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Unified Diff: cc/base/tiling_data.cc

Issue 1057283003: Remove parts of //cc we aren't using (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
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Index: cc/base/tiling_data.cc
diff --git a/cc/base/tiling_data.cc b/cc/base/tiling_data.cc
deleted file mode 100644
index c9b2fd9d3cc97656dcf20bb5c904ea29cda3269c..0000000000000000000000000000000000000000
--- a/cc/base/tiling_data.cc
+++ /dev/null
@@ -1,864 +0,0 @@
-// Copyright 2010 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "cc/base/tiling_data.h"
-
-#include <algorithm>
-
-#include "ui/gfx/geometry/rect.h"
-#include "ui/gfx/geometry/vector2d.h"
-
-namespace cc {
-
-static int ComputeNumTiles(int max_texture_size,
- int total_size,
- int border_texels) {
- if (max_texture_size - 2 * border_texels <= 0)
- return total_size > 0 && max_texture_size >= total_size ? 1 : 0;
-
- int num_tiles = std::max(1,
- 1 + (total_size - 1 - 2 * border_texels) /
- (max_texture_size - 2 * border_texels));
- return total_size > 0 ? num_tiles : 0;
-}
-
-TilingData::TilingData()
- : border_texels_(0) {
- RecomputeNumTiles();
-}
-
-TilingData::TilingData(const gfx::Size& max_texture_size,
- const gfx::Size& tiling_size,
- bool has_border_texels)
- : max_texture_size_(max_texture_size),
- tiling_size_(tiling_size),
- border_texels_(has_border_texels ? 1 : 0) {
- RecomputeNumTiles();
-}
-
-TilingData::TilingData(const gfx::Size& max_texture_size,
- const gfx::Size& tiling_size,
- int border_texels)
- : max_texture_size_(max_texture_size),
- tiling_size_(tiling_size),
- border_texels_(border_texels) {
- RecomputeNumTiles();
-}
-
-void TilingData::SetTilingSize(const gfx::Size& tiling_size) {
- tiling_size_ = tiling_size;
- RecomputeNumTiles();
-}
-
-void TilingData::SetMaxTextureSize(const gfx::Size& max_texture_size) {
- max_texture_size_ = max_texture_size;
- RecomputeNumTiles();
-}
-
-void TilingData::SetHasBorderTexels(bool has_border_texels) {
- border_texels_ = has_border_texels ? 1 : 0;
- RecomputeNumTiles();
-}
-
-void TilingData::SetBorderTexels(int border_texels) {
- border_texels_ = border_texels;
- RecomputeNumTiles();
-}
-
-int TilingData::TileXIndexFromSrcCoord(int src_position) const {
- if (num_tiles_x_ <= 1)
- return 0;
-
- DCHECK_GT(max_texture_size_.width() - 2 * border_texels_, 0);
- int x = (src_position - border_texels_) /
- (max_texture_size_.width() - 2 * border_texels_);
- return std::min(std::max(x, 0), num_tiles_x_ - 1);
-}
-
-int TilingData::TileYIndexFromSrcCoord(int src_position) const {
- if (num_tiles_y_ <= 1)
- return 0;
-
- DCHECK_GT(max_texture_size_.height() - 2 * border_texels_, 0);
- int y = (src_position - border_texels_) /
- (max_texture_size_.height() - 2 * border_texels_);
- return std::min(std::max(y, 0), num_tiles_y_ - 1);
-}
-
-int TilingData::FirstBorderTileXIndexFromSrcCoord(int src_position) const {
- if (num_tiles_x_ <= 1)
- return 0;
-
- DCHECK_GT(max_texture_size_.width() - 2 * border_texels_, 0);
- int inner_tile_size = max_texture_size_.width() - 2 * border_texels_;
- int x = (src_position - 2 * border_texels_) / inner_tile_size;
- return std::min(std::max(x, 0), num_tiles_x_ - 1);
-}
-
-int TilingData::FirstBorderTileYIndexFromSrcCoord(int src_position) const {
- if (num_tiles_y_ <= 1)
- return 0;
-
- DCHECK_GT(max_texture_size_.height() - 2 * border_texels_, 0);
- int inner_tile_size = max_texture_size_.height() - 2 * border_texels_;
- int y = (src_position - 2 * border_texels_) / inner_tile_size;
- return std::min(std::max(y, 0), num_tiles_y_ - 1);
-}
-
-int TilingData::LastBorderTileXIndexFromSrcCoord(int src_position) const {
- if (num_tiles_x_ <= 1)
- return 0;
-
- DCHECK_GT(max_texture_size_.width() - 2 * border_texels_, 0);
- int inner_tile_size = max_texture_size_.width() - 2 * border_texels_;
- int x = src_position / inner_tile_size;
- return std::min(std::max(x, 0), num_tiles_x_ - 1);
-}
-
-int TilingData::LastBorderTileYIndexFromSrcCoord(int src_position) const {
- if (num_tiles_y_ <= 1)
- return 0;
-
- DCHECK_GT(max_texture_size_.height() - 2 * border_texels_, 0);
- int inner_tile_size = max_texture_size_.height() - 2 * border_texels_;
- int y = src_position / inner_tile_size;
- return std::min(std::max(y, 0), num_tiles_y_ - 1);
-}
-
-gfx::Rect TilingData::ExpandRectIgnoringBordersToTileBounds(
- const gfx::Rect& rect) const {
- if (rect.IsEmpty() || has_empty_bounds())
- return gfx::Rect();
- if (rect.x() > tiling_size_.width() || rect.y() > tiling_size_.height())
- return gfx::Rect();
- int index_x = TileXIndexFromSrcCoord(rect.x());
- int index_y = TileYIndexFromSrcCoord(rect.y());
- int index_right = TileXIndexFromSrcCoord(rect.right() - 1);
- int index_bottom = TileYIndexFromSrcCoord(rect.bottom() - 1);
-
- gfx::Rect rect_top_left(TileBounds(index_x, index_y));
- gfx::Rect rect_bottom_right(TileBounds(index_right, index_bottom));
-
- return gfx::UnionRects(rect_top_left, rect_bottom_right);
-}
-
-gfx::Rect TilingData::ExpandRectToTileBounds(const gfx::Rect& rect) const {
- if (rect.IsEmpty() || has_empty_bounds())
- return gfx::Rect();
- if (rect.x() > tiling_size_.width() || rect.y() > tiling_size_.height())
- return gfx::Rect();
- int index_x = FirstBorderTileXIndexFromSrcCoord(rect.x());
- int index_y = FirstBorderTileYIndexFromSrcCoord(rect.y());
- int index_right = LastBorderTileXIndexFromSrcCoord(rect.right() - 1);
- int index_bottom = LastBorderTileYIndexFromSrcCoord(rect.bottom() - 1);
-
- gfx::Rect rect_top_left(TileBounds(index_x, index_y));
- gfx::Rect rect_bottom_right(TileBounds(index_right, index_bottom));
-
- return gfx::UnionRects(rect_top_left, rect_bottom_right);
-}
-
-gfx::Rect TilingData::TileBounds(int i, int j) const {
- AssertTile(i, j);
- int max_texture_size_x = max_texture_size_.width() - 2 * border_texels_;
- int max_texture_size_y = max_texture_size_.height() - 2 * border_texels_;
-
- int lo_x = max_texture_size_x * i;
- if (i != 0)
- lo_x += border_texels_;
-
- int lo_y = max_texture_size_y * j;
- if (j != 0)
- lo_y += border_texels_;
-
- int hi_x = max_texture_size_x * (i + 1) + border_texels_;
- if (i + 1 == num_tiles_x_)
- hi_x += border_texels_;
-
- int hi_y = max_texture_size_y * (j + 1) + border_texels_;
- if (j + 1 == num_tiles_y_)
- hi_y += border_texels_;
-
- hi_x = std::min(hi_x, tiling_size_.width());
- hi_y = std::min(hi_y, tiling_size_.height());
-
- int x = lo_x;
- int y = lo_y;
- int width = hi_x - lo_x;
- int height = hi_y - lo_y;
- DCHECK_GE(x, 0);
- DCHECK_GE(y, 0);
- DCHECK_GE(width, 0);
- DCHECK_GE(height, 0);
- DCHECK_LE(x, tiling_size_.width());
- DCHECK_LE(y, tiling_size_.height());
- return gfx::Rect(x, y, width, height);
-}
-
-gfx::Rect TilingData::TileBoundsWithBorder(int i, int j) const {
- AssertTile(i, j);
- int max_texture_size_x = max_texture_size_.width() - 2 * border_texels_;
- int max_texture_size_y = max_texture_size_.height() - 2 * border_texels_;
-
- int lo_x = max_texture_size_x * i;
- int lo_y = max_texture_size_y * j;
-
- int hi_x = lo_x + max_texture_size_x + 2 * border_texels_;
- int hi_y = lo_y + max_texture_size_y + 2 * border_texels_;
-
- hi_x = std::min(hi_x, tiling_size_.width());
- hi_y = std::min(hi_y, tiling_size_.height());
-
- int x = lo_x;
- int y = lo_y;
- int width = hi_x - lo_x;
- int height = hi_y - lo_y;
- DCHECK_GE(x, 0);
- DCHECK_GE(y, 0);
- DCHECK_GE(width, 0);
- DCHECK_GE(height, 0);
- DCHECK_LE(x, tiling_size_.width());
- DCHECK_LE(y, tiling_size_.height());
- return gfx::Rect(x, y, width, height);
-}
-
-int TilingData::TilePositionX(int x_index) const {
- DCHECK_GE(x_index, 0);
- DCHECK_LT(x_index, num_tiles_x_);
-
- int pos = (max_texture_size_.width() - 2 * border_texels_) * x_index;
- if (x_index != 0)
- pos += border_texels_;
-
- return pos;
-}
-
-int TilingData::TilePositionY(int y_index) const {
- DCHECK_GE(y_index, 0);
- DCHECK_LT(y_index, num_tiles_y_);
-
- int pos = (max_texture_size_.height() - 2 * border_texels_) * y_index;
- if (y_index != 0)
- pos += border_texels_;
-
- return pos;
-}
-
-int TilingData::TileSizeX(int x_index) const {
- DCHECK_GE(x_index, 0);
- DCHECK_LT(x_index, num_tiles_x_);
-
- if (!x_index && num_tiles_x_ == 1)
- return tiling_size_.width();
- if (!x_index && num_tiles_x_ > 1)
- return max_texture_size_.width() - border_texels_;
- if (x_index < num_tiles_x_ - 1)
- return max_texture_size_.width() - 2 * border_texels_;
- if (x_index == num_tiles_x_ - 1)
- return tiling_size_.width() - TilePositionX(x_index);
-
- NOTREACHED();
- return 0;
-}
-
-int TilingData::TileSizeY(int y_index) const {
- DCHECK_GE(y_index, 0);
- DCHECK_LT(y_index, num_tiles_y_);
-
- if (!y_index && num_tiles_y_ == 1)
- return tiling_size_.height();
- if (!y_index && num_tiles_y_ > 1)
- return max_texture_size_.height() - border_texels_;
- if (y_index < num_tiles_y_ - 1)
- return max_texture_size_.height() - 2 * border_texels_;
- if (y_index == num_tiles_y_ - 1)
- return tiling_size_.height() - TilePositionY(y_index);
-
- NOTREACHED();
- return 0;
-}
-
-gfx::Vector2d TilingData::TextureOffset(int x_index, int y_index) const {
- int left = (!x_index || num_tiles_x_ == 1) ? 0 : border_texels_;
- int top = (!y_index || num_tiles_y_ == 1) ? 0 : border_texels_;
-
- return gfx::Vector2d(left, top);
-}
-
-void TilingData::RecomputeNumTiles() {
- num_tiles_x_ = ComputeNumTiles(
- max_texture_size_.width(), tiling_size_.width(), border_texels_);
- num_tiles_y_ = ComputeNumTiles(
- max_texture_size_.height(), tiling_size_.height(), border_texels_);
-}
-
-TilingData::BaseIterator::BaseIterator() : index_x_(-1), index_y_(-1) {
-}
-
-TilingData::Iterator::Iterator() {
- done();
-}
-
-TilingData::Iterator::Iterator(const TilingData* tiling_data,
- const gfx::Rect& consider_rect,
- bool include_borders)
- : left_(-1), right_(-1), bottom_(-1) {
- if (tiling_data->num_tiles_x() <= 0 || tiling_data->num_tiles_y() <= 0) {
- done();
- return;
- }
-
- gfx::Rect tiling_bounds_rect(tiling_data->tiling_size());
- gfx::Rect rect(consider_rect);
- rect.Intersect(tiling_bounds_rect);
-
- gfx::Rect top_left_tile;
- if (include_borders) {
- index_x_ = tiling_data->FirstBorderTileXIndexFromSrcCoord(rect.x());
- index_y_ = tiling_data->FirstBorderTileYIndexFromSrcCoord(rect.y());
- right_ = tiling_data->LastBorderTileXIndexFromSrcCoord(rect.right() - 1);
- bottom_ = tiling_data->LastBorderTileYIndexFromSrcCoord(rect.bottom() - 1);
- top_left_tile = tiling_data->TileBoundsWithBorder(index_x_, index_y_);
- } else {
- index_x_ = tiling_data->TileXIndexFromSrcCoord(rect.x());
- index_y_ = tiling_data->TileYIndexFromSrcCoord(rect.y());
- right_ = tiling_data->TileXIndexFromSrcCoord(rect.right() - 1);
- bottom_ = tiling_data->TileYIndexFromSrcCoord(rect.bottom() - 1);
- top_left_tile = tiling_data->TileBounds(index_x_, index_y_);
- }
- left_ = index_x_;
-
- // Index functions always return valid indices, so explicitly check
- // for non-intersecting rects.
- if (!top_left_tile.Intersects(rect))
- done();
-}
-
-TilingData::Iterator& TilingData::Iterator::operator++() {
- if (!*this)
- return *this;
-
- index_x_++;
- if (index_x_ > right_) {
- index_x_ = left_;
- index_y_++;
- if (index_y_ > bottom_)
- done();
- }
-
- return *this;
-}
-
-TilingData::BaseDifferenceIterator::BaseDifferenceIterator() {
- done();
-}
-
-TilingData::BaseDifferenceIterator::BaseDifferenceIterator(
- const TilingData* tiling_data,
- const gfx::Rect& consider_rect,
- const gfx::Rect& ignore_rect)
- : consider_left_(-1),
- consider_top_(-1),
- consider_right_(-1),
- consider_bottom_(-1),
- ignore_left_(-1),
- ignore_top_(-1),
- ignore_right_(-1),
- ignore_bottom_(-1) {
- if (tiling_data->num_tiles_x() <= 0 || tiling_data->num_tiles_y() <= 0) {
- done();
- return;
- }
-
- gfx::Rect tiling_bounds_rect(tiling_data->tiling_size());
- gfx::Rect consider(consider_rect);
- consider.Intersect(tiling_bounds_rect);
-
- if (consider.IsEmpty()) {
- done();
- return;
- }
-
- consider_left_ = tiling_data->TileXIndexFromSrcCoord(consider.x());
- consider_top_ = tiling_data->TileYIndexFromSrcCoord(consider.y());
- consider_right_ = tiling_data->TileXIndexFromSrcCoord(consider.right() - 1);
- consider_bottom_ = tiling_data->TileYIndexFromSrcCoord(consider.bottom() - 1);
-
- gfx::Rect ignore(ignore_rect);
- ignore.Intersect(tiling_bounds_rect);
-
- if (!ignore.IsEmpty()) {
- ignore_left_ = tiling_data->TileXIndexFromSrcCoord(ignore.x());
- ignore_top_ = tiling_data->TileYIndexFromSrcCoord(ignore.y());
- ignore_right_ = tiling_data->TileXIndexFromSrcCoord(ignore.right() - 1);
- ignore_bottom_ = tiling_data->TileYIndexFromSrcCoord(ignore.bottom() - 1);
-
- // Clamp ignore indices to consider indices.
- ignore_left_ = std::max(ignore_left_, consider_left_);
- ignore_top_ = std::max(ignore_top_, consider_top_);
- ignore_right_ = std::min(ignore_right_, consider_right_);
- ignore_bottom_ = std::min(ignore_bottom_, consider_bottom_);
-
- if (ignore_left_ == consider_left_ && ignore_right_ == consider_right_ &&
- ignore_top_ == consider_top_ && ignore_bottom_ == consider_bottom_) {
- consider_left_ = consider_top_ = consider_right_ = consider_bottom_ = -1;
- done();
- return;
- }
- }
-}
-
-bool TilingData::BaseDifferenceIterator::HasConsiderRect() const {
- // Consider indices are either all valid or all equal to -1.
- DCHECK((0 <= consider_left_ && consider_left_ <= consider_right_ &&
- 0 <= consider_top_ && consider_top_ <= consider_bottom_) ||
- (consider_left_ == -1 && consider_top_ == -1 &&
- consider_right_ == -1 && consider_bottom_ == -1));
- return consider_left_ != -1;
-}
-
-TilingData::DifferenceIterator::DifferenceIterator(
- const TilingData* tiling_data,
- const gfx::Rect& consider_rect,
- const gfx::Rect& ignore_rect)
- : BaseDifferenceIterator(tiling_data, consider_rect, ignore_rect) {
- if (!HasConsiderRect()) {
- done();
- return;
- }
-
- index_x_ = consider_left_;
- index_y_ = consider_top_;
-
- if (in_ignore_rect())
- ++(*this);
-}
-
-TilingData::DifferenceIterator& TilingData::DifferenceIterator::operator++() {
- if (!*this)
- return *this;
-
- index_x_++;
- if (in_ignore_rect())
- index_x_ = ignore_right_ + 1;
-
- if (index_x_ > consider_right_) {
- index_x_ = consider_left_;
- index_y_++;
-
- if (in_ignore_rect()) {
- index_x_ = ignore_right_ + 1;
- // If the ignore rect spans the whole consider rect horizontally, then
- // ignore_right + 1 will be out of bounds.
- if (in_ignore_rect() || index_x_ > consider_right_) {
- index_y_ = ignore_bottom_ + 1;
- index_x_ = consider_left_;
- }
- }
-
- if (index_y_ > consider_bottom_)
- done();
- }
-
- return *this;
-}
-
-TilingData::SpiralDifferenceIterator::SpiralDifferenceIterator() {
- done();
-}
-
-TilingData::SpiralDifferenceIterator::SpiralDifferenceIterator(
- const TilingData* tiling_data,
- const gfx::Rect& consider_rect,
- const gfx::Rect& ignore_rect,
- const gfx::Rect& center_rect)
- : BaseDifferenceIterator(tiling_data, consider_rect, ignore_rect),
- direction_(RIGHT),
- delta_x_(1),
- delta_y_(0),
- current_step_(0),
- horizontal_step_count_(0),
- vertical_step_count_(0) {
- if (!HasConsiderRect()) {
- done();
- return;
- }
-
- // Determine around left, such that it is between -1 and num_tiles_x.
- int around_left = 0;
- if (center_rect.x() < 0 || center_rect.IsEmpty())
- around_left = -1;
- else if (center_rect.x() >= tiling_data->tiling_size().width())
- around_left = tiling_data->num_tiles_x();
- else
- around_left = tiling_data->TileXIndexFromSrcCoord(center_rect.x());
-
- // Determine around top, such that it is between -1 and num_tiles_y.
- int around_top = 0;
- if (center_rect.y() < 0 || center_rect.IsEmpty())
- around_top = -1;
- else if (center_rect.y() >= tiling_data->tiling_size().height())
- around_top = tiling_data->num_tiles_y();
- else
- around_top = tiling_data->TileYIndexFromSrcCoord(center_rect.y());
-
- // Determine around right, such that it is between -1 and num_tiles_x.
- int right_src_coord = center_rect.right() - 1;
- int around_right = 0;
- if (right_src_coord < 0 || center_rect.IsEmpty()) {
- around_right = -1;
- } else if (right_src_coord >= tiling_data->tiling_size().width()) {
- around_right = tiling_data->num_tiles_x();
- } else {
- around_right = tiling_data->TileXIndexFromSrcCoord(right_src_coord);
- }
-
- // Determine around bottom, such that it is between -1 and num_tiles_y.
- int bottom_src_coord = center_rect.bottom() - 1;
- int around_bottom = 0;
- if (bottom_src_coord < 0 || center_rect.IsEmpty()) {
- around_bottom = -1;
- } else if (bottom_src_coord >= tiling_data->tiling_size().height()) {
- around_bottom = tiling_data->num_tiles_y();
- } else {
- around_bottom = tiling_data->TileYIndexFromSrcCoord(bottom_src_coord);
- }
-
- vertical_step_count_ = around_bottom - around_top + 1;
- horizontal_step_count_ = around_right - around_left + 1;
- current_step_ = horizontal_step_count_ - 1;
-
- index_x_ = around_right;
- index_y_ = around_bottom;
-
- // The current index is the bottom right of the around rect, which is also
- // ignored. So we have to advance.
- ++(*this);
-}
-
-TilingData::SpiralDifferenceIterator& TilingData::SpiralDifferenceIterator::
-operator++() {
- int cannot_hit_consider_count = 0;
- while (cannot_hit_consider_count < 4) {
- if (needs_direction_switch())
- switch_direction();
-
- index_x_ += delta_x_;
- index_y_ += delta_y_;
- ++current_step_;
-
- if (in_consider_rect()) {
- cannot_hit_consider_count = 0;
-
- if (!in_ignore_rect())
- break;
-
- // Steps needed to reach the very edge of the ignore rect, while remaining
- // inside (so that the continue would take us outside).
- int steps_to_edge = 0;
- switch (direction_) {
- case UP:
- steps_to_edge = index_y_ - ignore_top_;
- break;
- case LEFT:
- steps_to_edge = index_x_ - ignore_left_;
- break;
- case DOWN:
- steps_to_edge = ignore_bottom_ - index_y_;
- break;
- case RIGHT:
- steps_to_edge = ignore_right_ - index_x_;
- break;
- }
-
- // We need to switch directions in |max_steps|.
- int max_steps = current_step_count() - current_step_;
-
- int steps_to_take = std::min(steps_to_edge, max_steps);
- DCHECK_GE(steps_to_take, 0);
-
- index_x_ += steps_to_take * delta_x_;
- index_y_ += steps_to_take * delta_y_;
- current_step_ += steps_to_take;
- } else {
- int max_steps = current_step_count() - current_step_;
- int steps_to_take = max_steps;
- bool can_hit_consider_rect = false;
- switch (direction_) {
- case UP:
- if (valid_column() && consider_bottom_ < index_y_)
- steps_to_take = index_y_ - consider_bottom_ - 1;
- can_hit_consider_rect |= consider_right_ >= index_x_;
- break;
- case LEFT:
- if (valid_row() && consider_right_ < index_x_)
- steps_to_take = index_x_ - consider_right_ - 1;
- can_hit_consider_rect |= consider_top_ <= index_y_;
- break;
- case DOWN:
- if (valid_column() && consider_top_ > index_y_)
- steps_to_take = consider_top_ - index_y_ - 1;
- can_hit_consider_rect |= consider_left_ <= index_x_;
- break;
- case RIGHT:
- if (valid_row() && consider_left_ > index_x_)
- steps_to_take = consider_left_ - index_x_ - 1;
- can_hit_consider_rect |= consider_bottom_ >= index_y_;
- break;
- }
- steps_to_take = std::min(steps_to_take, max_steps);
- DCHECK_GE(steps_to_take, 0);
-
- index_x_ += steps_to_take * delta_x_;
- index_y_ += steps_to_take * delta_y_;
- current_step_ += steps_to_take;
-
- if (can_hit_consider_rect)
- cannot_hit_consider_count = 0;
- else
- ++cannot_hit_consider_count;
- }
- }
-
- if (cannot_hit_consider_count >= 4)
- done();
- return *this;
-}
-
-bool TilingData::SpiralDifferenceIterator::needs_direction_switch() const {
- return current_step_ >= current_step_count();
-}
-
-void TilingData::SpiralDifferenceIterator::switch_direction() {
- // Note that delta_x_ and delta_y_ always remain between -1 and 1.
- int new_delta_x_ = delta_y_;
- delta_y_ = -delta_x_;
- delta_x_ = new_delta_x_;
-
- current_step_ = 0;
- direction_ = static_cast<Direction>((direction_ + 1) % 4);
-
- if (direction_ == RIGHT || direction_ == LEFT) {
- ++vertical_step_count_;
- ++horizontal_step_count_;
- }
-}
-
-TilingData::ReverseSpiralDifferenceIterator::ReverseSpiralDifferenceIterator() {
- done();
-}
-
-TilingData::ReverseSpiralDifferenceIterator::ReverseSpiralDifferenceIterator(
- const TilingData* tiling_data,
- const gfx::Rect& consider_rect,
- const gfx::Rect& ignore_rect,
- const gfx::Rect& center_rect)
- : BaseDifferenceIterator(tiling_data, consider_rect, ignore_rect),
- around_left_(-1),
- around_top_(-1),
- around_right_(-1),
- around_bottom_(-1),
- direction_(LEFT),
- delta_x_(-1),
- delta_y_(0),
- current_step_(0),
- horizontal_step_count_(0),
- vertical_step_count_(0) {
- if (!HasConsiderRect()) {
- done();
- return;
- }
-
- // Determine around left, such that it is between -1 and num_tiles_x.
- if (center_rect.x() < 0 || center_rect.IsEmpty())
- around_left_ = -1;
- else if (center_rect.x() >= tiling_data->tiling_size().width())
- around_left_ = tiling_data->num_tiles_x();
- else
- around_left_ = tiling_data->TileXIndexFromSrcCoord(center_rect.x());
-
- // Determine around top, such that it is between -1 and num_tiles_y.
- if (center_rect.y() < 0 || center_rect.IsEmpty())
- around_top_ = -1;
- else if (center_rect.y() >= tiling_data->tiling_size().height())
- around_top_ = tiling_data->num_tiles_y();
- else
- around_top_ = tiling_data->TileYIndexFromSrcCoord(center_rect.y());
-
- // Determine around right, such that it is between -1 and num_tiles_x.
- int right_src_coord = center_rect.right() - 1;
- if (right_src_coord < 0 || center_rect.IsEmpty()) {
- around_right_ = -1;
- } else if (right_src_coord >= tiling_data->tiling_size().width()) {
- around_right_ = tiling_data->num_tiles_x();
- } else {
- around_right_ = tiling_data->TileXIndexFromSrcCoord(right_src_coord);
- }
-
- // Determine around bottom, such that it is between -1 and num_tiles_y.
- int bottom_src_coord = center_rect.bottom() - 1;
- if (bottom_src_coord < 0 || center_rect.IsEmpty()) {
- around_bottom_ = -1;
- } else if (bottom_src_coord >= tiling_data->tiling_size().height()) {
- around_bottom_ = tiling_data->num_tiles_y();
- } else {
- around_bottom_ = tiling_data->TileYIndexFromSrcCoord(bottom_src_coord);
- }
-
- // Figure out the maximum distance from the around edge to consider edge.
- int max_distance = 0;
- max_distance = std::max(max_distance, around_top_ - consider_top_);
- max_distance = std::max(max_distance, around_left_ - consider_left_);
- max_distance = std::max(max_distance, consider_bottom_ - around_bottom_);
- max_distance = std::max(max_distance, consider_right_ - around_right_);
-
- // The step count is the length of the edge (around_right_ - around_left_ + 1)
- // plus twice the max distance to pad (to the right and to the left). This way
- // the initial rect is the size proportional to the center, but big enough
- // to cover the consider rect.
- //
- // C = consider rect
- // A = around rect
- // . = area of the padded around rect
- // md = max distance (note in the picture below, there's md written vertically
- // as well).
- // I = initial starting position
- //
- // |md| |md|
- //
- // - ..........
- // m ..........
- // d ..........
- // - CCCCCCC...
- // CCCCAAC...
- // CCCCAAC...
- // - ..........
- // m ..........
- // d ..........
- // - ..........I
- vertical_step_count_ = around_bottom_ - around_top_ + 1 + 2 * max_distance;
- horizontal_step_count_ = around_right_ - around_left_ + 1 + 2 * max_distance;
-
- // Start with one to the right of the padded around rect.
- index_x_ = around_right_ + max_distance + 1;
- index_y_ = around_bottom_ + max_distance;
-
- // The current index is outside a valid tile, so advance immediately.
- ++(*this);
-}
-
-TilingData::ReverseSpiralDifferenceIterator&
- TilingData::ReverseSpiralDifferenceIterator::
- operator++() {
- while (!in_around_rect()) {
- if (needs_direction_switch())
- switch_direction();
-
- index_x_ += delta_x_;
- index_y_ += delta_y_;
- ++current_step_;
-
- if (in_around_rect()) {
- break;
- } else if (in_consider_rect()) {
- // If the tile is in the consider rect but not in ignore rect, then it's a
- // valid tile to visit.
- if (!in_ignore_rect())
- break;
-
- // Steps needed to reach the very edge of the ignore rect, while remaining
- // inside it (so that the continue would take us outside).
- int steps_to_edge = 0;
- switch (direction_) {
- case UP:
- steps_to_edge = index_y_ - ignore_top_;
- break;
- case LEFT:
- steps_to_edge = index_x_ - ignore_left_;
- break;
- case DOWN:
- steps_to_edge = ignore_bottom_ - index_y_;
- break;
- case RIGHT:
- steps_to_edge = ignore_right_ - index_x_;
- break;
- }
-
- // We need to switch directions in |max_steps|.
- int max_steps = current_step_count() - current_step_;
-
- int steps_to_take = std::min(steps_to_edge, max_steps);
- DCHECK_GE(steps_to_take, 0);
-
- index_x_ += steps_to_take * delta_x_;
- index_y_ += steps_to_take * delta_y_;
- current_step_ += steps_to_take;
- } else {
- // We're not in the consider rect.
-
- int max_steps = current_step_count() - current_step_;
- int steps_to_take = max_steps;
-
- // We might hit the consider rect before needing to switch directions:
- // update steps to take.
- switch (direction_) {
- case UP:
- if (valid_column() && consider_bottom_ < index_y_)
- steps_to_take = index_y_ - consider_bottom_ - 1;
- break;
- case LEFT:
- if (valid_row() && consider_right_ < index_x_)
- steps_to_take = index_x_ - consider_right_ - 1;
- break;
- case DOWN:
- if (valid_column() && consider_top_ > index_y_)
- steps_to_take = consider_top_ - index_y_ - 1;
- break;
- case RIGHT:
- if (valid_row() && consider_left_ > index_x_)
- steps_to_take = consider_left_ - index_x_ - 1;
- break;
- }
- steps_to_take = std::min(steps_to_take, max_steps);
- DCHECK_GE(steps_to_take, 0);
-
- index_x_ += steps_to_take * delta_x_;
- index_y_ += steps_to_take * delta_y_;
- current_step_ += steps_to_take;
- }
- }
-
- // Once we enter the around rect, we're done.
- if (in_around_rect())
- done();
- return *this;
-}
-
-bool TilingData::ReverseSpiralDifferenceIterator::needs_direction_switch()
- const {
- return current_step_ >= current_step_count();
-}
-
-void TilingData::ReverseSpiralDifferenceIterator::switch_direction() {
- // Note that delta_x_ and delta_y_ always remain between -1 and 1.
- int new_delta_y_ = delta_x_;
- delta_x_ = -delta_y_;
- delta_y_ = new_delta_y_;
-
- current_step_ = 0;
- direction_ = static_cast<Direction>((direction_ + 1) % 4);
-
- if (direction_ == UP || direction_ == DOWN) {
- --vertical_step_count_;
- --horizontal_step_count_;
-
- // We should always end up in an around rect at some point.
- // Since the direction is now vertical, we have to ensure that we will
- // advance.
- DCHECK_GE(horizontal_step_count_, 1);
- DCHECK_GE(vertical_step_count_, 1);
- }
-}
-
-} // namespace cc
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