| Index: cc/trees/damage_tracker_unittest.cc
|
| diff --git a/cc/trees/damage_tracker_unittest.cc b/cc/trees/damage_tracker_unittest.cc
|
| deleted file mode 100644
|
| index 2df71ddf2a77e287617cdb6f67a0d3f864a40b4c..0000000000000000000000000000000000000000
|
| --- a/cc/trees/damage_tracker_unittest.cc
|
| +++ /dev/null
|
| @@ -1,1474 +0,0 @@
|
| -// Copyright 2011 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "cc/trees/damage_tracker.h"
|
| -
|
| -#include "cc/base/math_util.h"
|
| -#include "cc/layers/layer_impl.h"
|
| -#include "cc/output/filter_operation.h"
|
| -#include "cc/output/filter_operations.h"
|
| -#include "cc/test/fake_impl_proxy.h"
|
| -#include "cc/test/fake_layer_tree_host_impl.h"
|
| -#include "cc/test/geometry_test_utils.h"
|
| -#include "cc/test/test_shared_bitmap_manager.h"
|
| -#include "cc/test/test_task_graph_runner.h"
|
| -#include "cc/trees/layer_tree_host_common.h"
|
| -#include "cc/trees/single_thread_proxy.h"
|
| -#include "testing/gtest/include/gtest/gtest.h"
|
| -#include "third_party/skia/include/effects/SkBlurImageFilter.h"
|
| -#include "ui/gfx/geometry/quad_f.h"
|
| -#include "ui/gfx/geometry/rect_conversions.h"
|
| -
|
| -namespace cc {
|
| -namespace {
|
| -
|
| -void ExecuteCalculateDrawProperties(LayerImpl* root,
|
| - LayerImplList* render_surface_layer_list) {
|
| - // Sanity check: The test itself should create the root layer's render
|
| - // surface, so that the surface (and its damage tracker) can
|
| - // persist across multiple calls to this function.
|
| - ASSERT_TRUE(root->render_surface());
|
| - ASSERT_FALSE(render_surface_layer_list->size());
|
| -
|
| - FakeLayerTreeHostImpl::RecursiveUpdateNumChildren(root);
|
| - LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
|
| - root, root->bounds(), render_surface_layer_list);
|
| - LayerTreeHostCommon::CalculateDrawProperties(&inputs);
|
| -}
|
| -
|
| -void ClearDamageForAllSurfaces(LayerImpl* layer) {
|
| - if (layer->render_surface())
|
| - layer->render_surface()->damage_tracker()->DidDrawDamagedArea();
|
| -
|
| - // Recursively clear damage for any existing surface.
|
| - for (size_t i = 0; i < layer->children().size(); ++i)
|
| - ClearDamageForAllSurfaces(layer->children()[i]);
|
| -}
|
| -
|
| -void EmulateDrawingOneFrame(LayerImpl* root) {
|
| - // This emulates only steps that are relevant to testing the damage tracker:
|
| - // 1. computing the render passes and layerlists
|
| - // 2. updating all damage trackers in the correct order
|
| - // 3. resetting all update_rects and property_changed flags for all layers
|
| - // and surfaces.
|
| -
|
| - LayerImplList render_surface_layer_list;
|
| - ExecuteCalculateDrawProperties(root, &render_surface_layer_list);
|
| -
|
| - // Iterate back-to-front, so that damage correctly propagates from descendant
|
| - // surfaces to ancestors.
|
| - for (int i = render_surface_layer_list.size() - 1; i >= 0; --i) {
|
| - RenderSurfaceImpl* target_surface =
|
| - render_surface_layer_list[i]->render_surface();
|
| - target_surface->damage_tracker()->UpdateDamageTrackingState(
|
| - target_surface->layer_list(),
|
| - target_surface->OwningLayerId(),
|
| - target_surface->SurfacePropertyChangedOnlyFromDescendant(),
|
| - target_surface->content_rect(),
|
| - render_surface_layer_list[i]->mask_layer(),
|
| - render_surface_layer_list[i]->filters());
|
| - }
|
| -
|
| - root->ResetAllChangeTrackingForSubtree();
|
| -}
|
| -
|
| -class DamageTrackerTest : public testing::Test {
|
| - public:
|
| - DamageTrackerTest()
|
| - : host_impl_(&proxy_, &shared_bitmap_manager_, &task_graph_runner_) {}
|
| -
|
| - scoped_ptr<LayerImpl> CreateTestTreeWithOneSurface() {
|
| - scoped_ptr<LayerImpl> root =
|
| - LayerImpl::Create(host_impl_.active_tree(), 1);
|
| - scoped_ptr<LayerImpl> child =
|
| - LayerImpl::Create(host_impl_.active_tree(), 2);
|
| -
|
| - root->SetPosition(gfx::PointF());
|
| - root->SetBounds(gfx::Size(500, 500));
|
| - root->SetContentBounds(gfx::Size(500, 500));
|
| - root->SetDrawsContent(true);
|
| - root->SetHasRenderSurface(true);
|
| - root->render_surface()->SetContentRect(gfx::Rect(0, 0, 500, 500));
|
| -
|
| - child->SetPosition(gfx::PointF(100.f, 100.f));
|
| - child->SetBounds(gfx::Size(30, 30));
|
| - child->SetContentBounds(gfx::Size(30, 30));
|
| - child->SetDrawsContent(true);
|
| - root->AddChild(child.Pass());
|
| -
|
| - return root.Pass();
|
| - }
|
| -
|
| - scoped_ptr<LayerImpl> CreateTestTreeWithTwoSurfaces() {
|
| - // This test tree has two render surfaces: one for the root, and one for
|
| - // child1. Additionally, the root has a second child layer, and child1 has
|
| - // two children of its own.
|
| -
|
| - scoped_ptr<LayerImpl> root =
|
| - LayerImpl::Create(host_impl_.active_tree(), 1);
|
| - scoped_ptr<LayerImpl> child1 =
|
| - LayerImpl::Create(host_impl_.active_tree(), 2);
|
| - scoped_ptr<LayerImpl> child2 =
|
| - LayerImpl::Create(host_impl_.active_tree(), 3);
|
| - scoped_ptr<LayerImpl> grand_child1 =
|
| - LayerImpl::Create(host_impl_.active_tree(), 4);
|
| - scoped_ptr<LayerImpl> grand_child2 =
|
| - LayerImpl::Create(host_impl_.active_tree(), 5);
|
| -
|
| - root->SetPosition(gfx::PointF());
|
| - root->SetBounds(gfx::Size(500, 500));
|
| - root->SetContentBounds(gfx::Size(500, 500));
|
| - root->SetDrawsContent(true);
|
| - root->SetHasRenderSurface(true);
|
| - root->render_surface()->SetContentRect(gfx::Rect(0, 0, 500, 500));
|
| -
|
| - child1->SetPosition(gfx::PointF(100.f, 100.f));
|
| - child1->SetBounds(gfx::Size(30, 30));
|
| - child1->SetContentBounds(gfx::Size(30, 30));
|
| - // With a child that draws_content, opacity will cause the layer to create
|
| - // its own RenderSurface. This layer does not draw, but is intended to
|
| - // create its own RenderSurface.
|
| - child1->SetDrawsContent(false);
|
| - child1->SetHasRenderSurface(true);
|
| -
|
| - child2->SetPosition(gfx::PointF(11.f, 11.f));
|
| - child2->SetBounds(gfx::Size(18, 18));
|
| - child2->SetContentBounds(gfx::Size(18, 18));
|
| - child2->SetDrawsContent(true);
|
| -
|
| - grand_child1->SetPosition(gfx::PointF(200.f, 200.f));
|
| - grand_child1->SetBounds(gfx::Size(6, 8));
|
| - grand_child1->SetContentBounds(gfx::Size(6, 8));
|
| - grand_child1->SetDrawsContent(true);
|
| -
|
| - grand_child2->SetPosition(gfx::PointF(190.f, 190.f));
|
| - grand_child2->SetBounds(gfx::Size(6, 8));
|
| - grand_child2->SetContentBounds(gfx::Size(6, 8));
|
| - grand_child2->SetDrawsContent(true);
|
| -
|
| - child1->AddChild(grand_child1.Pass());
|
| - child1->AddChild(grand_child2.Pass());
|
| - root->AddChild(child1.Pass());
|
| - root->AddChild(child2.Pass());
|
| -
|
| - return root.Pass();
|
| - }
|
| -
|
| - scoped_ptr<LayerImpl> CreateAndSetUpTestTreeWithOneSurface() {
|
| - scoped_ptr<LayerImpl> root = CreateTestTreeWithOneSurface();
|
| -
|
| - // Setup includes going past the first frame which always damages
|
| - // everything, so that we can actually perform specific tests.
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - return root.Pass();
|
| - }
|
| -
|
| - scoped_ptr<LayerImpl> CreateAndSetUpTestTreeWithTwoSurfaces() {
|
| - scoped_ptr<LayerImpl> root = CreateTestTreeWithTwoSurfaces();
|
| -
|
| - // Setup includes going past the first frame which always damages
|
| - // everything, so that we can actually perform specific tests.
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - return root.Pass();
|
| - }
|
| -
|
| - protected:
|
| - FakeImplProxy proxy_;
|
| - TestSharedBitmapManager shared_bitmap_manager_;
|
| - TestTaskGraphRunner task_graph_runner_;
|
| - FakeLayerTreeHostImpl host_impl_;
|
| -};
|
| -
|
| -TEST_F(DamageTrackerTest, SanityCheckTestTreeWithOneSurface) {
|
| - // Sanity check that the simple test tree will actually produce the expected
|
| - // render surfaces and layer lists.
|
| -
|
| - scoped_ptr<LayerImpl> root = CreateAndSetUpTestTreeWithOneSurface();
|
| -
|
| - EXPECT_EQ(2u, root->render_surface()->layer_list().size());
|
| - EXPECT_EQ(1, root->render_surface()->layer_list()[0]->id());
|
| - EXPECT_EQ(2, root->render_surface()->layer_list()[1]->id());
|
| -
|
| - gfx::Rect root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| -
|
| - EXPECT_EQ(gfx::Rect(500, 500).ToString(), root_damage_rect.ToString());
|
| -}
|
| -
|
| -TEST_F(DamageTrackerTest, SanityCheckTestTreeWithTwoSurfaces) {
|
| - // Sanity check that the complex test tree will actually produce the expected
|
| - // render surfaces and layer lists.
|
| -
|
| - scoped_ptr<LayerImpl> root = CreateAndSetUpTestTreeWithTwoSurfaces();
|
| -
|
| - LayerImpl* child1 = root->children()[0];
|
| - LayerImpl* child2 = root->children()[1];
|
| - gfx::Rect child_damage_rect =
|
| - child1->render_surface()->damage_tracker()->current_damage_rect();
|
| - gfx::Rect root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| -
|
| - ASSERT_TRUE(child1->render_surface());
|
| - EXPECT_FALSE(child2->render_surface());
|
| - EXPECT_EQ(3u, root->render_surface()->layer_list().size());
|
| - EXPECT_EQ(2u, child1->render_surface()->layer_list().size());
|
| -
|
| - // The render surface for child1 only has a content_rect that encloses
|
| - // grand_child1 and grand_child2, because child1 does not draw content.
|
| - EXPECT_EQ(gfx::Rect(190, 190, 16, 18).ToString(),
|
| - child_damage_rect.ToString());
|
| - EXPECT_EQ(gfx::Rect(500, 500).ToString(), root_damage_rect.ToString());
|
| -}
|
| -
|
| -TEST_F(DamageTrackerTest, VerifyDamageForUpdateRects) {
|
| - scoped_ptr<LayerImpl> root = CreateAndSetUpTestTreeWithOneSurface();
|
| - LayerImpl* child = root->children()[0];
|
| -
|
| - // CASE 1: Setting the update rect should cause the corresponding damage to
|
| - // the surface.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - child->SetUpdateRect(gfx::Rect(10, 11, 12, 13));
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - // Damage position on the surface should be: position of update_rect (10, 11)
|
| - // relative to the child (100, 100).
|
| - gfx::Rect root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_EQ(gfx::Rect(110, 111, 12, 13).ToString(),
|
| - root_damage_rect.ToString());
|
| -
|
| - // CASE 2: The same update rect twice in a row still produces the same
|
| - // damage.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - child->SetUpdateRect(gfx::Rect(10, 11, 12, 13));
|
| - EmulateDrawingOneFrame(root.get());
|
| - root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_EQ(gfx::Rect(110, 111, 12, 13).ToString(),
|
| - root_damage_rect.ToString());
|
| -
|
| - // CASE 3: Setting a different update rect should cause damage on the new
|
| - // update region, but no additional exposed old region.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - child->SetUpdateRect(gfx::Rect(20, 25, 1, 2));
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - // Damage position on the surface should be: position of update_rect (20, 25)
|
| - // relative to the child (100, 100).
|
| - root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_EQ(gfx::Rect(120, 125, 1, 2).ToString(), root_damage_rect.ToString());
|
| -}
|
| -
|
| -TEST_F(DamageTrackerTest, VerifyDamageForLayerDamageRects) {
|
| - scoped_ptr<LayerImpl> root = CreateAndSetUpTestTreeWithOneSurface();
|
| - LayerImpl* child = root->children()[0];
|
| -
|
| - // CASE 1: Adding the layer damage rect should cause the corresponding damage
|
| - // to the surface.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - child->AddDamageRect(gfx::RectF(10.f, 11.f, 12.f, 13.f));
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - // Damage position on the surface should be: position of layer damage_rect
|
| - // (10, 11) relative to the child (100, 100).
|
| - gfx::Rect root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_EQ(true, root_damage_rect.Contains(gfx::Rect(110, 111, 12, 13)));
|
| -
|
| - // CASE 2: The same layer damage rect twice in a row still produces the same
|
| - // damage.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - child->AddDamageRect(gfx::RectF(10.f, 11.f, 12.f, 13.f));
|
| - EmulateDrawingOneFrame(root.get());
|
| - root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_EQ(true, root_damage_rect.Contains(gfx::Rect(110, 111, 12, 13)));
|
| -
|
| - // CASE 3: Adding a different layer damage rect should cause damage on the
|
| - // new damaged region, but no additional exposed old region.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - child->AddDamageRect(gfx::RectF(20.f, 25.f, 1.f, 2.f));
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - // Damage position on the surface should be: position of layer damage_rect
|
| - // (20, 25) relative to the child (100, 100).
|
| - root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_EQ(true, root_damage_rect.Contains(gfx::Rect(120, 125, 1, 2)));
|
| -
|
| - // CASE 4: Adding multiple layer damage rects should cause a unified
|
| - // damage on root damage rect.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - child->AddDamageRect(gfx::RectF(20.f, 25.f, 1.f, 2.f));
|
| - child->AddDamageRect(gfx::RectF(10.f, 15.f, 3.f, 4.f));
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - // Damage position on the surface should be: position of layer damage_rect
|
| - // (20, 25) relative to the child (100, 100).
|
| - root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_EQ(true, root_damage_rect.Contains(gfx::Rect(120, 125, 1, 2)));
|
| - EXPECT_EQ(true, root_damage_rect.Contains(gfx::Rect(110, 115, 3, 4)));
|
| -}
|
| -
|
| -TEST_F(DamageTrackerTest, VerifyDamageForLayerUpdateAndDamageRects) {
|
| - scoped_ptr<LayerImpl> root = CreateAndSetUpTestTreeWithOneSurface();
|
| - LayerImpl* child = root->children()[0];
|
| -
|
| - // CASE 1: Adding the layer damage rect and update rect should cause the
|
| - // corresponding damage to the surface.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - child->AddDamageRect(gfx::RectF(5.f, 6.f, 12.f, 13.f));
|
| - child->SetUpdateRect(gfx::Rect(15, 16, 14, 10));
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - // Damage position on the surface should be: position of unified layer
|
| - // damage_rect and update rect (5, 6)
|
| - // relative to the child (100, 100).
|
| - gfx::Rect root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_EQ(true, root_damage_rect.Contains(gfx::Rect(105, 106, 24, 20)));
|
| -
|
| - // CASE 2: The same layer damage rect and update rect twice in a row still
|
| - // produces the same damage.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - child->AddDamageRect(gfx::RectF(10.f, 11.f, 12.f, 13.f));
|
| - child->SetUpdateRect(gfx::Rect(10, 11, 14, 15));
|
| - EmulateDrawingOneFrame(root.get());
|
| - root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_EQ(true, root_damage_rect.Contains(gfx::Rect(110, 111, 14, 15)));
|
| -
|
| - // CASE 3: Adding a different layer damage rect and update rect should cause
|
| - // damage on the new damaged region, but no additional exposed old region.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - child->AddDamageRect(gfx::RectF(20.f, 25.f, 2.f, 3.f));
|
| - child->SetUpdateRect(gfx::Rect(5, 10, 7, 8));
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - // Damage position on the surface should be: position of unified layer damage
|
| - // rect and update rect (5, 10) relative to the child (100, 100).
|
| - root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_EQ(true, root_damage_rect.Contains(gfx::Rect(105, 110, 17, 18)));
|
| -}
|
| -
|
| -TEST_F(DamageTrackerTest, VerifyDamageForPropertyChanges) {
|
| - scoped_ptr<LayerImpl> root = CreateAndSetUpTestTreeWithOneSurface();
|
| - LayerImpl* child = root->children()[0];
|
| -
|
| - // CASE 1: The layer's property changed flag takes priority over update rect.
|
| - //
|
| - ClearDamageForAllSurfaces(root.get());
|
| - child->SetUpdateRect(gfx::Rect(10, 11, 12, 13));
|
| - child->SetOpacity(0.5f);
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - // Sanity check - we should not have accidentally created a separate render
|
| - // surface for the translucent layer.
|
| - ASSERT_FALSE(child->render_surface());
|
| - ASSERT_EQ(2u, root->render_surface()->layer_list().size());
|
| -
|
| - // Damage should be the entire child layer in target_surface space.
|
| - gfx::Rect expected_rect = gfx::Rect(100, 100, 30, 30);
|
| - gfx::Rect root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_EQ(expected_rect.ToString(), root_damage_rect.ToString());
|
| -
|
| - // CASE 2: If a layer moves due to property change, it damages both the new
|
| - // location and the old (exposed) location. The old location is the
|
| - // entire old layer, not just the update_rect.
|
| -
|
| - // Cycle one frame of no change, just to sanity check that the next rect is
|
| - // not because of the old damage state.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - EmulateDrawingOneFrame(root.get());
|
| - root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_TRUE(root_damage_rect.IsEmpty());
|
| -
|
| - // Then, test the actual layer movement.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - child->SetPosition(gfx::PointF(200.f, 230.f));
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - // Expect damage to be the combination of the previous one and the new one.
|
| - expected_rect.Union(gfx::Rect(200, 230, 30, 30));
|
| - root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_FLOAT_RECT_EQ(expected_rect, root_damage_rect);
|
| -}
|
| -
|
| -TEST_F(DamageTrackerTest, VerifyDamageForTransformedLayer) {
|
| - // If a layer is transformed, the damage rect should still enclose the entire
|
| - // transformed layer.
|
| -
|
| - scoped_ptr<LayerImpl> root = CreateAndSetUpTestTreeWithOneSurface();
|
| - LayerImpl* child = root->children()[0];
|
| -
|
| - gfx::Transform rotation;
|
| - rotation.Rotate(45.0);
|
| -
|
| - ClearDamageForAllSurfaces(root.get());
|
| - child->SetTransformOrigin(gfx::Point3F(
|
| - child->bounds().width() * 0.5f, child->bounds().height() * 0.5f, 0.f));
|
| - child->SetPosition(gfx::PointF(85.f, 85.f));
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - // Sanity check that the layer actually moved to (85, 85), damaging its old
|
| - // location and new location.
|
| - gfx::Rect root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_EQ(gfx::Rect(85, 85, 45, 45).ToString(), root_damage_rect.ToString());
|
| -
|
| - // With the anchor on the layer's center, now we can test the rotation more
|
| - // intuitively, since it applies about the layer's anchor.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - child->SetTransform(rotation);
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - // Since the child layer is square, rotation by 45 degrees about the center
|
| - // should increase the size of the expected rect by sqrt(2), centered around
|
| - // (100, 100). The old exposed region should be fully contained in the new
|
| - // region.
|
| - float expected_width = 30.f * sqrt(2.f);
|
| - float expected_position = 100.f - 0.5f * expected_width;
|
| - gfx::Rect expected_rect = gfx::ToEnclosingRect(gfx::RectF(
|
| - expected_position, expected_position, expected_width, expected_width));
|
| - root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_EQ(expected_rect.ToString(), root_damage_rect.ToString());
|
| -}
|
| -
|
| -TEST_F(DamageTrackerTest, VerifyDamageForPerspectiveClippedLayer) {
|
| - // If a layer has a perspective transform that causes w < 0, then not
|
| - // clipping the layer can cause an invalid damage rect. This test checks that
|
| - // the w < 0 case is tracked properly.
|
| - //
|
| - // The transform is constructed so that if w < 0 clipping is not performed,
|
| - // the incorrect rect will be very small, specifically: position (500.972504,
|
| - // 498.544617) and size 0.056610 x 2.910767. Instead, the correctly
|
| - // transformed rect should actually be very huge (i.e. in theory, -infinity
|
| - // on the left), and positioned so that the right-most bound rect will be
|
| - // approximately 501 units in root surface space.
|
| - //
|
| -
|
| - scoped_ptr<LayerImpl> root = CreateAndSetUpTestTreeWithOneSurface();
|
| - LayerImpl* child = root->children()[0];
|
| -
|
| - gfx::Transform transform;
|
| - transform.Translate3d(500.0, 500.0, 0.0);
|
| - transform.ApplyPerspectiveDepth(1.0);
|
| - transform.RotateAboutYAxis(45.0);
|
| - transform.Translate3d(-50.0, -50.0, 0.0);
|
| -
|
| - // Set up the child
|
| - child->SetPosition(gfx::PointF(0.f, 0.f));
|
| - child->SetBounds(gfx::Size(100, 100));
|
| - child->SetContentBounds(gfx::Size(100, 100));
|
| - child->SetTransform(transform);
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - // Sanity check that the child layer's bounds would actually get clipped by
|
| - // w < 0, otherwise this test is not actually testing the intended scenario.
|
| - gfx::QuadF test_quad(gfx::RectF(gfx::PointF(), gfx::SizeF(100.f, 100.f)));
|
| - bool clipped = false;
|
| - MathUtil::MapQuad(transform, test_quad, &clipped);
|
| - EXPECT_TRUE(clipped);
|
| -
|
| - // Damage the child without moving it.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - child->SetOpacity(0.5f);
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - // The expected damage should cover the entire root surface (500x500), but we
|
| - // don't care whether the damage rect was clamped or is larger than the
|
| - // surface for this test.
|
| - gfx::Rect root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - gfx::Rect damage_we_care_about = gfx::Rect(gfx::Size(500, 500));
|
| - EXPECT_TRUE(root_damage_rect.Contains(damage_we_care_about));
|
| -}
|
| -
|
| -TEST_F(DamageTrackerTest, VerifyDamageForBlurredSurface) {
|
| - scoped_ptr<LayerImpl> root = CreateAndSetUpTestTreeWithTwoSurfaces();
|
| - LayerImpl* surface = root->children()[0];
|
| - LayerImpl* child = surface->children()[0];
|
| -
|
| - FilterOperations filters;
|
| - filters.Append(FilterOperation::CreateBlurFilter(5.f));
|
| - int outset_top, outset_right, outset_bottom, outset_left;
|
| - filters.GetOutsets(&outset_top, &outset_right, &outset_bottom, &outset_left);
|
| -
|
| - // Setting the filter will damage the whole surface.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - surface->SetFilters(filters);
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - // Setting the update rect should cause the corresponding damage to the
|
| - // surface, blurred based on the size of the blur filter.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - child->SetUpdateRect(gfx::Rect(1, 2, 3, 4));
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - // Damage position on the surface should be: position of update_rect (1, 2)
|
| - // relative to the child (300, 300), but expanded by the blur outsets.
|
| - gfx::Rect root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - gfx::Rect expected_damage_rect = gfx::Rect(301, 302, 3, 4);
|
| -
|
| - expected_damage_rect.Inset(-outset_left,
|
| - -outset_top,
|
| - -outset_right,
|
| - -outset_bottom);
|
| - EXPECT_EQ(expected_damage_rect.ToString(), root_damage_rect.ToString());
|
| -}
|
| -
|
| -TEST_F(DamageTrackerTest, VerifyDamageForImageFilter) {
|
| - scoped_ptr<LayerImpl> root = CreateAndSetUpTestTreeWithOneSurface();
|
| - LayerImpl* child = root->children()[0];
|
| - gfx::Rect root_damage_rect, child_damage_rect;
|
| -
|
| - // Allow us to set damage on child too.
|
| - child->SetDrawsContent(true);
|
| -
|
| - skia::RefPtr<SkImageFilter> filter = skia::AdoptRef(
|
| - SkBlurImageFilter::Create(SkIntToScalar(2), SkIntToScalar(2)));
|
| - FilterOperations filters;
|
| - filters.Append(FilterOperation::CreateReferenceFilter(filter));
|
| -
|
| - // Setting the filter will damage the whole surface.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - child->SetHasRenderSurface(true);
|
| - child->SetFilters(filters);
|
| - EmulateDrawingOneFrame(root.get());
|
| - root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - child_damage_rect =
|
| - child->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_EQ(gfx::Rect(100, 100, 30, 30).ToString(),
|
| - root_damage_rect.ToString());
|
| - EXPECT_EQ(gfx::Rect(30, 30).ToString(), child_damage_rect.ToString());
|
| -
|
| - // CASE 1: Setting the update rect should damage the whole surface (for now)
|
| - ClearDamageForAllSurfaces(root.get());
|
| - child->SetUpdateRect(gfx::Rect(1, 1));
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - child_damage_rect =
|
| - child->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_EQ(gfx::Rect(100, 100, 30, 30).ToString(),
|
| - root_damage_rect.ToString());
|
| - EXPECT_EQ(gfx::Rect(30.f, 30.f).ToString(), child_damage_rect.ToString());
|
| -}
|
| -
|
| -TEST_F(DamageTrackerTest, VerifyDamageForBackgroundBlurredChild) {
|
| - scoped_ptr<LayerImpl> root = CreateAndSetUpTestTreeWithTwoSurfaces();
|
| - LayerImpl* child1 = root->children()[0];
|
| - LayerImpl* child2 = root->children()[1];
|
| -
|
| - // Allow us to set damage on child1 too.
|
| - child1->SetDrawsContent(true);
|
| -
|
| - FilterOperations filters;
|
| - filters.Append(FilterOperation::CreateBlurFilter(2.f));
|
| - int outset_top, outset_right, outset_bottom, outset_left;
|
| - filters.GetOutsets(&outset_top, &outset_right, &outset_bottom, &outset_left);
|
| -
|
| - // Setting the filter will damage the whole surface.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - child1->SetBackgroundFilters(filters);
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - // CASE 1: Setting the update rect should cause the corresponding damage to
|
| - // the surface, blurred based on the size of the child's background
|
| - // blur filter.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - root->SetUpdateRect(gfx::Rect(297, 297, 2, 2));
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - gfx::Rect root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - // Damage position on the surface should be a composition of the damage on
|
| - // the root and on child2. Damage on the root should be: position of
|
| - // update_rect (297, 297), but expanded by the blur outsets.
|
| - gfx::Rect expected_damage_rect = gfx::Rect(297, 297, 2, 2);
|
| -
|
| - expected_damage_rect.Inset(-outset_left,
|
| - -outset_top,
|
| - -outset_right,
|
| - -outset_bottom);
|
| - EXPECT_EQ(expected_damage_rect.ToString(), root_damage_rect.ToString());
|
| -
|
| - // CASE 2: Setting the update rect should cause the corresponding damage to
|
| - // the surface, blurred based on the size of the child's background
|
| - // blur filter. Since the damage extends to the right/bottom outside
|
| - // of the blurred layer, only the left/top should end up expanded.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - root->SetUpdateRect(gfx::Rect(297, 297, 30, 30));
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - // Damage position on the surface should be a composition of the damage on
|
| - // the root and on child2. Damage on the root should be: position of
|
| - // update_rect (297, 297), but expanded on the left/top by the blur outsets.
|
| - expected_damage_rect = gfx::Rect(297, 297, 30, 30);
|
| -
|
| - expected_damage_rect.Inset(-outset_left,
|
| - -outset_top,
|
| - 0,
|
| - 0);
|
| - EXPECT_EQ(expected_damage_rect.ToString(), root_damage_rect.ToString());
|
| -
|
| - // CASE 3: Setting this update rect outside the blurred content_bounds of the
|
| - // blurred child1 will not cause it to be expanded.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - root->SetUpdateRect(gfx::Rect(30, 30, 2, 2));
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - // Damage on the root should be: position of update_rect (30, 30), not
|
| - // expanded.
|
| - expected_damage_rect = gfx::Rect(30, 30, 2, 2);
|
| -
|
| - EXPECT_EQ(expected_damage_rect.ToString(), root_damage_rect.ToString());
|
| -
|
| - // CASE 4: Setting this update rect inside the blurred content_bounds but
|
| - // outside the original content_bounds of the blurred child1 will
|
| - // cause it to be expanded.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - root->SetUpdateRect(gfx::Rect(99, 99, 1, 1));
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - // Damage on the root should be: position of update_rect (99, 99), expanded by
|
| - // the blurring on child1, but since it is 1 pixel outside the layer, the
|
| - // expanding should be reduced by 1.
|
| - expected_damage_rect = gfx::Rect(99, 99, 1, 1);
|
| -
|
| - expected_damage_rect.Inset(-outset_left + 1,
|
| - -outset_top + 1,
|
| - -outset_right,
|
| - -outset_bottom);
|
| - EXPECT_EQ(expected_damage_rect.ToString(), root_damage_rect.ToString());
|
| -
|
| - // CASE 5: Setting the update rect on child2, which is above child1, will
|
| - // not get blurred by child1, so it does not need to get expanded.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - child2->SetUpdateRect(gfx::Rect(1, 1));
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - // Damage on child2 should be: position of update_rect offset by the child's
|
| - // position (11, 11), and not expanded by anything.
|
| - expected_damage_rect = gfx::Rect(11, 11, 1, 1);
|
| -
|
| - EXPECT_EQ(expected_damage_rect.ToString(), root_damage_rect.ToString());
|
| -
|
| - // CASE 6: Setting the update rect on child1 will also blur the damage, so
|
| - // that any pixels needed for the blur are redrawn in the current
|
| - // frame.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - child1->SetUpdateRect(gfx::Rect(1, 1));
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - // Damage on child1 should be: position of update_rect offset by the child's
|
| - // position (100, 100), and expanded by the damage.
|
| - expected_damage_rect = gfx::Rect(100, 100, 1, 1);
|
| -
|
| - expected_damage_rect.Inset(-outset_left,
|
| - -outset_top,
|
| - -outset_right,
|
| - -outset_bottom);
|
| - EXPECT_EQ(expected_damage_rect.ToString(), root_damage_rect.ToString());
|
| -}
|
| -
|
| -TEST_F(DamageTrackerTest, VerifyDamageForAddingAndRemovingLayer) {
|
| - scoped_ptr<LayerImpl> root = CreateAndSetUpTestTreeWithOneSurface();
|
| - LayerImpl* child1 = root->children()[0];
|
| -
|
| - // CASE 1: Adding a new layer should cause the appropriate damage.
|
| - //
|
| - ClearDamageForAllSurfaces(root.get());
|
| - {
|
| - scoped_ptr<LayerImpl> child2 =
|
| - LayerImpl::Create(host_impl_.active_tree(), 3);
|
| - child2->SetPosition(gfx::PointF(400.f, 380.f));
|
| - child2->SetBounds(gfx::Size(6, 8));
|
| - child2->SetContentBounds(gfx::Size(6, 8));
|
| - child2->SetDrawsContent(true);
|
| - root->AddChild(child2.Pass());
|
| - }
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - // Sanity check - all 3 layers should be on the same render surface; render
|
| - // surfaces are tested elsewhere.
|
| - ASSERT_EQ(3u, root->render_surface()->layer_list().size());
|
| -
|
| - gfx::Rect root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_EQ(gfx::Rect(400, 380, 6, 8).ToString(), root_damage_rect.ToString());
|
| -
|
| - // CASE 2: If the layer is removed, its entire old layer becomes exposed, not
|
| - // just the last update rect.
|
| -
|
| - // Advance one frame without damage so that we know the damage rect is not
|
| - // leftover from the previous case.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_TRUE(root_damage_rect.IsEmpty());
|
| -
|
| - // Then, test removing child1.
|
| - root->RemoveChild(child1);
|
| - child1 = NULL;
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_EQ(gfx::Rect(100, 100, 30, 30).ToString(),
|
| - root_damage_rect.ToString());
|
| -}
|
| -
|
| -TEST_F(DamageTrackerTest, VerifyDamageForNewUnchangedLayer) {
|
| - // If child2 is added to the layer tree, but it doesn't have any explicit
|
| - // damage of its own, it should still indeed damage the target surface.
|
| -
|
| - scoped_ptr<LayerImpl> root = CreateAndSetUpTestTreeWithOneSurface();
|
| -
|
| - ClearDamageForAllSurfaces(root.get());
|
| - {
|
| - scoped_ptr<LayerImpl> child2 =
|
| - LayerImpl::Create(host_impl_.active_tree(), 3);
|
| - child2->SetPosition(gfx::PointF(400.f, 380.f));
|
| - child2->SetBounds(gfx::Size(6, 8));
|
| - child2->SetContentBounds(gfx::Size(6, 8));
|
| - child2->SetDrawsContent(true);
|
| - child2->ResetAllChangeTrackingForSubtree();
|
| - // Sanity check the initial conditions of the test, if these asserts
|
| - // trigger, it means the test no longer actually covers the intended
|
| - // scenario.
|
| - ASSERT_FALSE(child2->LayerPropertyChanged());
|
| - ASSERT_TRUE(child2->update_rect().IsEmpty());
|
| - root->AddChild(child2.Pass());
|
| - }
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - // Sanity check - all 3 layers should be on the same render surface; render
|
| - // surfaces are tested elsewhere.
|
| - ASSERT_EQ(3u, root->render_surface()->layer_list().size());
|
| -
|
| - gfx::Rect root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_EQ(gfx::Rect(400, 380, 6, 8).ToString(), root_damage_rect.ToString());
|
| -}
|
| -
|
| -TEST_F(DamageTrackerTest, VerifyDamageForMultipleLayers) {
|
| - scoped_ptr<LayerImpl> root = CreateAndSetUpTestTreeWithOneSurface();
|
| - LayerImpl* child1 = root->children()[0];
|
| -
|
| - // In this test we don't want the above tree manipulation to be considered
|
| - // part of the same frame.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - {
|
| - scoped_ptr<LayerImpl> child2 =
|
| - LayerImpl::Create(host_impl_.active_tree(), 3);
|
| - child2->SetPosition(gfx::PointF(400.f, 380.f));
|
| - child2->SetBounds(gfx::Size(6, 8));
|
| - child2->SetContentBounds(gfx::Size(6, 8));
|
| - child2->SetDrawsContent(true);
|
| - root->AddChild(child2.Pass());
|
| - }
|
| - LayerImpl* child2 = root->children()[1];
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - // Damaging two layers simultaneously should cause combined damage.
|
| - // - child1 update rect in surface space: gfx::Rect(100, 100, 1, 2);
|
| - // - child2 update rect in surface space: gfx::Rect(400, 380, 3, 4);
|
| - ClearDamageForAllSurfaces(root.get());
|
| - child1->SetUpdateRect(gfx::Rect(1, 2));
|
| - child2->SetUpdateRect(gfx::Rect(3, 4));
|
| - EmulateDrawingOneFrame(root.get());
|
| - gfx::Rect root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_EQ(gfx::Rect(100, 100, 303, 284).ToString(),
|
| - root_damage_rect.ToString());
|
| -}
|
| -
|
| -TEST_F(DamageTrackerTest, VerifyDamageForNestedSurfaces) {
|
| - scoped_ptr<LayerImpl> root = CreateAndSetUpTestTreeWithTwoSurfaces();
|
| - LayerImpl* child1 = root->children()[0];
|
| - LayerImpl* child2 = root->children()[1];
|
| - LayerImpl* grand_child1 = root->children()[0]->children()[0];
|
| - gfx::Rect child_damage_rect;
|
| - gfx::Rect root_damage_rect;
|
| -
|
| - // CASE 1: Damage to a descendant surface should propagate properly to
|
| - // ancestor surface.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - grand_child1->SetOpacity(0.5f);
|
| - EmulateDrawingOneFrame(root.get());
|
| - child_damage_rect =
|
| - child1->render_surface()->damage_tracker()->current_damage_rect();
|
| - root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_EQ(gfx::Rect(200, 200, 6, 8).ToString(), child_damage_rect.ToString());
|
| - EXPECT_EQ(gfx::Rect(300, 300, 6, 8).ToString(), root_damage_rect.ToString());
|
| -
|
| - // CASE 2: Same as previous case, but with additional damage elsewhere that
|
| - // should be properly unioned.
|
| - // - child1 surface damage in root surface space:
|
| - // gfx::Rect(300, 300, 6, 8);
|
| - // - child2 damage in root surface space:
|
| - // gfx::Rect(11, 11, 18, 18);
|
| - ClearDamageForAllSurfaces(root.get());
|
| - grand_child1->SetOpacity(0.7f);
|
| - child2->SetOpacity(0.7f);
|
| - EmulateDrawingOneFrame(root.get());
|
| - child_damage_rect =
|
| - child1->render_surface()->damage_tracker()->current_damage_rect();
|
| - root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_EQ(gfx::Rect(200, 200, 6, 8).ToString(), child_damage_rect.ToString());
|
| - EXPECT_EQ(gfx::Rect(11, 11, 295, 297).ToString(),
|
| - root_damage_rect.ToString());
|
| -}
|
| -
|
| -TEST_F(DamageTrackerTest, VerifyDamageForSurfaceChangeFromDescendantLayer) {
|
| - // If descendant layer changes and affects the content bounds of the render
|
| - // surface, then the entire descendant surface should be damaged, and it
|
| - // should damage its ancestor surface with the old and new surface regions.
|
| -
|
| - // This is a tricky case, since only the first grand_child changes, but the
|
| - // entire surface should be marked dirty.
|
| -
|
| - scoped_ptr<LayerImpl> root = CreateAndSetUpTestTreeWithTwoSurfaces();
|
| - LayerImpl* child1 = root->children()[0];
|
| - LayerImpl* grand_child1 = root->children()[0]->children()[0];
|
| - gfx::Rect child_damage_rect;
|
| - gfx::Rect root_damage_rect;
|
| -
|
| - ClearDamageForAllSurfaces(root.get());
|
| - grand_child1->SetPosition(gfx::PointF(195.f, 205.f));
|
| - EmulateDrawingOneFrame(root.get());
|
| - child_damage_rect =
|
| - child1->render_surface()->damage_tracker()->current_damage_rect();
|
| - root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| -
|
| - // The new surface bounds should be damaged entirely, even though only one of
|
| - // the layers changed.
|
| - EXPECT_EQ(gfx::Rect(190, 190, 11, 23).ToString(),
|
| - child_damage_rect.ToString());
|
| -
|
| - // Damage to the root surface should be the union of child1's *entire* render
|
| - // surface (in target space), and its old exposed area (also in target
|
| - // space).
|
| - EXPECT_EQ(gfx::Rect(290, 290, 16, 23).ToString(),
|
| - root_damage_rect.ToString());
|
| -}
|
| -
|
| -TEST_F(DamageTrackerTest, VerifyDamageForSurfaceChangeFromAncestorLayer) {
|
| - // An ancestor/owning layer changes that affects the position/transform of
|
| - // the render surface. Note that in this case, the layer_property_changed flag
|
| - // already propagates to the subtree (tested in LayerImpltest), which damages
|
| - // the entire child1 surface, but the damage tracker still needs the correct
|
| - // logic to compute the exposed region on the root surface.
|
| -
|
| - // TODO(shawnsingh): the expectations of this test case should change when we
|
| - // add support for a unique scissor_rect per RenderSurface. In that case, the
|
| - // child1 surface should be completely unchanged, since we are only
|
| - // transforming it, while the root surface would be damaged appropriately.
|
| -
|
| - scoped_ptr<LayerImpl> root = CreateAndSetUpTestTreeWithTwoSurfaces();
|
| - LayerImpl* child1 = root->children()[0];
|
| - gfx::Rect child_damage_rect;
|
| - gfx::Rect root_damage_rect;
|
| -
|
| - ClearDamageForAllSurfaces(root.get());
|
| - child1->SetPosition(gfx::PointF(50.f, 50.f));
|
| - EmulateDrawingOneFrame(root.get());
|
| - child_damage_rect =
|
| - child1->render_surface()->damage_tracker()->current_damage_rect();
|
| - root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| -
|
| - // The new surface bounds should be damaged entirely.
|
| - EXPECT_EQ(gfx::Rect(190, 190, 16, 18).ToString(),
|
| - child_damage_rect.ToString());
|
| -
|
| - // The entire child1 surface and the old exposed child1 surface should damage
|
| - // the root surface.
|
| - // - old child1 surface in target space: gfx::Rect(290, 290, 16, 18)
|
| - // - new child1 surface in target space: gfx::Rect(240, 240, 16, 18)
|
| - EXPECT_EQ(gfx::Rect(240, 240, 66, 68).ToString(),
|
| - root_damage_rect.ToString());
|
| -}
|
| -
|
| -TEST_F(DamageTrackerTest, VerifyDamageForAddingAndRemovingRenderSurfaces) {
|
| - scoped_ptr<LayerImpl> root = CreateAndSetUpTestTreeWithTwoSurfaces();
|
| - LayerImpl* child1 = root->children()[0];
|
| - gfx::Rect child_damage_rect;
|
| - gfx::Rect root_damage_rect;
|
| -
|
| - // CASE 1: If a descendant surface disappears, its entire old area becomes
|
| - // exposed.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - child1->SetHasRenderSurface(false);
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - // Sanity check that there is only one surface now.
|
| - ASSERT_FALSE(child1->render_surface());
|
| - ASSERT_EQ(4u, root->render_surface()->layer_list().size());
|
| -
|
| - root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_EQ(gfx::Rect(290, 290, 16, 18).ToString(),
|
| - root_damage_rect.ToString());
|
| -
|
| - // CASE 2: If a descendant surface appears, its entire old area becomes
|
| - // exposed.
|
| -
|
| - // Cycle one frame of no change, just to sanity check that the next rect is
|
| - // not because of the old damage state.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - EmulateDrawingOneFrame(root.get());
|
| - root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_TRUE(root_damage_rect.IsEmpty());
|
| -
|
| - // Then change the tree so that the render surface is added back.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - child1->SetHasRenderSurface(true);
|
| -
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - // Sanity check that there is a new surface now.
|
| - ASSERT_TRUE(child1->render_surface());
|
| - EXPECT_EQ(3u, root->render_surface()->layer_list().size());
|
| - EXPECT_EQ(2u, child1->render_surface()->layer_list().size());
|
| -
|
| - child_damage_rect =
|
| - child1->render_surface()->damage_tracker()->current_damage_rect();
|
| - root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_EQ(gfx::Rect(190, 190, 16, 18).ToString(),
|
| - child_damage_rect.ToString());
|
| - EXPECT_EQ(gfx::Rect(290, 290, 16, 18).ToString(),
|
| - root_damage_rect.ToString());
|
| -}
|
| -
|
| -TEST_F(DamageTrackerTest, VerifyNoDamageWhenNothingChanged) {
|
| - scoped_ptr<LayerImpl> root = CreateAndSetUpTestTreeWithTwoSurfaces();
|
| - LayerImpl* child1 = root->children()[0];
|
| - gfx::Rect child_damage_rect;
|
| - gfx::Rect root_damage_rect;
|
| -
|
| - // CASE 1: If nothing changes, the damage rect should be empty.
|
| - //
|
| - ClearDamageForAllSurfaces(root.get());
|
| - EmulateDrawingOneFrame(root.get());
|
| - child_damage_rect =
|
| - child1->render_surface()->damage_tracker()->current_damage_rect();
|
| - root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_TRUE(child_damage_rect.IsEmpty());
|
| - EXPECT_TRUE(root_damage_rect.IsEmpty());
|
| -
|
| - // CASE 2: If nothing changes twice in a row, the damage rect should still be
|
| - // empty.
|
| - //
|
| - ClearDamageForAllSurfaces(root.get());
|
| - EmulateDrawingOneFrame(root.get());
|
| - child_damage_rect =
|
| - child1->render_surface()->damage_tracker()->current_damage_rect();
|
| - root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_TRUE(child_damage_rect.IsEmpty());
|
| - EXPECT_TRUE(root_damage_rect.IsEmpty());
|
| -}
|
| -
|
| -TEST_F(DamageTrackerTest, VerifyNoDamageForUpdateRectThatDoesNotDrawContent) {
|
| - scoped_ptr<LayerImpl> root = CreateAndSetUpTestTreeWithTwoSurfaces();
|
| - LayerImpl* child1 = root->children()[0];
|
| - gfx::Rect child_damage_rect;
|
| - gfx::Rect root_damage_rect;
|
| -
|
| - // In our specific tree, the update rect of child1 should not cause any
|
| - // damage to any surface because it does not actually draw content.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - child1->SetUpdateRect(gfx::Rect(1, 2));
|
| - EmulateDrawingOneFrame(root.get());
|
| - child_damage_rect =
|
| - child1->render_surface()->damage_tracker()->current_damage_rect();
|
| - root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_TRUE(child_damage_rect.IsEmpty());
|
| - EXPECT_TRUE(root_damage_rect.IsEmpty());
|
| -}
|
| -
|
| -TEST_F(DamageTrackerTest, VerifyDamageForReplica) {
|
| - scoped_ptr<LayerImpl> root = CreateAndSetUpTestTreeWithTwoSurfaces();
|
| - LayerImpl* child1 = root->children()[0];
|
| - LayerImpl* grand_child1 = child1->children()[0];
|
| - LayerImpl* grand_child2 = child1->children()[1];
|
| -
|
| - // Damage on a surface that has a reflection should cause the target surface
|
| - // to receive the surface's damage and the surface's reflected damage.
|
| -
|
| - // For this test case, we modify grand_child2, and add grand_child3 to extend
|
| - // the bounds of child1's surface. This way, we can test reflection changes
|
| - // without changing content_bounds of the surface.
|
| - grand_child2->SetPosition(gfx::PointF(180.f, 180.f));
|
| - {
|
| - scoped_ptr<LayerImpl> grand_child3 =
|
| - LayerImpl::Create(host_impl_.active_tree(), 6);
|
| - grand_child3->SetPosition(gfx::PointF(240.f, 240.f));
|
| - grand_child3->SetBounds(gfx::Size(10, 10));
|
| - grand_child3->SetContentBounds(gfx::Size(10, 10));
|
| - grand_child3->SetDrawsContent(true);
|
| - child1->AddChild(grand_child3.Pass());
|
| - }
|
| - child1->SetOpacity(0.5f);
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - // CASE 1: adding a reflection about the left edge of grand_child1.
|
| - //
|
| - ClearDamageForAllSurfaces(root.get());
|
| - {
|
| - scoped_ptr<LayerImpl> grand_child1_replica =
|
| - LayerImpl::Create(host_impl_.active_tree(), 7);
|
| - grand_child1_replica->SetPosition(gfx::PointF());
|
| - gfx::Transform reflection;
|
| - reflection.Scale3d(-1.0, 1.0, 1.0);
|
| - grand_child1_replica->SetTransform(reflection);
|
| - grand_child1->SetReplicaLayer(grand_child1_replica.Pass());
|
| - grand_child1->SetHasRenderSurface(true);
|
| - }
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - gfx::Rect grand_child_damage_rect =
|
| - grand_child1->render_surface()->damage_tracker()->current_damage_rect();
|
| - gfx::Rect child_damage_rect =
|
| - child1->render_surface()->damage_tracker()->current_damage_rect();
|
| - gfx::Rect root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| -
|
| - // The grand_child surface damage should not include its own replica. The
|
| - // child surface damage should include the normal and replica surfaces.
|
| - EXPECT_EQ(gfx::Rect(6, 8).ToString(), grand_child_damage_rect.ToString());
|
| - EXPECT_EQ(gfx::Rect(194, 200, 12, 8).ToString(),
|
| - child_damage_rect.ToString());
|
| - EXPECT_EQ(gfx::Rect(294, 300, 12, 8).ToString(), root_damage_rect.ToString());
|
| -
|
| - // CASE 2: moving the descendant surface should cause both the original and
|
| - // reflected areas to be damaged on the target.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - gfx::Rect old_content_rect = child1->render_surface()->content_rect();
|
| - grand_child1->SetPosition(gfx::PointF(195.f, 205.f));
|
| - EmulateDrawingOneFrame(root.get());
|
| - ASSERT_EQ(old_content_rect.width(),
|
| - child1->render_surface()->content_rect().width());
|
| - ASSERT_EQ(old_content_rect.height(),
|
| - child1->render_surface()->content_rect().height());
|
| -
|
| - grand_child_damage_rect =
|
| - grand_child1->render_surface()->
|
| - damage_tracker()->current_damage_rect();
|
| - child_damage_rect =
|
| - child1->render_surface()->damage_tracker()->current_damage_rect();
|
| - root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| -
|
| - // The child surface damage should include normal and replica surfaces for
|
| - // both old and new locations.
|
| - // - old location in target space: gfx::Rect(194, 200, 12, 8)
|
| - // - new location in target space: gfx::Rect(189, 205, 12, 8)
|
| - EXPECT_EQ(gfx::Rect(6, 8).ToString(), grand_child_damage_rect.ToString());
|
| - EXPECT_EQ(gfx::Rect(189, 200, 17, 13).ToString(),
|
| - child_damage_rect.ToString());
|
| - EXPECT_EQ(gfx::Rect(289, 300, 17, 13).ToString(),
|
| - root_damage_rect.ToString());
|
| -
|
| - // CASE 3: removing the reflection should cause the entire region including
|
| - // reflection to damage the target surface.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - grand_child1->SetReplicaLayer(nullptr);
|
| - grand_child1->SetHasRenderSurface(false);
|
| - EmulateDrawingOneFrame(root.get());
|
| - ASSERT_EQ(old_content_rect.width(),
|
| - child1->render_surface()->content_rect().width());
|
| - ASSERT_EQ(old_content_rect.height(),
|
| - child1->render_surface()->content_rect().height());
|
| -
|
| - EXPECT_FALSE(grand_child1->render_surface());
|
| - child_damage_rect =
|
| - child1->render_surface()->damage_tracker()->current_damage_rect();
|
| - root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| -
|
| - EXPECT_EQ(gfx::Rect(189, 205, 12, 8).ToString(),
|
| - child_damage_rect.ToString());
|
| - EXPECT_EQ(gfx::Rect(289, 305, 12, 8).ToString(), root_damage_rect.ToString());
|
| -}
|
| -
|
| -TEST_F(DamageTrackerTest, VerifyDamageForMask) {
|
| - scoped_ptr<LayerImpl> root = CreateAndSetUpTestTreeWithOneSurface();
|
| - LayerImpl* child = root->children()[0];
|
| -
|
| - // In the current implementation of the damage tracker, changes to mask
|
| - // layers should damage the entire corresponding surface.
|
| -
|
| - ClearDamageForAllSurfaces(root.get());
|
| -
|
| - // Set up the mask layer.
|
| - {
|
| - scoped_ptr<LayerImpl> mask_layer =
|
| - LayerImpl::Create(host_impl_.active_tree(), 3);
|
| - mask_layer->SetPosition(child->position());
|
| - mask_layer->SetBounds(child->bounds());
|
| - mask_layer->SetContentBounds(child->bounds());
|
| - child->SetMaskLayer(mask_layer.Pass());
|
| - child->SetHasRenderSurface(true);
|
| - }
|
| - LayerImpl* mask_layer = child->mask_layer();
|
| -
|
| - // Add opacity and a grand_child so that the render surface persists even
|
| - // after we remove the mask.
|
| - {
|
| - scoped_ptr<LayerImpl> grand_child =
|
| - LayerImpl::Create(host_impl_.active_tree(), 4);
|
| - grand_child->SetPosition(gfx::PointF(2.f, 2.f));
|
| - grand_child->SetBounds(gfx::Size(2, 2));
|
| - grand_child->SetContentBounds(gfx::Size(2, 2));
|
| - grand_child->SetDrawsContent(true);
|
| - child->AddChild(grand_child.Pass());
|
| - }
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - // CASE 1: the update_rect on a mask layer should damage the entire target
|
| - // surface.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - mask_layer->SetUpdateRect(gfx::Rect(1, 2, 3, 4));
|
| - EmulateDrawingOneFrame(root.get());
|
| - gfx::Rect child_damage_rect =
|
| - child->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_EQ(gfx::Rect(30, 30).ToString(), child_damage_rect.ToString());
|
| -
|
| - // CASE 2: a property change on the mask layer should damage the entire
|
| - // target surface.
|
| -
|
| - // Advance one frame without damage so that we know the damage rect is not
|
| - // leftover from the previous case.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - EmulateDrawingOneFrame(root.get());
|
| - child_damage_rect =
|
| - child->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_TRUE(child_damage_rect.IsEmpty());
|
| -
|
| - // Then test the property change.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - mask_layer->SetStackingOrderChanged(true);
|
| -
|
| - EmulateDrawingOneFrame(root.get());
|
| - child_damage_rect =
|
| - child->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_EQ(gfx::Rect(30, 30).ToString(), child_damage_rect.ToString());
|
| -
|
| - // CASE 3: removing the mask also damages the entire target surface.
|
| - //
|
| -
|
| - // Advance one frame without damage so that we know the damage rect is not
|
| - // leftover from the previous case.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - EmulateDrawingOneFrame(root.get());
|
| - child_damage_rect =
|
| - child->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_TRUE(child_damage_rect.IsEmpty());
|
| -
|
| - // Then test mask removal.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - child->SetMaskLayer(nullptr);
|
| - ASSERT_TRUE(child->LayerPropertyChanged());
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - // Sanity check that a render surface still exists.
|
| - ASSERT_TRUE(child->render_surface());
|
| -
|
| - child_damage_rect =
|
| - child->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_EQ(gfx::Rect(30, 30).ToString(), child_damage_rect.ToString());
|
| -}
|
| -
|
| -TEST_F(DamageTrackerTest, VerifyDamageForReplicaMask) {
|
| - scoped_ptr<LayerImpl> root = CreateAndSetUpTestTreeWithTwoSurfaces();
|
| - LayerImpl* child1 = root->children()[0];
|
| - LayerImpl* grand_child1 = child1->children()[0];
|
| -
|
| - // Changes to a replica's mask should not damage the original surface,
|
| - // because it is not masked. But it does damage the ancestor target surface.
|
| -
|
| - ClearDamageForAllSurfaces(root.get());
|
| -
|
| - // Create a reflection about the left edge of grand_child1.
|
| - {
|
| - scoped_ptr<LayerImpl> grand_child1_replica =
|
| - LayerImpl::Create(host_impl_.active_tree(), 6);
|
| - grand_child1_replica->SetPosition(gfx::PointF());
|
| - gfx::Transform reflection;
|
| - reflection.Scale3d(-1.0, 1.0, 1.0);
|
| - grand_child1_replica->SetTransform(reflection);
|
| - grand_child1->SetReplicaLayer(grand_child1_replica.Pass());
|
| - grand_child1->SetHasRenderSurface(true);
|
| - }
|
| - LayerImpl* grand_child1_replica = grand_child1->replica_layer();
|
| -
|
| - // Set up the mask layer on the replica layer
|
| - {
|
| - scoped_ptr<LayerImpl> replica_mask_layer =
|
| - LayerImpl::Create(host_impl_.active_tree(), 7);
|
| - replica_mask_layer->SetPosition(gfx::PointF());
|
| - replica_mask_layer->SetBounds(grand_child1->bounds());
|
| - replica_mask_layer->SetContentBounds(grand_child1->bounds());
|
| - grand_child1_replica->SetMaskLayer(replica_mask_layer.Pass());
|
| - }
|
| - LayerImpl* replica_mask_layer = grand_child1_replica->mask_layer();
|
| -
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - // Sanity check that the appropriate render surfaces were created
|
| - ASSERT_TRUE(grand_child1->render_surface());
|
| -
|
| - // CASE 1: a property change on the mask should damage only the reflected
|
| - // region on the target surface.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - replica_mask_layer->SetStackingOrderChanged(true);
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - gfx::Rect grand_child_damage_rect =
|
| - grand_child1->render_surface()->damage_tracker()->current_damage_rect();
|
| - gfx::Rect child_damage_rect =
|
| - child1->render_surface()->damage_tracker()->current_damage_rect();
|
| -
|
| - EXPECT_TRUE(grand_child_damage_rect.IsEmpty());
|
| - EXPECT_EQ(gfx::Rect(194, 200, 6, 8).ToString(), child_damage_rect.ToString());
|
| -
|
| - // CASE 2: removing the replica mask damages only the reflected region on the
|
| - // target surface.
|
| - //
|
| - ClearDamageForAllSurfaces(root.get());
|
| - grand_child1_replica->SetMaskLayer(nullptr);
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - grand_child_damage_rect =
|
| - grand_child1->render_surface()->damage_tracker()->
|
| - current_damage_rect();
|
| - child_damage_rect =
|
| - child1->render_surface()->damage_tracker()->current_damage_rect();
|
| -
|
| - EXPECT_TRUE(grand_child_damage_rect.IsEmpty());
|
| - EXPECT_EQ(gfx::Rect(194, 200, 6, 8).ToString(), child_damage_rect.ToString());
|
| -}
|
| -
|
| -TEST_F(DamageTrackerTest, VerifyDamageForReplicaMaskWithTransformOrigin) {
|
| - scoped_ptr<LayerImpl> root = CreateAndSetUpTestTreeWithTwoSurfaces();
|
| - LayerImpl* child1 = root->children()[0];
|
| - LayerImpl* grand_child1 = child1->children()[0];
|
| -
|
| - // Verify that the correct replica_origin_transform is used for the
|
| - // replica_mask.
|
| - ClearDamageForAllSurfaces(root.get());
|
| -
|
| - // This is not actually the transform origin point being tested, but by
|
| - // convention its
|
| - // expected to be the same as the replica's anchor point.
|
| - grand_child1->SetTransformOrigin(
|
| - gfx::Point3F(grand_child1->bounds().width(), 0.f, 0.f));
|
| -
|
| - {
|
| - scoped_ptr<LayerImpl> grand_child1_replica =
|
| - LayerImpl::Create(host_impl_.active_tree(), 6);
|
| - grand_child1_replica->SetPosition(gfx::PointF());
|
| -
|
| - // This is the anchor being tested.
|
| - grand_child1_replica->SetTransformOrigin(
|
| - gfx::Point3F(grand_child1->bounds().width(), 0.f, 0.f));
|
| - gfx::Transform reflection;
|
| - reflection.Scale3d(-1.0, 1.0, 1.0);
|
| - grand_child1_replica->SetTransform(reflection);
|
| - grand_child1->SetReplicaLayer(grand_child1_replica.Pass());
|
| - grand_child1->SetHasRenderSurface(true);
|
| - }
|
| - LayerImpl* grand_child1_replica = grand_child1->replica_layer();
|
| -
|
| - // Set up the mask layer on the replica layer
|
| - {
|
| - scoped_ptr<LayerImpl> replica_mask_layer =
|
| - LayerImpl::Create(host_impl_.active_tree(), 7);
|
| - replica_mask_layer->SetPosition(gfx::PointF());
|
| - // Note: this is not the transform origin being tested.
|
| - replica_mask_layer->SetBounds(grand_child1->bounds());
|
| - replica_mask_layer->SetContentBounds(grand_child1->bounds());
|
| - grand_child1_replica->SetMaskLayer(replica_mask_layer.Pass());
|
| - }
|
| - LayerImpl* replica_mask_layer = grand_child1_replica->mask_layer();
|
| -
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - // Sanity check that the appropriate render surfaces were created
|
| - ASSERT_TRUE(grand_child1->render_surface());
|
| -
|
| - // A property change on the replica_mask should damage the reflected region on
|
| - // the target surface.
|
| - ClearDamageForAllSurfaces(root.get());
|
| - replica_mask_layer->SetStackingOrderChanged(true);
|
| -
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - gfx::Rect child_damage_rect =
|
| - child1->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_EQ(gfx::Rect(206, 200, 6, 8).ToString(), child_damage_rect.ToString());
|
| -}
|
| -
|
| -TEST_F(DamageTrackerTest, DamageWhenAddedExternally) {
|
| - scoped_ptr<LayerImpl> root = CreateAndSetUpTestTreeWithOneSurface();
|
| - LayerImpl* child = root->children()[0];
|
| -
|
| - // Case 1: This test ensures that when the tracker is given damage, that
|
| - // it is included with any other partial damage.
|
| - //
|
| - ClearDamageForAllSurfaces(root.get());
|
| - child->SetUpdateRect(gfx::Rect(10, 11, 12, 13));
|
| - root->render_surface()->damage_tracker()->AddDamageNextUpdate(
|
| - gfx::Rect(15, 16, 32, 33));
|
| - EmulateDrawingOneFrame(root.get());
|
| - gfx::Rect root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_EQ(gfx::UnionRects(gfx::Rect(15, 16, 32, 33),
|
| - gfx::Rect(100 + 10, 100 + 11, 12, 13)).ToString(),
|
| - root_damage_rect.ToString());
|
| -
|
| - // Case 2: An additional sanity check that adding damage works even when
|
| - // nothing on the layer tree changed.
|
| - //
|
| - ClearDamageForAllSurfaces(root.get());
|
| - root->render_surface()->damage_tracker()->AddDamageNextUpdate(
|
| - gfx::Rect(30, 31, 14, 15));
|
| - EmulateDrawingOneFrame(root.get());
|
| - root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_EQ(gfx::Rect(30, 31, 14, 15).ToString(), root_damage_rect.ToString());
|
| -}
|
| -
|
| -TEST_F(DamageTrackerTest, VerifyDamageForEmptyLayerList) {
|
| - // Though it should never happen, its a good idea to verify that the damage
|
| - // tracker does not crash when it receives an empty layer_list.
|
| -
|
| - scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl_.active_tree(), 1);
|
| - root->SetHasRenderSurface(true);
|
| - root->draw_properties().render_target = root.get();
|
| -
|
| - ASSERT_TRUE(root == root->render_target());
|
| - RenderSurfaceImpl* target_surface = root->render_surface();
|
| -
|
| - LayerImplList empty_list;
|
| - target_surface->damage_tracker()->UpdateDamageTrackingState(
|
| - empty_list,
|
| - target_surface->OwningLayerId(),
|
| - false,
|
| - gfx::Rect(),
|
| - NULL,
|
| - FilterOperations());
|
| -
|
| - gfx::Rect damage_rect =
|
| - target_surface->damage_tracker()->current_damage_rect();
|
| - EXPECT_TRUE(damage_rect.IsEmpty());
|
| -}
|
| -
|
| -TEST_F(DamageTrackerTest, VerifyDamageAccumulatesUntilReset) {
|
| - // If damage is not cleared, it should accumulate.
|
| -
|
| - scoped_ptr<LayerImpl> root = CreateAndSetUpTestTreeWithOneSurface();
|
| - LayerImpl* child = root->children()[0];
|
| -
|
| - ClearDamageForAllSurfaces(root.get());
|
| - child->SetUpdateRect(gfx::Rect(10.f, 11.f, 1.f, 2.f));
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - // Sanity check damage after the first frame; this isnt the actual test yet.
|
| - gfx::Rect root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_EQ(gfx::Rect(110, 111, 1, 2).ToString(), root_damage_rect.ToString());
|
| -
|
| - // New damage, without having cleared the previous damage, should be unioned
|
| - // to the previous one.
|
| - child->SetUpdateRect(gfx::Rect(20, 25, 1, 2));
|
| - EmulateDrawingOneFrame(root.get());
|
| - root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_EQ(gfx::Rect(110, 111, 11, 16).ToString(),
|
| - root_damage_rect.ToString());
|
| -
|
| - // If we notify the damage tracker that we drew the damaged area, then damage
|
| - // should be emptied.
|
| - root->render_surface()->damage_tracker()->DidDrawDamagedArea();
|
| - root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_TRUE(root_damage_rect.IsEmpty());
|
| -
|
| - // Damage should remain empty even after one frame, since there's yet no new
|
| - // damage.
|
| - EmulateDrawingOneFrame(root.get());
|
| - root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - EXPECT_TRUE(root_damage_rect.IsEmpty());
|
| -}
|
| -
|
| -TEST_F(DamageTrackerTest, HugeDamageRect) {
|
| - // This number is so large that we start losting floating point accuracy.
|
| - const int kBigNumber = 900000000;
|
| - // Walk over a range to find floating point inaccuracy boundaries that move
|
| - // toward the wrong direction.
|
| - const int kRange = 5000;
|
| -
|
| - for (int i = 0; i < kRange; ++i) {
|
| - scoped_ptr<LayerImpl> root = CreateTestTreeWithOneSurface();
|
| - LayerImpl* child = root->children()[0];
|
| -
|
| - gfx::Transform transform;
|
| - transform.Translate(-kBigNumber, -kBigNumber);
|
| -
|
| - // The child layer covers (0, 0, i, i) of the viewport,
|
| - // but has a huge negative position.
|
| - child->SetPosition(gfx::PointF());
|
| - child->SetBounds(gfx::Size(kBigNumber + i, kBigNumber + i));
|
| - child->SetContentBounds(gfx::Size(kBigNumber + i, kBigNumber + i));
|
| - child->SetTransform(transform);
|
| - EmulateDrawingOneFrame(root.get());
|
| -
|
| - // The expected damage should cover the visible part of the child layer,
|
| - // which is (0, 0, i, i) in the viewport.
|
| - gfx::Rect root_damage_rect =
|
| - root->render_surface()->damage_tracker()->current_damage_rect();
|
| - gfx::Rect damage_we_care_about = gfx::Rect(i, i);
|
| - EXPECT_LE(damage_we_care_about.right(), root_damage_rect.right());
|
| - EXPECT_LE(damage_we_care_about.bottom(), root_damage_rect.bottom());
|
| - }
|
| -}
|
| -
|
| -} // namespace
|
| -} // namespace cc
|
|
|