| OLD | NEW |
| (Empty) |
| 1 // Copyright 2010 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "cc/base/tiling_data.h" | |
| 6 | |
| 7 #include <algorithm> | |
| 8 | |
| 9 #include "ui/gfx/geometry/rect.h" | |
| 10 #include "ui/gfx/geometry/vector2d.h" | |
| 11 | |
| 12 namespace cc { | |
| 13 | |
| 14 static int ComputeNumTiles(int max_texture_size, | |
| 15 int total_size, | |
| 16 int border_texels) { | |
| 17 if (max_texture_size - 2 * border_texels <= 0) | |
| 18 return total_size > 0 && max_texture_size >= total_size ? 1 : 0; | |
| 19 | |
| 20 int num_tiles = std::max(1, | |
| 21 1 + (total_size - 1 - 2 * border_texels) / | |
| 22 (max_texture_size - 2 * border_texels)); | |
| 23 return total_size > 0 ? num_tiles : 0; | |
| 24 } | |
| 25 | |
| 26 TilingData::TilingData() | |
| 27 : border_texels_(0) { | |
| 28 RecomputeNumTiles(); | |
| 29 } | |
| 30 | |
| 31 TilingData::TilingData(const gfx::Size& max_texture_size, | |
| 32 const gfx::Size& tiling_size, | |
| 33 bool has_border_texels) | |
| 34 : max_texture_size_(max_texture_size), | |
| 35 tiling_size_(tiling_size), | |
| 36 border_texels_(has_border_texels ? 1 : 0) { | |
| 37 RecomputeNumTiles(); | |
| 38 } | |
| 39 | |
| 40 TilingData::TilingData(const gfx::Size& max_texture_size, | |
| 41 const gfx::Size& tiling_size, | |
| 42 int border_texels) | |
| 43 : max_texture_size_(max_texture_size), | |
| 44 tiling_size_(tiling_size), | |
| 45 border_texels_(border_texels) { | |
| 46 RecomputeNumTiles(); | |
| 47 } | |
| 48 | |
| 49 void TilingData::SetTilingSize(const gfx::Size& tiling_size) { | |
| 50 tiling_size_ = tiling_size; | |
| 51 RecomputeNumTiles(); | |
| 52 } | |
| 53 | |
| 54 void TilingData::SetMaxTextureSize(const gfx::Size& max_texture_size) { | |
| 55 max_texture_size_ = max_texture_size; | |
| 56 RecomputeNumTiles(); | |
| 57 } | |
| 58 | |
| 59 void TilingData::SetHasBorderTexels(bool has_border_texels) { | |
| 60 border_texels_ = has_border_texels ? 1 : 0; | |
| 61 RecomputeNumTiles(); | |
| 62 } | |
| 63 | |
| 64 void TilingData::SetBorderTexels(int border_texels) { | |
| 65 border_texels_ = border_texels; | |
| 66 RecomputeNumTiles(); | |
| 67 } | |
| 68 | |
| 69 int TilingData::TileXIndexFromSrcCoord(int src_position) const { | |
| 70 if (num_tiles_x_ <= 1) | |
| 71 return 0; | |
| 72 | |
| 73 DCHECK_GT(max_texture_size_.width() - 2 * border_texels_, 0); | |
| 74 int x = (src_position - border_texels_) / | |
| 75 (max_texture_size_.width() - 2 * border_texels_); | |
| 76 return std::min(std::max(x, 0), num_tiles_x_ - 1); | |
| 77 } | |
| 78 | |
| 79 int TilingData::TileYIndexFromSrcCoord(int src_position) const { | |
| 80 if (num_tiles_y_ <= 1) | |
| 81 return 0; | |
| 82 | |
| 83 DCHECK_GT(max_texture_size_.height() - 2 * border_texels_, 0); | |
| 84 int y = (src_position - border_texels_) / | |
| 85 (max_texture_size_.height() - 2 * border_texels_); | |
| 86 return std::min(std::max(y, 0), num_tiles_y_ - 1); | |
| 87 } | |
| 88 | |
| 89 int TilingData::FirstBorderTileXIndexFromSrcCoord(int src_position) const { | |
| 90 if (num_tiles_x_ <= 1) | |
| 91 return 0; | |
| 92 | |
| 93 DCHECK_GT(max_texture_size_.width() - 2 * border_texels_, 0); | |
| 94 int inner_tile_size = max_texture_size_.width() - 2 * border_texels_; | |
| 95 int x = (src_position - 2 * border_texels_) / inner_tile_size; | |
| 96 return std::min(std::max(x, 0), num_tiles_x_ - 1); | |
| 97 } | |
| 98 | |
| 99 int TilingData::FirstBorderTileYIndexFromSrcCoord(int src_position) const { | |
| 100 if (num_tiles_y_ <= 1) | |
| 101 return 0; | |
| 102 | |
| 103 DCHECK_GT(max_texture_size_.height() - 2 * border_texels_, 0); | |
| 104 int inner_tile_size = max_texture_size_.height() - 2 * border_texels_; | |
| 105 int y = (src_position - 2 * border_texels_) / inner_tile_size; | |
| 106 return std::min(std::max(y, 0), num_tiles_y_ - 1); | |
| 107 } | |
| 108 | |
| 109 int TilingData::LastBorderTileXIndexFromSrcCoord(int src_position) const { | |
| 110 if (num_tiles_x_ <= 1) | |
| 111 return 0; | |
| 112 | |
| 113 DCHECK_GT(max_texture_size_.width() - 2 * border_texels_, 0); | |
| 114 int inner_tile_size = max_texture_size_.width() - 2 * border_texels_; | |
| 115 int x = src_position / inner_tile_size; | |
| 116 return std::min(std::max(x, 0), num_tiles_x_ - 1); | |
| 117 } | |
| 118 | |
| 119 int TilingData::LastBorderTileYIndexFromSrcCoord(int src_position) const { | |
| 120 if (num_tiles_y_ <= 1) | |
| 121 return 0; | |
| 122 | |
| 123 DCHECK_GT(max_texture_size_.height() - 2 * border_texels_, 0); | |
| 124 int inner_tile_size = max_texture_size_.height() - 2 * border_texels_; | |
| 125 int y = src_position / inner_tile_size; | |
| 126 return std::min(std::max(y, 0), num_tiles_y_ - 1); | |
| 127 } | |
| 128 | |
| 129 gfx::Rect TilingData::ExpandRectIgnoringBordersToTileBounds( | |
| 130 const gfx::Rect& rect) const { | |
| 131 if (rect.IsEmpty() || has_empty_bounds()) | |
| 132 return gfx::Rect(); | |
| 133 if (rect.x() > tiling_size_.width() || rect.y() > tiling_size_.height()) | |
| 134 return gfx::Rect(); | |
| 135 int index_x = TileXIndexFromSrcCoord(rect.x()); | |
| 136 int index_y = TileYIndexFromSrcCoord(rect.y()); | |
| 137 int index_right = TileXIndexFromSrcCoord(rect.right() - 1); | |
| 138 int index_bottom = TileYIndexFromSrcCoord(rect.bottom() - 1); | |
| 139 | |
| 140 gfx::Rect rect_top_left(TileBounds(index_x, index_y)); | |
| 141 gfx::Rect rect_bottom_right(TileBounds(index_right, index_bottom)); | |
| 142 | |
| 143 return gfx::UnionRects(rect_top_left, rect_bottom_right); | |
| 144 } | |
| 145 | |
| 146 gfx::Rect TilingData::ExpandRectToTileBounds(const gfx::Rect& rect) const { | |
| 147 if (rect.IsEmpty() || has_empty_bounds()) | |
| 148 return gfx::Rect(); | |
| 149 if (rect.x() > tiling_size_.width() || rect.y() > tiling_size_.height()) | |
| 150 return gfx::Rect(); | |
| 151 int index_x = FirstBorderTileXIndexFromSrcCoord(rect.x()); | |
| 152 int index_y = FirstBorderTileYIndexFromSrcCoord(rect.y()); | |
| 153 int index_right = LastBorderTileXIndexFromSrcCoord(rect.right() - 1); | |
| 154 int index_bottom = LastBorderTileYIndexFromSrcCoord(rect.bottom() - 1); | |
| 155 | |
| 156 gfx::Rect rect_top_left(TileBounds(index_x, index_y)); | |
| 157 gfx::Rect rect_bottom_right(TileBounds(index_right, index_bottom)); | |
| 158 | |
| 159 return gfx::UnionRects(rect_top_left, rect_bottom_right); | |
| 160 } | |
| 161 | |
| 162 gfx::Rect TilingData::TileBounds(int i, int j) const { | |
| 163 AssertTile(i, j); | |
| 164 int max_texture_size_x = max_texture_size_.width() - 2 * border_texels_; | |
| 165 int max_texture_size_y = max_texture_size_.height() - 2 * border_texels_; | |
| 166 | |
| 167 int lo_x = max_texture_size_x * i; | |
| 168 if (i != 0) | |
| 169 lo_x += border_texels_; | |
| 170 | |
| 171 int lo_y = max_texture_size_y * j; | |
| 172 if (j != 0) | |
| 173 lo_y += border_texels_; | |
| 174 | |
| 175 int hi_x = max_texture_size_x * (i + 1) + border_texels_; | |
| 176 if (i + 1 == num_tiles_x_) | |
| 177 hi_x += border_texels_; | |
| 178 | |
| 179 int hi_y = max_texture_size_y * (j + 1) + border_texels_; | |
| 180 if (j + 1 == num_tiles_y_) | |
| 181 hi_y += border_texels_; | |
| 182 | |
| 183 hi_x = std::min(hi_x, tiling_size_.width()); | |
| 184 hi_y = std::min(hi_y, tiling_size_.height()); | |
| 185 | |
| 186 int x = lo_x; | |
| 187 int y = lo_y; | |
| 188 int width = hi_x - lo_x; | |
| 189 int height = hi_y - lo_y; | |
| 190 DCHECK_GE(x, 0); | |
| 191 DCHECK_GE(y, 0); | |
| 192 DCHECK_GE(width, 0); | |
| 193 DCHECK_GE(height, 0); | |
| 194 DCHECK_LE(x, tiling_size_.width()); | |
| 195 DCHECK_LE(y, tiling_size_.height()); | |
| 196 return gfx::Rect(x, y, width, height); | |
| 197 } | |
| 198 | |
| 199 gfx::Rect TilingData::TileBoundsWithBorder(int i, int j) const { | |
| 200 AssertTile(i, j); | |
| 201 int max_texture_size_x = max_texture_size_.width() - 2 * border_texels_; | |
| 202 int max_texture_size_y = max_texture_size_.height() - 2 * border_texels_; | |
| 203 | |
| 204 int lo_x = max_texture_size_x * i; | |
| 205 int lo_y = max_texture_size_y * j; | |
| 206 | |
| 207 int hi_x = lo_x + max_texture_size_x + 2 * border_texels_; | |
| 208 int hi_y = lo_y + max_texture_size_y + 2 * border_texels_; | |
| 209 | |
| 210 hi_x = std::min(hi_x, tiling_size_.width()); | |
| 211 hi_y = std::min(hi_y, tiling_size_.height()); | |
| 212 | |
| 213 int x = lo_x; | |
| 214 int y = lo_y; | |
| 215 int width = hi_x - lo_x; | |
| 216 int height = hi_y - lo_y; | |
| 217 DCHECK_GE(x, 0); | |
| 218 DCHECK_GE(y, 0); | |
| 219 DCHECK_GE(width, 0); | |
| 220 DCHECK_GE(height, 0); | |
| 221 DCHECK_LE(x, tiling_size_.width()); | |
| 222 DCHECK_LE(y, tiling_size_.height()); | |
| 223 return gfx::Rect(x, y, width, height); | |
| 224 } | |
| 225 | |
| 226 int TilingData::TilePositionX(int x_index) const { | |
| 227 DCHECK_GE(x_index, 0); | |
| 228 DCHECK_LT(x_index, num_tiles_x_); | |
| 229 | |
| 230 int pos = (max_texture_size_.width() - 2 * border_texels_) * x_index; | |
| 231 if (x_index != 0) | |
| 232 pos += border_texels_; | |
| 233 | |
| 234 return pos; | |
| 235 } | |
| 236 | |
| 237 int TilingData::TilePositionY(int y_index) const { | |
| 238 DCHECK_GE(y_index, 0); | |
| 239 DCHECK_LT(y_index, num_tiles_y_); | |
| 240 | |
| 241 int pos = (max_texture_size_.height() - 2 * border_texels_) * y_index; | |
| 242 if (y_index != 0) | |
| 243 pos += border_texels_; | |
| 244 | |
| 245 return pos; | |
| 246 } | |
| 247 | |
| 248 int TilingData::TileSizeX(int x_index) const { | |
| 249 DCHECK_GE(x_index, 0); | |
| 250 DCHECK_LT(x_index, num_tiles_x_); | |
| 251 | |
| 252 if (!x_index && num_tiles_x_ == 1) | |
| 253 return tiling_size_.width(); | |
| 254 if (!x_index && num_tiles_x_ > 1) | |
| 255 return max_texture_size_.width() - border_texels_; | |
| 256 if (x_index < num_tiles_x_ - 1) | |
| 257 return max_texture_size_.width() - 2 * border_texels_; | |
| 258 if (x_index == num_tiles_x_ - 1) | |
| 259 return tiling_size_.width() - TilePositionX(x_index); | |
| 260 | |
| 261 NOTREACHED(); | |
| 262 return 0; | |
| 263 } | |
| 264 | |
| 265 int TilingData::TileSizeY(int y_index) const { | |
| 266 DCHECK_GE(y_index, 0); | |
| 267 DCHECK_LT(y_index, num_tiles_y_); | |
| 268 | |
| 269 if (!y_index && num_tiles_y_ == 1) | |
| 270 return tiling_size_.height(); | |
| 271 if (!y_index && num_tiles_y_ > 1) | |
| 272 return max_texture_size_.height() - border_texels_; | |
| 273 if (y_index < num_tiles_y_ - 1) | |
| 274 return max_texture_size_.height() - 2 * border_texels_; | |
| 275 if (y_index == num_tiles_y_ - 1) | |
| 276 return tiling_size_.height() - TilePositionY(y_index); | |
| 277 | |
| 278 NOTREACHED(); | |
| 279 return 0; | |
| 280 } | |
| 281 | |
| 282 gfx::Vector2d TilingData::TextureOffset(int x_index, int y_index) const { | |
| 283 int left = (!x_index || num_tiles_x_ == 1) ? 0 : border_texels_; | |
| 284 int top = (!y_index || num_tiles_y_ == 1) ? 0 : border_texels_; | |
| 285 | |
| 286 return gfx::Vector2d(left, top); | |
| 287 } | |
| 288 | |
| 289 void TilingData::RecomputeNumTiles() { | |
| 290 num_tiles_x_ = ComputeNumTiles( | |
| 291 max_texture_size_.width(), tiling_size_.width(), border_texels_); | |
| 292 num_tiles_y_ = ComputeNumTiles( | |
| 293 max_texture_size_.height(), tiling_size_.height(), border_texels_); | |
| 294 } | |
| 295 | |
| 296 TilingData::BaseIterator::BaseIterator() : index_x_(-1), index_y_(-1) { | |
| 297 } | |
| 298 | |
| 299 TilingData::Iterator::Iterator() { | |
| 300 done(); | |
| 301 } | |
| 302 | |
| 303 TilingData::Iterator::Iterator(const TilingData* tiling_data, | |
| 304 const gfx::Rect& consider_rect, | |
| 305 bool include_borders) | |
| 306 : left_(-1), right_(-1), bottom_(-1) { | |
| 307 if (tiling_data->num_tiles_x() <= 0 || tiling_data->num_tiles_y() <= 0) { | |
| 308 done(); | |
| 309 return; | |
| 310 } | |
| 311 | |
| 312 gfx::Rect tiling_bounds_rect(tiling_data->tiling_size()); | |
| 313 gfx::Rect rect(consider_rect); | |
| 314 rect.Intersect(tiling_bounds_rect); | |
| 315 | |
| 316 gfx::Rect top_left_tile; | |
| 317 if (include_borders) { | |
| 318 index_x_ = tiling_data->FirstBorderTileXIndexFromSrcCoord(rect.x()); | |
| 319 index_y_ = tiling_data->FirstBorderTileYIndexFromSrcCoord(rect.y()); | |
| 320 right_ = tiling_data->LastBorderTileXIndexFromSrcCoord(rect.right() - 1); | |
| 321 bottom_ = tiling_data->LastBorderTileYIndexFromSrcCoord(rect.bottom() - 1); | |
| 322 top_left_tile = tiling_data->TileBoundsWithBorder(index_x_, index_y_); | |
| 323 } else { | |
| 324 index_x_ = tiling_data->TileXIndexFromSrcCoord(rect.x()); | |
| 325 index_y_ = tiling_data->TileYIndexFromSrcCoord(rect.y()); | |
| 326 right_ = tiling_data->TileXIndexFromSrcCoord(rect.right() - 1); | |
| 327 bottom_ = tiling_data->TileYIndexFromSrcCoord(rect.bottom() - 1); | |
| 328 top_left_tile = tiling_data->TileBounds(index_x_, index_y_); | |
| 329 } | |
| 330 left_ = index_x_; | |
| 331 | |
| 332 // Index functions always return valid indices, so explicitly check | |
| 333 // for non-intersecting rects. | |
| 334 if (!top_left_tile.Intersects(rect)) | |
| 335 done(); | |
| 336 } | |
| 337 | |
| 338 TilingData::Iterator& TilingData::Iterator::operator++() { | |
| 339 if (!*this) | |
| 340 return *this; | |
| 341 | |
| 342 index_x_++; | |
| 343 if (index_x_ > right_) { | |
| 344 index_x_ = left_; | |
| 345 index_y_++; | |
| 346 if (index_y_ > bottom_) | |
| 347 done(); | |
| 348 } | |
| 349 | |
| 350 return *this; | |
| 351 } | |
| 352 | |
| 353 TilingData::BaseDifferenceIterator::BaseDifferenceIterator() { | |
| 354 done(); | |
| 355 } | |
| 356 | |
| 357 TilingData::BaseDifferenceIterator::BaseDifferenceIterator( | |
| 358 const TilingData* tiling_data, | |
| 359 const gfx::Rect& consider_rect, | |
| 360 const gfx::Rect& ignore_rect) | |
| 361 : consider_left_(-1), | |
| 362 consider_top_(-1), | |
| 363 consider_right_(-1), | |
| 364 consider_bottom_(-1), | |
| 365 ignore_left_(-1), | |
| 366 ignore_top_(-1), | |
| 367 ignore_right_(-1), | |
| 368 ignore_bottom_(-1) { | |
| 369 if (tiling_data->num_tiles_x() <= 0 || tiling_data->num_tiles_y() <= 0) { | |
| 370 done(); | |
| 371 return; | |
| 372 } | |
| 373 | |
| 374 gfx::Rect tiling_bounds_rect(tiling_data->tiling_size()); | |
| 375 gfx::Rect consider(consider_rect); | |
| 376 consider.Intersect(tiling_bounds_rect); | |
| 377 | |
| 378 if (consider.IsEmpty()) { | |
| 379 done(); | |
| 380 return; | |
| 381 } | |
| 382 | |
| 383 consider_left_ = tiling_data->TileXIndexFromSrcCoord(consider.x()); | |
| 384 consider_top_ = tiling_data->TileYIndexFromSrcCoord(consider.y()); | |
| 385 consider_right_ = tiling_data->TileXIndexFromSrcCoord(consider.right() - 1); | |
| 386 consider_bottom_ = tiling_data->TileYIndexFromSrcCoord(consider.bottom() - 1); | |
| 387 | |
| 388 gfx::Rect ignore(ignore_rect); | |
| 389 ignore.Intersect(tiling_bounds_rect); | |
| 390 | |
| 391 if (!ignore.IsEmpty()) { | |
| 392 ignore_left_ = tiling_data->TileXIndexFromSrcCoord(ignore.x()); | |
| 393 ignore_top_ = tiling_data->TileYIndexFromSrcCoord(ignore.y()); | |
| 394 ignore_right_ = tiling_data->TileXIndexFromSrcCoord(ignore.right() - 1); | |
| 395 ignore_bottom_ = tiling_data->TileYIndexFromSrcCoord(ignore.bottom() - 1); | |
| 396 | |
| 397 // Clamp ignore indices to consider indices. | |
| 398 ignore_left_ = std::max(ignore_left_, consider_left_); | |
| 399 ignore_top_ = std::max(ignore_top_, consider_top_); | |
| 400 ignore_right_ = std::min(ignore_right_, consider_right_); | |
| 401 ignore_bottom_ = std::min(ignore_bottom_, consider_bottom_); | |
| 402 | |
| 403 if (ignore_left_ == consider_left_ && ignore_right_ == consider_right_ && | |
| 404 ignore_top_ == consider_top_ && ignore_bottom_ == consider_bottom_) { | |
| 405 consider_left_ = consider_top_ = consider_right_ = consider_bottom_ = -1; | |
| 406 done(); | |
| 407 return; | |
| 408 } | |
| 409 } | |
| 410 } | |
| 411 | |
| 412 bool TilingData::BaseDifferenceIterator::HasConsiderRect() const { | |
| 413 // Consider indices are either all valid or all equal to -1. | |
| 414 DCHECK((0 <= consider_left_ && consider_left_ <= consider_right_ && | |
| 415 0 <= consider_top_ && consider_top_ <= consider_bottom_) || | |
| 416 (consider_left_ == -1 && consider_top_ == -1 && | |
| 417 consider_right_ == -1 && consider_bottom_ == -1)); | |
| 418 return consider_left_ != -1; | |
| 419 } | |
| 420 | |
| 421 TilingData::DifferenceIterator::DifferenceIterator( | |
| 422 const TilingData* tiling_data, | |
| 423 const gfx::Rect& consider_rect, | |
| 424 const gfx::Rect& ignore_rect) | |
| 425 : BaseDifferenceIterator(tiling_data, consider_rect, ignore_rect) { | |
| 426 if (!HasConsiderRect()) { | |
| 427 done(); | |
| 428 return; | |
| 429 } | |
| 430 | |
| 431 index_x_ = consider_left_; | |
| 432 index_y_ = consider_top_; | |
| 433 | |
| 434 if (in_ignore_rect()) | |
| 435 ++(*this); | |
| 436 } | |
| 437 | |
| 438 TilingData::DifferenceIterator& TilingData::DifferenceIterator::operator++() { | |
| 439 if (!*this) | |
| 440 return *this; | |
| 441 | |
| 442 index_x_++; | |
| 443 if (in_ignore_rect()) | |
| 444 index_x_ = ignore_right_ + 1; | |
| 445 | |
| 446 if (index_x_ > consider_right_) { | |
| 447 index_x_ = consider_left_; | |
| 448 index_y_++; | |
| 449 | |
| 450 if (in_ignore_rect()) { | |
| 451 index_x_ = ignore_right_ + 1; | |
| 452 // If the ignore rect spans the whole consider rect horizontally, then | |
| 453 // ignore_right + 1 will be out of bounds. | |
| 454 if (in_ignore_rect() || index_x_ > consider_right_) { | |
| 455 index_y_ = ignore_bottom_ + 1; | |
| 456 index_x_ = consider_left_; | |
| 457 } | |
| 458 } | |
| 459 | |
| 460 if (index_y_ > consider_bottom_) | |
| 461 done(); | |
| 462 } | |
| 463 | |
| 464 return *this; | |
| 465 } | |
| 466 | |
| 467 TilingData::SpiralDifferenceIterator::SpiralDifferenceIterator() { | |
| 468 done(); | |
| 469 } | |
| 470 | |
| 471 TilingData::SpiralDifferenceIterator::SpiralDifferenceIterator( | |
| 472 const TilingData* tiling_data, | |
| 473 const gfx::Rect& consider_rect, | |
| 474 const gfx::Rect& ignore_rect, | |
| 475 const gfx::Rect& center_rect) | |
| 476 : BaseDifferenceIterator(tiling_data, consider_rect, ignore_rect), | |
| 477 direction_(RIGHT), | |
| 478 delta_x_(1), | |
| 479 delta_y_(0), | |
| 480 current_step_(0), | |
| 481 horizontal_step_count_(0), | |
| 482 vertical_step_count_(0) { | |
| 483 if (!HasConsiderRect()) { | |
| 484 done(); | |
| 485 return; | |
| 486 } | |
| 487 | |
| 488 // Determine around left, such that it is between -1 and num_tiles_x. | |
| 489 int around_left = 0; | |
| 490 if (center_rect.x() < 0 || center_rect.IsEmpty()) | |
| 491 around_left = -1; | |
| 492 else if (center_rect.x() >= tiling_data->tiling_size().width()) | |
| 493 around_left = tiling_data->num_tiles_x(); | |
| 494 else | |
| 495 around_left = tiling_data->TileXIndexFromSrcCoord(center_rect.x()); | |
| 496 | |
| 497 // Determine around top, such that it is between -1 and num_tiles_y. | |
| 498 int around_top = 0; | |
| 499 if (center_rect.y() < 0 || center_rect.IsEmpty()) | |
| 500 around_top = -1; | |
| 501 else if (center_rect.y() >= tiling_data->tiling_size().height()) | |
| 502 around_top = tiling_data->num_tiles_y(); | |
| 503 else | |
| 504 around_top = tiling_data->TileYIndexFromSrcCoord(center_rect.y()); | |
| 505 | |
| 506 // Determine around right, such that it is between -1 and num_tiles_x. | |
| 507 int right_src_coord = center_rect.right() - 1; | |
| 508 int around_right = 0; | |
| 509 if (right_src_coord < 0 || center_rect.IsEmpty()) { | |
| 510 around_right = -1; | |
| 511 } else if (right_src_coord >= tiling_data->tiling_size().width()) { | |
| 512 around_right = tiling_data->num_tiles_x(); | |
| 513 } else { | |
| 514 around_right = tiling_data->TileXIndexFromSrcCoord(right_src_coord); | |
| 515 } | |
| 516 | |
| 517 // Determine around bottom, such that it is between -1 and num_tiles_y. | |
| 518 int bottom_src_coord = center_rect.bottom() - 1; | |
| 519 int around_bottom = 0; | |
| 520 if (bottom_src_coord < 0 || center_rect.IsEmpty()) { | |
| 521 around_bottom = -1; | |
| 522 } else if (bottom_src_coord >= tiling_data->tiling_size().height()) { | |
| 523 around_bottom = tiling_data->num_tiles_y(); | |
| 524 } else { | |
| 525 around_bottom = tiling_data->TileYIndexFromSrcCoord(bottom_src_coord); | |
| 526 } | |
| 527 | |
| 528 vertical_step_count_ = around_bottom - around_top + 1; | |
| 529 horizontal_step_count_ = around_right - around_left + 1; | |
| 530 current_step_ = horizontal_step_count_ - 1; | |
| 531 | |
| 532 index_x_ = around_right; | |
| 533 index_y_ = around_bottom; | |
| 534 | |
| 535 // The current index is the bottom right of the around rect, which is also | |
| 536 // ignored. So we have to advance. | |
| 537 ++(*this); | |
| 538 } | |
| 539 | |
| 540 TilingData::SpiralDifferenceIterator& TilingData::SpiralDifferenceIterator:: | |
| 541 operator++() { | |
| 542 int cannot_hit_consider_count = 0; | |
| 543 while (cannot_hit_consider_count < 4) { | |
| 544 if (needs_direction_switch()) | |
| 545 switch_direction(); | |
| 546 | |
| 547 index_x_ += delta_x_; | |
| 548 index_y_ += delta_y_; | |
| 549 ++current_step_; | |
| 550 | |
| 551 if (in_consider_rect()) { | |
| 552 cannot_hit_consider_count = 0; | |
| 553 | |
| 554 if (!in_ignore_rect()) | |
| 555 break; | |
| 556 | |
| 557 // Steps needed to reach the very edge of the ignore rect, while remaining | |
| 558 // inside (so that the continue would take us outside). | |
| 559 int steps_to_edge = 0; | |
| 560 switch (direction_) { | |
| 561 case UP: | |
| 562 steps_to_edge = index_y_ - ignore_top_; | |
| 563 break; | |
| 564 case LEFT: | |
| 565 steps_to_edge = index_x_ - ignore_left_; | |
| 566 break; | |
| 567 case DOWN: | |
| 568 steps_to_edge = ignore_bottom_ - index_y_; | |
| 569 break; | |
| 570 case RIGHT: | |
| 571 steps_to_edge = ignore_right_ - index_x_; | |
| 572 break; | |
| 573 } | |
| 574 | |
| 575 // We need to switch directions in |max_steps|. | |
| 576 int max_steps = current_step_count() - current_step_; | |
| 577 | |
| 578 int steps_to_take = std::min(steps_to_edge, max_steps); | |
| 579 DCHECK_GE(steps_to_take, 0); | |
| 580 | |
| 581 index_x_ += steps_to_take * delta_x_; | |
| 582 index_y_ += steps_to_take * delta_y_; | |
| 583 current_step_ += steps_to_take; | |
| 584 } else { | |
| 585 int max_steps = current_step_count() - current_step_; | |
| 586 int steps_to_take = max_steps; | |
| 587 bool can_hit_consider_rect = false; | |
| 588 switch (direction_) { | |
| 589 case UP: | |
| 590 if (valid_column() && consider_bottom_ < index_y_) | |
| 591 steps_to_take = index_y_ - consider_bottom_ - 1; | |
| 592 can_hit_consider_rect |= consider_right_ >= index_x_; | |
| 593 break; | |
| 594 case LEFT: | |
| 595 if (valid_row() && consider_right_ < index_x_) | |
| 596 steps_to_take = index_x_ - consider_right_ - 1; | |
| 597 can_hit_consider_rect |= consider_top_ <= index_y_; | |
| 598 break; | |
| 599 case DOWN: | |
| 600 if (valid_column() && consider_top_ > index_y_) | |
| 601 steps_to_take = consider_top_ - index_y_ - 1; | |
| 602 can_hit_consider_rect |= consider_left_ <= index_x_; | |
| 603 break; | |
| 604 case RIGHT: | |
| 605 if (valid_row() && consider_left_ > index_x_) | |
| 606 steps_to_take = consider_left_ - index_x_ - 1; | |
| 607 can_hit_consider_rect |= consider_bottom_ >= index_y_; | |
| 608 break; | |
| 609 } | |
| 610 steps_to_take = std::min(steps_to_take, max_steps); | |
| 611 DCHECK_GE(steps_to_take, 0); | |
| 612 | |
| 613 index_x_ += steps_to_take * delta_x_; | |
| 614 index_y_ += steps_to_take * delta_y_; | |
| 615 current_step_ += steps_to_take; | |
| 616 | |
| 617 if (can_hit_consider_rect) | |
| 618 cannot_hit_consider_count = 0; | |
| 619 else | |
| 620 ++cannot_hit_consider_count; | |
| 621 } | |
| 622 } | |
| 623 | |
| 624 if (cannot_hit_consider_count >= 4) | |
| 625 done(); | |
| 626 return *this; | |
| 627 } | |
| 628 | |
| 629 bool TilingData::SpiralDifferenceIterator::needs_direction_switch() const { | |
| 630 return current_step_ >= current_step_count(); | |
| 631 } | |
| 632 | |
| 633 void TilingData::SpiralDifferenceIterator::switch_direction() { | |
| 634 // Note that delta_x_ and delta_y_ always remain between -1 and 1. | |
| 635 int new_delta_x_ = delta_y_; | |
| 636 delta_y_ = -delta_x_; | |
| 637 delta_x_ = new_delta_x_; | |
| 638 | |
| 639 current_step_ = 0; | |
| 640 direction_ = static_cast<Direction>((direction_ + 1) % 4); | |
| 641 | |
| 642 if (direction_ == RIGHT || direction_ == LEFT) { | |
| 643 ++vertical_step_count_; | |
| 644 ++horizontal_step_count_; | |
| 645 } | |
| 646 } | |
| 647 | |
| 648 TilingData::ReverseSpiralDifferenceIterator::ReverseSpiralDifferenceIterator() { | |
| 649 done(); | |
| 650 } | |
| 651 | |
| 652 TilingData::ReverseSpiralDifferenceIterator::ReverseSpiralDifferenceIterator( | |
| 653 const TilingData* tiling_data, | |
| 654 const gfx::Rect& consider_rect, | |
| 655 const gfx::Rect& ignore_rect, | |
| 656 const gfx::Rect& center_rect) | |
| 657 : BaseDifferenceIterator(tiling_data, consider_rect, ignore_rect), | |
| 658 around_left_(-1), | |
| 659 around_top_(-1), | |
| 660 around_right_(-1), | |
| 661 around_bottom_(-1), | |
| 662 direction_(LEFT), | |
| 663 delta_x_(-1), | |
| 664 delta_y_(0), | |
| 665 current_step_(0), | |
| 666 horizontal_step_count_(0), | |
| 667 vertical_step_count_(0) { | |
| 668 if (!HasConsiderRect()) { | |
| 669 done(); | |
| 670 return; | |
| 671 } | |
| 672 | |
| 673 // Determine around left, such that it is between -1 and num_tiles_x. | |
| 674 if (center_rect.x() < 0 || center_rect.IsEmpty()) | |
| 675 around_left_ = -1; | |
| 676 else if (center_rect.x() >= tiling_data->tiling_size().width()) | |
| 677 around_left_ = tiling_data->num_tiles_x(); | |
| 678 else | |
| 679 around_left_ = tiling_data->TileXIndexFromSrcCoord(center_rect.x()); | |
| 680 | |
| 681 // Determine around top, such that it is between -1 and num_tiles_y. | |
| 682 if (center_rect.y() < 0 || center_rect.IsEmpty()) | |
| 683 around_top_ = -1; | |
| 684 else if (center_rect.y() >= tiling_data->tiling_size().height()) | |
| 685 around_top_ = tiling_data->num_tiles_y(); | |
| 686 else | |
| 687 around_top_ = tiling_data->TileYIndexFromSrcCoord(center_rect.y()); | |
| 688 | |
| 689 // Determine around right, such that it is between -1 and num_tiles_x. | |
| 690 int right_src_coord = center_rect.right() - 1; | |
| 691 if (right_src_coord < 0 || center_rect.IsEmpty()) { | |
| 692 around_right_ = -1; | |
| 693 } else if (right_src_coord >= tiling_data->tiling_size().width()) { | |
| 694 around_right_ = tiling_data->num_tiles_x(); | |
| 695 } else { | |
| 696 around_right_ = tiling_data->TileXIndexFromSrcCoord(right_src_coord); | |
| 697 } | |
| 698 | |
| 699 // Determine around bottom, such that it is between -1 and num_tiles_y. | |
| 700 int bottom_src_coord = center_rect.bottom() - 1; | |
| 701 if (bottom_src_coord < 0 || center_rect.IsEmpty()) { | |
| 702 around_bottom_ = -1; | |
| 703 } else if (bottom_src_coord >= tiling_data->tiling_size().height()) { | |
| 704 around_bottom_ = tiling_data->num_tiles_y(); | |
| 705 } else { | |
| 706 around_bottom_ = tiling_data->TileYIndexFromSrcCoord(bottom_src_coord); | |
| 707 } | |
| 708 | |
| 709 // Figure out the maximum distance from the around edge to consider edge. | |
| 710 int max_distance = 0; | |
| 711 max_distance = std::max(max_distance, around_top_ - consider_top_); | |
| 712 max_distance = std::max(max_distance, around_left_ - consider_left_); | |
| 713 max_distance = std::max(max_distance, consider_bottom_ - around_bottom_); | |
| 714 max_distance = std::max(max_distance, consider_right_ - around_right_); | |
| 715 | |
| 716 // The step count is the length of the edge (around_right_ - around_left_ + 1) | |
| 717 // plus twice the max distance to pad (to the right and to the left). This way | |
| 718 // the initial rect is the size proportional to the center, but big enough | |
| 719 // to cover the consider rect. | |
| 720 // | |
| 721 // C = consider rect | |
| 722 // A = around rect | |
| 723 // . = area of the padded around rect | |
| 724 // md = max distance (note in the picture below, there's md written vertically | |
| 725 // as well). | |
| 726 // I = initial starting position | |
| 727 // | |
| 728 // |md| |md| | |
| 729 // | |
| 730 // - .......... | |
| 731 // m .......... | |
| 732 // d .......... | |
| 733 // - CCCCCCC... | |
| 734 // CCCCAAC... | |
| 735 // CCCCAAC... | |
| 736 // - .......... | |
| 737 // m .......... | |
| 738 // d .......... | |
| 739 // - ..........I | |
| 740 vertical_step_count_ = around_bottom_ - around_top_ + 1 + 2 * max_distance; | |
| 741 horizontal_step_count_ = around_right_ - around_left_ + 1 + 2 * max_distance; | |
| 742 | |
| 743 // Start with one to the right of the padded around rect. | |
| 744 index_x_ = around_right_ + max_distance + 1; | |
| 745 index_y_ = around_bottom_ + max_distance; | |
| 746 | |
| 747 // The current index is outside a valid tile, so advance immediately. | |
| 748 ++(*this); | |
| 749 } | |
| 750 | |
| 751 TilingData::ReverseSpiralDifferenceIterator& | |
| 752 TilingData::ReverseSpiralDifferenceIterator:: | |
| 753 operator++() { | |
| 754 while (!in_around_rect()) { | |
| 755 if (needs_direction_switch()) | |
| 756 switch_direction(); | |
| 757 | |
| 758 index_x_ += delta_x_; | |
| 759 index_y_ += delta_y_; | |
| 760 ++current_step_; | |
| 761 | |
| 762 if (in_around_rect()) { | |
| 763 break; | |
| 764 } else if (in_consider_rect()) { | |
| 765 // If the tile is in the consider rect but not in ignore rect, then it's a | |
| 766 // valid tile to visit. | |
| 767 if (!in_ignore_rect()) | |
| 768 break; | |
| 769 | |
| 770 // Steps needed to reach the very edge of the ignore rect, while remaining | |
| 771 // inside it (so that the continue would take us outside). | |
| 772 int steps_to_edge = 0; | |
| 773 switch (direction_) { | |
| 774 case UP: | |
| 775 steps_to_edge = index_y_ - ignore_top_; | |
| 776 break; | |
| 777 case LEFT: | |
| 778 steps_to_edge = index_x_ - ignore_left_; | |
| 779 break; | |
| 780 case DOWN: | |
| 781 steps_to_edge = ignore_bottom_ - index_y_; | |
| 782 break; | |
| 783 case RIGHT: | |
| 784 steps_to_edge = ignore_right_ - index_x_; | |
| 785 break; | |
| 786 } | |
| 787 | |
| 788 // We need to switch directions in |max_steps|. | |
| 789 int max_steps = current_step_count() - current_step_; | |
| 790 | |
| 791 int steps_to_take = std::min(steps_to_edge, max_steps); | |
| 792 DCHECK_GE(steps_to_take, 0); | |
| 793 | |
| 794 index_x_ += steps_to_take * delta_x_; | |
| 795 index_y_ += steps_to_take * delta_y_; | |
| 796 current_step_ += steps_to_take; | |
| 797 } else { | |
| 798 // We're not in the consider rect. | |
| 799 | |
| 800 int max_steps = current_step_count() - current_step_; | |
| 801 int steps_to_take = max_steps; | |
| 802 | |
| 803 // We might hit the consider rect before needing to switch directions: | |
| 804 // update steps to take. | |
| 805 switch (direction_) { | |
| 806 case UP: | |
| 807 if (valid_column() && consider_bottom_ < index_y_) | |
| 808 steps_to_take = index_y_ - consider_bottom_ - 1; | |
| 809 break; | |
| 810 case LEFT: | |
| 811 if (valid_row() && consider_right_ < index_x_) | |
| 812 steps_to_take = index_x_ - consider_right_ - 1; | |
| 813 break; | |
| 814 case DOWN: | |
| 815 if (valid_column() && consider_top_ > index_y_) | |
| 816 steps_to_take = consider_top_ - index_y_ - 1; | |
| 817 break; | |
| 818 case RIGHT: | |
| 819 if (valid_row() && consider_left_ > index_x_) | |
| 820 steps_to_take = consider_left_ - index_x_ - 1; | |
| 821 break; | |
| 822 } | |
| 823 steps_to_take = std::min(steps_to_take, max_steps); | |
| 824 DCHECK_GE(steps_to_take, 0); | |
| 825 | |
| 826 index_x_ += steps_to_take * delta_x_; | |
| 827 index_y_ += steps_to_take * delta_y_; | |
| 828 current_step_ += steps_to_take; | |
| 829 } | |
| 830 } | |
| 831 | |
| 832 // Once we enter the around rect, we're done. | |
| 833 if (in_around_rect()) | |
| 834 done(); | |
| 835 return *this; | |
| 836 } | |
| 837 | |
| 838 bool TilingData::ReverseSpiralDifferenceIterator::needs_direction_switch() | |
| 839 const { | |
| 840 return current_step_ >= current_step_count(); | |
| 841 } | |
| 842 | |
| 843 void TilingData::ReverseSpiralDifferenceIterator::switch_direction() { | |
| 844 // Note that delta_x_ and delta_y_ always remain between -1 and 1. | |
| 845 int new_delta_y_ = delta_x_; | |
| 846 delta_x_ = -delta_y_; | |
| 847 delta_y_ = new_delta_y_; | |
| 848 | |
| 849 current_step_ = 0; | |
| 850 direction_ = static_cast<Direction>((direction_ + 1) % 4); | |
| 851 | |
| 852 if (direction_ == UP || direction_ == DOWN) { | |
| 853 --vertical_step_count_; | |
| 854 --horizontal_step_count_; | |
| 855 | |
| 856 // We should always end up in an around rect at some point. | |
| 857 // Since the direction is now vertical, we have to ensure that we will | |
| 858 // advance. | |
| 859 DCHECK_GE(horizontal_step_count_, 1); | |
| 860 DCHECK_GE(vertical_step_count_, 1); | |
| 861 } | |
| 862 } | |
| 863 | |
| 864 } // namespace cc | |
| OLD | NEW |