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Issue 1057283003: Remove parts of //cc we aren't using (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 8 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CC_LAYERS_LAYER_H_
6 #define CC_LAYERS_LAYER_H_
7
8 #include <set>
9 #include <string>
10 #include <vector>
11
12 #include "base/callback.h"
13 #include "base/memory/ref_counted.h"
14 #include "base/observer_list.h"
15 #include "cc/animation/layer_animation_controller.h"
16 #include "cc/animation/layer_animation_value_observer.h"
17 #include "cc/animation/layer_animation_value_provider.h"
18 #include "cc/base/cc_export.h"
19 #include "cc/base/region.h"
20 #include "cc/base/scoped_ptr_vector.h"
21 #include "cc/debug/frame_timing_request.h"
22 #include "cc/debug/micro_benchmark.h"
23 #include "cc/layers/draw_properties.h"
24 #include "cc/layers/layer_lists.h"
25 #include "cc/layers/layer_position_constraint.h"
26 #include "cc/layers/paint_properties.h"
27 #include "cc/layers/render_surface.h"
28 #include "cc/layers/scroll_blocks_on.h"
29 #include "cc/output/filter_operations.h"
30 #include "cc/trees/property_tree.h"
31 #include "skia/ext/refptr.h"
32 #include "third_party/skia/include/core/SkColor.h"
33 #include "third_party/skia/include/core/SkImageFilter.h"
34 #include "third_party/skia/include/core/SkPicture.h"
35 #include "third_party/skia/include/core/SkXfermode.h"
36 #include "ui/gfx/geometry/point3_f.h"
37 #include "ui/gfx/geometry/rect.h"
38 #include "ui/gfx/geometry/rect_f.h"
39 #include "ui/gfx/geometry/scroll_offset.h"
40 #include "ui/gfx/transform.h"
41
42 namespace gfx {
43 class BoxF;
44 }
45
46 namespace base {
47 namespace trace_event {
48 class ConvertableToTraceFormat;
49 }
50 }
51
52 namespace cc {
53
54 class Animation;
55 class AnimationDelegate;
56 struct AnimationEvent;
57 class CopyOutputRequest;
58 class LayerAnimationDelegate;
59 class LayerAnimationEventObserver;
60 class LayerClient;
61 class LayerImpl;
62 class LayerTreeHost;
63 class LayerTreeHostCommon;
64 class LayerTreeImpl;
65 class PriorityCalculator;
66 class RenderingStatsInstrumentation;
67 class ResourceUpdateQueue;
68 class ScrollbarLayerInterface;
69 class SimpleEnclosedRegion;
70 struct AnimationEvent;
71 template <typename LayerType>
72 class OcclusionTracker;
73
74 // Base class for composited layers. Special layer types are derived from
75 // this class.
76 class CC_EXPORT Layer : public base::RefCounted<Layer>,
77 public LayerAnimationValueObserver,
78 public LayerAnimationValueProvider {
79 public:
80 typedef RenderSurfaceLayerList RenderSurfaceListType;
81 typedef LayerList LayerListType;
82 typedef RenderSurface RenderSurfaceType;
83
84 enum LayerIdLabels {
85 INVALID_ID = -1,
86 };
87
88 static scoped_refptr<Layer> Create();
89
90 int id() const { return layer_id_; }
91
92 Layer* RootLayer();
93 Layer* parent() { return parent_; }
94 const Layer* parent() const { return parent_; }
95 void AddChild(scoped_refptr<Layer> child);
96 void InsertChild(scoped_refptr<Layer> child, size_t index);
97 void ReplaceChild(Layer* reference, scoped_refptr<Layer> new_layer);
98 void RemoveFromParent();
99 void RemoveAllChildren();
100 void SetChildren(const LayerList& children);
101 bool HasAncestor(const Layer* ancestor) const;
102
103 const LayerList& children() const { return children_; }
104 Layer* child_at(size_t index) { return children_[index].get(); }
105
106 // This requests the layer and its subtree be rendered and given to the
107 // callback. If the copy is unable to be produced (the layer is destroyed
108 // first), then the callback is called with a nullptr/empty result.
109 void RequestCopyOfOutput(scoped_ptr<CopyOutputRequest> request);
110 bool HasCopyRequest() const {
111 return !copy_requests_.empty();
112 }
113
114 virtual void SetBackgroundColor(SkColor background_color);
115 SkColor background_color() const { return background_color_; }
116 // If contents_opaque(), return an opaque color else return a
117 // non-opaque color. Tries to return background_color(), if possible.
118 SkColor SafeOpaqueBackgroundColor() const;
119
120 // A layer's bounds are in logical, non-page-scaled pixels (however, the
121 // root layer's bounds are in physical pixels).
122 void SetBounds(const gfx::Size& bounds);
123 gfx::Size bounds() const { return bounds_; }
124
125 void SetMasksToBounds(bool masks_to_bounds);
126 bool masks_to_bounds() const { return masks_to_bounds_; }
127
128 void SetMaskLayer(Layer* mask_layer);
129 Layer* mask_layer() { return mask_layer_.get(); }
130 const Layer* mask_layer() const { return mask_layer_.get(); }
131
132 virtual void SetNeedsDisplayRect(const gfx::Rect& dirty_rect);
133 void SetNeedsDisplay() { SetNeedsDisplayRect(gfx::Rect(bounds())); }
134
135 void SetOpacity(float opacity);
136 float opacity() const { return opacity_; }
137 bool OpacityIsAnimating() const;
138 virtual bool OpacityCanAnimateOnImplThread() const;
139
140 void SetBlendMode(SkXfermode::Mode blend_mode);
141 SkXfermode::Mode blend_mode() const { return blend_mode_; }
142
143 bool uses_default_blend_mode() const {
144 return blend_mode_ == SkXfermode::kSrcOver_Mode;
145 }
146
147 // A layer is root for an isolated group when it and all its descendants are
148 // drawn over a black and fully transparent background, creating an isolated
149 // group. It should be used along with SetBlendMode(), in order to restrict
150 // layers within the group to blend with layers outside this group.
151 void SetIsRootForIsolatedGroup(bool root);
152 bool is_root_for_isolated_group() const {
153 return is_root_for_isolated_group_;
154 }
155
156 void SetFilters(const FilterOperations& filters);
157 const FilterOperations& filters() const { return filters_; }
158 bool FilterIsAnimating() const;
159
160 // Background filters are filters applied to what is behind this layer, when
161 // they are viewed through non-opaque regions in this layer. They are used
162 // through the WebLayer interface, and are not exposed to HTML.
163 void SetBackgroundFilters(const FilterOperations& filters);
164 const FilterOperations& background_filters() const {
165 return background_filters_;
166 }
167
168 virtual void SetContentsOpaque(bool opaque);
169 bool contents_opaque() const { return contents_opaque_; }
170
171 void SetPosition(const gfx::PointF& position);
172 gfx::PointF position() const { return position_; }
173
174 void SetIsContainerForFixedPositionLayers(bool container);
175 bool IsContainerForFixedPositionLayers() const;
176
177 gfx::Vector2dF FixedContainerSizeDelta() const {
178 return gfx::Vector2dF();
179 }
180
181 void SetPositionConstraint(const LayerPositionConstraint& constraint);
182 const LayerPositionConstraint& position_constraint() const {
183 return position_constraint_;
184 }
185
186 void SetTransform(const gfx::Transform& transform);
187 const gfx::Transform& transform() const { return transform_; }
188 bool TransformIsAnimating() const;
189 bool AnimationsPreserveAxisAlignment() const;
190 bool transform_is_invertible() const { return transform_is_invertible_; }
191
192 void SetTransformOrigin(const gfx::Point3F&);
193 gfx::Point3F transform_origin() const { return transform_origin_; }
194
195 void SetScrollParent(Layer* parent);
196
197 Layer* scroll_parent() { return scroll_parent_; }
198 const Layer* scroll_parent() const { return scroll_parent_; }
199
200 void AddScrollChild(Layer* child);
201 void RemoveScrollChild(Layer* child);
202
203 std::set<Layer*>* scroll_children() { return scroll_children_.get(); }
204 const std::set<Layer*>* scroll_children() const {
205 return scroll_children_.get();
206 }
207
208 void SetClipParent(Layer* ancestor);
209
210 Layer* clip_parent() { return clip_parent_; }
211 const Layer* clip_parent() const {
212 return clip_parent_;
213 }
214
215 void AddClipChild(Layer* child);
216 void RemoveClipChild(Layer* child);
217
218 std::set<Layer*>* clip_children() { return clip_children_.get(); }
219 const std::set<Layer*>* clip_children() const {
220 return clip_children_.get();
221 }
222
223 DrawProperties<Layer>& draw_properties() { return draw_properties_; }
224 const DrawProperties<Layer>& draw_properties() const {
225 return draw_properties_;
226 }
227
228 // The following are shortcut accessors to get various information from
229 // draw_properties_
230 const gfx::Transform& draw_transform() const {
231 return draw_properties_.target_space_transform;
232 }
233 const gfx::Transform& screen_space_transform() const {
234 return draw_properties_.screen_space_transform;
235 }
236 float draw_opacity() const { return draw_properties_.opacity; }
237 bool draw_opacity_is_animating() const {
238 return draw_properties_.opacity_is_animating;
239 }
240 bool draw_transform_is_animating() const {
241 return draw_properties_.target_space_transform_is_animating;
242 }
243 bool screen_space_transform_is_animating() const {
244 return draw_properties_.screen_space_transform_is_animating;
245 }
246 bool screen_space_opacity_is_animating() const {
247 return draw_properties_.screen_space_opacity_is_animating;
248 }
249 bool is_clipped() const { return draw_properties_.is_clipped; }
250 gfx::Rect clip_rect() const { return draw_properties_.clip_rect; }
251 gfx::Rect drawable_content_rect() const {
252 return draw_properties_.drawable_content_rect;
253 }
254 gfx::Rect visible_content_rect() const {
255 return draw_properties_.visible_content_rect;
256 }
257 Layer* render_target() {
258 DCHECK(!draw_properties_.render_target ||
259 draw_properties_.render_target->render_surface());
260 return draw_properties_.render_target;
261 }
262 const Layer* render_target() const {
263 DCHECK(!draw_properties_.render_target ||
264 draw_properties_.render_target->render_surface());
265 return draw_properties_.render_target;
266 }
267 int num_unclipped_descendants() const {
268 return draw_properties_.num_unclipped_descendants;
269 }
270
271 RenderSurface* render_surface() const { return render_surface_.get(); }
272 void SetScrollOffset(const gfx::ScrollOffset& scroll_offset);
273 void SetScrollCompensationAdjustment(
274 const gfx::Vector2dF& scroll_compensation_adjustment);
275 gfx::Vector2dF ScrollCompensationAdjustment() const;
276
277 gfx::ScrollOffset scroll_offset() const { return scroll_offset_; }
278 void SetScrollOffsetFromImplSide(const gfx::ScrollOffset& scroll_offset);
279
280 void SetScrollClipLayerId(int clip_layer_id);
281 bool scrollable() const { return scroll_clip_layer_id_ != INVALID_ID; }
282
283 void SetUserScrollable(bool horizontal, bool vertical);
284 bool user_scrollable_horizontal() const {
285 return user_scrollable_horizontal_;
286 }
287 bool user_scrollable_vertical() const { return user_scrollable_vertical_; }
288
289 void SetShouldScrollOnMainThread(bool should_scroll_on_main_thread);
290 bool should_scroll_on_main_thread() const {
291 return should_scroll_on_main_thread_;
292 }
293
294 void SetHaveWheelEventHandlers(bool have_wheel_event_handlers);
295 bool have_wheel_event_handlers() const { return have_wheel_event_handlers_; }
296
297 void SetHaveScrollEventHandlers(bool have_scroll_event_handlers);
298 bool have_scroll_event_handlers() const {
299 return have_scroll_event_handlers_;
300 }
301
302 void SetNonFastScrollableRegion(const Region& non_fast_scrollable_region);
303 const Region& non_fast_scrollable_region() const {
304 return non_fast_scrollable_region_;
305 }
306
307 void SetTouchEventHandlerRegion(const Region& touch_event_handler_region);
308 const Region& touch_event_handler_region() const {
309 return touch_event_handler_region_;
310 }
311
312 void SetScrollBlocksOn(ScrollBlocksOn scroll_blocks_on);
313 ScrollBlocksOn scroll_blocks_on() const { return scroll_blocks_on_; }
314
315 void set_did_scroll_callback(const base::Closure& callback) {
316 did_scroll_callback_ = callback;
317 }
318
319 void SetDrawCheckerboardForMissingTiles(bool checkerboard);
320 bool draw_checkerboard_for_missing_tiles() const {
321 return draw_checkerboard_for_missing_tiles_;
322 }
323
324 void SetForceRenderSurface(bool force_render_surface);
325 bool force_render_surface() const { return force_render_surface_; }
326
327 gfx::Vector2dF ScrollDelta() const { return gfx::Vector2dF(); }
328 gfx::ScrollOffset CurrentScrollOffset() const { return scroll_offset_; }
329
330 void SetDoubleSided(bool double_sided);
331 bool double_sided() const { return double_sided_; }
332
333 void SetShouldFlattenTransform(bool flatten);
334 bool should_flatten_transform() const { return should_flatten_transform_; }
335
336 bool Is3dSorted() const { return sorting_context_id_ != 0; }
337
338 void set_use_parent_backface_visibility(bool use) {
339 use_parent_backface_visibility_ = use;
340 }
341 bool use_parent_backface_visibility() const {
342 return use_parent_backface_visibility_;
343 }
344
345 virtual void SetLayerTreeHost(LayerTreeHost* host);
346
347 virtual bool HasDelegatedContent() const;
348 bool HasContributingDelegatedRenderPasses() const { return false; }
349
350 void SetIsDrawable(bool is_drawable);
351
352 void SetHideLayerAndSubtree(bool hide);
353 bool hide_layer_and_subtree() const { return hide_layer_and_subtree_; }
354
355 void SetReplicaLayer(Layer* layer);
356 Layer* replica_layer() { return replica_layer_.get(); }
357 const Layer* replica_layer() const { return replica_layer_.get(); }
358
359 bool has_mask() const { return !!mask_layer_.get(); }
360 bool has_replica() const { return !!replica_layer_.get(); }
361 bool replica_has_mask() const {
362 return replica_layer_.get() &&
363 (mask_layer_.get() || replica_layer_->mask_layer_.get());
364 }
365
366 int NumDescendantsThatDrawContent() const;
367
368 // This is only virtual for tests.
369 // TODO(awoloszyn): Remove this once we no longer need it for tests
370 virtual bool DrawsContent() const;
371
372 // This methods typically need to be overwritten by derived classes.
373 virtual void SavePaintProperties();
374 // Returns true iff any resources were updated that need to be committed.
375 virtual bool Update(ResourceUpdateQueue* queue,
376 const OcclusionTracker<Layer>* occlusion);
377 virtual bool NeedMoreUpdates();
378 virtual void SetIsMask(bool is_mask) {}
379 virtual void ReduceMemoryUsage() {}
380 virtual void OnOutputSurfaceCreated() {}
381 virtual bool IsSuitableForGpuRasterization() const;
382
383 virtual scoped_refptr<base::trace_event::ConvertableToTraceFormat>
384 TakeDebugInfo();
385
386 void SetLayerClient(LayerClient* client) { client_ = client; }
387
388 virtual void PushPropertiesTo(LayerImpl* layer);
389
390 void CreateRenderSurface();
391 void ClearRenderSurface();
392
393 void ClearRenderSurfaceLayerList();
394
395 // The contents scale converts from logical, non-page-scaled pixels to target
396 // pixels. The contents scale is 1 for the root layer as it is already in
397 // physical pixels. By default contents scale is forced to be 1 except for
398 // subclasses of ContentsScalingLayer.
399 float contents_scale_x() const { return draw_properties_.contents_scale_x; }
400 float contents_scale_y() const { return draw_properties_.contents_scale_y; }
401 gfx::Size content_bounds() const { return draw_properties_.content_bounds; }
402
403 virtual void CalculateContentsScale(float ideal_contents_scale,
404 float* contents_scale_x,
405 float* contents_scale_y,
406 gfx::Size* content_bounds);
407
408 LayerTreeHost* layer_tree_host() { return layer_tree_host_; }
409 const LayerTreeHost* layer_tree_host() const { return layer_tree_host_; }
410
411 // Set the priority of all desired textures in this layer.
412 virtual void SetTexturePriorities(const PriorityCalculator& priority_calc) {}
413
414 bool AddAnimation(scoped_ptr<Animation> animation);
415 void PauseAnimation(int animation_id, double time_offset);
416 void RemoveAnimation(int animation_id);
417 void RemoveAnimation(int animation_id, Animation::TargetProperty property);
418
419 LayerAnimationController* layer_animation_controller() {
420 return layer_animation_controller_.get();
421 }
422 void SetLayerAnimationControllerForTest(
423 scoped_refptr<LayerAnimationController> controller);
424
425 void set_layer_animation_delegate(AnimationDelegate* delegate) {
426 layer_animation_controller_->set_layer_animation_delegate(delegate);
427 }
428
429 bool HasActiveAnimation() const;
430
431 void AddLayerAnimationEventObserver(
432 LayerAnimationEventObserver* animation_observer);
433 void RemoveLayerAnimationEventObserver(
434 LayerAnimationEventObserver* animation_observer);
435
436 virtual SimpleEnclosedRegion VisibleContentOpaqueRegion() const;
437
438 virtual ScrollbarLayerInterface* ToScrollbarLayer();
439
440 gfx::Rect LayerRectToContentRect(const gfx::Rect& layer_rect) const;
441
442 virtual skia::RefPtr<SkPicture> GetPicture() const;
443
444 // Constructs a LayerImpl of the correct runtime type for this Layer type.
445 virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl);
446
447 bool NeedsDisplayForTesting() const { return !update_rect_.IsEmpty(); }
448 void ResetNeedsDisplayForTesting() { update_rect_ = gfx::Rect(); }
449
450 RenderingStatsInstrumentation* rendering_stats_instrumentation() const;
451
452 const PaintProperties& paint_properties() const {
453 return paint_properties_;
454 }
455
456 // The scale at which contents should be rastered, to match the scale at
457 // which they will drawn to the screen. This scale is a component of the
458 // contents scale but does not include page/device scale factors.
459 // TODO(danakj): This goes away when TiledLayer goes away.
460 void set_raster_scale(float scale) { raster_scale_ = scale; }
461 float raster_scale() const { return raster_scale_; }
462 bool raster_scale_is_unknown() const { return raster_scale_ == 0.f; }
463
464 void SetNeedsPushProperties();
465 bool needs_push_properties() const { return needs_push_properties_; }
466 bool descendant_needs_push_properties() const {
467 return num_dependents_need_push_properties_ > 0;
468 }
469 void reset_needs_push_properties_for_testing() {
470 needs_push_properties_ = false;
471 }
472
473 virtual void RunMicroBenchmark(MicroBenchmark* benchmark);
474
475 void Set3dSortingContextId(int id);
476 int sorting_context_id() const { return sorting_context_id_; }
477
478 void set_transform_tree_index(int index) { transform_tree_index_ = index; }
479 void set_clip_tree_index(int index) { clip_tree_index_ = index; }
480 void set_opacity_tree_index(int index) { opacity_tree_index_ = index; }
481 int clip_tree_index() const { return clip_tree_index_; }
482 int transform_tree_index() const { return transform_tree_index_; }
483 int opacity_tree_index() const { return opacity_tree_index_; }
484
485 void set_offset_to_transform_parent(gfx::Vector2dF offset) {
486 offset_to_transform_parent_ = offset;
487 }
488 gfx::Vector2dF offset_to_transform_parent() const {
489 return offset_to_transform_parent_;
490 }
491
492 // TODO(vollick): Once we transition to transform and clip trees, rename these
493 // functions and related values. The "from property trees" functions below
494 // use the transform and clip trees. Eventually, we will use these functions
495 // to compute the official values, but these functions are retained for
496 // testing purposes until we've migrated.
497
498 const gfx::Rect& visible_rect_from_property_trees() const {
499 return visible_rect_from_property_trees_;
500 }
501 void set_visible_rect_from_property_trees(const gfx::Rect& rect) {
502 visible_rect_from_property_trees_ = rect;
503 }
504
505 gfx::Transform screen_space_transform_from_property_trees(
506 const TransformTree& tree) const;
507 gfx::Transform draw_transform_from_property_trees(
508 const TransformTree& tree) const;
509 float DrawOpacityFromPropertyTrees(const OpacityTree& tree) const;
510
511 void set_should_flatten_transform_from_property_tree(bool should_flatten) {
512 should_flatten_transform_from_property_tree_ = should_flatten;
513 }
514
515 // TODO(vollick): These values are temporary and will be removed as soon as
516 // render surface determinations are moved out of CDP. They only exist because
517 // certain logic depends on whether or not a layer would render to a separate
518 // surface, but CDP destroys surfaces and targets it doesn't need, so without
519 // this boolean, this is impossible to determine after the fact without
520 // wastefully recomputing it. This is public for the time being so that it can
521 // be accessed from CDP.
522 bool has_render_surface() const {
523 return has_render_surface_;
524 }
525
526 // Sets new frame timing requests for this layer.
527 void SetFrameTimingRequests(const std::vector<FrameTimingRequest>& requests);
528
529 void DidBeginTracing();
530
531 protected:
532 friend class LayerImpl;
533 friend class TreeSynchronizer;
534 ~Layer() override;
535
536 Layer();
537
538 // These SetNeeds functions are in order of severity of update:
539 //
540 // Called when this layer has been modified in some way, but isn't sure
541 // that it needs a commit yet. It needs CalcDrawProperties and UpdateLayers
542 // before it knows whether or not a commit is required.
543 void SetNeedsUpdate();
544 // Called when a property has been modified in a way that the layer
545 // knows immediately that a commit is required. This implies SetNeedsUpdate
546 // as well as SetNeedsPushProperties to push that property.
547 void SetNeedsCommit();
548 // Called when there's been a change in layer structure. Implies both
549 // SetNeedsUpdate and SetNeedsCommit, but not SetNeedsPushProperties.
550 void SetNeedsFullTreeSync();
551
552 // Called when the next commit should wait until the pending tree is activated
553 // before finishing the commit and unblocking the main thread. Used to ensure
554 // unused resources on the impl thread are returned before commit completes.
555 void SetNextCommitWaitsForActivation();
556
557 // Will recalculate whether the layer draws content and set draws_content_
558 // appropriately.
559 void UpdateDrawsContent(bool has_drawable_content);
560 virtual bool HasDrawableContent() const;
561
562 // Called when the layer's number of drawable descendants changes.
563 void AddDrawableDescendants(int num);
564
565 void AddDependentNeedsPushProperties();
566 void RemoveDependentNeedsPushProperties();
567 bool parent_should_know_need_push_properties() const {
568 return needs_push_properties() || descendant_needs_push_properties();
569 }
570
571 bool IsPropertyChangeAllowed() const;
572
573 void reset_raster_scale_to_unknown() { raster_scale_ = 0.f; }
574
575 // This flag is set when the layer needs to push properties to the impl
576 // side.
577 bool needs_push_properties_;
578
579 // The number of direct children or dependent layers that need to be recursed
580 // to in order for them or a descendent of them to push properties to the impl
581 // side.
582 int num_dependents_need_push_properties_;
583
584 // Tracks whether this layer may have changed stacking order with its
585 // siblings.
586 bool stacking_order_changed_;
587
588 // The update rect is the region of the compositor resource that was
589 // actually updated by the compositor. For layers that may do updating
590 // outside the compositor's control (i.e. plugin layers), this information
591 // is not available and the update rect will remain empty.
592 // Note this rect is in layer space (not content space).
593 gfx::Rect update_rect_;
594
595 scoped_refptr<Layer> mask_layer_;
596
597 int layer_id_;
598
599 // When true, the layer is about to perform an update. Any commit requests
600 // will be handled implicitly after the update completes.
601 bool ignore_set_needs_commit_;
602
603 // Layers that share a sorting context id will be sorted together in 3d
604 // space. 0 is a special value that means this layer will not be sorted and
605 // will be drawn in paint order.
606 int sorting_context_id_;
607
608 private:
609 friend class base::RefCounted<Layer>;
610 friend class LayerTreeHostCommon;
611 void SetParent(Layer* layer);
612 bool DescendantIsFixedToContainerLayer() const;
613
614 // This should only be called during BeginMainFrame since it does not
615 // trigger a Commit.
616 void SetHasRenderSurface(bool has_render_surface);
617
618 // Returns the index of the child or -1 if not found.
619 int IndexOfChild(const Layer* reference);
620
621 // This should only be called from RemoveFromParent().
622 void RemoveChildOrDependent(Layer* child);
623
624 // LayerAnimationValueProvider implementation.
625 gfx::ScrollOffset ScrollOffsetForAnimation() const override;
626
627 // LayerAnimationValueObserver implementation.
628 void OnFilterAnimated(const FilterOperations& filters) override;
629 void OnOpacityAnimated(float opacity) override;
630 void OnTransformAnimated(const gfx::Transform& transform) override;
631 void OnScrollOffsetAnimated(const gfx::ScrollOffset& scroll_offset) override;
632 void OnAnimationWaitingForDeletion() override;
633 bool IsActive() const override;
634
635 // If this layer has a scroll parent, it removes |this| from its list of
636 // scroll children.
637 void RemoveFromScrollTree();
638
639 // If this layer has a clip parent, it removes |this| from its list of clip
640 // children.
641 void RemoveFromClipTree();
642
643 LayerList children_;
644 Layer* parent_;
645
646 // Layer instances have a weak pointer to their LayerTreeHost.
647 // This pointer value is nil when a Layer is not in a tree and is
648 // updated via SetLayerTreeHost() if a layer moves between trees.
649 LayerTreeHost* layer_tree_host_;
650
651 scoped_refptr<LayerAnimationController> layer_animation_controller_;
652
653 // Layer properties.
654 gfx::Size bounds_;
655
656 gfx::ScrollOffset scroll_offset_;
657 gfx::Vector2dF scroll_compensation_adjustment_;
658 // This variable indicates which ancestor layer (if any) whose size,
659 // transformed relative to this layer, defines the maximum scroll offset for
660 // this layer.
661 int scroll_clip_layer_id_;
662 int num_descendants_that_draw_content_;
663 int transform_tree_index_;
664 int opacity_tree_index_;
665 int clip_tree_index_;
666 gfx::Vector2dF offset_to_transform_parent_;
667 bool should_flatten_transform_from_property_tree_ : 1;
668 bool should_scroll_on_main_thread_ : 1;
669 bool have_wheel_event_handlers_ : 1;
670 bool have_scroll_event_handlers_ : 1;
671 bool user_scrollable_horizontal_ : 1;
672 bool user_scrollable_vertical_ : 1;
673 bool is_root_for_isolated_group_ : 1;
674 bool is_container_for_fixed_position_layers_ : 1;
675 bool is_drawable_ : 1;
676 bool draws_content_ : 1;
677 bool hide_layer_and_subtree_ : 1;
678 bool masks_to_bounds_ : 1;
679 bool contents_opaque_ : 1;
680 bool double_sided_ : 1;
681 bool should_flatten_transform_ : 1;
682 bool use_parent_backface_visibility_ : 1;
683 bool draw_checkerboard_for_missing_tiles_ : 1;
684 bool force_render_surface_ : 1;
685 bool transform_is_invertible_ : 1;
686 bool has_render_surface_ : 1;
687 ScrollBlocksOn scroll_blocks_on_ : 3;
688 Region non_fast_scrollable_region_;
689 Region touch_event_handler_region_;
690 gfx::PointF position_;
691 SkColor background_color_;
692 float opacity_;
693 SkXfermode::Mode blend_mode_;
694 FilterOperations filters_;
695 FilterOperations background_filters_;
696 LayerPositionConstraint position_constraint_;
697 Layer* scroll_parent_;
698 scoped_ptr<std::set<Layer*>> scroll_children_;
699
700 Layer* clip_parent_;
701 scoped_ptr<std::set<Layer*>> clip_children_;
702
703 gfx::Transform transform_;
704 gfx::Point3F transform_origin_;
705
706 // Replica layer used for reflections.
707 scoped_refptr<Layer> replica_layer_;
708
709 // Transient properties.
710 float raster_scale_;
711
712 LayerClient* client_;
713
714 ScopedPtrVector<CopyOutputRequest> copy_requests_;
715
716 base::Closure did_scroll_callback_;
717
718 DrawProperties<Layer> draw_properties_;
719
720 PaintProperties paint_properties_;
721 // TODO(awoloszyn): This is redundant with has_render_surface_,
722 // and should get removed once it is no longer needed on main thread.
723 scoped_ptr<RenderSurface> render_surface_;
724
725 gfx::Rect visible_rect_from_property_trees_;
726
727 std::vector<FrameTimingRequest> frame_timing_requests_;
728 bool frame_timing_requests_dirty_;
729
730 DISALLOW_COPY_AND_ASSIGN(Layer);
731 };
732
733 } // namespace cc
734
735 #endif // CC_LAYERS_LAYER_H_
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