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Unified Diff: cc/layers/layer.h

Issue 1057283003: Remove parts of //cc we aren't using (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
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Index: cc/layers/layer.h
diff --git a/cc/layers/layer.h b/cc/layers/layer.h
deleted file mode 100644
index 4c03e3178e2e82f0ff68bc95c6c913f7c2684d7b..0000000000000000000000000000000000000000
--- a/cc/layers/layer.h
+++ /dev/null
@@ -1,735 +0,0 @@
-// Copyright 2010 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef CC_LAYERS_LAYER_H_
-#define CC_LAYERS_LAYER_H_
-
-#include <set>
-#include <string>
-#include <vector>
-
-#include "base/callback.h"
-#include "base/memory/ref_counted.h"
-#include "base/observer_list.h"
-#include "cc/animation/layer_animation_controller.h"
-#include "cc/animation/layer_animation_value_observer.h"
-#include "cc/animation/layer_animation_value_provider.h"
-#include "cc/base/cc_export.h"
-#include "cc/base/region.h"
-#include "cc/base/scoped_ptr_vector.h"
-#include "cc/debug/frame_timing_request.h"
-#include "cc/debug/micro_benchmark.h"
-#include "cc/layers/draw_properties.h"
-#include "cc/layers/layer_lists.h"
-#include "cc/layers/layer_position_constraint.h"
-#include "cc/layers/paint_properties.h"
-#include "cc/layers/render_surface.h"
-#include "cc/layers/scroll_blocks_on.h"
-#include "cc/output/filter_operations.h"
-#include "cc/trees/property_tree.h"
-#include "skia/ext/refptr.h"
-#include "third_party/skia/include/core/SkColor.h"
-#include "third_party/skia/include/core/SkImageFilter.h"
-#include "third_party/skia/include/core/SkPicture.h"
-#include "third_party/skia/include/core/SkXfermode.h"
-#include "ui/gfx/geometry/point3_f.h"
-#include "ui/gfx/geometry/rect.h"
-#include "ui/gfx/geometry/rect_f.h"
-#include "ui/gfx/geometry/scroll_offset.h"
-#include "ui/gfx/transform.h"
-
-namespace gfx {
-class BoxF;
-}
-
-namespace base {
-namespace trace_event {
-class ConvertableToTraceFormat;
-}
-}
-
-namespace cc {
-
-class Animation;
-class AnimationDelegate;
-struct AnimationEvent;
-class CopyOutputRequest;
-class LayerAnimationDelegate;
-class LayerAnimationEventObserver;
-class LayerClient;
-class LayerImpl;
-class LayerTreeHost;
-class LayerTreeHostCommon;
-class LayerTreeImpl;
-class PriorityCalculator;
-class RenderingStatsInstrumentation;
-class ResourceUpdateQueue;
-class ScrollbarLayerInterface;
-class SimpleEnclosedRegion;
-struct AnimationEvent;
-template <typename LayerType>
-class OcclusionTracker;
-
-// Base class for composited layers. Special layer types are derived from
-// this class.
-class CC_EXPORT Layer : public base::RefCounted<Layer>,
- public LayerAnimationValueObserver,
- public LayerAnimationValueProvider {
- public:
- typedef RenderSurfaceLayerList RenderSurfaceListType;
- typedef LayerList LayerListType;
- typedef RenderSurface RenderSurfaceType;
-
- enum LayerIdLabels {
- INVALID_ID = -1,
- };
-
- static scoped_refptr<Layer> Create();
-
- int id() const { return layer_id_; }
-
- Layer* RootLayer();
- Layer* parent() { return parent_; }
- const Layer* parent() const { return parent_; }
- void AddChild(scoped_refptr<Layer> child);
- void InsertChild(scoped_refptr<Layer> child, size_t index);
- void ReplaceChild(Layer* reference, scoped_refptr<Layer> new_layer);
- void RemoveFromParent();
- void RemoveAllChildren();
- void SetChildren(const LayerList& children);
- bool HasAncestor(const Layer* ancestor) const;
-
- const LayerList& children() const { return children_; }
- Layer* child_at(size_t index) { return children_[index].get(); }
-
- // This requests the layer and its subtree be rendered and given to the
- // callback. If the copy is unable to be produced (the layer is destroyed
- // first), then the callback is called with a nullptr/empty result.
- void RequestCopyOfOutput(scoped_ptr<CopyOutputRequest> request);
- bool HasCopyRequest() const {
- return !copy_requests_.empty();
- }
-
- virtual void SetBackgroundColor(SkColor background_color);
- SkColor background_color() const { return background_color_; }
- // If contents_opaque(), return an opaque color else return a
- // non-opaque color. Tries to return background_color(), if possible.
- SkColor SafeOpaqueBackgroundColor() const;
-
- // A layer's bounds are in logical, non-page-scaled pixels (however, the
- // root layer's bounds are in physical pixels).
- void SetBounds(const gfx::Size& bounds);
- gfx::Size bounds() const { return bounds_; }
-
- void SetMasksToBounds(bool masks_to_bounds);
- bool masks_to_bounds() const { return masks_to_bounds_; }
-
- void SetMaskLayer(Layer* mask_layer);
- Layer* mask_layer() { return mask_layer_.get(); }
- const Layer* mask_layer() const { return mask_layer_.get(); }
-
- virtual void SetNeedsDisplayRect(const gfx::Rect& dirty_rect);
- void SetNeedsDisplay() { SetNeedsDisplayRect(gfx::Rect(bounds())); }
-
- void SetOpacity(float opacity);
- float opacity() const { return opacity_; }
- bool OpacityIsAnimating() const;
- virtual bool OpacityCanAnimateOnImplThread() const;
-
- void SetBlendMode(SkXfermode::Mode blend_mode);
- SkXfermode::Mode blend_mode() const { return blend_mode_; }
-
- bool uses_default_blend_mode() const {
- return blend_mode_ == SkXfermode::kSrcOver_Mode;
- }
-
- // A layer is root for an isolated group when it and all its descendants are
- // drawn over a black and fully transparent background, creating an isolated
- // group. It should be used along with SetBlendMode(), in order to restrict
- // layers within the group to blend with layers outside this group.
- void SetIsRootForIsolatedGroup(bool root);
- bool is_root_for_isolated_group() const {
- return is_root_for_isolated_group_;
- }
-
- void SetFilters(const FilterOperations& filters);
- const FilterOperations& filters() const { return filters_; }
- bool FilterIsAnimating() const;
-
- // Background filters are filters applied to what is behind this layer, when
- // they are viewed through non-opaque regions in this layer. They are used
- // through the WebLayer interface, and are not exposed to HTML.
- void SetBackgroundFilters(const FilterOperations& filters);
- const FilterOperations& background_filters() const {
- return background_filters_;
- }
-
- virtual void SetContentsOpaque(bool opaque);
- bool contents_opaque() const { return contents_opaque_; }
-
- void SetPosition(const gfx::PointF& position);
- gfx::PointF position() const { return position_; }
-
- void SetIsContainerForFixedPositionLayers(bool container);
- bool IsContainerForFixedPositionLayers() const;
-
- gfx::Vector2dF FixedContainerSizeDelta() const {
- return gfx::Vector2dF();
- }
-
- void SetPositionConstraint(const LayerPositionConstraint& constraint);
- const LayerPositionConstraint& position_constraint() const {
- return position_constraint_;
- }
-
- void SetTransform(const gfx::Transform& transform);
- const gfx::Transform& transform() const { return transform_; }
- bool TransformIsAnimating() const;
- bool AnimationsPreserveAxisAlignment() const;
- bool transform_is_invertible() const { return transform_is_invertible_; }
-
- void SetTransformOrigin(const gfx::Point3F&);
- gfx::Point3F transform_origin() const { return transform_origin_; }
-
- void SetScrollParent(Layer* parent);
-
- Layer* scroll_parent() { return scroll_parent_; }
- const Layer* scroll_parent() const { return scroll_parent_; }
-
- void AddScrollChild(Layer* child);
- void RemoveScrollChild(Layer* child);
-
- std::set<Layer*>* scroll_children() { return scroll_children_.get(); }
- const std::set<Layer*>* scroll_children() const {
- return scroll_children_.get();
- }
-
- void SetClipParent(Layer* ancestor);
-
- Layer* clip_parent() { return clip_parent_; }
- const Layer* clip_parent() const {
- return clip_parent_;
- }
-
- void AddClipChild(Layer* child);
- void RemoveClipChild(Layer* child);
-
- std::set<Layer*>* clip_children() { return clip_children_.get(); }
- const std::set<Layer*>* clip_children() const {
- return clip_children_.get();
- }
-
- DrawProperties<Layer>& draw_properties() { return draw_properties_; }
- const DrawProperties<Layer>& draw_properties() const {
- return draw_properties_;
- }
-
- // The following are shortcut accessors to get various information from
- // draw_properties_
- const gfx::Transform& draw_transform() const {
- return draw_properties_.target_space_transform;
- }
- const gfx::Transform& screen_space_transform() const {
- return draw_properties_.screen_space_transform;
- }
- float draw_opacity() const { return draw_properties_.opacity; }
- bool draw_opacity_is_animating() const {
- return draw_properties_.opacity_is_animating;
- }
- bool draw_transform_is_animating() const {
- return draw_properties_.target_space_transform_is_animating;
- }
- bool screen_space_transform_is_animating() const {
- return draw_properties_.screen_space_transform_is_animating;
- }
- bool screen_space_opacity_is_animating() const {
- return draw_properties_.screen_space_opacity_is_animating;
- }
- bool is_clipped() const { return draw_properties_.is_clipped; }
- gfx::Rect clip_rect() const { return draw_properties_.clip_rect; }
- gfx::Rect drawable_content_rect() const {
- return draw_properties_.drawable_content_rect;
- }
- gfx::Rect visible_content_rect() const {
- return draw_properties_.visible_content_rect;
- }
- Layer* render_target() {
- DCHECK(!draw_properties_.render_target ||
- draw_properties_.render_target->render_surface());
- return draw_properties_.render_target;
- }
- const Layer* render_target() const {
- DCHECK(!draw_properties_.render_target ||
- draw_properties_.render_target->render_surface());
- return draw_properties_.render_target;
- }
- int num_unclipped_descendants() const {
- return draw_properties_.num_unclipped_descendants;
- }
-
- RenderSurface* render_surface() const { return render_surface_.get(); }
- void SetScrollOffset(const gfx::ScrollOffset& scroll_offset);
- void SetScrollCompensationAdjustment(
- const gfx::Vector2dF& scroll_compensation_adjustment);
- gfx::Vector2dF ScrollCompensationAdjustment() const;
-
- gfx::ScrollOffset scroll_offset() const { return scroll_offset_; }
- void SetScrollOffsetFromImplSide(const gfx::ScrollOffset& scroll_offset);
-
- void SetScrollClipLayerId(int clip_layer_id);
- bool scrollable() const { return scroll_clip_layer_id_ != INVALID_ID; }
-
- void SetUserScrollable(bool horizontal, bool vertical);
- bool user_scrollable_horizontal() const {
- return user_scrollable_horizontal_;
- }
- bool user_scrollable_vertical() const { return user_scrollable_vertical_; }
-
- void SetShouldScrollOnMainThread(bool should_scroll_on_main_thread);
- bool should_scroll_on_main_thread() const {
- return should_scroll_on_main_thread_;
- }
-
- void SetHaveWheelEventHandlers(bool have_wheel_event_handlers);
- bool have_wheel_event_handlers() const { return have_wheel_event_handlers_; }
-
- void SetHaveScrollEventHandlers(bool have_scroll_event_handlers);
- bool have_scroll_event_handlers() const {
- return have_scroll_event_handlers_;
- }
-
- void SetNonFastScrollableRegion(const Region& non_fast_scrollable_region);
- const Region& non_fast_scrollable_region() const {
- return non_fast_scrollable_region_;
- }
-
- void SetTouchEventHandlerRegion(const Region& touch_event_handler_region);
- const Region& touch_event_handler_region() const {
- return touch_event_handler_region_;
- }
-
- void SetScrollBlocksOn(ScrollBlocksOn scroll_blocks_on);
- ScrollBlocksOn scroll_blocks_on() const { return scroll_blocks_on_; }
-
- void set_did_scroll_callback(const base::Closure& callback) {
- did_scroll_callback_ = callback;
- }
-
- void SetDrawCheckerboardForMissingTiles(bool checkerboard);
- bool draw_checkerboard_for_missing_tiles() const {
- return draw_checkerboard_for_missing_tiles_;
- }
-
- void SetForceRenderSurface(bool force_render_surface);
- bool force_render_surface() const { return force_render_surface_; }
-
- gfx::Vector2dF ScrollDelta() const { return gfx::Vector2dF(); }
- gfx::ScrollOffset CurrentScrollOffset() const { return scroll_offset_; }
-
- void SetDoubleSided(bool double_sided);
- bool double_sided() const { return double_sided_; }
-
- void SetShouldFlattenTransform(bool flatten);
- bool should_flatten_transform() const { return should_flatten_transform_; }
-
- bool Is3dSorted() const { return sorting_context_id_ != 0; }
-
- void set_use_parent_backface_visibility(bool use) {
- use_parent_backface_visibility_ = use;
- }
- bool use_parent_backface_visibility() const {
- return use_parent_backface_visibility_;
- }
-
- virtual void SetLayerTreeHost(LayerTreeHost* host);
-
- virtual bool HasDelegatedContent() const;
- bool HasContributingDelegatedRenderPasses() const { return false; }
-
- void SetIsDrawable(bool is_drawable);
-
- void SetHideLayerAndSubtree(bool hide);
- bool hide_layer_and_subtree() const { return hide_layer_and_subtree_; }
-
- void SetReplicaLayer(Layer* layer);
- Layer* replica_layer() { return replica_layer_.get(); }
- const Layer* replica_layer() const { return replica_layer_.get(); }
-
- bool has_mask() const { return !!mask_layer_.get(); }
- bool has_replica() const { return !!replica_layer_.get(); }
- bool replica_has_mask() const {
- return replica_layer_.get() &&
- (mask_layer_.get() || replica_layer_->mask_layer_.get());
- }
-
- int NumDescendantsThatDrawContent() const;
-
- // This is only virtual for tests.
- // TODO(awoloszyn): Remove this once we no longer need it for tests
- virtual bool DrawsContent() const;
-
- // This methods typically need to be overwritten by derived classes.
- virtual void SavePaintProperties();
- // Returns true iff any resources were updated that need to be committed.
- virtual bool Update(ResourceUpdateQueue* queue,
- const OcclusionTracker<Layer>* occlusion);
- virtual bool NeedMoreUpdates();
- virtual void SetIsMask(bool is_mask) {}
- virtual void ReduceMemoryUsage() {}
- virtual void OnOutputSurfaceCreated() {}
- virtual bool IsSuitableForGpuRasterization() const;
-
- virtual scoped_refptr<base::trace_event::ConvertableToTraceFormat>
- TakeDebugInfo();
-
- void SetLayerClient(LayerClient* client) { client_ = client; }
-
- virtual void PushPropertiesTo(LayerImpl* layer);
-
- void CreateRenderSurface();
- void ClearRenderSurface();
-
- void ClearRenderSurfaceLayerList();
-
- // The contents scale converts from logical, non-page-scaled pixels to target
- // pixels. The contents scale is 1 for the root layer as it is already in
- // physical pixels. By default contents scale is forced to be 1 except for
- // subclasses of ContentsScalingLayer.
- float contents_scale_x() const { return draw_properties_.contents_scale_x; }
- float contents_scale_y() const { return draw_properties_.contents_scale_y; }
- gfx::Size content_bounds() const { return draw_properties_.content_bounds; }
-
- virtual void CalculateContentsScale(float ideal_contents_scale,
- float* contents_scale_x,
- float* contents_scale_y,
- gfx::Size* content_bounds);
-
- LayerTreeHost* layer_tree_host() { return layer_tree_host_; }
- const LayerTreeHost* layer_tree_host() const { return layer_tree_host_; }
-
- // Set the priority of all desired textures in this layer.
- virtual void SetTexturePriorities(const PriorityCalculator& priority_calc) {}
-
- bool AddAnimation(scoped_ptr<Animation> animation);
- void PauseAnimation(int animation_id, double time_offset);
- void RemoveAnimation(int animation_id);
- void RemoveAnimation(int animation_id, Animation::TargetProperty property);
-
- LayerAnimationController* layer_animation_controller() {
- return layer_animation_controller_.get();
- }
- void SetLayerAnimationControllerForTest(
- scoped_refptr<LayerAnimationController> controller);
-
- void set_layer_animation_delegate(AnimationDelegate* delegate) {
- layer_animation_controller_->set_layer_animation_delegate(delegate);
- }
-
- bool HasActiveAnimation() const;
-
- void AddLayerAnimationEventObserver(
- LayerAnimationEventObserver* animation_observer);
- void RemoveLayerAnimationEventObserver(
- LayerAnimationEventObserver* animation_observer);
-
- virtual SimpleEnclosedRegion VisibleContentOpaqueRegion() const;
-
- virtual ScrollbarLayerInterface* ToScrollbarLayer();
-
- gfx::Rect LayerRectToContentRect(const gfx::Rect& layer_rect) const;
-
- virtual skia::RefPtr<SkPicture> GetPicture() const;
-
- // Constructs a LayerImpl of the correct runtime type for this Layer type.
- virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl);
-
- bool NeedsDisplayForTesting() const { return !update_rect_.IsEmpty(); }
- void ResetNeedsDisplayForTesting() { update_rect_ = gfx::Rect(); }
-
- RenderingStatsInstrumentation* rendering_stats_instrumentation() const;
-
- const PaintProperties& paint_properties() const {
- return paint_properties_;
- }
-
- // The scale at which contents should be rastered, to match the scale at
- // which they will drawn to the screen. This scale is a component of the
- // contents scale but does not include page/device scale factors.
- // TODO(danakj): This goes away when TiledLayer goes away.
- void set_raster_scale(float scale) { raster_scale_ = scale; }
- float raster_scale() const { return raster_scale_; }
- bool raster_scale_is_unknown() const { return raster_scale_ == 0.f; }
-
- void SetNeedsPushProperties();
- bool needs_push_properties() const { return needs_push_properties_; }
- bool descendant_needs_push_properties() const {
- return num_dependents_need_push_properties_ > 0;
- }
- void reset_needs_push_properties_for_testing() {
- needs_push_properties_ = false;
- }
-
- virtual void RunMicroBenchmark(MicroBenchmark* benchmark);
-
- void Set3dSortingContextId(int id);
- int sorting_context_id() const { return sorting_context_id_; }
-
- void set_transform_tree_index(int index) { transform_tree_index_ = index; }
- void set_clip_tree_index(int index) { clip_tree_index_ = index; }
- void set_opacity_tree_index(int index) { opacity_tree_index_ = index; }
- int clip_tree_index() const { return clip_tree_index_; }
- int transform_tree_index() const { return transform_tree_index_; }
- int opacity_tree_index() const { return opacity_tree_index_; }
-
- void set_offset_to_transform_parent(gfx::Vector2dF offset) {
- offset_to_transform_parent_ = offset;
- }
- gfx::Vector2dF offset_to_transform_parent() const {
- return offset_to_transform_parent_;
- }
-
- // TODO(vollick): Once we transition to transform and clip trees, rename these
- // functions and related values. The "from property trees" functions below
- // use the transform and clip trees. Eventually, we will use these functions
- // to compute the official values, but these functions are retained for
- // testing purposes until we've migrated.
-
- const gfx::Rect& visible_rect_from_property_trees() const {
- return visible_rect_from_property_trees_;
- }
- void set_visible_rect_from_property_trees(const gfx::Rect& rect) {
- visible_rect_from_property_trees_ = rect;
- }
-
- gfx::Transform screen_space_transform_from_property_trees(
- const TransformTree& tree) const;
- gfx::Transform draw_transform_from_property_trees(
- const TransformTree& tree) const;
- float DrawOpacityFromPropertyTrees(const OpacityTree& tree) const;
-
- void set_should_flatten_transform_from_property_tree(bool should_flatten) {
- should_flatten_transform_from_property_tree_ = should_flatten;
- }
-
- // TODO(vollick): These values are temporary and will be removed as soon as
- // render surface determinations are moved out of CDP. They only exist because
- // certain logic depends on whether or not a layer would render to a separate
- // surface, but CDP destroys surfaces and targets it doesn't need, so without
- // this boolean, this is impossible to determine after the fact without
- // wastefully recomputing it. This is public for the time being so that it can
- // be accessed from CDP.
- bool has_render_surface() const {
- return has_render_surface_;
- }
-
- // Sets new frame timing requests for this layer.
- void SetFrameTimingRequests(const std::vector<FrameTimingRequest>& requests);
-
- void DidBeginTracing();
-
- protected:
- friend class LayerImpl;
- friend class TreeSynchronizer;
- ~Layer() override;
-
- Layer();
-
- // These SetNeeds functions are in order of severity of update:
- //
- // Called when this layer has been modified in some way, but isn't sure
- // that it needs a commit yet. It needs CalcDrawProperties and UpdateLayers
- // before it knows whether or not a commit is required.
- void SetNeedsUpdate();
- // Called when a property has been modified in a way that the layer
- // knows immediately that a commit is required. This implies SetNeedsUpdate
- // as well as SetNeedsPushProperties to push that property.
- void SetNeedsCommit();
- // Called when there's been a change in layer structure. Implies both
- // SetNeedsUpdate and SetNeedsCommit, but not SetNeedsPushProperties.
- void SetNeedsFullTreeSync();
-
- // Called when the next commit should wait until the pending tree is activated
- // before finishing the commit and unblocking the main thread. Used to ensure
- // unused resources on the impl thread are returned before commit completes.
- void SetNextCommitWaitsForActivation();
-
- // Will recalculate whether the layer draws content and set draws_content_
- // appropriately.
- void UpdateDrawsContent(bool has_drawable_content);
- virtual bool HasDrawableContent() const;
-
- // Called when the layer's number of drawable descendants changes.
- void AddDrawableDescendants(int num);
-
- void AddDependentNeedsPushProperties();
- void RemoveDependentNeedsPushProperties();
- bool parent_should_know_need_push_properties() const {
- return needs_push_properties() || descendant_needs_push_properties();
- }
-
- bool IsPropertyChangeAllowed() const;
-
- void reset_raster_scale_to_unknown() { raster_scale_ = 0.f; }
-
- // This flag is set when the layer needs to push properties to the impl
- // side.
- bool needs_push_properties_;
-
- // The number of direct children or dependent layers that need to be recursed
- // to in order for them or a descendent of them to push properties to the impl
- // side.
- int num_dependents_need_push_properties_;
-
- // Tracks whether this layer may have changed stacking order with its
- // siblings.
- bool stacking_order_changed_;
-
- // The update rect is the region of the compositor resource that was
- // actually updated by the compositor. For layers that may do updating
- // outside the compositor's control (i.e. plugin layers), this information
- // is not available and the update rect will remain empty.
- // Note this rect is in layer space (not content space).
- gfx::Rect update_rect_;
-
- scoped_refptr<Layer> mask_layer_;
-
- int layer_id_;
-
- // When true, the layer is about to perform an update. Any commit requests
- // will be handled implicitly after the update completes.
- bool ignore_set_needs_commit_;
-
- // Layers that share a sorting context id will be sorted together in 3d
- // space. 0 is a special value that means this layer will not be sorted and
- // will be drawn in paint order.
- int sorting_context_id_;
-
- private:
- friend class base::RefCounted<Layer>;
- friend class LayerTreeHostCommon;
- void SetParent(Layer* layer);
- bool DescendantIsFixedToContainerLayer() const;
-
- // This should only be called during BeginMainFrame since it does not
- // trigger a Commit.
- void SetHasRenderSurface(bool has_render_surface);
-
- // Returns the index of the child or -1 if not found.
- int IndexOfChild(const Layer* reference);
-
- // This should only be called from RemoveFromParent().
- void RemoveChildOrDependent(Layer* child);
-
- // LayerAnimationValueProvider implementation.
- gfx::ScrollOffset ScrollOffsetForAnimation() const override;
-
- // LayerAnimationValueObserver implementation.
- void OnFilterAnimated(const FilterOperations& filters) override;
- void OnOpacityAnimated(float opacity) override;
- void OnTransformAnimated(const gfx::Transform& transform) override;
- void OnScrollOffsetAnimated(const gfx::ScrollOffset& scroll_offset) override;
- void OnAnimationWaitingForDeletion() override;
- bool IsActive() const override;
-
- // If this layer has a scroll parent, it removes |this| from its list of
- // scroll children.
- void RemoveFromScrollTree();
-
- // If this layer has a clip parent, it removes |this| from its list of clip
- // children.
- void RemoveFromClipTree();
-
- LayerList children_;
- Layer* parent_;
-
- // Layer instances have a weak pointer to their LayerTreeHost.
- // This pointer value is nil when a Layer is not in a tree and is
- // updated via SetLayerTreeHost() if a layer moves between trees.
- LayerTreeHost* layer_tree_host_;
-
- scoped_refptr<LayerAnimationController> layer_animation_controller_;
-
- // Layer properties.
- gfx::Size bounds_;
-
- gfx::ScrollOffset scroll_offset_;
- gfx::Vector2dF scroll_compensation_adjustment_;
- // This variable indicates which ancestor layer (if any) whose size,
- // transformed relative to this layer, defines the maximum scroll offset for
- // this layer.
- int scroll_clip_layer_id_;
- int num_descendants_that_draw_content_;
- int transform_tree_index_;
- int opacity_tree_index_;
- int clip_tree_index_;
- gfx::Vector2dF offset_to_transform_parent_;
- bool should_flatten_transform_from_property_tree_ : 1;
- bool should_scroll_on_main_thread_ : 1;
- bool have_wheel_event_handlers_ : 1;
- bool have_scroll_event_handlers_ : 1;
- bool user_scrollable_horizontal_ : 1;
- bool user_scrollable_vertical_ : 1;
- bool is_root_for_isolated_group_ : 1;
- bool is_container_for_fixed_position_layers_ : 1;
- bool is_drawable_ : 1;
- bool draws_content_ : 1;
- bool hide_layer_and_subtree_ : 1;
- bool masks_to_bounds_ : 1;
- bool contents_opaque_ : 1;
- bool double_sided_ : 1;
- bool should_flatten_transform_ : 1;
- bool use_parent_backface_visibility_ : 1;
- bool draw_checkerboard_for_missing_tiles_ : 1;
- bool force_render_surface_ : 1;
- bool transform_is_invertible_ : 1;
- bool has_render_surface_ : 1;
- ScrollBlocksOn scroll_blocks_on_ : 3;
- Region non_fast_scrollable_region_;
- Region touch_event_handler_region_;
- gfx::PointF position_;
- SkColor background_color_;
- float opacity_;
- SkXfermode::Mode blend_mode_;
- FilterOperations filters_;
- FilterOperations background_filters_;
- LayerPositionConstraint position_constraint_;
- Layer* scroll_parent_;
- scoped_ptr<std::set<Layer*>> scroll_children_;
-
- Layer* clip_parent_;
- scoped_ptr<std::set<Layer*>> clip_children_;
-
- gfx::Transform transform_;
- gfx::Point3F transform_origin_;
-
- // Replica layer used for reflections.
- scoped_refptr<Layer> replica_layer_;
-
- // Transient properties.
- float raster_scale_;
-
- LayerClient* client_;
-
- ScopedPtrVector<CopyOutputRequest> copy_requests_;
-
- base::Closure did_scroll_callback_;
-
- DrawProperties<Layer> draw_properties_;
-
- PaintProperties paint_properties_;
- // TODO(awoloszyn): This is redundant with has_render_surface_,
- // and should get removed once it is no longer needed on main thread.
- scoped_ptr<RenderSurface> render_surface_;
-
- gfx::Rect visible_rect_from_property_trees_;
-
- std::vector<FrameTimingRequest> frame_timing_requests_;
- bool frame_timing_requests_dirty_;
-
- DISALLOW_COPY_AND_ASSIGN(Layer);
-};
-
-} // namespace cc
-
-#endif // CC_LAYERS_LAYER_H_
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