Index: cc/layers/layer.h |
diff --git a/cc/layers/layer.h b/cc/layers/layer.h |
deleted file mode 100644 |
index 4c03e3178e2e82f0ff68bc95c6c913f7c2684d7b..0000000000000000000000000000000000000000 |
--- a/cc/layers/layer.h |
+++ /dev/null |
@@ -1,735 +0,0 @@ |
-// Copyright 2010 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef CC_LAYERS_LAYER_H_ |
-#define CC_LAYERS_LAYER_H_ |
- |
-#include <set> |
-#include <string> |
-#include <vector> |
- |
-#include "base/callback.h" |
-#include "base/memory/ref_counted.h" |
-#include "base/observer_list.h" |
-#include "cc/animation/layer_animation_controller.h" |
-#include "cc/animation/layer_animation_value_observer.h" |
-#include "cc/animation/layer_animation_value_provider.h" |
-#include "cc/base/cc_export.h" |
-#include "cc/base/region.h" |
-#include "cc/base/scoped_ptr_vector.h" |
-#include "cc/debug/frame_timing_request.h" |
-#include "cc/debug/micro_benchmark.h" |
-#include "cc/layers/draw_properties.h" |
-#include "cc/layers/layer_lists.h" |
-#include "cc/layers/layer_position_constraint.h" |
-#include "cc/layers/paint_properties.h" |
-#include "cc/layers/render_surface.h" |
-#include "cc/layers/scroll_blocks_on.h" |
-#include "cc/output/filter_operations.h" |
-#include "cc/trees/property_tree.h" |
-#include "skia/ext/refptr.h" |
-#include "third_party/skia/include/core/SkColor.h" |
-#include "third_party/skia/include/core/SkImageFilter.h" |
-#include "third_party/skia/include/core/SkPicture.h" |
-#include "third_party/skia/include/core/SkXfermode.h" |
-#include "ui/gfx/geometry/point3_f.h" |
-#include "ui/gfx/geometry/rect.h" |
-#include "ui/gfx/geometry/rect_f.h" |
-#include "ui/gfx/geometry/scroll_offset.h" |
-#include "ui/gfx/transform.h" |
- |
-namespace gfx { |
-class BoxF; |
-} |
- |
-namespace base { |
-namespace trace_event { |
-class ConvertableToTraceFormat; |
-} |
-} |
- |
-namespace cc { |
- |
-class Animation; |
-class AnimationDelegate; |
-struct AnimationEvent; |
-class CopyOutputRequest; |
-class LayerAnimationDelegate; |
-class LayerAnimationEventObserver; |
-class LayerClient; |
-class LayerImpl; |
-class LayerTreeHost; |
-class LayerTreeHostCommon; |
-class LayerTreeImpl; |
-class PriorityCalculator; |
-class RenderingStatsInstrumentation; |
-class ResourceUpdateQueue; |
-class ScrollbarLayerInterface; |
-class SimpleEnclosedRegion; |
-struct AnimationEvent; |
-template <typename LayerType> |
-class OcclusionTracker; |
- |
-// Base class for composited layers. Special layer types are derived from |
-// this class. |
-class CC_EXPORT Layer : public base::RefCounted<Layer>, |
- public LayerAnimationValueObserver, |
- public LayerAnimationValueProvider { |
- public: |
- typedef RenderSurfaceLayerList RenderSurfaceListType; |
- typedef LayerList LayerListType; |
- typedef RenderSurface RenderSurfaceType; |
- |
- enum LayerIdLabels { |
- INVALID_ID = -1, |
- }; |
- |
- static scoped_refptr<Layer> Create(); |
- |
- int id() const { return layer_id_; } |
- |
- Layer* RootLayer(); |
- Layer* parent() { return parent_; } |
- const Layer* parent() const { return parent_; } |
- void AddChild(scoped_refptr<Layer> child); |
- void InsertChild(scoped_refptr<Layer> child, size_t index); |
- void ReplaceChild(Layer* reference, scoped_refptr<Layer> new_layer); |
- void RemoveFromParent(); |
- void RemoveAllChildren(); |
- void SetChildren(const LayerList& children); |
- bool HasAncestor(const Layer* ancestor) const; |
- |
- const LayerList& children() const { return children_; } |
- Layer* child_at(size_t index) { return children_[index].get(); } |
- |
- // This requests the layer and its subtree be rendered and given to the |
- // callback. If the copy is unable to be produced (the layer is destroyed |
- // first), then the callback is called with a nullptr/empty result. |
- void RequestCopyOfOutput(scoped_ptr<CopyOutputRequest> request); |
- bool HasCopyRequest() const { |
- return !copy_requests_.empty(); |
- } |
- |
- virtual void SetBackgroundColor(SkColor background_color); |
- SkColor background_color() const { return background_color_; } |
- // If contents_opaque(), return an opaque color else return a |
- // non-opaque color. Tries to return background_color(), if possible. |
- SkColor SafeOpaqueBackgroundColor() const; |
- |
- // A layer's bounds are in logical, non-page-scaled pixels (however, the |
- // root layer's bounds are in physical pixels). |
- void SetBounds(const gfx::Size& bounds); |
- gfx::Size bounds() const { return bounds_; } |
- |
- void SetMasksToBounds(bool masks_to_bounds); |
- bool masks_to_bounds() const { return masks_to_bounds_; } |
- |
- void SetMaskLayer(Layer* mask_layer); |
- Layer* mask_layer() { return mask_layer_.get(); } |
- const Layer* mask_layer() const { return mask_layer_.get(); } |
- |
- virtual void SetNeedsDisplayRect(const gfx::Rect& dirty_rect); |
- void SetNeedsDisplay() { SetNeedsDisplayRect(gfx::Rect(bounds())); } |
- |
- void SetOpacity(float opacity); |
- float opacity() const { return opacity_; } |
- bool OpacityIsAnimating() const; |
- virtual bool OpacityCanAnimateOnImplThread() const; |
- |
- void SetBlendMode(SkXfermode::Mode blend_mode); |
- SkXfermode::Mode blend_mode() const { return blend_mode_; } |
- |
- bool uses_default_blend_mode() const { |
- return blend_mode_ == SkXfermode::kSrcOver_Mode; |
- } |
- |
- // A layer is root for an isolated group when it and all its descendants are |
- // drawn over a black and fully transparent background, creating an isolated |
- // group. It should be used along with SetBlendMode(), in order to restrict |
- // layers within the group to blend with layers outside this group. |
- void SetIsRootForIsolatedGroup(bool root); |
- bool is_root_for_isolated_group() const { |
- return is_root_for_isolated_group_; |
- } |
- |
- void SetFilters(const FilterOperations& filters); |
- const FilterOperations& filters() const { return filters_; } |
- bool FilterIsAnimating() const; |
- |
- // Background filters are filters applied to what is behind this layer, when |
- // they are viewed through non-opaque regions in this layer. They are used |
- // through the WebLayer interface, and are not exposed to HTML. |
- void SetBackgroundFilters(const FilterOperations& filters); |
- const FilterOperations& background_filters() const { |
- return background_filters_; |
- } |
- |
- virtual void SetContentsOpaque(bool opaque); |
- bool contents_opaque() const { return contents_opaque_; } |
- |
- void SetPosition(const gfx::PointF& position); |
- gfx::PointF position() const { return position_; } |
- |
- void SetIsContainerForFixedPositionLayers(bool container); |
- bool IsContainerForFixedPositionLayers() const; |
- |
- gfx::Vector2dF FixedContainerSizeDelta() const { |
- return gfx::Vector2dF(); |
- } |
- |
- void SetPositionConstraint(const LayerPositionConstraint& constraint); |
- const LayerPositionConstraint& position_constraint() const { |
- return position_constraint_; |
- } |
- |
- void SetTransform(const gfx::Transform& transform); |
- const gfx::Transform& transform() const { return transform_; } |
- bool TransformIsAnimating() const; |
- bool AnimationsPreserveAxisAlignment() const; |
- bool transform_is_invertible() const { return transform_is_invertible_; } |
- |
- void SetTransformOrigin(const gfx::Point3F&); |
- gfx::Point3F transform_origin() const { return transform_origin_; } |
- |
- void SetScrollParent(Layer* parent); |
- |
- Layer* scroll_parent() { return scroll_parent_; } |
- const Layer* scroll_parent() const { return scroll_parent_; } |
- |
- void AddScrollChild(Layer* child); |
- void RemoveScrollChild(Layer* child); |
- |
- std::set<Layer*>* scroll_children() { return scroll_children_.get(); } |
- const std::set<Layer*>* scroll_children() const { |
- return scroll_children_.get(); |
- } |
- |
- void SetClipParent(Layer* ancestor); |
- |
- Layer* clip_parent() { return clip_parent_; } |
- const Layer* clip_parent() const { |
- return clip_parent_; |
- } |
- |
- void AddClipChild(Layer* child); |
- void RemoveClipChild(Layer* child); |
- |
- std::set<Layer*>* clip_children() { return clip_children_.get(); } |
- const std::set<Layer*>* clip_children() const { |
- return clip_children_.get(); |
- } |
- |
- DrawProperties<Layer>& draw_properties() { return draw_properties_; } |
- const DrawProperties<Layer>& draw_properties() const { |
- return draw_properties_; |
- } |
- |
- // The following are shortcut accessors to get various information from |
- // draw_properties_ |
- const gfx::Transform& draw_transform() const { |
- return draw_properties_.target_space_transform; |
- } |
- const gfx::Transform& screen_space_transform() const { |
- return draw_properties_.screen_space_transform; |
- } |
- float draw_opacity() const { return draw_properties_.opacity; } |
- bool draw_opacity_is_animating() const { |
- return draw_properties_.opacity_is_animating; |
- } |
- bool draw_transform_is_animating() const { |
- return draw_properties_.target_space_transform_is_animating; |
- } |
- bool screen_space_transform_is_animating() const { |
- return draw_properties_.screen_space_transform_is_animating; |
- } |
- bool screen_space_opacity_is_animating() const { |
- return draw_properties_.screen_space_opacity_is_animating; |
- } |
- bool is_clipped() const { return draw_properties_.is_clipped; } |
- gfx::Rect clip_rect() const { return draw_properties_.clip_rect; } |
- gfx::Rect drawable_content_rect() const { |
- return draw_properties_.drawable_content_rect; |
- } |
- gfx::Rect visible_content_rect() const { |
- return draw_properties_.visible_content_rect; |
- } |
- Layer* render_target() { |
- DCHECK(!draw_properties_.render_target || |
- draw_properties_.render_target->render_surface()); |
- return draw_properties_.render_target; |
- } |
- const Layer* render_target() const { |
- DCHECK(!draw_properties_.render_target || |
- draw_properties_.render_target->render_surface()); |
- return draw_properties_.render_target; |
- } |
- int num_unclipped_descendants() const { |
- return draw_properties_.num_unclipped_descendants; |
- } |
- |
- RenderSurface* render_surface() const { return render_surface_.get(); } |
- void SetScrollOffset(const gfx::ScrollOffset& scroll_offset); |
- void SetScrollCompensationAdjustment( |
- const gfx::Vector2dF& scroll_compensation_adjustment); |
- gfx::Vector2dF ScrollCompensationAdjustment() const; |
- |
- gfx::ScrollOffset scroll_offset() const { return scroll_offset_; } |
- void SetScrollOffsetFromImplSide(const gfx::ScrollOffset& scroll_offset); |
- |
- void SetScrollClipLayerId(int clip_layer_id); |
- bool scrollable() const { return scroll_clip_layer_id_ != INVALID_ID; } |
- |
- void SetUserScrollable(bool horizontal, bool vertical); |
- bool user_scrollable_horizontal() const { |
- return user_scrollable_horizontal_; |
- } |
- bool user_scrollable_vertical() const { return user_scrollable_vertical_; } |
- |
- void SetShouldScrollOnMainThread(bool should_scroll_on_main_thread); |
- bool should_scroll_on_main_thread() const { |
- return should_scroll_on_main_thread_; |
- } |
- |
- void SetHaveWheelEventHandlers(bool have_wheel_event_handlers); |
- bool have_wheel_event_handlers() const { return have_wheel_event_handlers_; } |
- |
- void SetHaveScrollEventHandlers(bool have_scroll_event_handlers); |
- bool have_scroll_event_handlers() const { |
- return have_scroll_event_handlers_; |
- } |
- |
- void SetNonFastScrollableRegion(const Region& non_fast_scrollable_region); |
- const Region& non_fast_scrollable_region() const { |
- return non_fast_scrollable_region_; |
- } |
- |
- void SetTouchEventHandlerRegion(const Region& touch_event_handler_region); |
- const Region& touch_event_handler_region() const { |
- return touch_event_handler_region_; |
- } |
- |
- void SetScrollBlocksOn(ScrollBlocksOn scroll_blocks_on); |
- ScrollBlocksOn scroll_blocks_on() const { return scroll_blocks_on_; } |
- |
- void set_did_scroll_callback(const base::Closure& callback) { |
- did_scroll_callback_ = callback; |
- } |
- |
- void SetDrawCheckerboardForMissingTiles(bool checkerboard); |
- bool draw_checkerboard_for_missing_tiles() const { |
- return draw_checkerboard_for_missing_tiles_; |
- } |
- |
- void SetForceRenderSurface(bool force_render_surface); |
- bool force_render_surface() const { return force_render_surface_; } |
- |
- gfx::Vector2dF ScrollDelta() const { return gfx::Vector2dF(); } |
- gfx::ScrollOffset CurrentScrollOffset() const { return scroll_offset_; } |
- |
- void SetDoubleSided(bool double_sided); |
- bool double_sided() const { return double_sided_; } |
- |
- void SetShouldFlattenTransform(bool flatten); |
- bool should_flatten_transform() const { return should_flatten_transform_; } |
- |
- bool Is3dSorted() const { return sorting_context_id_ != 0; } |
- |
- void set_use_parent_backface_visibility(bool use) { |
- use_parent_backface_visibility_ = use; |
- } |
- bool use_parent_backface_visibility() const { |
- return use_parent_backface_visibility_; |
- } |
- |
- virtual void SetLayerTreeHost(LayerTreeHost* host); |
- |
- virtual bool HasDelegatedContent() const; |
- bool HasContributingDelegatedRenderPasses() const { return false; } |
- |
- void SetIsDrawable(bool is_drawable); |
- |
- void SetHideLayerAndSubtree(bool hide); |
- bool hide_layer_and_subtree() const { return hide_layer_and_subtree_; } |
- |
- void SetReplicaLayer(Layer* layer); |
- Layer* replica_layer() { return replica_layer_.get(); } |
- const Layer* replica_layer() const { return replica_layer_.get(); } |
- |
- bool has_mask() const { return !!mask_layer_.get(); } |
- bool has_replica() const { return !!replica_layer_.get(); } |
- bool replica_has_mask() const { |
- return replica_layer_.get() && |
- (mask_layer_.get() || replica_layer_->mask_layer_.get()); |
- } |
- |
- int NumDescendantsThatDrawContent() const; |
- |
- // This is only virtual for tests. |
- // TODO(awoloszyn): Remove this once we no longer need it for tests |
- virtual bool DrawsContent() const; |
- |
- // This methods typically need to be overwritten by derived classes. |
- virtual void SavePaintProperties(); |
- // Returns true iff any resources were updated that need to be committed. |
- virtual bool Update(ResourceUpdateQueue* queue, |
- const OcclusionTracker<Layer>* occlusion); |
- virtual bool NeedMoreUpdates(); |
- virtual void SetIsMask(bool is_mask) {} |
- virtual void ReduceMemoryUsage() {} |
- virtual void OnOutputSurfaceCreated() {} |
- virtual bool IsSuitableForGpuRasterization() const; |
- |
- virtual scoped_refptr<base::trace_event::ConvertableToTraceFormat> |
- TakeDebugInfo(); |
- |
- void SetLayerClient(LayerClient* client) { client_ = client; } |
- |
- virtual void PushPropertiesTo(LayerImpl* layer); |
- |
- void CreateRenderSurface(); |
- void ClearRenderSurface(); |
- |
- void ClearRenderSurfaceLayerList(); |
- |
- // The contents scale converts from logical, non-page-scaled pixels to target |
- // pixels. The contents scale is 1 for the root layer as it is already in |
- // physical pixels. By default contents scale is forced to be 1 except for |
- // subclasses of ContentsScalingLayer. |
- float contents_scale_x() const { return draw_properties_.contents_scale_x; } |
- float contents_scale_y() const { return draw_properties_.contents_scale_y; } |
- gfx::Size content_bounds() const { return draw_properties_.content_bounds; } |
- |
- virtual void CalculateContentsScale(float ideal_contents_scale, |
- float* contents_scale_x, |
- float* contents_scale_y, |
- gfx::Size* content_bounds); |
- |
- LayerTreeHost* layer_tree_host() { return layer_tree_host_; } |
- const LayerTreeHost* layer_tree_host() const { return layer_tree_host_; } |
- |
- // Set the priority of all desired textures in this layer. |
- virtual void SetTexturePriorities(const PriorityCalculator& priority_calc) {} |
- |
- bool AddAnimation(scoped_ptr<Animation> animation); |
- void PauseAnimation(int animation_id, double time_offset); |
- void RemoveAnimation(int animation_id); |
- void RemoveAnimation(int animation_id, Animation::TargetProperty property); |
- |
- LayerAnimationController* layer_animation_controller() { |
- return layer_animation_controller_.get(); |
- } |
- void SetLayerAnimationControllerForTest( |
- scoped_refptr<LayerAnimationController> controller); |
- |
- void set_layer_animation_delegate(AnimationDelegate* delegate) { |
- layer_animation_controller_->set_layer_animation_delegate(delegate); |
- } |
- |
- bool HasActiveAnimation() const; |
- |
- void AddLayerAnimationEventObserver( |
- LayerAnimationEventObserver* animation_observer); |
- void RemoveLayerAnimationEventObserver( |
- LayerAnimationEventObserver* animation_observer); |
- |
- virtual SimpleEnclosedRegion VisibleContentOpaqueRegion() const; |
- |
- virtual ScrollbarLayerInterface* ToScrollbarLayer(); |
- |
- gfx::Rect LayerRectToContentRect(const gfx::Rect& layer_rect) const; |
- |
- virtual skia::RefPtr<SkPicture> GetPicture() const; |
- |
- // Constructs a LayerImpl of the correct runtime type for this Layer type. |
- virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl); |
- |
- bool NeedsDisplayForTesting() const { return !update_rect_.IsEmpty(); } |
- void ResetNeedsDisplayForTesting() { update_rect_ = gfx::Rect(); } |
- |
- RenderingStatsInstrumentation* rendering_stats_instrumentation() const; |
- |
- const PaintProperties& paint_properties() const { |
- return paint_properties_; |
- } |
- |
- // The scale at which contents should be rastered, to match the scale at |
- // which they will drawn to the screen. This scale is a component of the |
- // contents scale but does not include page/device scale factors. |
- // TODO(danakj): This goes away when TiledLayer goes away. |
- void set_raster_scale(float scale) { raster_scale_ = scale; } |
- float raster_scale() const { return raster_scale_; } |
- bool raster_scale_is_unknown() const { return raster_scale_ == 0.f; } |
- |
- void SetNeedsPushProperties(); |
- bool needs_push_properties() const { return needs_push_properties_; } |
- bool descendant_needs_push_properties() const { |
- return num_dependents_need_push_properties_ > 0; |
- } |
- void reset_needs_push_properties_for_testing() { |
- needs_push_properties_ = false; |
- } |
- |
- virtual void RunMicroBenchmark(MicroBenchmark* benchmark); |
- |
- void Set3dSortingContextId(int id); |
- int sorting_context_id() const { return sorting_context_id_; } |
- |
- void set_transform_tree_index(int index) { transform_tree_index_ = index; } |
- void set_clip_tree_index(int index) { clip_tree_index_ = index; } |
- void set_opacity_tree_index(int index) { opacity_tree_index_ = index; } |
- int clip_tree_index() const { return clip_tree_index_; } |
- int transform_tree_index() const { return transform_tree_index_; } |
- int opacity_tree_index() const { return opacity_tree_index_; } |
- |
- void set_offset_to_transform_parent(gfx::Vector2dF offset) { |
- offset_to_transform_parent_ = offset; |
- } |
- gfx::Vector2dF offset_to_transform_parent() const { |
- return offset_to_transform_parent_; |
- } |
- |
- // TODO(vollick): Once we transition to transform and clip trees, rename these |
- // functions and related values. The "from property trees" functions below |
- // use the transform and clip trees. Eventually, we will use these functions |
- // to compute the official values, but these functions are retained for |
- // testing purposes until we've migrated. |
- |
- const gfx::Rect& visible_rect_from_property_trees() const { |
- return visible_rect_from_property_trees_; |
- } |
- void set_visible_rect_from_property_trees(const gfx::Rect& rect) { |
- visible_rect_from_property_trees_ = rect; |
- } |
- |
- gfx::Transform screen_space_transform_from_property_trees( |
- const TransformTree& tree) const; |
- gfx::Transform draw_transform_from_property_trees( |
- const TransformTree& tree) const; |
- float DrawOpacityFromPropertyTrees(const OpacityTree& tree) const; |
- |
- void set_should_flatten_transform_from_property_tree(bool should_flatten) { |
- should_flatten_transform_from_property_tree_ = should_flatten; |
- } |
- |
- // TODO(vollick): These values are temporary and will be removed as soon as |
- // render surface determinations are moved out of CDP. They only exist because |
- // certain logic depends on whether or not a layer would render to a separate |
- // surface, but CDP destroys surfaces and targets it doesn't need, so without |
- // this boolean, this is impossible to determine after the fact without |
- // wastefully recomputing it. This is public for the time being so that it can |
- // be accessed from CDP. |
- bool has_render_surface() const { |
- return has_render_surface_; |
- } |
- |
- // Sets new frame timing requests for this layer. |
- void SetFrameTimingRequests(const std::vector<FrameTimingRequest>& requests); |
- |
- void DidBeginTracing(); |
- |
- protected: |
- friend class LayerImpl; |
- friend class TreeSynchronizer; |
- ~Layer() override; |
- |
- Layer(); |
- |
- // These SetNeeds functions are in order of severity of update: |
- // |
- // Called when this layer has been modified in some way, but isn't sure |
- // that it needs a commit yet. It needs CalcDrawProperties and UpdateLayers |
- // before it knows whether or not a commit is required. |
- void SetNeedsUpdate(); |
- // Called when a property has been modified in a way that the layer |
- // knows immediately that a commit is required. This implies SetNeedsUpdate |
- // as well as SetNeedsPushProperties to push that property. |
- void SetNeedsCommit(); |
- // Called when there's been a change in layer structure. Implies both |
- // SetNeedsUpdate and SetNeedsCommit, but not SetNeedsPushProperties. |
- void SetNeedsFullTreeSync(); |
- |
- // Called when the next commit should wait until the pending tree is activated |
- // before finishing the commit and unblocking the main thread. Used to ensure |
- // unused resources on the impl thread are returned before commit completes. |
- void SetNextCommitWaitsForActivation(); |
- |
- // Will recalculate whether the layer draws content and set draws_content_ |
- // appropriately. |
- void UpdateDrawsContent(bool has_drawable_content); |
- virtual bool HasDrawableContent() const; |
- |
- // Called when the layer's number of drawable descendants changes. |
- void AddDrawableDescendants(int num); |
- |
- void AddDependentNeedsPushProperties(); |
- void RemoveDependentNeedsPushProperties(); |
- bool parent_should_know_need_push_properties() const { |
- return needs_push_properties() || descendant_needs_push_properties(); |
- } |
- |
- bool IsPropertyChangeAllowed() const; |
- |
- void reset_raster_scale_to_unknown() { raster_scale_ = 0.f; } |
- |
- // This flag is set when the layer needs to push properties to the impl |
- // side. |
- bool needs_push_properties_; |
- |
- // The number of direct children or dependent layers that need to be recursed |
- // to in order for them or a descendent of them to push properties to the impl |
- // side. |
- int num_dependents_need_push_properties_; |
- |
- // Tracks whether this layer may have changed stacking order with its |
- // siblings. |
- bool stacking_order_changed_; |
- |
- // The update rect is the region of the compositor resource that was |
- // actually updated by the compositor. For layers that may do updating |
- // outside the compositor's control (i.e. plugin layers), this information |
- // is not available and the update rect will remain empty. |
- // Note this rect is in layer space (not content space). |
- gfx::Rect update_rect_; |
- |
- scoped_refptr<Layer> mask_layer_; |
- |
- int layer_id_; |
- |
- // When true, the layer is about to perform an update. Any commit requests |
- // will be handled implicitly after the update completes. |
- bool ignore_set_needs_commit_; |
- |
- // Layers that share a sorting context id will be sorted together in 3d |
- // space. 0 is a special value that means this layer will not be sorted and |
- // will be drawn in paint order. |
- int sorting_context_id_; |
- |
- private: |
- friend class base::RefCounted<Layer>; |
- friend class LayerTreeHostCommon; |
- void SetParent(Layer* layer); |
- bool DescendantIsFixedToContainerLayer() const; |
- |
- // This should only be called during BeginMainFrame since it does not |
- // trigger a Commit. |
- void SetHasRenderSurface(bool has_render_surface); |
- |
- // Returns the index of the child or -1 if not found. |
- int IndexOfChild(const Layer* reference); |
- |
- // This should only be called from RemoveFromParent(). |
- void RemoveChildOrDependent(Layer* child); |
- |
- // LayerAnimationValueProvider implementation. |
- gfx::ScrollOffset ScrollOffsetForAnimation() const override; |
- |
- // LayerAnimationValueObserver implementation. |
- void OnFilterAnimated(const FilterOperations& filters) override; |
- void OnOpacityAnimated(float opacity) override; |
- void OnTransformAnimated(const gfx::Transform& transform) override; |
- void OnScrollOffsetAnimated(const gfx::ScrollOffset& scroll_offset) override; |
- void OnAnimationWaitingForDeletion() override; |
- bool IsActive() const override; |
- |
- // If this layer has a scroll parent, it removes |this| from its list of |
- // scroll children. |
- void RemoveFromScrollTree(); |
- |
- // If this layer has a clip parent, it removes |this| from its list of clip |
- // children. |
- void RemoveFromClipTree(); |
- |
- LayerList children_; |
- Layer* parent_; |
- |
- // Layer instances have a weak pointer to their LayerTreeHost. |
- // This pointer value is nil when a Layer is not in a tree and is |
- // updated via SetLayerTreeHost() if a layer moves between trees. |
- LayerTreeHost* layer_tree_host_; |
- |
- scoped_refptr<LayerAnimationController> layer_animation_controller_; |
- |
- // Layer properties. |
- gfx::Size bounds_; |
- |
- gfx::ScrollOffset scroll_offset_; |
- gfx::Vector2dF scroll_compensation_adjustment_; |
- // This variable indicates which ancestor layer (if any) whose size, |
- // transformed relative to this layer, defines the maximum scroll offset for |
- // this layer. |
- int scroll_clip_layer_id_; |
- int num_descendants_that_draw_content_; |
- int transform_tree_index_; |
- int opacity_tree_index_; |
- int clip_tree_index_; |
- gfx::Vector2dF offset_to_transform_parent_; |
- bool should_flatten_transform_from_property_tree_ : 1; |
- bool should_scroll_on_main_thread_ : 1; |
- bool have_wheel_event_handlers_ : 1; |
- bool have_scroll_event_handlers_ : 1; |
- bool user_scrollable_horizontal_ : 1; |
- bool user_scrollable_vertical_ : 1; |
- bool is_root_for_isolated_group_ : 1; |
- bool is_container_for_fixed_position_layers_ : 1; |
- bool is_drawable_ : 1; |
- bool draws_content_ : 1; |
- bool hide_layer_and_subtree_ : 1; |
- bool masks_to_bounds_ : 1; |
- bool contents_opaque_ : 1; |
- bool double_sided_ : 1; |
- bool should_flatten_transform_ : 1; |
- bool use_parent_backface_visibility_ : 1; |
- bool draw_checkerboard_for_missing_tiles_ : 1; |
- bool force_render_surface_ : 1; |
- bool transform_is_invertible_ : 1; |
- bool has_render_surface_ : 1; |
- ScrollBlocksOn scroll_blocks_on_ : 3; |
- Region non_fast_scrollable_region_; |
- Region touch_event_handler_region_; |
- gfx::PointF position_; |
- SkColor background_color_; |
- float opacity_; |
- SkXfermode::Mode blend_mode_; |
- FilterOperations filters_; |
- FilterOperations background_filters_; |
- LayerPositionConstraint position_constraint_; |
- Layer* scroll_parent_; |
- scoped_ptr<std::set<Layer*>> scroll_children_; |
- |
- Layer* clip_parent_; |
- scoped_ptr<std::set<Layer*>> clip_children_; |
- |
- gfx::Transform transform_; |
- gfx::Point3F transform_origin_; |
- |
- // Replica layer used for reflections. |
- scoped_refptr<Layer> replica_layer_; |
- |
- // Transient properties. |
- float raster_scale_; |
- |
- LayerClient* client_; |
- |
- ScopedPtrVector<CopyOutputRequest> copy_requests_; |
- |
- base::Closure did_scroll_callback_; |
- |
- DrawProperties<Layer> draw_properties_; |
- |
- PaintProperties paint_properties_; |
- // TODO(awoloszyn): This is redundant with has_render_surface_, |
- // and should get removed once it is no longer needed on main thread. |
- scoped_ptr<RenderSurface> render_surface_; |
- |
- gfx::Rect visible_rect_from_property_trees_; |
- |
- std::vector<FrameTimingRequest> frame_timing_requests_; |
- bool frame_timing_requests_dirty_; |
- |
- DISALLOW_COPY_AND_ASSIGN(Layer); |
-}; |
- |
-} // namespace cc |
- |
-#endif // CC_LAYERS_LAYER_H_ |