Index: cc/layers/ui_resource_layer.h |
diff --git a/cc/layers/ui_resource_layer.h b/cc/layers/ui_resource_layer.h |
deleted file mode 100644 |
index dc2006e12bfa3d722e61903b6353c4ea0e13e70e..0000000000000000000000000000000000000000 |
--- a/cc/layers/ui_resource_layer.h |
+++ /dev/null |
@@ -1,72 +0,0 @@ |
-// Copyright 2013 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef CC_LAYERS_UI_RESOURCE_LAYER_H_ |
-#define CC_LAYERS_UI_RESOURCE_LAYER_H_ |
- |
-#include "base/memory/scoped_ptr.h" |
-#include "cc/base/cc_export.h" |
-#include "cc/layers/layer.h" |
-#include "cc/resources/ui_resource_client.h" |
-#include "ui/gfx/geometry/rect.h" |
- |
-namespace cc { |
- |
-class LayerTreeHost; |
-class ScopedUIResource; |
- |
-class CC_EXPORT UIResourceLayer : public Layer { |
- public: |
- static scoped_refptr<UIResourceLayer> Create(); |
- |
- void PushPropertiesTo(LayerImpl* layer) override; |
- |
- void SetLayerTreeHost(LayerTreeHost* host) override; |
- |
- void SetBitmap(const SkBitmap& skbitmap); |
- |
- // An alternative way of setting the resource to allow for sharing. If you use |
- // this method, you are responsible for updating the ID if the layer moves |
- // between compositors. |
- void SetUIResourceId(UIResourceId resource_id); |
- |
- // Sets a UV transform to be used at draw time. Defaults to (0, 0) and (1, 1). |
- void SetUV(const gfx::PointF& top_left, const gfx::PointF& bottom_right); |
- |
- // Sets an opacity value per vertex. It will be multiplied by the layer |
- // opacity value. |
- void SetVertexOpacity(float bottom_left, |
- float top_left, |
- float top_right, |
- float bottom_right); |
- |
- class UIResourceHolder { |
- public: |
- virtual UIResourceId id() = 0; |
- virtual ~UIResourceHolder(); |
- }; |
- |
- protected: |
- UIResourceLayer(); |
- ~UIResourceLayer() override; |
- |
- bool HasDrawableContent() const override; |
- |
- scoped_ptr<UIResourceHolder> ui_resource_holder_; |
- SkBitmap bitmap_; |
- |
- gfx::PointF uv_top_left_; |
- gfx::PointF uv_bottom_right_; |
- float vertex_opacity_[4]; |
- |
- private: |
- scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl) override; |
- void RecreateUIResourceHolder(); |
- |
- DISALLOW_COPY_AND_ASSIGN(UIResourceLayer); |
-}; |
- |
-} // namespace cc |
- |
-#endif // CC_LAYERS_UI_RESOURCE_LAYER_H_ |