Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(3017)

Unified Diff: cc/animation/transform_operations.h

Issue 1057283003: Remove parts of //cc we aren't using (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « cc/animation/transform_operation.cc ('k') | cc/animation/transform_operations.cc » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: cc/animation/transform_operations.h
diff --git a/cc/animation/transform_operations.h b/cc/animation/transform_operations.h
deleted file mode 100644
index 65f8511d5110a60e50ec4f9c22b236399da4dab4..0000000000000000000000000000000000000000
--- a/cc/animation/transform_operations.h
+++ /dev/null
@@ -1,110 +0,0 @@
-// Copyright 2013 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef CC_ANIMATION_TRANSFORM_OPERATIONS_H_
-#define CC_ANIMATION_TRANSFORM_OPERATIONS_H_
-
-#include <vector>
-
-#include "base/memory/scoped_ptr.h"
-#include "cc/animation/transform_operation.h"
-#include "cc/base/cc_export.h"
-#include "ui/gfx/transform.h"
-
-namespace gfx {
-class BoxF;
-struct DecomposedTransform;
-}
-
-namespace cc {
-
-// Transform operations are a decomposed transformation matrix. It can be
-// applied to obtain a gfx::Transform at any time, and can be blended
-// intelligently with other transform operations, so long as they represent the
-// same decomposition. For example, if we have a transform that is made up of
-// a rotation followed by skew, it can be blended intelligently with another
-// transform made up of a rotation followed by a skew. Blending is possible if
-// we have two dissimilar sets of transform operations, but the effect may not
-// be what was intended. For more information, see the comments for the blend
-// function below.
-class CC_EXPORT TransformOperations {
- public:
- TransformOperations();
- TransformOperations(const TransformOperations& other);
- ~TransformOperations();
-
- // Returns a transformation matrix representing these transform operations.
- gfx::Transform Apply() const;
-
- // Given another set of transform operations and a progress in the range
- // [0, 1], returns a transformation matrix representing the intermediate
- // value. If this->MatchesTypes(from), then each of the operations are
- // blended separately and then combined. Otherwise, the two sets of
- // transforms are baked to matrices (using apply), and the matrices are
- // then decomposed and interpolated. For more information, see
- // http://www.w3.org/TR/2011/WD-css3-2d-transforms-20111215/#matrix-decomposition.
- gfx::Transform Blend(const TransformOperations& from,
- SkMScalar progress) const;
-
- // Sets |bounds| be the bounding box for the region within which |box| will
- // exist when it is transformed by the result of calling Blend on |from| and
- // with progress in the range [min_progress, max_progress]. If this region
- // cannot be computed, returns false.
- bool BlendedBoundsForBox(const gfx::BoxF& box,
- const TransformOperations& from,
- SkMScalar min_progress,
- SkMScalar max_progress,
- gfx::BoxF* bounds) const;
-
- // Returns true if these operations affect scale.
- bool AffectsScale() const;
-
- // Returns true if these operations are only translations.
- bool IsTranslation() const;
-
- // Returns false if the operations affect 2d axis alignment.
- bool PreservesAxisAlignment() const;
-
- // Returns true if this operation and its descendants have the same types
- // as other and its descendants.
- bool MatchesTypes(const TransformOperations& other) const;
-
- // Returns true if these operations can be blended. It will only return
- // false if we must resort to matrix interpolation, and matrix interpolation
- // fails (this can happen if either matrix cannot be decomposed).
- bool CanBlendWith(const TransformOperations& other) const;
-
- // If these operations have no more than one scale operation, and if the only
- // other operations are translations, sets |scale| to the scale component
- // of these operations. Otherwise, returns false.
- bool ScaleComponent(gfx::Vector3dF* scale) const;
-
- void AppendTranslate(SkMScalar x, SkMScalar y, SkMScalar z);
- void AppendRotate(SkMScalar x, SkMScalar y, SkMScalar z, SkMScalar degrees);
- void AppendScale(SkMScalar x, SkMScalar y, SkMScalar z);
- void AppendSkew(SkMScalar x, SkMScalar y);
- void AppendPerspective(SkMScalar depth);
- void AppendMatrix(const gfx::Transform& matrix);
- void AppendIdentity();
- bool IsIdentity() const;
-
- private:
- bool BlendInternal(const TransformOperations& from,
- SkMScalar progress,
- gfx::Transform* result) const;
-
- std::vector<TransformOperation> operations_;
-
- bool ComputeDecomposedTransform() const;
-
- // For efficiency, we cache the decomposed transform.
- mutable scoped_ptr<gfx::DecomposedTransform> decomposed_transform_;
- mutable bool decomposed_transform_dirty_;
-
- DISALLOW_ASSIGN(TransformOperations);
-};
-
-} // namespace cc
-
-#endif // CC_ANIMATION_TRANSFORM_OPERATIONS_H_
« no previous file with comments | « cc/animation/transform_operation.cc ('k') | cc/animation/transform_operations.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698