (trimmed - base::TimeTicks()); |
-} |
- |
-base::TimeDelta Animation::TrimTimeToCurrentIteration( |
- base::TimeTicks monotonic_time) const { |
- // Check for valid parameters |
- DCHECK(playback_rate_); |
- DCHECK_GE(iteration_start_, 0); |
- |
- base::TimeDelta active_time = ConvertToActiveTime(monotonic_time); |
- base::TimeDelta start_offset = |
- TimeUtil::Scale(curve_->Duration(), iteration_start_); |
- |
- // Return start offset if we are before the start of the animation |
- if (active_time < base::TimeDelta()) |
- return start_offset; |
- // Always return zero if we have no iterations. |
- if (!iterations_) |
- return base::TimeDelta(); |
- |
- // Don't attempt to trim if we have no duration. |
- if (curve_->Duration() <= base::TimeDelta()) |
- return base::TimeDelta(); |
- |
- base::TimeDelta repeated_duration = |
- TimeUtil::Scale(curve_->Duration(), iterations_); |
- base::TimeDelta active_duration = |
- TimeUtil::Scale(repeated_duration, 1.0 / std::abs(playback_rate_)); |
- |
- // Check if we are past active duration |
- if (iterations_ > 0 && active_time >= active_duration) |
- active_time = active_duration; |
- |
- // Calculate the scaled active time |
- base::TimeDelta scaled_active_time; |
- if (playback_rate_ < 0) |
- scaled_active_time = |
- TimeUtil::Scale((active_time - active_duration), playback_rate_) + |
- start_offset; |
- else |
- scaled_active_time = |
- TimeUtil::Scale(active_time, playback_rate_) + start_offset; |
- |
- // Calculate the iteration time |
- base::TimeDelta iteration_time; |
- if (scaled_active_time - start_offset == repeated_duration && |
- fmod(iterations_ + iteration_start_, 1) == 0) |
- iteration_time = curve_->Duration(); |
- else |
- iteration_time = TimeUtil::Mod(scaled_active_time, curve_->Duration()); |
- |
- // Calculate the current iteration |
- int iteration; |
- if (scaled_active_time <= base::TimeDelta()) |
- iteration = 0; |
- else if (iteration_time == curve_->Duration()) |
- iteration = ceil(iteration_start_ + iterations_ - 1); |
- else |
- iteration = static_cast<int>(scaled_active_time / curve_->Duration()); |
- |
- // Check if we are running the animation in reverse direction for the current |
- // iteration |
- bool reverse = |
- (direction_ == DIRECTION_REVERSE) || |
- (direction_ == DIRECTION_ALTERNATE && iteration % 2 == 1) || |
- (direction_ == DIRECTION_ALTERNATE_REVERSE && iteration % 2 == 0); |
- |
- // If we are running the animation in reverse direction, reverse the result |
- if (reverse) |
- iteration_time = curve_->Duration() - iteration_time; |
- |
- return iteration_time; |
-} |
- |
-scoped_ptr<Animation> Animation::CloneAndInitialize( |
- RunState initial_run_state) const { |
- scoped_ptr<Animation> to_return( |
- new Animation(curve_->Clone(), id_, group_, target_property_)); |
- to_return->run_state_ = initial_run_state; |
- to_return->iterations_ = iterations_; |
- to_return->iteration_start_ = iteration_start_; |
- to_return->start_time_ = start_time_; |
- to_return->pause_time_ = pause_time_; |
- to_return->total_paused_time_ = total_paused_time_; |
- to_return->time_offset_ = time_offset_; |
- to_return->direction_ = direction_; |
- to_return->playback_rate_ = playback_rate_; |
- to_return->fill_mode_ = fill_mode_; |
- DCHECK(!to_return->is_controlling_instance_); |
- to_return->is_controlling_instance_ = true; |
- return to_return.Pass(); |
-} |
- |
-void Animation::PushPropertiesTo(Animation* other) const { |
- // Currently, we only push changes due to pausing and resuming animations on |
- // the main thread. |
- if (run_state_ == Animation::PAUSED || |
- other->run_state_ == Animation::PAUSED) { |
- other->run_state_ = run_state_; |
- other->pause_time_ = pause_time_; |
- other->total_paused_time_ = total_paused_time_; |
- } |
-} |
- |
-} // namespace cc |