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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CC_LAYERS_UI_RESOURCE_LAYER_H_ | |
| 6 #define CC_LAYERS_UI_RESOURCE_LAYER_H_ | |
| 7 | |
| 8 #include "base/memory/scoped_ptr.h" | |
| 9 #include "cc/base/cc_export.h" | |
| 10 #include "cc/layers/layer.h" | |
| 11 #include "cc/resources/ui_resource_client.h" | |
| 12 #include "ui/gfx/geometry/rect.h" | |
| 13 | |
| 14 namespace cc { | |
| 15 | |
| 16 class LayerTreeHost; | |
| 17 class ScopedUIResource; | |
| 18 | |
| 19 class CC_EXPORT UIResourceLayer : public Layer { | |
| 20 public: | |
| 21 static scoped_refptr<UIResourceLayer> Create(); | |
| 22 | |
| 23 void PushPropertiesTo(LayerImpl* layer) override; | |
| 24 | |
| 25 void SetLayerTreeHost(LayerTreeHost* host) override; | |
| 26 | |
| 27 void SetBitmap(const SkBitmap& skbitmap); | |
| 28 | |
| 29 // An alternative way of setting the resource to allow for sharing. If you use | |
| 30 // this method, you are responsible for updating the ID if the layer moves | |
| 31 // between compositors. | |
| 32 void SetUIResourceId(UIResourceId resource_id); | |
| 33 | |
| 34 // Sets a UV transform to be used at draw time. Defaults to (0, 0) and (1, 1). | |
| 35 void SetUV(const gfx::PointF& top_left, const gfx::PointF& bottom_right); | |
| 36 | |
| 37 // Sets an opacity value per vertex. It will be multiplied by the layer | |
| 38 // opacity value. | |
| 39 void SetVertexOpacity(float bottom_left, | |
| 40 float top_left, | |
| 41 float top_right, | |
| 42 float bottom_right); | |
| 43 | |
| 44 class UIResourceHolder { | |
| 45 public: | |
| 46 virtual UIResourceId id() = 0; | |
| 47 virtual ~UIResourceHolder(); | |
| 48 }; | |
| 49 | |
| 50 protected: | |
| 51 UIResourceLayer(); | |
| 52 ~UIResourceLayer() override; | |
| 53 | |
| 54 bool HasDrawableContent() const override; | |
| 55 | |
| 56 scoped_ptr<UIResourceHolder> ui_resource_holder_; | |
| 57 SkBitmap bitmap_; | |
| 58 | |
| 59 gfx::PointF uv_top_left_; | |
| 60 gfx::PointF uv_bottom_right_; | |
| 61 float vertex_opacity_[4]; | |
| 62 | |
| 63 private: | |
| 64 scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl) override; | |
| 65 void RecreateUIResourceHolder(); | |
| 66 | |
| 67 DISALLOW_COPY_AND_ASSIGN(UIResourceLayer); | |
| 68 }; | |
| 69 | |
| 70 } // namespace cc | |
| 71 | |
| 72 #endif // CC_LAYERS_UI_RESOURCE_LAYER_H_ | |
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