| Index: cc/base/tiling_data.cc
|
| diff --git a/cc/base/tiling_data.cc b/cc/base/tiling_data.cc
|
| deleted file mode 100644
|
| index c9b2fd9d3cc97656dcf20bb5c904ea29cda3269c..0000000000000000000000000000000000000000
|
| --- a/cc/base/tiling_data.cc
|
| +++ /dev/null
|
| @@ -1,864 +0,0 @@
|
| -// Copyright 2010 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "cc/base/tiling_data.h"
|
| -
|
| -#include <algorithm>
|
| -
|
| -#include "ui/gfx/geometry/rect.h"
|
| -#include "ui/gfx/geometry/vector2d.h"
|
| -
|
| -namespace cc {
|
| -
|
| -static int ComputeNumTiles(int max_texture_size,
|
| - int total_size,
|
| - int border_texels) {
|
| - if (max_texture_size - 2 * border_texels <= 0)
|
| - return total_size > 0 && max_texture_size >= total_size ? 1 : 0;
|
| -
|
| - int num_tiles = std::max(1,
|
| - 1 + (total_size - 1 - 2 * border_texels) /
|
| - (max_texture_size - 2 * border_texels));
|
| - return total_size > 0 ? num_tiles : 0;
|
| -}
|
| -
|
| -TilingData::TilingData()
|
| - : border_texels_(0) {
|
| - RecomputeNumTiles();
|
| -}
|
| -
|
| -TilingData::TilingData(const gfx::Size& max_texture_size,
|
| - const gfx::Size& tiling_size,
|
| - bool has_border_texels)
|
| - : max_texture_size_(max_texture_size),
|
| - tiling_size_(tiling_size),
|
| - border_texels_(has_border_texels ? 1 : 0) {
|
| - RecomputeNumTiles();
|
| -}
|
| -
|
| -TilingData::TilingData(const gfx::Size& max_texture_size,
|
| - const gfx::Size& tiling_size,
|
| - int border_texels)
|
| - : max_texture_size_(max_texture_size),
|
| - tiling_size_(tiling_size),
|
| - border_texels_(border_texels) {
|
| - RecomputeNumTiles();
|
| -}
|
| -
|
| -void TilingData::SetTilingSize(const gfx::Size& tiling_size) {
|
| - tiling_size_ = tiling_size;
|
| - RecomputeNumTiles();
|
| -}
|
| -
|
| -void TilingData::SetMaxTextureSize(const gfx::Size& max_texture_size) {
|
| - max_texture_size_ = max_texture_size;
|
| - RecomputeNumTiles();
|
| -}
|
| -
|
| -void TilingData::SetHasBorderTexels(bool has_border_texels) {
|
| - border_texels_ = has_border_texels ? 1 : 0;
|
| - RecomputeNumTiles();
|
| -}
|
| -
|
| -void TilingData::SetBorderTexels(int border_texels) {
|
| - border_texels_ = border_texels;
|
| - RecomputeNumTiles();
|
| -}
|
| -
|
| -int TilingData::TileXIndexFromSrcCoord(int src_position) const {
|
| - if (num_tiles_x_ <= 1)
|
| - return 0;
|
| -
|
| - DCHECK_GT(max_texture_size_.width() - 2 * border_texels_, 0);
|
| - int x = (src_position - border_texels_) /
|
| - (max_texture_size_.width() - 2 * border_texels_);
|
| - return std::min(std::max(x, 0), num_tiles_x_ - 1);
|
| -}
|
| -
|
| -int TilingData::TileYIndexFromSrcCoord(int src_position) const {
|
| - if (num_tiles_y_ <= 1)
|
| - return 0;
|
| -
|
| - DCHECK_GT(max_texture_size_.height() - 2 * border_texels_, 0);
|
| - int y = (src_position - border_texels_) /
|
| - (max_texture_size_.height() - 2 * border_texels_);
|
| - return std::min(std::max(y, 0), num_tiles_y_ - 1);
|
| -}
|
| -
|
| -int TilingData::FirstBorderTileXIndexFromSrcCoord(int src_position) const {
|
| - if (num_tiles_x_ <= 1)
|
| - return 0;
|
| -
|
| - DCHECK_GT(max_texture_size_.width() - 2 * border_texels_, 0);
|
| - int inner_tile_size = max_texture_size_.width() - 2 * border_texels_;
|
| - int x = (src_position - 2 * border_texels_) / inner_tile_size;
|
| - return std::min(std::max(x, 0), num_tiles_x_ - 1);
|
| -}
|
| -
|
| -int TilingData::FirstBorderTileYIndexFromSrcCoord(int src_position) const {
|
| - if (num_tiles_y_ <= 1)
|
| - return 0;
|
| -
|
| - DCHECK_GT(max_texture_size_.height() - 2 * border_texels_, 0);
|
| - int inner_tile_size = max_texture_size_.height() - 2 * border_texels_;
|
| - int y = (src_position - 2 * border_texels_) / inner_tile_size;
|
| - return std::min(std::max(y, 0), num_tiles_y_ - 1);
|
| -}
|
| -
|
| -int TilingData::LastBorderTileXIndexFromSrcCoord(int src_position) const {
|
| - if (num_tiles_x_ <= 1)
|
| - return 0;
|
| -
|
| - DCHECK_GT(max_texture_size_.width() - 2 * border_texels_, 0);
|
| - int inner_tile_size = max_texture_size_.width() - 2 * border_texels_;
|
| - int x = src_position / inner_tile_size;
|
| - return std::min(std::max(x, 0), num_tiles_x_ - 1);
|
| -}
|
| -
|
| -int TilingData::LastBorderTileYIndexFromSrcCoord(int src_position) const {
|
| - if (num_tiles_y_ <= 1)
|
| - return 0;
|
| -
|
| - DCHECK_GT(max_texture_size_.height() - 2 * border_texels_, 0);
|
| - int inner_tile_size = max_texture_size_.height() - 2 * border_texels_;
|
| - int y = src_position / inner_tile_size;
|
| - return std::min(std::max(y, 0), num_tiles_y_ - 1);
|
| -}
|
| -
|
| -gfx::Rect TilingData::ExpandRectIgnoringBordersToTileBounds(
|
| - const gfx::Rect& rect) const {
|
| - if (rect.IsEmpty() || has_empty_bounds())
|
| - return gfx::Rect();
|
| - if (rect.x() > tiling_size_.width() || rect.y() > tiling_size_.height())
|
| - return gfx::Rect();
|
| - int index_x = TileXIndexFromSrcCoord(rect.x());
|
| - int index_y = TileYIndexFromSrcCoord(rect.y());
|
| - int index_right = TileXIndexFromSrcCoord(rect.right() - 1);
|
| - int index_bottom = TileYIndexFromSrcCoord(rect.bottom() - 1);
|
| -
|
| - gfx::Rect rect_top_left(TileBounds(index_x, index_y));
|
| - gfx::Rect rect_bottom_right(TileBounds(index_right, index_bottom));
|
| -
|
| - return gfx::UnionRects(rect_top_left, rect_bottom_right);
|
| -}
|
| -
|
| -gfx::Rect TilingData::ExpandRectToTileBounds(const gfx::Rect& rect) const {
|
| - if (rect.IsEmpty() || has_empty_bounds())
|
| - return gfx::Rect();
|
| - if (rect.x() > tiling_size_.width() || rect.y() > tiling_size_.height())
|
| - return gfx::Rect();
|
| - int index_x = FirstBorderTileXIndexFromSrcCoord(rect.x());
|
| - int index_y = FirstBorderTileYIndexFromSrcCoord(rect.y());
|
| - int index_right = LastBorderTileXIndexFromSrcCoord(rect.right() - 1);
|
| - int index_bottom = LastBorderTileYIndexFromSrcCoord(rect.bottom() - 1);
|
| -
|
| - gfx::Rect rect_top_left(TileBounds(index_x, index_y));
|
| - gfx::Rect rect_bottom_right(TileBounds(index_right, index_bottom));
|
| -
|
| - return gfx::UnionRects(rect_top_left, rect_bottom_right);
|
| -}
|
| -
|
| -gfx::Rect TilingData::TileBounds(int i, int j) const {
|
| - AssertTile(i, j);
|
| - int max_texture_size_x = max_texture_size_.width() - 2 * border_texels_;
|
| - int max_texture_size_y = max_texture_size_.height() - 2 * border_texels_;
|
| -
|
| - int lo_x = max_texture_size_x * i;
|
| - if (i != 0)
|
| - lo_x += border_texels_;
|
| -
|
| - int lo_y = max_texture_size_y * j;
|
| - if (j != 0)
|
| - lo_y += border_texels_;
|
| -
|
| - int hi_x = max_texture_size_x * (i + 1) + border_texels_;
|
| - if (i + 1 == num_tiles_x_)
|
| - hi_x += border_texels_;
|
| -
|
| - int hi_y = max_texture_size_y * (j + 1) + border_texels_;
|
| - if (j + 1 == num_tiles_y_)
|
| - hi_y += border_texels_;
|
| -
|
| - hi_x = std::min(hi_x, tiling_size_.width());
|
| - hi_y = std::min(hi_y, tiling_size_.height());
|
| -
|
| - int x = lo_x;
|
| - int y = lo_y;
|
| - int width = hi_x - lo_x;
|
| - int height = hi_y - lo_y;
|
| - DCHECK_GE(x, 0);
|
| - DCHECK_GE(y, 0);
|
| - DCHECK_GE(width, 0);
|
| - DCHECK_GE(height, 0);
|
| - DCHECK_LE(x, tiling_size_.width());
|
| - DCHECK_LE(y, tiling_size_.height());
|
| - return gfx::Rect(x, y, width, height);
|
| -}
|
| -
|
| -gfx::Rect TilingData::TileBoundsWithBorder(int i, int j) const {
|
| - AssertTile(i, j);
|
| - int max_texture_size_x = max_texture_size_.width() - 2 * border_texels_;
|
| - int max_texture_size_y = max_texture_size_.height() - 2 * border_texels_;
|
| -
|
| - int lo_x = max_texture_size_x * i;
|
| - int lo_y = max_texture_size_y * j;
|
| -
|
| - int hi_x = lo_x + max_texture_size_x + 2 * border_texels_;
|
| - int hi_y = lo_y + max_texture_size_y + 2 * border_texels_;
|
| -
|
| - hi_x = std::min(hi_x, tiling_size_.width());
|
| - hi_y = std::min(hi_y, tiling_size_.height());
|
| -
|
| - int x = lo_x;
|
| - int y = lo_y;
|
| - int width = hi_x - lo_x;
|
| - int height = hi_y - lo_y;
|
| - DCHECK_GE(x, 0);
|
| - DCHECK_GE(y, 0);
|
| - DCHECK_GE(width, 0);
|
| - DCHECK_GE(height, 0);
|
| - DCHECK_LE(x, tiling_size_.width());
|
| - DCHECK_LE(y, tiling_size_.height());
|
| - return gfx::Rect(x, y, width, height);
|
| -}
|
| -
|
| -int TilingData::TilePositionX(int x_index) const {
|
| - DCHECK_GE(x_index, 0);
|
| - DCHECK_LT(x_index, num_tiles_x_);
|
| -
|
| - int pos = (max_texture_size_.width() - 2 * border_texels_) * x_index;
|
| - if (x_index != 0)
|
| - pos += border_texels_;
|
| -
|
| - return pos;
|
| -}
|
| -
|
| -int TilingData::TilePositionY(int y_index) const {
|
| - DCHECK_GE(y_index, 0);
|
| - DCHECK_LT(y_index, num_tiles_y_);
|
| -
|
| - int pos = (max_texture_size_.height() - 2 * border_texels_) * y_index;
|
| - if (y_index != 0)
|
| - pos += border_texels_;
|
| -
|
| - return pos;
|
| -}
|
| -
|
| -int TilingData::TileSizeX(int x_index) const {
|
| - DCHECK_GE(x_index, 0);
|
| - DCHECK_LT(x_index, num_tiles_x_);
|
| -
|
| - if (!x_index && num_tiles_x_ == 1)
|
| - return tiling_size_.width();
|
| - if (!x_index && num_tiles_x_ > 1)
|
| - return max_texture_size_.width() - border_texels_;
|
| - if (x_index < num_tiles_x_ - 1)
|
| - return max_texture_size_.width() - 2 * border_texels_;
|
| - if (x_index == num_tiles_x_ - 1)
|
| - return tiling_size_.width() - TilePositionX(x_index);
|
| -
|
| - NOTREACHED();
|
| - return 0;
|
| -}
|
| -
|
| -int TilingData::TileSizeY(int y_index) const {
|
| - DCHECK_GE(y_index, 0);
|
| - DCHECK_LT(y_index, num_tiles_y_);
|
| -
|
| - if (!y_index && num_tiles_y_ == 1)
|
| - return tiling_size_.height();
|
| - if (!y_index && num_tiles_y_ > 1)
|
| - return max_texture_size_.height() - border_texels_;
|
| - if (y_index < num_tiles_y_ - 1)
|
| - return max_texture_size_.height() - 2 * border_texels_;
|
| - if (y_index == num_tiles_y_ - 1)
|
| - return tiling_size_.height() - TilePositionY(y_index);
|
| -
|
| - NOTREACHED();
|
| - return 0;
|
| -}
|
| -
|
| -gfx::Vector2d TilingData::TextureOffset(int x_index, int y_index) const {
|
| - int left = (!x_index || num_tiles_x_ == 1) ? 0 : border_texels_;
|
| - int top = (!y_index || num_tiles_y_ == 1) ? 0 : border_texels_;
|
| -
|
| - return gfx::Vector2d(left, top);
|
| -}
|
| -
|
| -void TilingData::RecomputeNumTiles() {
|
| - num_tiles_x_ = ComputeNumTiles(
|
| - max_texture_size_.width(), tiling_size_.width(), border_texels_);
|
| - num_tiles_y_ = ComputeNumTiles(
|
| - max_texture_size_.height(), tiling_size_.height(), border_texels_);
|
| -}
|
| -
|
| -TilingData::BaseIterator::BaseIterator() : index_x_(-1), index_y_(-1) {
|
| -}
|
| -
|
| -TilingData::Iterator::Iterator() {
|
| - done();
|
| -}
|
| -
|
| -TilingData::Iterator::Iterator(const TilingData* tiling_data,
|
| - const gfx::Rect& consider_rect,
|
| - bool include_borders)
|
| - : left_(-1), right_(-1), bottom_(-1) {
|
| - if (tiling_data->num_tiles_x() <= 0 || tiling_data->num_tiles_y() <= 0) {
|
| - done();
|
| - return;
|
| - }
|
| -
|
| - gfx::Rect tiling_bounds_rect(tiling_data->tiling_size());
|
| - gfx::Rect rect(consider_rect);
|
| - rect.Intersect(tiling_bounds_rect);
|
| -
|
| - gfx::Rect top_left_tile;
|
| - if (include_borders) {
|
| - index_x_ = tiling_data->FirstBorderTileXIndexFromSrcCoord(rect.x());
|
| - index_y_ = tiling_data->FirstBorderTileYIndexFromSrcCoord(rect.y());
|
| - right_ = tiling_data->LastBorderTileXIndexFromSrcCoord(rect.right() - 1);
|
| - bottom_ = tiling_data->LastBorderTileYIndexFromSrcCoord(rect.bottom() - 1);
|
| - top_left_tile = tiling_data->TileBoundsWithBorder(index_x_, index_y_);
|
| - } else {
|
| - index_x_ = tiling_data->TileXIndexFromSrcCoord(rect.x());
|
| - index_y_ = tiling_data->TileYIndexFromSrcCoord(rect.y());
|
| - right_ = tiling_data->TileXIndexFromSrcCoord(rect.right() - 1);
|
| - bottom_ = tiling_data->TileYIndexFromSrcCoord(rect.bottom() - 1);
|
| - top_left_tile = tiling_data->TileBounds(index_x_, index_y_);
|
| - }
|
| - left_ = index_x_;
|
| -
|
| - // Index functions always return valid indices, so explicitly check
|
| - // for non-intersecting rects.
|
| - if (!top_left_tile.Intersects(rect))
|
| - done();
|
| -}
|
| -
|
| -TilingData::Iterator& TilingData::Iterator::operator++() {
|
| - if (!*this)
|
| - return *this;
|
| -
|
| - index_x_++;
|
| - if (index_x_ > right_) {
|
| - index_x_ = left_;
|
| - index_y_++;
|
| - if (index_y_ > bottom_)
|
| - done();
|
| - }
|
| -
|
| - return *this;
|
| -}
|
| -
|
| -TilingData::BaseDifferenceIterator::BaseDifferenceIterator() {
|
| - done();
|
| -}
|
| -
|
| -TilingData::BaseDifferenceIterator::BaseDifferenceIterator(
|
| - const TilingData* tiling_data,
|
| - const gfx::Rect& consider_rect,
|
| - const gfx::Rect& ignore_rect)
|
| - : consider_left_(-1),
|
| - consider_top_(-1),
|
| - consider_right_(-1),
|
| - consider_bottom_(-1),
|
| - ignore_left_(-1),
|
| - ignore_top_(-1),
|
| - ignore_right_(-1),
|
| - ignore_bottom_(-1) {
|
| - if (tiling_data->num_tiles_x() <= 0 || tiling_data->num_tiles_y() <= 0) {
|
| - done();
|
| - return;
|
| - }
|
| -
|
| - gfx::Rect tiling_bounds_rect(tiling_data->tiling_size());
|
| - gfx::Rect consider(consider_rect);
|
| - consider.Intersect(tiling_bounds_rect);
|
| -
|
| - if (consider.IsEmpty()) {
|
| - done();
|
| - return;
|
| - }
|
| -
|
| - consider_left_ = tiling_data->TileXIndexFromSrcCoord(consider.x());
|
| - consider_top_ = tiling_data->TileYIndexFromSrcCoord(consider.y());
|
| - consider_right_ = tiling_data->TileXIndexFromSrcCoord(consider.right() - 1);
|
| - consider_bottom_ = tiling_data->TileYIndexFromSrcCoord(consider.bottom() - 1);
|
| -
|
| - gfx::Rect ignore(ignore_rect);
|
| - ignore.Intersect(tiling_bounds_rect);
|
| -
|
| - if (!ignore.IsEmpty()) {
|
| - ignore_left_ = tiling_data->TileXIndexFromSrcCoord(ignore.x());
|
| - ignore_top_ = tiling_data->TileYIndexFromSrcCoord(ignore.y());
|
| - ignore_right_ = tiling_data->TileXIndexFromSrcCoord(ignore.right() - 1);
|
| - ignore_bottom_ = tiling_data->TileYIndexFromSrcCoord(ignore.bottom() - 1);
|
| -
|
| - // Clamp ignore indices to consider indices.
|
| - ignore_left_ = std::max(ignore_left_, consider_left_);
|
| - ignore_top_ = std::max(ignore_top_, consider_top_);
|
| - ignore_right_ = std::min(ignore_right_, consider_right_);
|
| - ignore_bottom_ = std::min(ignore_bottom_, consider_bottom_);
|
| -
|
| - if (ignore_left_ == consider_left_ && ignore_right_ == consider_right_ &&
|
| - ignore_top_ == consider_top_ && ignore_bottom_ == consider_bottom_) {
|
| - consider_left_ = consider_top_ = consider_right_ = consider_bottom_ = -1;
|
| - done();
|
| - return;
|
| - }
|
| - }
|
| -}
|
| -
|
| -bool TilingData::BaseDifferenceIterator::HasConsiderRect() const {
|
| - // Consider indices are either all valid or all equal to -1.
|
| - DCHECK((0 <= consider_left_ && consider_left_ <= consider_right_ &&
|
| - 0 <= consider_top_ && consider_top_ <= consider_bottom_) ||
|
| - (consider_left_ == -1 && consider_top_ == -1 &&
|
| - consider_right_ == -1 && consider_bottom_ == -1));
|
| - return consider_left_ != -1;
|
| -}
|
| -
|
| -TilingData::DifferenceIterator::DifferenceIterator(
|
| - const TilingData* tiling_data,
|
| - const gfx::Rect& consider_rect,
|
| - const gfx::Rect& ignore_rect)
|
| - : BaseDifferenceIterator(tiling_data, consider_rect, ignore_rect) {
|
| - if (!HasConsiderRect()) {
|
| - done();
|
| - return;
|
| - }
|
| -
|
| - index_x_ = consider_left_;
|
| - index_y_ = consider_top_;
|
| -
|
| - if (in_ignore_rect())
|
| - ++(*this);
|
| -}
|
| -
|
| -TilingData::DifferenceIterator& TilingData::DifferenceIterator::operator++() {
|
| - if (!*this)
|
| - return *this;
|
| -
|
| - index_x_++;
|
| - if (in_ignore_rect())
|
| - index_x_ = ignore_right_ + 1;
|
| -
|
| - if (index_x_ > consider_right_) {
|
| - index_x_ = consider_left_;
|
| - index_y_++;
|
| -
|
| - if (in_ignore_rect()) {
|
| - index_x_ = ignore_right_ + 1;
|
| - // If the ignore rect spans the whole consider rect horizontally, then
|
| - // ignore_right + 1 will be out of bounds.
|
| - if (in_ignore_rect() || index_x_ > consider_right_) {
|
| - index_y_ = ignore_bottom_ + 1;
|
| - index_x_ = consider_left_;
|
| - }
|
| - }
|
| -
|
| - if (index_y_ > consider_bottom_)
|
| - done();
|
| - }
|
| -
|
| - return *this;
|
| -}
|
| -
|
| -TilingData::SpiralDifferenceIterator::SpiralDifferenceIterator() {
|
| - done();
|
| -}
|
| -
|
| -TilingData::SpiralDifferenceIterator::SpiralDifferenceIterator(
|
| - const TilingData* tiling_data,
|
| - const gfx::Rect& consider_rect,
|
| - const gfx::Rect& ignore_rect,
|
| - const gfx::Rect& center_rect)
|
| - : BaseDifferenceIterator(tiling_data, consider_rect, ignore_rect),
|
| - direction_(RIGHT),
|
| - delta_x_(1),
|
| - delta_y_(0),
|
| - current_step_(0),
|
| - horizontal_step_count_(0),
|
| - vertical_step_count_(0) {
|
| - if (!HasConsiderRect()) {
|
| - done();
|
| - return;
|
| - }
|
| -
|
| - // Determine around left, such that it is between -1 and num_tiles_x.
|
| - int around_left = 0;
|
| - if (center_rect.x() < 0 || center_rect.IsEmpty())
|
| - around_left = -1;
|
| - else if (center_rect.x() >= tiling_data->tiling_size().width())
|
| - around_left = tiling_data->num_tiles_x();
|
| - else
|
| - around_left = tiling_data->TileXIndexFromSrcCoord(center_rect.x());
|
| -
|
| - // Determine around top, such that it is between -1 and num_tiles_y.
|
| - int around_top = 0;
|
| - if (center_rect.y() < 0 || center_rect.IsEmpty())
|
| - around_top = -1;
|
| - else if (center_rect.y() >= tiling_data->tiling_size().height())
|
| - around_top = tiling_data->num_tiles_y();
|
| - else
|
| - around_top = tiling_data->TileYIndexFromSrcCoord(center_rect.y());
|
| -
|
| - // Determine around right, such that it is between -1 and num_tiles_x.
|
| - int right_src_coord = center_rect.right() - 1;
|
| - int around_right = 0;
|
| - if (right_src_coord < 0 || center_rect.IsEmpty()) {
|
| - around_right = -1;
|
| - } else if (right_src_coord >= tiling_data->tiling_size().width()) {
|
| - around_right = tiling_data->num_tiles_x();
|
| - } else {
|
| - around_right = tiling_data->TileXIndexFromSrcCoord(right_src_coord);
|
| - }
|
| -
|
| - // Determine around bottom, such that it is between -1 and num_tiles_y.
|
| - int bottom_src_coord = center_rect.bottom() - 1;
|
| - int around_bottom = 0;
|
| - if (bottom_src_coord < 0 || center_rect.IsEmpty()) {
|
| - around_bottom = -1;
|
| - } else if (bottom_src_coord >= tiling_data->tiling_size().height()) {
|
| - around_bottom = tiling_data->num_tiles_y();
|
| - } else {
|
| - around_bottom = tiling_data->TileYIndexFromSrcCoord(bottom_src_coord);
|
| - }
|
| -
|
| - vertical_step_count_ = around_bottom - around_top + 1;
|
| - horizontal_step_count_ = around_right - around_left + 1;
|
| - current_step_ = horizontal_step_count_ - 1;
|
| -
|
| - index_x_ = around_right;
|
| - index_y_ = around_bottom;
|
| -
|
| - // The current index is the bottom right of the around rect, which is also
|
| - // ignored. So we have to advance.
|
| - ++(*this);
|
| -}
|
| -
|
| -TilingData::SpiralDifferenceIterator& TilingData::SpiralDifferenceIterator::
|
| -operator++() {
|
| - int cannot_hit_consider_count = 0;
|
| - while (cannot_hit_consider_count < 4) {
|
| - if (needs_direction_switch())
|
| - switch_direction();
|
| -
|
| - index_x_ += delta_x_;
|
| - index_y_ += delta_y_;
|
| - ++current_step_;
|
| -
|
| - if (in_consider_rect()) {
|
| - cannot_hit_consider_count = 0;
|
| -
|
| - if (!in_ignore_rect())
|
| - break;
|
| -
|
| - // Steps needed to reach the very edge of the ignore rect, while remaining
|
| - // inside (so that the continue would take us outside).
|
| - int steps_to_edge = 0;
|
| - switch (direction_) {
|
| - case UP:
|
| - steps_to_edge = index_y_ - ignore_top_;
|
| - break;
|
| - case LEFT:
|
| - steps_to_edge = index_x_ - ignore_left_;
|
| - break;
|
| - case DOWN:
|
| - steps_to_edge = ignore_bottom_ - index_y_;
|
| - break;
|
| - case RIGHT:
|
| - steps_to_edge = ignore_right_ - index_x_;
|
| - break;
|
| - }
|
| -
|
| - // We need to switch directions in |max_steps|.
|
| - int max_steps = current_step_count() - current_step_;
|
| -
|
| - int steps_to_take = std::min(steps_to_edge, max_steps);
|
| - DCHECK_GE(steps_to_take, 0);
|
| -
|
| - index_x_ += steps_to_take * delta_x_;
|
| - index_y_ += steps_to_take * delta_y_;
|
| - current_step_ += steps_to_take;
|
| - } else {
|
| - int max_steps = current_step_count() - current_step_;
|
| - int steps_to_take = max_steps;
|
| - bool can_hit_consider_rect = false;
|
| - switch (direction_) {
|
| - case UP:
|
| - if (valid_column() && consider_bottom_ < index_y_)
|
| - steps_to_take = index_y_ - consider_bottom_ - 1;
|
| - can_hit_consider_rect |= consider_right_ >= index_x_;
|
| - break;
|
| - case LEFT:
|
| - if (valid_row() && consider_right_ < index_x_)
|
| - steps_to_take = index_x_ - consider_right_ - 1;
|
| - can_hit_consider_rect |= consider_top_ <= index_y_;
|
| - break;
|
| - case DOWN:
|
| - if (valid_column() && consider_top_ > index_y_)
|
| - steps_to_take = consider_top_ - index_y_ - 1;
|
| - can_hit_consider_rect |= consider_left_ <= index_x_;
|
| - break;
|
| - case RIGHT:
|
| - if (valid_row() && consider_left_ > index_x_)
|
| - steps_to_take = consider_left_ - index_x_ - 1;
|
| - can_hit_consider_rect |= consider_bottom_ >= index_y_;
|
| - break;
|
| - }
|
| - steps_to_take = std::min(steps_to_take, max_steps);
|
| - DCHECK_GE(steps_to_take, 0);
|
| -
|
| - index_x_ += steps_to_take * delta_x_;
|
| - index_y_ += steps_to_take * delta_y_;
|
| - current_step_ += steps_to_take;
|
| -
|
| - if (can_hit_consider_rect)
|
| - cannot_hit_consider_count = 0;
|
| - else
|
| - ++cannot_hit_consider_count;
|
| - }
|
| - }
|
| -
|
| - if (cannot_hit_consider_count >= 4)
|
| - done();
|
| - return *this;
|
| -}
|
| -
|
| -bool TilingData::SpiralDifferenceIterator::needs_direction_switch() const {
|
| - return current_step_ >= current_step_count();
|
| -}
|
| -
|
| -void TilingData::SpiralDifferenceIterator::switch_direction() {
|
| - // Note that delta_x_ and delta_y_ always remain between -1 and 1.
|
| - int new_delta_x_ = delta_y_;
|
| - delta_y_ = -delta_x_;
|
| - delta_x_ = new_delta_x_;
|
| -
|
| - current_step_ = 0;
|
| - direction_ = static_cast<Direction>((direction_ + 1) % 4);
|
| -
|
| - if (direction_ == RIGHT || direction_ == LEFT) {
|
| - ++vertical_step_count_;
|
| - ++horizontal_step_count_;
|
| - }
|
| -}
|
| -
|
| -TilingData::ReverseSpiralDifferenceIterator::ReverseSpiralDifferenceIterator() {
|
| - done();
|
| -}
|
| -
|
| -TilingData::ReverseSpiralDifferenceIterator::ReverseSpiralDifferenceIterator(
|
| - const TilingData* tiling_data,
|
| - const gfx::Rect& consider_rect,
|
| - const gfx::Rect& ignore_rect,
|
| - const gfx::Rect& center_rect)
|
| - : BaseDifferenceIterator(tiling_data, consider_rect, ignore_rect),
|
| - around_left_(-1),
|
| - around_top_(-1),
|
| - around_right_(-1),
|
| - around_bottom_(-1),
|
| - direction_(LEFT),
|
| - delta_x_(-1),
|
| - delta_y_(0),
|
| - current_step_(0),
|
| - horizontal_step_count_(0),
|
| - vertical_step_count_(0) {
|
| - if (!HasConsiderRect()) {
|
| - done();
|
| - return;
|
| - }
|
| -
|
| - // Determine around left, such that it is between -1 and num_tiles_x.
|
| - if (center_rect.x() < 0 || center_rect.IsEmpty())
|
| - around_left_ = -1;
|
| - else if (center_rect.x() >= tiling_data->tiling_size().width())
|
| - around_left_ = tiling_data->num_tiles_x();
|
| - else
|
| - around_left_ = tiling_data->TileXIndexFromSrcCoord(center_rect.x());
|
| -
|
| - // Determine around top, such that it is between -1 and num_tiles_y.
|
| - if (center_rect.y() < 0 || center_rect.IsEmpty())
|
| - around_top_ = -1;
|
| - else if (center_rect.y() >= tiling_data->tiling_size().height())
|
| - around_top_ = tiling_data->num_tiles_y();
|
| - else
|
| - around_top_ = tiling_data->TileYIndexFromSrcCoord(center_rect.y());
|
| -
|
| - // Determine around right, such that it is between -1 and num_tiles_x.
|
| - int right_src_coord = center_rect.right() - 1;
|
| - if (right_src_coord < 0 || center_rect.IsEmpty()) {
|
| - around_right_ = -1;
|
| - } else if (right_src_coord >= tiling_data->tiling_size().width()) {
|
| - around_right_ = tiling_data->num_tiles_x();
|
| - } else {
|
| - around_right_ = tiling_data->TileXIndexFromSrcCoord(right_src_coord);
|
| - }
|
| -
|
| - // Determine around bottom, such that it is between -1 and num_tiles_y.
|
| - int bottom_src_coord = center_rect.bottom() - 1;
|
| - if (bottom_src_coord < 0 || center_rect.IsEmpty()) {
|
| - around_bottom_ = -1;
|
| - } else if (bottom_src_coord >= tiling_data->tiling_size().height()) {
|
| - around_bottom_ = tiling_data->num_tiles_y();
|
| - } else {
|
| - around_bottom_ = tiling_data->TileYIndexFromSrcCoord(bottom_src_coord);
|
| - }
|
| -
|
| - // Figure out the maximum distance from the around edge to consider edge.
|
| - int max_distance = 0;
|
| - max_distance = std::max(max_distance, around_top_ - consider_top_);
|
| - max_distance = std::max(max_distance, around_left_ - consider_left_);
|
| - max_distance = std::max(max_distance, consider_bottom_ - around_bottom_);
|
| - max_distance = std::max(max_distance, consider_right_ - around_right_);
|
| -
|
| - // The step count is the length of the edge (around_right_ - around_left_ + 1)
|
| - // plus twice the max distance to pad (to the right and to the left). This way
|
| - // the initial rect is the size proportional to the center, but big enough
|
| - // to cover the consider rect.
|
| - //
|
| - // C = consider rect
|
| - // A = around rect
|
| - // . = area of the padded around rect
|
| - // md = max distance (note in the picture below, there's md written vertically
|
| - // as well).
|
| - // I = initial starting position
|
| - //
|
| - // |md| |md|
|
| - //
|
| - // - ..........
|
| - // m ..........
|
| - // d ..........
|
| - // - CCCCCCC...
|
| - // CCCCAAC...
|
| - // CCCCAAC...
|
| - // - ..........
|
| - // m ..........
|
| - // d ..........
|
| - // - ..........I
|
| - vertical_step_count_ = around_bottom_ - around_top_ + 1 + 2 * max_distance;
|
| - horizontal_step_count_ = around_right_ - around_left_ + 1 + 2 * max_distance;
|
| -
|
| - // Start with one to the right of the padded around rect.
|
| - index_x_ = around_right_ + max_distance + 1;
|
| - index_y_ = around_bottom_ + max_distance;
|
| -
|
| - // The current index is outside a valid tile, so advance immediately.
|
| - ++(*this);
|
| -}
|
| -
|
| -TilingData::ReverseSpiralDifferenceIterator&
|
| - TilingData::ReverseSpiralDifferenceIterator::
|
| - operator++() {
|
| - while (!in_around_rect()) {
|
| - if (needs_direction_switch())
|
| - switch_direction();
|
| -
|
| - index_x_ += delta_x_;
|
| - index_y_ += delta_y_;
|
| - ++current_step_;
|
| -
|
| - if (in_around_rect()) {
|
| - break;
|
| - } else if (in_consider_rect()) {
|
| - // If the tile is in the consider rect but not in ignore rect, then it's a
|
| - // valid tile to visit.
|
| - if (!in_ignore_rect())
|
| - break;
|
| -
|
| - // Steps needed to reach the very edge of the ignore rect, while remaining
|
| - // inside it (so that the continue would take us outside).
|
| - int steps_to_edge = 0;
|
| - switch (direction_) {
|
| - case UP:
|
| - steps_to_edge = index_y_ - ignore_top_;
|
| - break;
|
| - case LEFT:
|
| - steps_to_edge = index_x_ - ignore_left_;
|
| - break;
|
| - case DOWN:
|
| - steps_to_edge = ignore_bottom_ - index_y_;
|
| - break;
|
| - case RIGHT:
|
| - steps_to_edge = ignore_right_ - index_x_;
|
| - break;
|
| - }
|
| -
|
| - // We need to switch directions in |max_steps|.
|
| - int max_steps = current_step_count() - current_step_;
|
| -
|
| - int steps_to_take = std::min(steps_to_edge, max_steps);
|
| - DCHECK_GE(steps_to_take, 0);
|
| -
|
| - index_x_ += steps_to_take * delta_x_;
|
| - index_y_ += steps_to_take * delta_y_;
|
| - current_step_ += steps_to_take;
|
| - } else {
|
| - // We're not in the consider rect.
|
| -
|
| - int max_steps = current_step_count() - current_step_;
|
| - int steps_to_take = max_steps;
|
| -
|
| - // We might hit the consider rect before needing to switch directions:
|
| - // update steps to take.
|
| - switch (direction_) {
|
| - case UP:
|
| - if (valid_column() && consider_bottom_ < index_y_)
|
| - steps_to_take = index_y_ - consider_bottom_ - 1;
|
| - break;
|
| - case LEFT:
|
| - if (valid_row() && consider_right_ < index_x_)
|
| - steps_to_take = index_x_ - consider_right_ - 1;
|
| - break;
|
| - case DOWN:
|
| - if (valid_column() && consider_top_ > index_y_)
|
| - steps_to_take = consider_top_ - index_y_ - 1;
|
| - break;
|
| - case RIGHT:
|
| - if (valid_row() && consider_left_ > index_x_)
|
| - steps_to_take = consider_left_ - index_x_ - 1;
|
| - break;
|
| - }
|
| - steps_to_take = std::min(steps_to_take, max_steps);
|
| - DCHECK_GE(steps_to_take, 0);
|
| -
|
| - index_x_ += steps_to_take * delta_x_;
|
| - index_y_ += steps_to_take * delta_y_;
|
| - current_step_ += steps_to_take;
|
| - }
|
| - }
|
| -
|
| - // Once we enter the around rect, we're done.
|
| - if (in_around_rect())
|
| - done();
|
| - return *this;
|
| -}
|
| -
|
| -bool TilingData::ReverseSpiralDifferenceIterator::needs_direction_switch()
|
| - const {
|
| - return current_step_ >= current_step_count();
|
| -}
|
| -
|
| -void TilingData::ReverseSpiralDifferenceIterator::switch_direction() {
|
| - // Note that delta_x_ and delta_y_ always remain between -1 and 1.
|
| - int new_delta_y_ = delta_x_;
|
| - delta_x_ = -delta_y_;
|
| - delta_y_ = new_delta_y_;
|
| -
|
| - current_step_ = 0;
|
| - direction_ = static_cast<Direction>((direction_ + 1) % 4);
|
| -
|
| - if (direction_ == UP || direction_ == DOWN) {
|
| - --vertical_step_count_;
|
| - --horizontal_step_count_;
|
| -
|
| - // We should always end up in an around rect at some point.
|
| - // Since the direction is now vertical, we have to ensure that we will
|
| - // advance.
|
| - DCHECK_GE(horizontal_step_count_, 1);
|
| - DCHECK_GE(vertical_step_count_, 1);
|
| - }
|
| -}
|
| -
|
| -} // namespace cc
|
|
|